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Arklytte

Arklytte

Pax, I was going through Doc's sheet, dotting T's and crossing I's...or whatever :D, and I realized that, now that you've officially added the Tank Only drawback, I'd forgotten to add that to Doc's Athletics sphere.  Doc's not any more or less athletic than anyone else, but he's a straight up genius behind The Tank's wheel, so I figured it was appropriate. 

 

Anyway, I was looking at a couple talents, and before I pick one, I was wondering about a few things:

  1. Does The Tank draw AOO's when it fires La Chancla?
    1. Or any of the smaller guns/launchers/etc
      1. If it does draw AOO's, what is the effect, if any, of talents like Close Combat Specialist or Mobile Striker.  Would The Tank herself need to have them? Or could the Driver/Gunner/Commander have them and they would still work?
  2. I notice that Charge isn't listed as a possible action for the Driver. 
    1. Is this an oversight, or is it not possible?  Or is the Ram ability mean to reflect this?
      1. Speaking of Ram, it is a Standard Action. Is it required to do a Move action before Ramming? Or can it be done from a standstill?
    2. If Charging is possible, would the bonus to attack ONLY apply to melee attacks/bull rushes/overruns?  I assume it would, since it wouldn't make sense for it to transfer to the main cannon, but you know what they say about assuming.  😄
      1. And would the AC penalty ONLY apply to the Tank itself, not the people in hatches/on the outside of the tank?
  3. Since The Tank has the Brute Sphere, I assume it can do a Shove, in addition to the other listed 'melee' attacks.
    1. If so, I might have to seriously consider swapping a talent or two and get Brute w/Tank Only.  😈
  4. Can Barrage be used on the mounted machine guns (since the Driver can fire the fixed forward one)?
    1. What about Sniper?
  5. Does The Tank count as a PC for purposes of interacting with talents like War Paint?

That's all I can think of for now. I'm sure I'll probably thing of half a dozen more as soon as I hit Submit.  Once I have the answers to these, I'll figure out what to do with that free talent.  🙂

 

Arklytte

Arklytte

Pax, I was going through Doc's sheet, dotting T's and crossing I's...or whatever :D, and I realized that, now that you've officially added the Tank Only drawback, I'd forgotten to add that to Doc's Athletics sphere.  Doc's not any more or less athletic than anyone else, but he's a straight up genius behind The Tank's wheel, so I figured it was appropriate. 

 

Anyway, I was looking at a couple talents, and before I pick one, I was wondering about a few things:

  1. Does The Tank draw AOO's when it fires La Chancla?
    1. Or any of the smaller guns/launchers/etc
      1. If it does draw AOO's, what is the effect, if any, of talents like Close Combat Specialist or Mobile Striker.  Would The Tank herself need to have them? Or could the Driver/Gunner/Commander have them and they would still work?
  2. I notice that Charge isn't listed as a possible action for the Driver. 
    1. Is this an oversight, or is it not possible?  Or is the Ram ability mean to reflect this?
      1. Speaking of Ram, it is a Standard Action. Is it required to do a Move action before Ramming? Or can it be done from a standstill?
    2. If Charging is possible, would the bonus to attack ONLY apply to melee attacks/bull rushes/overruns?  I assume it would, since it wouldn't make sense for it to transfer to the main cannon, but you know what they say about assuming.  😄
      1. And would the AC penalty ONLY apply to the Tank itself, not the people in hatches/on the outside of the tank?
  3. Since The Tank has the Brute Sphere, I assume it can do a Shove, in addition to the other listed 'melee' attacks.
    1. If so, I might have to seriously consider swapping a talent or two and get Brute w/Tank Only.  😈
  4. Can Barrage be used on the mounted machine guns (since the Driver can fire the fixed forward one)?
    1. What about Sniper?

That's all I can think of for now. I'm sure I'll probably thing of half a dozen more as soon as I hit Submit.  Once I have the answers to these, I'll figure out what to do with that free talent.  🙂

 

Arklytte

Arklytte

Pax, I was going through Doc's sheet, dotting T's and crossing I's...or whatever :D, and I realized that, now that you've officially added the Tank Only drawback, I'd forgotten to add that to Doc's Athletics sphere.  Doc's not any more or less athletic than anyone else, but he's a straight up genius behind The Tank's wheel, so I figured it was appropriate. 

 

Anyway, I was looking at a couple talents, and before I pick one, I was wondering about a few things:

  1. Does The Tank draw AOO's when it fires La Chancla?
    1. Or any of the smaller guns/launchers/etc
  2. I notice that Charge isn't listed as a possible action for the Driver. 
    1. Is this an oversight, or is it not possible?  Or is the Ram ability mean to reflect this?
      1. Speaking of Ram, it is a Standard Action. Is it required to do a Move action before Ramming? Or can it be done from a standstill?
    2. If Charging is possible, would the bonus to attack ONLY apply to melee attacks/bull rushes/overruns?  I assume it would, since it wouldn't make sense for it to transfer to the main cannon, but you know what they say about assuming.  😄
      1. And would the AC penalty ONLY apply to the Tank itself, not the people in hatches/on the outside of the tank?
  3. Since The Tank has the Brute Sphere, I assume it can do a Shove, in addition to the other listed 'melee' attacks.
    1. If so, I might have to seriously consider swapping a talent or two and get Brute w/Tank Only.  😈
  4. Can Barrage be used on the mounted machine guns (since the Driver can fire the fixed forward one)?
    1. What about Sniper?

That's all I can think of for now. I'm sure I'll probably thing of half a dozen more as soon as I hit Submit.  Once I have the answers to these, I'll figure out what to do with that free talent.  🙂

 

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