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Lunermist

Lunermist

9 minutes ago, Steel Warrior said:

Sirine: Fey; 5 ft./5 ft.; 5/cold iron; Concentration +7, Heal +10, Hide +11,
Perform (dance) +18, Perform (sing) +18, Swim +15, Survival +10; Combat
Expertise, Dodge; LA +4; Wild Empathy (Ex): This power works exactly like the
druid's wild empathy class feature.

So 4 HD +2 LA
+8 Dex, +2 Int, +6 Wis, +6 Cha
Gets Wild Empathy:
Charming song, Int Drain (1d4), Soothing Touch (1d6 Sirine damage only), Deflection (Charisma), SLA: 1/day Polymorph (self only), Fog Cloud, Improved Invisibility
Class skills of Concentration, Heal, Hide, Perform (Dance, Sing), Swim, Survival
Racial +8 to Perform.
(probably Amphibious?)
Half Fiend is better then and keeps her below 10

Lunermist

Lunermist

1 minute ago, Steel Warrior said:

Sirine: Fey; 5 ft./5 ft.; 5/cold iron; Concentration +7, Heal +10, Hide +11,
Perform (dance) +18, Perform (sing) +18, Swim +15, Survival +10; Combat
Expertise, Dodge; LA +4; Wild Empathy (Ex): This power works exactly like the
druid's wild empathy class feature.

So 4 HD +4 LA
+8 Dex, +2 Int, +6 Wis, +6 Cha
Gets Wild Empathy:
Charming song, Int Drain (1d4), Soothing Touch (1d6 Sirine damage only), Deflection (Charisma), SLA: 1/day Polymorph (self only), Fog Cloud, Improved Invisibility
Class skills of Concentration, Heal, Hide, Perform (Dance, Sing), Swim, Survival
Racial +8 to Perform.
(probably Amphibious?)

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