Jump to content

Edit History

Ruess

Ruess

 The Lights In The Dark

Your goblin carcass serves as an impromptu source of amusement when you hurl it down the stairs. Its farsical windmilling is entertaining to observe and also relieving because nothing comes of either its impacts with the many stairs or the noises it makes when it goes stumbling down the marble steps.

Silence falls once you still to wait for something to happen, yet all is quet so you press onwards.

Two of you approach the thoroughly destroyed body of the now partially identified creature to have a closer look at it. The rest of you proceed with great care, and discover a wide chamber awaiting...

The walls of this wide chamber look like they were once decorated with art but now it's nothing but soot, claw marks, and mined stone. There are several large pillars that look to be reaching the arcing vault ceiling. You count two large ones flanking each of the entries, of which there are four - one for each main point of the compass meaning North, East, South and West... You should look at your compass to verify which direction you entered from.

There are four smaller pillars in the center of the chamber and in their middle you spy a mostly water fountain that looks to have been made from some a pristine hue of white marble. It has been damaged and trampled over but you can see that the basic water basin is still intact enough to hold crystal blue water in it. The air in the water's vicinity is fresh, and a pleasure to the senses after all the dark air you have breathed so far.

 


 

 AdrielFifth weekday, 23rd49 days to a month, except Mesha is a day short of MeshaFirst month of the year, out of eight in total. 9:19

Ruess

Ruess

 The Lights In The Dark

Your goblin carcass serves as an impromptu source of amusement when you hurl it down the stairs. Its farsical windmilling is entertaining to observe and also relieving because nothing comes of either its impacts with the many stairs or the noises it makes when it goes stumbling down the marble steps.

Silence falls once you still to wait for something to happen, yet all is quet so you press onwards.

Two of you approach the thoroughly destroyed body of the now partially identified creature to have a closer look at it. The rest of you proceed with great care, and discover a wide chamber awaiting...

The walls of this wide chamber look like they were once decorated with art but now it's nothing but soot, claw marks, and mined stone. There are several large pillars that look to be reaching the arcing vault ceiling. You count two large ones flanking each of the entries, of which there are four - one for each main point of the compass meaning North, East, South and West... You should look at your compass to verify which direction you entered from.

There are four smaller pillars in the center of the chamber and in their middle you spy a mostly water fountain that looks to have been made from some a pristine hue of white marble. It has been damaged and trampled over but you can see that the basic water basin is still intact enough to hold crystal blue water in it. The air in the water's vicinity is fresh, and a pleasure to the senses after all the dark air you have breathed so far.

 


 

 AdrielFifth weekday, 23rd49 days to a month, except Mesha is a day short of MeshaFirst month of the year, out of eight in total. 9:19

×
×
  • Create New...