Jump to content

Edit History

Peacemonger

Peacemonger

spacer.pngModri

Hill Dwarf Outlander Wild Magic Barbarian


AC: 17 (+1Dex + 4Con + 2Shield ) | HP: 57/61 (4d12+16+8+1) | Speed: 25'
Senses: passive Perception 11, Insight 11, Investigation 10
Str: 16Save: +5

Athletics: +5
(+3) | Dex: 13Save: +1

Acrobatics: +1
Slight-of-Hand: +1
Stealth: +1
(+1) | Con: 18Save: +6 (+4) | Int: 10Save: +0

Arcana: +0
History: +0
Investigation: +0
Nature: +2
Religion: +0
(+0) | Wis: 12Save: +1

Animal Handling: +3
Insight: +1
Medicine: +1
Perception: +1
Survival: +3
(+1) | Cha: 8Save: -1

Deception: -1
Intimidation: +1
Performance: -1
Persuasion: -1
(-1)

Languages: You can speak, read, and write Common, Dwarvish, Elvish

Rages: 3/3 | Magic Awareness: 2/2


Folketh Barony

Modri grins as Michelle's people show themselves to have some fight and grit in them, not wanting to back away from a challenge. He stands quietly, eagerly awaiting whoever they intend to challenge him. His expression becomes more neutral as Cap sizes the Dwarf up and launches his first assault.

The man is quick. That's impressive. It's when Modri feels a string of pain that a fiery glint comes to his eyes... and he starts to glow.

Literally. His chest alights, and from it bursts a blinding light that his opponent is able to dodge. Still, the surreal image of a savage Dwarf shooting light from his body is enough distraction for Modri to close in with both fists. Both connect.

"Been awhile since anyone challenged me with only their fists."

Modri's chest is still glowing.

 

OOC

Bonus Action: Rage

Wild Surge Result: A bolt of light shoots from your chest. Another creature of your choice that you can see within 30 feet of you must succeed on a Constitution saving throw or take 1d6 radiant damage and be blinded until the start of your next turn. Until your rage ends, you can use this effect again on each of your turns as a bonus action.

Action: Unarmed Strikes

 

Peacemonger

Peacemonger

spacer.pngModri

Hill Dwarf Outlander Wild Magic Barbarian


AC: 17 (+1Dex + 4Con + 2Shield ) | HP: 57/61 (4d12+16+8+1) | Speed: 25'
Senses: passive Perception 11, Insight 11, Investigation 10
Str: 16Save: +5

Athletics: +5
(+3) | Dex: 13Save: +1

Acrobatics: +1
Slight-of-Hand: +1
Stealth: +1
(+1) | Con: 18Save: +6 (+4) | Int: 10Save: +0

Arcana: +0
History: +0
Investigation: +0
Nature: +2
Religion: +0
(+0) | Wis: 12Save: +1

Animal Handling: +3
Insight: +1
Medicine: +1
Perception: +1
Survival: +3
(+1) | Cha: 8Save: -1

Deception: -1
Intimidation: +1
Performance: -1
Persuasion: -1
(-1)

Languages: You can speak, read, and write Common, Dwarvish, Elvish

Rages: 3/3 | Magic Awareness: 2/2


Folketh Barony

Modri grins as Michelle's people show themselves to have some fight and grit in them, not wanting to back away from a challenge. He stands quietly, eagerly awaiting whoever they intend to challenge him. His expression becomes more neutral as Cap sizes the Dwarf up and launches his first assault.

The man is quick. That's impressive. It's when Modri feels a string of pain that a fiery glint comes to his eyes... and he starts to glow.

Literally. His chest alights, and from it bursts a blinding light that his opponent is able to dodge. Still, the surreal image of a savage Dwarf shooting light from his body is enough distraction for Modri to close in with both fists.

"You've got some good speed on you. What else you got to show Modri?"

 

OOC

Bonus Action: Rage

Action: Unarmed Strikes

 

Peacemonger

Peacemonger

spacer.pngModri

Hill Dwarf Outlander Wild Magic Barbarian


AC: 17 (+1Dex + 4Con + 2Shield ) | HP: 57/61 (4d12+16+8+1) | Speed: 25'
Senses: passive Perception 11, Insight 11, Investigation 10
Str: 16Save: +5

Athletics: +5
(+3) | Dex: 13Save: +1

Acrobatics: +1
Slight-of-Hand: +1
Stealth: +1
(+1) | Con: 18Save: +6 (+4) | Int: 10Save: +0

Arcana: +0
History: +0
Investigation: +0
Nature: +2
Religion: +0
(+0) | Wis: 12Save: +1

Animal Handling: +3
Insight: +1
Medicine: +1
Perception: +1
Survival: +3
(+1) | Cha: 8Save: -1

Deception: -1
Intimidation: +1
Performance: -1
Persuasion: -1
(-1)

Languages: You can speak, read, and write Common, Dwarvish, Elvish

Rages: 3/3 | Magic Awareness: 2/2


Folketh Barony

Modri grins as Michelle's people show themselves to have some fight and grit in them, not wanting to back away from a challenge. He stands quietly, eagerly awaiting whoever they intend to challenge him.

 

OOC

Bonus Action: Rage

Action: Unarmed Strikes

 

Peacemonger

Peacemonger

Modri

Hill Dwarf Outlander Wild Magic Barbarian


AC: 17 (+1Dex + 4Con + 2Shield ) | HP: 57/61 (4d12+16+8+1) | Speed: 25'
Senses: passive Perception 11, Insight 11, Investigation 10
Str: 16Save: +5

Athletics: +5
(+3) | Dex: 13Save: +1

Acrobatics: +1
Slight-of-Hand: +1
Stealth: +1
(+1) | Con: 18Save: +6 (+4) | Int: 10Save: +0

Arcana: +0
History: +0
Investigation: +0
Nature: +2
Religion: +0
(+0) | Wis: 12Save: +1

Animal Handling: +3
Insight: +1
Medicine: +1
Perception: +1
Survival: +3
(+1) | Cha: 8Save: -1

Deception: -1
Intimidation: +1
Performance: -1
Persuasion: -1
(-1)

Languages: You can speak, read, and write Common, Dwarvish, Elvish

Rages: 3/3 | Magic Awareness: 2/2


Folketh Barony

wip

 

OOC

Bonus Action: Rage

Action: Unarmed Strikes

 

×
×
  • Create New...