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RoscoeHuey1.png.e952bebc1c29056cbfad470fd083052c.png

Roscoe Huey Human (Varient) Paladin 5th Level Lawful Good Deity Bahamut

AC: 18 (Chainmail/Shield) HP: 39 Speed: 30ft

Str 18(+4) Dex 12(+1) Con 13(+1) Wis 10 (0) Int 8(-1) Cha 16 (+3)

Passive Perception: 13 Passive Investigation: 9 Passive Insight: 13

2 Attacks Per Round

Long Sword (Versatile) +7 1d8+4 (1d10+4) Handaxe +7 1d6+4

Finally emerging from the well, as the howl of the Ogre pierces the darkness, Rosco gives

a quick prayer to 

Channel Divinity: Sacred Weapon
As an action you can imbue a weapon with positive energy. For 1 minute, the weapon is considered magical, you add +3 to attack rolls, it emits bright light for 20 ft. and dim light for 20 ft beyond that. You can end the effect as part of any other action, if you are no longer holding the weapon, or if you fall unconscious.de this

Bahamut and draws his long sword. As the sword is unsheathed, the room is filled with light. Setting his sights on the undead creature, the paladin moves toward it swinging his sword at it as he gets within range..................................................

 

ballon

ballon

RoscoeHuey1.png.e952bebc1c29056cbfad470fd083052c.png

Roscoe Huey Human (Varient) Paladin 5th Level Lawful Good Deity Bahamut

AC: 18 (Chainmail/Shield) HP: 39 Speed: 30ft

Str 18(+4) Dex 12(+1) Con 13(+1) Wis 10 (0) Int 8(-1) Cha 16 (+3)

Passive Perception: 13 Passive Investigation: 9 Passive Insight: 13

2 Attacks Per Round

Long Sword (Versatile) +7 1d8+4 (1d10+4) Handaxe +7 1d6+4

Finally emerging from the well, as the howl of Ogre pierces the darkness, Rosco says

a quick prayer to 

Channel Divinity: Sacred Weapon
As an action you can imbue a weapon with positive energy. For 1 minute, the weapon is considered magical, you add +3 to attack rolls, it emits bright light for 20 ft. and dim light for 20 ft beyond that. You can end the effect as part of any other action, if you are no longer holding the weapon, or if you fall unconscious.de this

Bahamut and draws his long sword. As the sword is unsheathed, the room is filled with light. Setting his sights on the undead creature, the paladin moves toward it swinging his sword at it as he gets within range..................................................

 

ballon

ballon

RoscoeHuey1.png.e952bebc1c29056cbfad470fd083052c.png

Roscoe Huey Human (Varient) Paladin 5th Level Lawful Good Deity Bahamut

AC: 18 (Chainmail/Shield) HP: 39 Speed: 30ft

Str 18(+4) Dex 12(+1) Con 13(+1) Wis 10 (0) Int 8(-1) Cha 16 (+3)

Passive Perception: 13 Passive Investigation: 9 Passive Insight: 13

2 Attacks Per Round

Long Sword (Versatile) +7 1d8+4 (1d10+4) Handaxe +7 1d6+4

Finally emerging from the well, as the howl of Ogre pierces the darkness, Rosco says

a quick prayer to 

Channel Divinity: Sacred Weapon
As an action you can imbue a weapon with positive energy. For 1 minute, the weapon is considered magical, you add +3 to attack rolls, it emits bright light for 20 ft. and dim light for 20 ft beyond that. You can end the effect as part of any other action, if you are no longer holding the weapon, or if you fall unconscious.de this

Bahamut and draws his long sword. As the sword is unsheathed, the room is filled with light. Setting his sighs on the undead creature, the paladin moves toward it swinging his sword at it as he gets within range..................................................

 

ballon

ballon

RoscoeHuey1.png.e952bebc1c29056cbfad470fd083052c.png

Roscoe Huey Human (Varient) Paladin 5th Level Lawful Good Deity Bahamut

AC: 18 (Chainmail/Shield) HP: 39 Speed: 30ft

Str 18(+4) Dex 12(+1) Con 13(+1) Wis 10 (0) Int 8(-1) Cha 16 (+3)

Passive Perception: 13 Passive Investigation: 9 Passive Insight: 13

2 Attacks Per Round

Long Sword (Versatile) +7 1d8+4 (1d10+4) Handaxe +7 1d6+4

Finally emerging from the well, as the howl of Ogre pierces the darkness, Rosco says

a quick prayer to 

Channel Divinity: Sacred Weapon
As an action you can imbue a weapon with positive energy. For 1 minute, the weapon is considered magical, you add +3 to attack rolls, it emits bright light for 20 ft. and dim light for 20 ft beyond that. You can end the effect as part of any other action, if you are no longer holding the weapon, or if you fall unconscious.de this

to Bahamut and draws his long sword. As the sword is unsheathed, the room is filled with light.

ballon

ballon

RoscoeHuey1.png.e952bebc1c29056cbfad470fd083052c.png

Roscoe Huey Human (Varient) Paladin 5th Level Lawful Good Deity Bahamut

AC: 18 (Chainmail/Shield) HP: 39 Speed: 30ft

Str 18(+4) Dex 12(+1) Con 13(+1) Wis 10 (0) Int 8(-1) Cha 16 (+3)

Passive Perception: 13 Passive Investigation: 9 Passive Insight: 13

2 Attacks Per Round

Long Sword (Versatile) +7 1d8+4 (1d10+4) Handaxe +7 1d6+4

Finally emerging from the well, as the howl of Ogre pierces the darkness, Rosco says

Show this

Channel Divinity: Sacred Weapon
As an action you can imbue a weapon with positive energy. For 1 minute, the weapon is considered magical, you add +3 to attack rolls, it emits bright light for 20 ft. and dim light for 20 ft beyond that. You can end the effect as part of any other action, if you are no longer holding the weapon, or if you fall unconscious.de this

to Bahamut and draws his long sword. As the sword is unsheathed, the room is filled with light.

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