Character Name: Alex "Duende" Villagos
Play Overview: Duende is best suited for scouting and sniping. He excels at stealth and long-range attacks with his sniper rifle, hindering enemies from afar and hampering their ability to even approach, though focusing mainly on on target at a time. He avoids melee and short-ranged combat as much as possible, and will nearly always stick to his trusty rifle if possible, even up close. Between his own natural speed and that of his motorcycle, he can cover some serious ground when needed, so reconnaissance and outriding are something he's well-suited for. He can also be extremely adaptable, especially with some time to prepare. Between his jury-rigged gadgets (can build any tech gadget he qualifies for in about 15 minutes several times a day, though only one at a time) and variable prowess (can change any two talents for any other two talents with 10 minutes each, or a Move action 1/day), he can come up with a solution for just about any problem - it may not be as effective or elegant as a specialist, but he can at least try to get the job done.
OFFENSE
Melee & ranged attack/damage: Sniper rifle+14/+9 (+16/+11 at over 100', +15/+10 within 30', +2 if scouted), 6d6+6 B/S/P damage (+2d6 w/ MF, + 3d6 w/ Razor Wire/+3d6 w/ Improved Liquid Ice). Can hand out a variety of debuffs, multiple at a time, via Sniper talents, flashbangs, called shots, traps, and alchemy formulae (via trap launcher)
Additional option attack/damage (with DCs if appropriate): Flashbangs +12 (1d8 B/P/S, blind & deaf on DC 18 Fort), Detonators +12
Combat Maneuvers: None to speak of.
DEFENSE
AC: 29/28 Touch/24 FF (+2 if scouted)
CMD: 19
Saves: +8/+12/+9
HP: 60
Special Defenses: 20% Concealment from Camouflage Suit
GROUP EFFECTS
SKILLS
Craft (Mechanical & Alchemy) +19, Disable Device +15, Heal +15, Stealth +18 (+24 w/ chameleon suit, +31 w/ War Paint), Perception +14 (+21 w/ War Paint), most Knowledges +15, Disable Device +15, Drive +14
USING THE TANK
Primary: Commander
Secondary: Gunner, Engineer
ANYTHING ELSE YOU'D LIKE TO SHARE?
Duende needs little sleep - only 2 hours a night, and has excellent night vision, so he's a good night watch candidate. His bike Zuki has a move speed of 60 (75 w/ War Paint), ignores difficult terrain, and runs at 10x its move speed almost indefinitely (needs a 1 minute break every 6 hours), so he can cover some serious ground when needed.