Jump to content

Edit History

RenanWild

RenanWild

image.jpeg.0c0d58d29974daa043c5fc0c31e2baf9.jpegDarion Kal'El

Age: 26 (can be changed depending on the actual year the game takes place in)

Concept: Jedi Knight who quit the order a couple years before order 66 and is now a "good guy" smuggler who helps surviving jedi across the galaxy.

Personality: Although a kind, generous and extrovert person, Darion always had a certain disdain for rules, he knows how to follow them, but as soon as he disagrees with something he is the first one to point it out.

Skills: Darion is a hell of a negotiator, being really great with people, he is the embodiment of a Jedi Consular of old, but don't be fooled, he is really handy with his green lightsaber.

Goals: Darion's mission is to help as many stranded and surviving Jedi as he can, helping them to settle down on new lives across the galaxy.

 

 

 

Background

Darion lived the standard Jedi life, being taken from his family early on, being only 3 years old. He became a padawan at 13 under Jun Lang's wings. Jun Lang was a human Jedi Master female, who first found Darion on the planet of Corellia. Jun was a strict, but loving and caring master, although she was considered a pariah by a few masters since she would openly voice her concerns and defy the council at times when she felt it was unjust, a characteristic that Darion ended up taking from her. The young Jedi grew stronger in the force with each passing day.

Darion was 22 when his Knighthood was announced by the council, and he and Jun were really happy. The ceremony took place and the two decided to head to a pub in Coruscant outskirts to commemorate, they were having a few drinks when out of nowhere they were attacked, both felt the attack and managed to defend the first blow, but they were outnumbered 10 to 1, and the attackers were professional, Jun ended up sacrificing herself so Darion could escape. The Knight brought this situation to the council promptly and gave them all the details, but weirdly enough, the investigation was dropped only a couple of weeks later. Darion did the digging himself and ended up finding that Jun was killed because she found out about a corruption scheme in the republic, and that made Darion confront the council. The council tried to convince him that this was out of their power, and to drop it, to which Darion responded by calling them cowards and sticking his own lightsaber on the floor. He left, still carrying his master's lightsaber with him as a remembrance of all that happened.

During the two years before Order 66, Darion had a lot of time to think and wonder about what he did, and even though right after all that happened he felt the pull of the Dark Side, he quickly realized he needed to get even more in tune with the light side of the force, traveling to Dantooine to meditate in the cristal caves there. It was during this period of time that his friend and ex-padawan, now knight, colleague Irisa Linn was sent to try and counsel the ex-knight and bring him back to the order, especially since the Clone Wars were at an all-time high. She spent a couple of days with Darion, they talked a lot, and even though Darion did not want to go back, Irisa understood he wasn't a threat and that he didn't fall for the dark side.

After that, Darion went to Corellia, his homeworld, where he managed to secure a ship and then he restarted his life as a smuggler, smuggling supplies to vulnerable communities across the galaxy that were affected by the war during its next two years.

Darion followed the force's guidance after one of his meditations, which led him to a small planet on the outer rim, where he found out that Irisa was stationed, as he approached her battalion, Order 66 was enacted and Darion managed to save her from the initial attack, and they both were able to flee on Darion's ship. They heard the cries of the thousands of Jedi slaughtered that day, and they both made a pact to help any Jedi survivors have a shot at a new life, while also helping civilians in need, all while staying clear from the empire themselves, having a big bounty on their head.

Extra pictures

7efd4fd4494faf9bee60ec22e0de809c.jpg.430dce72274dc47c7bfc72951707b1b3.jpg

1a2a4ed1abf6b9041db9a189ce91834e.jpg.fff00ab021574b465cc734d5bc5dd78c.jpg

21207c5629b10f1c2238f37584641fb9.jpg.338258e7729e3ab4a40c79fa11bd44a5.jpg

66a9d0f3cdfc1eb54a399ba57f7b6669.jpg.b2487360d69c7f421bc1b18e47f7c454.jpg

NPCs

Irisa Linn

image.jpeg.752707f8c1d7a839eed0c545206f1913.jpegConcept: Jedi survivor stealth specialist

Personality and description: Hot headed and impulsive but with a big heart, Irisa was a knight who survived order 66, she and Darion trained together for years. Darion rescued her from the initial clone attack when he was guided by the force to a small planet on the outter rim.

Skills: Irisa is a master infiltrator and expert in stealth missions, she also mans the weapons in the ship.

Relationship: Irisa and Darion see each other as siblings, having been trained together since a very young age, they are very protective of each other, specially now that the Jedi Order is no more. Irisa was one of the few that supported Darion when he left the order.

Milla Halcard

image.png.6d781095df9c7ddc1e763c69887e92d4.pngConcept: Force Sensitive with a tragic past

Personality and description: Shy and insecure, Milla lost both her parents to the empire forces after they were found unjustly guilty of treason on Corellia because of her, and Darion felt that there was someone strong with the force when he was there doing a job, he managed to get there in time and save the girl, who he took as an apprentice after she asked him to teach the ways of the Jedi so she could honor her parents and fight against the empire.

Skills: Milla is a force sensitive and has been training with Darion for a few months, but she knows her way around maps and routes really well since her father was a navigator for the republic before.

Relationship: There is a romantic tension between Darion and Milla, but both do not admit it, from her part because she feels that she is not worthy of anything good, specially after causing her parents death. From Darion's part he doesn't want to be a burden for the girl, knowing he lives a very dangerous life.

Jothen Daeren

main-qimg-a7a9556e19ebbfe8ec3467eb5f7c1b3b-pjlq.jpg.4cb383ae4be18734ed54c359223ce4c2.jpg

Concept: Republic soldier and engineer

Personality and description: Jothen was your typical engineer that was drafted to be a soldier and maintain ships during the clone wars, he is the perfect example of a soldier, following orders and getting the job done.

Skills: Jothen is the ship's engineer, he takes care of mantaining the ship in prime condition.

Relationship: Jothen served in Darion and Jun's squad during the first year of the Clone Wars, so they both knew each other, Jothen and Darion met again after Order 66 and decided to keep traveling together. Jothen has a lot of respect for Darion having faced the council and having been a great commander.

 

 

 

About me and the story

Welp, I've been playing on myth-weavers for a looong time now, this is a character I tried to play on a table years ago on the og site with some key differences, but didn't kick off. The idea here is that Darion quit the order because he felt the same way as Qui-Gon about the order, but having lost his master for the corruption in the republic broke him. Ideally he has the "Main character" story, being involved in the big stuff, but I wouldn't mind being involved in another's story as well, he has a small crew, but he is open to having different allies. My favorite parts of rpgs are the interpretation and role playing in general, with a sprinkle of combat here and there.

EDIT: Changing the character to a male character from my original idea. Need a change in the post name

 

RenanWild

RenanWild

image.jpeg.0c0d58d29974daa043c5fc0c31e2baf9.jpegDarion Kal'El

Age: 26 (can be changed depending on the actual year the game takes place in)

Concept: Jedi Knight who quit the order a couple years before order 66 and is now a "good guy" smuggler who helps surviving jedi across the galaxy.

Personality: Although a kind, generous and extrovert person, Darion always had a certain disdain for rules, he knows how to follow them, but as soon as he disagrees with something he is the first one to point it out.

Skills: Darion is a hell of a negotiator, being really great with people, he is the embodiment of a Jedi Consular of old, but don't be fooled, he is really handy with his green lightsaber.

Goals: Darion's mission is to help as many stranded and surviving Jedi as he can, helping them to settle down on new lives across the galaxy.

 

 

 

Background

Darion lived the standard Jedi life, being taken from his family early on, being only 3 years old. He became a padawan at 13 under Jun Lang's wings. Jun Lang was a human Jedi Master female, who first found Darion on the planet of Corellia. Jun was a strict, but loving and caring master, although she was considered a pariah by a few masters, since she would openly voice her concerns and defy the council at times when she felt it was unjust, a characteristic that Darion ended up taking from her. The young Jedi grew stronger in the force with each passing day.

Darion was 22 when his Knighthood was announced by the council, and him and Jun were really happy. The ceremony took place and the two decided to head to a pub in Coruscant outskirts to commemorate, they were having a few drinks when out of nowhere they were attacked, both felt the attack and managed to defend the first blow, but they were outnumbered 10 to 1, and the attackers were professional, Jun ended up sacrificing herself so Darion could escape. The Knight brought this situation to the council promptly, gave them all the details, but weirdly enough, the investigation was dropped only a couple of weeks later. Darion did the digging himself and ended up finding that Jun was killed because she found out about a corruption scheme in the republic, and that made Darion confront the council. The council tried to convince him that this was out of their power, and to drop it, to which Darion responded by calling them cowards and sticking his own lightsaber on the floor. He left, still carrying his master's lightsaber with him as a remembrance of all that happened.

Darion fled to Corellia, his homeworld, and there he restarted his life as a smuggler, trying to make money and give back to the people of his world, although he never stopped believing in the true Jedi ways of old. A couple years later Order 66 took place and Darion mourned the death of many of his old colleagues as he felt the disturbance in the force, and now he flies in the shadows with his crew, smuggling and helping Jedi survivors throughout the galaxy.

Extra pictures

7efd4fd4494faf9bee60ec22e0de809c.jpg.430dce72274dc47c7bfc72951707b1b3.jpg

1a2a4ed1abf6b9041db9a189ce91834e.jpg.fff00ab021574b465cc734d5bc5dd78c.jpg

21207c5629b10f1c2238f37584641fb9.jpg.338258e7729e3ab4a40c79fa11bd44a5.jpg

66a9d0f3cdfc1eb54a399ba57f7b6669.jpg.b2487360d69c7f421bc1b18e47f7c454.jpg

NPCs

Irisa Linn

image.jpeg.752707f8c1d7a839eed0c545206f1913.jpegConcept: Jedi survivor stealth specialist

Personality and description: Hot headed and impulsive but with a big heart, Irisa was a padawan who survived order 66, she and Darion trained together for years. Darion rescued her from the initial clone attack when he was guided by the force to a small planet on the outter rim.

Skills: Irisa is a master infiltrator and expert in stealth missions, she also mans the weapons in the ship.

Relationship: Irisa and Darion see each other as siblings, having been trained together since a very young age, they are very protective of each other, specially now that the Jedi Order is no more. Irisa was one of the few that supported Darion when he left the order.

Milla Halcard

image.png.6d781095df9c7ddc1e763c69887e92d4.pngConcept: Force Sensitive with a tragic past

Personality and description: Shy and insecure, Milla lost both her parents to the empire forces after they were found unjustly guilty of treason on Corellia because of her, and Darion felt that there was someone strong with the force when he was there doing a job, he managed to get there in time and save the girl, who he took as an apprentice after she asked him to teach the ways of the Jedi so she could honor her parents and fight against the empire.

Skills: Milla is a force sensitive and has been training with Darion for a few months, but she knows her way around maps and routes really well since her father was a navigator for the republic before.

Relationship: There is a romantic tension between Darion and Milla, but both do not admit it, from her part because she feels that she is not worthy of anything good, specially after causing her parents death. From Darion's part he doesn't want to be a burden for the girl, knowing he lives a very dangerous life.

Jothen Daeren

main-qimg-a7a9556e19ebbfe8ec3467eb5f7c1b3b-pjlq.jpg.4cb383ae4be18734ed54c359223ce4c2.jpg

Concept: Republic soldier and engineer

Personality and description: Jothen was your typical engineer that was drafted to be a soldier and maintain ships during the clone wars, he is the perfect example of a soldier, following orders and getting the job done.

Skills: Jothen is the ship's engineer, he takes care of mantaining the ship in prime condition.

Relationship: Jothen served in Darion and Jun's squad during the first year of the Clone Wars, so they both knew each other, Jothen and Darion met again after Order 66 and decided to keep traveling together. Jothen has a lot of respect for Darion having faced the council.

 

 

 

About me and the story

Welp, I've been playing on myth-weavers for a looong time now, this is a character I tried to play on a table years ago on the og site with some key differences, but didn't kick off. The idea here is that Darion quit the order because he felt the same way as Qui-Gon about the order, but having lost his master for the corruption in the republic broke him. Ideally he has the "Main character" story, being involved in the big stuff, but I wouldn't mind being involved in another's story as well, he has a small crew, but he is open to having different allies. My favorite parts of rpgs are the interpretation and role playing in general, with a sprinkle of combat here and there.

EDIT: Changing the character to a male character from my original idea. Need a change in the post name

 

RenanWild

RenanWild

image.jpeg.0c0d58d29974daa043c5fc0c31e2baf9.jpegDarion Kal'El

Age: 26 (can be changed depending on the actual year the game takes place in)

Concept: Jedi Knight who quit the order a couple years before order 66 and is now a "good guy" smuggler who helps surviving jedi across the galaxy.

Personality: Although a kind, generous and extrovert person, Darion always had a certain disdain for rules, he knows how to follow them, but as soon as he disagrees with something he is the first one to point it out.

Skills: Darion is a hell of a negotiator, being really great with people, he is the embodiment of a Jedi Consular of old, but don't be fooled, he is really handy with his green lightsaber.

Goals: Darion's mission is to help as many stranded and surviving Jedi as he can, helping them to settle down on new lives across the galaxy.

 

 

 

Background

Darion lived the standard Jedi life, being taken from his family early on, being only 3 years old. He became a padawan at 13 under Jun Lang's wings. Jun Lang was a human Jedi Master female, who first found Darion on the planet of Corellia. Jun was a strict, but loving and caring master, although she was considered a pariah by a few masters, since she would openly voice her concerns and defy the council at times when she felt it was unjust, a characteristic that Darion ended up taking from her. The young Jedi grew stronger in the force with each passing day.

Darion was 22 when his Knighthood was announced by the council, and him and Jun were really happy. The ceremony took place and the two decided to head to a pub in Coruscant outskirts to commemorate, they were having a few drinks when out of nowhere they were attacked, both felt the attack and managed to defend the first blow, but they were outnumbered 10 to 1, and the attackers were professional, Jun ended up sacrificing herself so Darion could escape. The Knight brought this situation to the council promptly, gave them all the details, but weirdly enough, the investigation was dropped only a couple of weeks later. Darion did the digging himself and ended up finding that Jun was killed because she found out about a corruption scheme in the republic, and that made Darion confront the council. The council tried to convince him that this was out of their power, and to drop it, to which Darion responded by calling them cowards and sticking his own lightsaber on the floor. He left, still carrying his master's lightsaber with him as a remembrance of all that happened.

Darion fled to Corellia, his homeworld, and there he restarted his life as a smuggler, trying to make money and give back to the people of his world, although he never stopped believing in the true Jedi ways of old. A couple years later Order 66 took place and Darion mourned the death of many of his old colleagues as he felt the disturbance in the force, and now he flies in the shadows with his crew, smuggling and helping Jedi survivors throughout the galaxy.

Extra pictures

7efd4fd4494faf9bee60ec22e0de809c.jpg.430dce72274dc47c7bfc72951707b1b3.jpg

1a2a4ed1abf6b9041db9a189ce91834e.jpg.fff00ab021574b465cc734d5bc5dd78c.jpg

21207c5629b10f1c2238f37584641fb9.jpg.338258e7729e3ab4a40c79fa11bd44a5.jpg

66a9d0f3cdfc1eb54a399ba57f7b6669.jpg.b2487360d69c7f421bc1b18e47f7c454.jpg

NPCs

Irisa Linn

image.jpeg.752707f8c1d7a839eed0c545206f1913.jpegConcept: Jedi survivor stealth specialist

Personality and description: Hot headed and impulsive but with a big heart, Irisa was a padawan who survived order 66, she and Darion trained together for years. Darion rescued her from the initial clone attack when he was guided by the force to a small planet on the outter rim.

Skills: Irisa is a master infiltrator and expert in stealth missions, she also mans the weapons in the ship.

Relationship: Irisa and Darion see each other as siblings, having been trained together since a very young age, they are very protective of each other, specially now that the Jedi Order is no more. Irisa was one of the few that supported Darion when he left the order.

Milla Halcard

image.png.6d781095df9c7ddc1e763c69887e92d4.pngConcept: Force Sensitive with a tragic past

Personality and description: Shy and insecure, Milla lost both her parents to the empire forces after they were found unjustly guilty of treason on Corellia because of her, and Darion felt that there was someone strong with the force when he was there doing a job, he managed to get there in time and save the girl, who he took as an apprentice after she asked him to teach the ways of the Jedi so she could honor her parents and fight against the empire.

Skills: Milla is a force sensitive and has been training with Darion for a few months, but she knows her way around maps and routes really well since her father was a navigator for the republic before.

Relationship: There is a romantic tension between Darion and Milla, but both do not admit it, from her part because she feels that she is not worthy of anything good, specially after causing her parents death. From Darion's part he doesn't want to be a burden for the girl, knowing he lives a very dangerous life.

 

 

 

About me and the story

Welp, I've been playing on myth-weavers for a looong time now, this is a character I tried to play on a table years ago on the og site with some key differences, but didn't kick off. The idea here is that Darion quit the order because he felt the same way as Qui-Gon about the order, but having lost his master for the corruption in the republic broke him. Ideally he has the "Main character" story, being involved in the big stuff, but I wouldn't mind being involved in another's story as well, he has a small crew, but he is open to having different allies. My favorite parts of rpgs are the interpretation and role playing in general, with a sprinkle of combat here and there.

EDIT: Changing the character to a male character from my original idea. Need a change in the post name

 

RenanWild

RenanWild

image.jpeg.0c0d58d29974daa043c5fc0c31e2baf9.jpegDarion Kal'El

Age: 26 (can be changed depending on the actual year the game takes place in)

Concept: Jedi Knight who quit the order a couple years before order 66 and is now a "good guy" smuggler who helps surviving jedi across the galaxy.

Personality: Although a kind, generous and extrovert person, Darion always had a certain disdain for rules, he knows how to follow them, but as soon as he disagrees with something he is the first one to point it out.

Skills: Darion is a hell of a negotiator, being really great with people, he is the embodiment of a Jedi Consular of old, but don't be fooled, he is really handy with his green lightsaber.

Goals: Darion's mission is to help as many stranded and surviving Jedi as he can, helping them to settle down on new lives across the galaxy.

 

 

 

Background

Darion lived the standard Jedi life, being taken from his family early on, being only 3 years old. He became a padawan at 13 under Jun Lang's wings. Jun Lang was a human Jedi Master female, who first found Darion on the planet of Corellia. Jun was a strict, but loving and caring master, although she was considered a pariah by a few masters, since she would openly voice her concerns and defy the council at times when she felt it was unjust, a characteristic that Darion ended up taking from her. The young Jedi grew stronger in the force with each passing day.

Darion was 22 when his Knighthood was announced by the council, and him and Jun were really happy. The ceremony took place and the two decided to head to a pub in Coruscant outskirts to commemorate, they were having a few drinks when out of nowhere they were attacked, both felt the attack and managed to defend the first blow, but they were outnumbered 10 to 1, and the attackers were professional, Jun ended up sacrificing herself so Darion could escape. The Knight brought this situation to the council promptly, gave them all the details, but weirdly enough, the investigation was dropped only a couple of weeks later. Darion did the digging himself and ended up finding that Jun was killed because she found out about a corruption scheme in the republic, and that made Darion confront the council. The council tried to convince him that this was out of their power, and to drop it, to which Darion responded by calling them cowards and sticking his own lightsaber on the floor. He left, still carrying his master's lightsaber with him as a remembrance of all that happened.

Darion fled to Corellia, his homeworld, and there he restarted his life as a smuggler, trying to make money and give back to the people of his world, although he never stopped believing in the true Jedi ways of old. A couple years later Order 66 took place and Darion mourned the death of many of his old colleagues as he felt the disturbance in the force, and now he flies in the shadows with his crew, smuggling and helping Jedi survivors throughout the galaxy.

Extra pictures

7efd4fd4494faf9bee60ec22e0de809c.jpg.430dce72274dc47c7bfc72951707b1b3.jpg

1a2a4ed1abf6b9041db9a189ce91834e.jpg.fff00ab021574b465cc734d5bc5dd78c.jpg

21207c5629b10f1c2238f37584641fb9.jpg.338258e7729e3ab4a40c79fa11bd44a5.jpg

66a9d0f3cdfc1eb54a399ba57f7b6669.jpg.b2487360d69c7f421bc1b18e47f7c454.jpg

NPCs

Irisa Linn

image.jpeg.752707f8c1d7a839eed0c545206f1913.jpegConcept: Jedi survivor stealth specialist

Personality and description: Hot headed and impulsive but with a big heart, Irisa was a padawan who survived order 66, she and Darion trained together for years. Darion rescued her from the initial clone attack when he was guided by the force to a small planet on the outter rim.

Skills: Irisa is a master infiltrator and expert in stealth missions, she also mans the weapons in the ship.

Relationship: Irisa and Darion see each other as siblings, having been trained together since a very young age, they are very protective of each other, specially now that the Jedi Order is no more. Irisa was one of the few that supported Darion when he left the order.

Milla Halcard

image.png.6d781095df9c7ddc1e763c69887e92d4.pngConcept: Force Sensitive with a tragic past

Personality and description: Shy and insecure, Milla lost both her parents to the empire forces after they were found unjustly guilty of treason on Corellia because of her, and Darion felt that there was someone strong with the force when he was there doing a job, he managed to get there in time and save the girl, who he took as an apprentice after she asked him to teach the ways of the Jedi so she could honor her parents and fight against the empire.

Skills: Milla is a force sensitive and has been training with Darion for a few months, but she knows her way around maps and routes really well since her father was a navigator for the republic before.

Relationship: There is a romantic tension between Darion and Milla, but both do not admit it, from her part because she feels that she is not worthy of anything good, specially after causing her parents death. From Darion's part he doesn't want to be a burden for the girl, knowing he lives a very dangerous life.

 

 

 

About me and the story

Welp, I've been playing on myth-weavers for a looong time now, this is a character I tried to play on a table years ago on the og site, but didn't kick off. The idea here is that Irisa quit the order because she felt the same way as Qui-Gon about the order, but having lost her master for the corruption in the republic broke her. Ideally she has the "Main character" story, being involved in the big stuff, but I wouldn't mind being involved in another's story as well, she does work alone in her ship, but she is open to having allies. My favorite parts of rpgs are the interpretation and role playing in general, with a sprinkle of combat here and there.

EDIT: Changing the character to a male character from my original idea. Need a change in the post name

 

RenanWild

RenanWild

image.jpeg.0c0d58d29974daa043c5fc0c31e2baf9.jpegDarion Kal'El

Age: 26 (can be changed depending on the actual year the game takes place in)

Concept: Jedi Knight who quit the order a couple years before order 66 and is now a "good guy" smuggler who helps surviving jedi across the galaxy.

Personality: Although a kind, generous and extrovert person, Darion always had a certain disdain for rules, he knows how to follow them, but as soon as he disagrees with something he is the first one to point it out.

Skills: Darion is a hell of a negotiator, being really great with people, he is the embodiment of a Jedi Consular of old, but don't be fooled, he is really handy with his green lightsaber.

Goals: Darion's mission is to help as many stranded and surviving Jedi as he can, helping them to settle down on new lives across the galaxy.

 

 

 

Background

Darion lived the standard Jedi life, being taken from his family early on, being only 3 years old. He became a padawan at 13 under Jun Lang's wings. Jun Lang was a human Jedi Master female, who first found Darion on the planet of Corellia. Jun was a strict, but loving and caring master, although she was considered a pariah by a few masters, since she would openly voice her concerns and defy the council at times when she felt it was unjust, a characteristic that Darion ended up taking from her. The young Jedi grew stronger in the force with each passing day.

Darion was 22 when his Knighthood was announced by the council, and him and Jun were really happy. The ceremony took place and the two decided to head to a pub in Coruscant outskirts to commemorate, they were having a few drinks when out of nowhere they were attacked, both felt the attack and managed to defend the first blow, but they were outnumbered 10 to 1, and the attackers were professional, Jun ended up sacrificing herself so Darion could escape. The Knight brought this situation to the council promptly, gave them all the details, but weirdly enough, the investigation was dropped only a couple of weeks later. Darion did the digging himself and ended up finding that Jun was killed because she found out about a corruption scheme in the republic, and that made Darion confront the council. The council tried to convince him that this was out of their power, and to drop it, to which Darion responded by calling them cowards and sticking his own lightsaber on the floor. He left, still carrying his master's lightsaber with him as a remembrance of all that happened.

Darion fled to Corellia, his homeworld, and there he restarted his life as a smuggler, trying to make money and give back to the people of his world, although he never stopped believing in the true Jedi ways of old. A couple years later Order 66 took place and Darion mourned the death of many of his old colleagues as he felt the disturbance in the force, and now he flies in the shadows with his crew, smuggling and helping Jedi survivors throughout the galaxy.

Extra pictures

7efd4fd4494faf9bee60ec22e0de809c.jpg.430dce72274dc47c7bfc72951707b1b3.jpg

1a2a4ed1abf6b9041db9a189ce91834e.jpg.fff00ab021574b465cc734d5bc5dd78c.jpg

21207c5629b10f1c2238f37584641fb9.jpg.338258e7729e3ab4a40c79fa11bd44a5.jpg

66a9d0f3cdfc1eb54a399ba57f7b6669.jpg.b2487360d69c7f421bc1b18e47f7c454.jpg

NPCs

Irisa Linn

image.jpeg.752707f8c1d7a839eed0c545206f1913.jpegConcept: Jedi survivor stealth specialist

Personality and description: Hot headed and impulsive but with a big heart, Irisa was a padawan who survived order 66, she and Darion trained together for years. Darion rescued her from the initial clone attack when he was guided by the force to a small planet on the outter rim.

Skills: Irisa is a master infiltrator and expert in stealth missions, she also mans the weapons in the ship.

Relationship: Irisa and Darion see each other as siblings, having been trained together since a very young age, they are very protective of each other, specially now that the Jedi Order is no more. Irisa was one of the few that supported Darion when he left the order.

Milla Halcard

image.png.6d781095df9c7ddc1e763c69887e92d4.pngConcept: Force Sensitive with a tragic past

Personality and description: Shy and insecure, Milla lost both her parents to the empire forces after they were found unjustly guilty of treason on Corellia because of her, and Darion felt that there was someone strong with the force when he was there doing a job, he managed to get there in time and save the girl, who he took as an apprentice after she asked him to teach the ways of the Jedi so she could honor her parents and fight against the empire.

Skills: Milla is a force sensitive and has been training with Darion for a few months, but she knows her way around maps and routes really well since her father was a navigator for the republic before.

Relationship: There is a romantic tension between Darion and Milla, but both do not admit it, from her part because she feels that she is not worthy of anything good, specially after causing her parents death. From Darion's part he doesn't want to be a burden for the girl, knowing he lives a very dangerous life.

 

 

 

About me and the story

Welp, I've been playing on myth-weavers for a looong time now, this is a character I tried to play on a table years ago on the og site, but didn't kick off. The idea here is that Irisa quit the order because she felt the same way as Qui-Gon about the order, but having lost her master for the corruption in the republic broke her. Ideally she has the "Main character" story, being involved in the big stuff, but I wouldn't mind being involved in another's story as well, she does work alone in her ship, but she is open to having allies. My favorite parts of rpgs are the interpretation and role playing in general, with a sprinkle of combat here and there.

EDIT: Changing the character to a male character from my original idea. Need a change in the post name

il_794xN.2575499513_bals.avif

RenanWild

RenanWild

Darion Kal'El

Age: 26 (can be changed depending on the actual year the game takes place in)

Concept: Jedi Knight who quit the order a couple years before order 66 and is now a "good guy" smuggler who helps surviving jedi across the galaxy.

Personality: Although a kind, generous and extrovert person, Irisa always had a certain disdain for rules, she knows how to follow them, but as soon as she disagrees with something she is the first one to point it out.

Skills: Irisa is a hell of a negotiator, being really great with people, she is the embodiment of a Jedi Consular of old, but don't be fooled, she is really handy with her green lightsaber.

Goals: Irisa's mission is to help as many stranded and surviving Jedi as she can, helping them to settle down on new lives across the galaxy.

 

 

 

Background

Irisa lived the standard Jedi life, being taken from her family early on, being only 3 years old. She became a padawan at 13 under Jun Lang's wings. Jun Lang was a human Jedi Master female, who first found Irisa on the planet of Corellia. Jun was a strict, but loving and caring master, although she was considered a pariah by a few masters, since she would openly voice her concerns and defy the council at times when she felt it was unjust, a characteristic that Irisa ended up taking from her. Irisa grew stronger in the force with each passing day.

Irisa was 22 when her Knighthood was announced by the council, and she and Jun were really happy. The ceremony took place and the two decided to head to a pub in Coruscant outskirts to commemorate, they were having a few drinks when out of nowhere they were attacked, both felt the attack and managed to defend the first blow, but they were outnumbered 10 to 1, and the attackers were professional, Jun ended up sacrificing herself so Irisa could escape. Irisa brought this situation to the council promptly, gave them all the details, but weirdly enough, the investigation was dropped only a couple of weeks later. Irisa did the digging herself and ended up finding that Jun was killed because she found out about a corruption scheme in the republic, and that made Irisa confront the council. The council tried to convince Irisa that this was out of their power, and to drop it, to which Irisa responded by calling them cowards and sticking her own lightsaber on the floor. She left, still carrying her master's lightsaber with her as a remembrance of all that happened.

Irisa fled to Corellia, her homeworld, and there she restarted her life as a smuggler, trying to make money and give back to the people of her world, although she never stopped believing in the true Jedi ways of old. A couple years later Order 66 took place and Irisa mourned the death of many of her old colleagues, and now she flies in the shadows, smuggling and helping Jedi survivors throughout the galaxy.

Extra pictures

 

 

 

NPCs

Hide this

 

 

About me and the story

Welp, I've been playing on myth-weavers for a looong time now, this is a character I tried to play on a table years ago on the og site, but didn't kick off. The idea here is that Irisa quit the order because she felt the same way as Qui-Gon about the order, but having lost her master for the corruption in the republic broke her. Ideally she has the "Main character" story, being involved in the big stuff, but I wouldn't mind being involved in another's story as well, she does work alone in her ship, but she is open to having allies. My favorite parts of rpgs are the interpretation and role playing in general, with a sprinkle of combat here and there.

EDIT: Changing the character to a male character from my original idea. Need a change in the post name

RenanWild

RenanWild

image.jpeg.c87b58bcb53afa744491522368e603ee.jpegIrisa Kal'El

Age: 26 (can be changed depending on the actual year the game takes place in)

Concept: Jedi Knight who quit the order a couple years before order 66 and is now a "good guy" smuggler who helps surviving jedi across the galaxy.

Personality: Although a kind, generous and extrovert person, Irisa always had a certain disdain for rules, she knows how to follow them, but as soon as she disagrees with something she is the first one to point it out.

Skills: Irisa is a hell of a negotiator, being really great with people, she is the embodiment of a Jedi Consular of old, but don't be fooled, she is really handy with her green lightsaber.

Goals: Irisa's mission is to help as many stranded and surviving Jedi as she can, helping them to settle down on new lives across the galaxy.

 

 

 

Background

Irisa lived the standard Jedi life, being taken from her family early on, being only 3 years old. She became a padawan at 13 under Jun Lang's wings. Jun Lang was a human Jedi Master female, who first found Irisa on the planet of Corellia. Jun was a strict, but loving and caring master, although she was considered a pariah by a few masters, since she would openly voice her concerns and defy the council at times when she felt it was unjust, a characteristic that Irisa ended up taking from her. Irisa grew stronger in the force with each passing day.

Irisa was 22 when her Knighthood was announced by the council, and she and Jun were really happy. The ceremony took place and the two decided to head to a pub in Coruscant outskirts to commemorate, they were having a few drinks when out of nowhere they were attacked, both felt the attack and managed to defend the first blow, but they were outnumbered 10 to 1, and the attackers were professional, Jun ended up sacrificing herself so Irisa could escape. Irisa brought this situation to the council promptly, gave them all the details, but weirdly enough, the investigation was dropped only a couple of weeks later. Irisa did the digging herself and ended up finding that Jun was killed because she found out about a corruption scheme in the republic, and that made Irisa confront the council. The council tried to convince Irisa that this was out of their power, and to drop it, to which Irisa responded by calling them cowards and sticking her own lightsaber on the floor. She left, still carrying her master's lightsaber with her as a remembrance of all that happened.

Irisa fled to Corellia, her homeworld, and there she restarted her life as a smuggler, trying to make money and give back to the people of her world, although she never stopped believing in the true Jedi ways of old. A couple years later Order 66 took place and Irisa mourned the death of many of her old colleagues, and now she flies in the shadows, smuggling and helping Jedi survivors throughout the galaxy.

Extra pictures

ybF107V.jpg.a9cc87108d5fa20e8d38ed09937d1810.jpg

hTaSnDd.jpg.9547f24cec62d3452d1242b1fafa3141.jpg

Jm7Du4p.jpg.cdefac847cc7cd013791bf073aa39e6e.jpggarOz16.jpg.31e8a5c8f17886a2f4d4a906368261de.jpgCuRQq0n.jpg.0eaabbb3547831a2472ede4a39ae8888.jpg

NPCs

Hide this

 

 

About me and the story

Welp, I've been playing on myth-weavers for a looong time now, this is a character I tried to play on a table years ago on the og site, but didn't kick off. The idea here is that Irisa quit the order because she felt the same way as Qui-Gon about the order, but having lost her master for the corruption in the republic broke her. Ideally she has the "Main character" story, being involved in the big stuff, but I wouldn't mind being involved in another's story as well, she does work alone in her ship, but she is open to having allies. My favorite parts of rpgs are the interpretation and role playing in general, with a sprinkle of combat here and there.

 

RenanWild

RenanWild

image.jpeg.c87b58bcb53afa744491522368e603ee.jpegIrisa Kal'El

Age: 26 (can be changed depending on the actual year the game takes place in)

Concept: Jedi Knight who quit the order a couple years before order 66 and is now a "good guy" smuggler who helps surviving jedi across the galaxy.

Personality: Although a kind, generous and extrovert person, Irisa always had a certain disdain for rules, she knows how to follow them, but as soon as she disagrees with something she is the first one to point it out.

Skills: Irisa is a hell of a negotiator, being really great with people, she is the embodiment of a Jedi Consular of old, but don't be fooled, she is really handy with her green lightsaber.

Goals: Irisa's mission is to help as many stranded and surviving Jedi as she can, helping them to settle down on new lives across the galaxy.

 

Background

Irisa lived the standard Jedi life, being taken from her family early on, being only 3 years old. She became a padawan at 13 under Jun Lang's wings. Jun Lang was a human Jedi Master female, who first found Irisa on the planet of Corellia. Jun was a strict, but loving and caring master, although she was considered a pariah by a few masters, since she would openly voice her concerns and defy the council at times when she felt it was unjust, a characteristic that Irisa ended up taking from her. Irisa grew stronger in the force with each passing day.

Irisa was 22 when her Knighthood was announced by the council, and she and Jun were really happy. The ceremony took place and the two decided to head to a pub in Coruscant outskirts to commemorate, they were having a few drinks when out of nowhere they were attacked, both felt the attack and managed to defend the first blow, but they were outnumbered 10 to 1, and the attackers were professional, Jun ended up sacrificing herself so Irisa could escape. Irisa brought this situation to the council promptly, gave them all the details, but weirdly enough, the investigation was dropped only a couple of weeks later. Irisa did the digging herself and ended up finding that Jun was killed because she found out about a corruption scheme in the republic, and that made Irisa confront the council. The council tried to convince Irisa that this was out of their power, and to drop it, to which Irisa responded by calling them cowards and sticking her own lightsaber on the floor. She left, still carrying her master's lightsaber with her as a remembrance of all that happened.

Irisa fled to Corellia, her homeworld, and there she restarted her life as a smuggler, trying to make money and give back to the people of her world, although she never stopped believing in the true Jedi ways of old. A couple years later Order 66 took place and Irisa mourned the death of many of her old colleagues, and now she flies in the shadows, smuggling and helping Jedi survivors throughout the galaxy.

Extra pictures

ybF107V.jpg.a9cc87108d5fa20e8d38ed09937d1810.jpg

hTaSnDd.jpg.9547f24cec62d3452d1242b1fafa3141.jpg

Jm7Du4p.jpg.cdefac847cc7cd013791bf073aa39e6e.jpggarOz16.jpg.31e8a5c8f17886a2f4d4a906368261de.jpgCuRQq0n.jpg.0eaabbb3547831a2472ede4a39ae8888.jpg

NPCs

Hide this

 

 

About me and the story

Welp, I've been playing on myth-weavers for a looong time now, this is a character I tried to play on a table years ago on the og site, but didn't kick off. The idea here is that Irisa quit the order because she felt the same way as Qui-Gon about the order, but having lost her master for the corruption in the republic broke her. Ideally she has the "Main character" story, being involved in the big stuff, but I wouldn't mind being involved in another's story as well, she does work alone in her ship, but she is open to having allies. My favorite parts of rpgs are the interpretation and role playing in general, with a sprinkle of combat here and there.

 

RenanWild

RenanWild

image.jpeg.c87b58bcb53afa744491522368e603ee.jpegIrisa Kal'El

Age: 26 (can be changed depending on the actual year the game takes place in)

Concept: Jedi Knight who quit the order a couple years before order 66 and is now a "good guy" smuggler who helps surviving jedi across the galaxy.

Personality: Although a kind, generous and extrovert person, Irisa always had a certain disdain for rules, she knows how to follow them, but as soon as she disagrees with something she is the first one to point it out.

Skills: Irisa is a hell of a negotiator, being really great with people, she is the embodiment of a Jedi Consular of old, but don't be fooled, she is really handy with her green lightsaber.

Goals: Irisa's mission is to help as many stranded and surviving Jedi as she can, helping them to settle down on new lives across the galaxy.

Background

Irisa lived the standard Jedi life, being taken from her family early on, being only 3 years old. She became a padawan at 13 under Jun Lang's wings. Jun Lang was a human Jedi Master female, who first found Irisa on the planet of Corellia. Jun was a strict, but loving and caring master, although she was considered a pariah by a few masters, since she would openly voice her concerns and defy the council at times when she felt it was unjust, a characteristic that Irisa ended up taking from her. Irisa grew stronger in the force with each passing day.

Irisa was 22 when her Knighthood was announced by the council, and she and Jun were really happy. The ceremony took place and the two decided to head to a pub in Coruscant outskirts to commemorate, they were having a few drinks when out of nowhere they were attacked, both felt the attack and managed to defend the first blow, but they were outnumbered 10 to 1, and the attackers were professional, Jun ended up sacrificing herself so Irisa could escape. Irisa brought this situation to the council promptly, gave them all the details, but weirdly enough, the investigation was dropped only a couple of weeks later. Irisa did the digging herself and ended up finding that Jun was killed because she found out about a corruption scheme in the republic, and that made Irisa confront the council. The council tried to convince Irisa that this was out of their power, and to drop it, to which Irisa responded by calling them cowards and sticking her own lightsaber on the floor. She left, still carrying her master's lightsaber with her as a remembrance of all that happened.

Irisa fled to Corellia, her homeworld, and there she restarted her life as a smuggler, trying to make money and give back to the people of her world, although she never stopped believing in the true Jedi ways of old. A couple years later Order 66 took place and Irisa mourned the death of many of her old colleagues, and now she flies in the shadows, smuggling and helping Jedi survivors throughout the galaxy.

Extra pictures

ybF107V.jpg.a9cc87108d5fa20e8d38ed09937d1810.jpg

hTaSnDd.jpg.9547f24cec62d3452d1242b1fafa3141.jpg

Jm7Du4p.jpg.cdefac847cc7cd013791bf073aa39e6e.jpggarOz16.jpg.31e8a5c8f17886a2f4d4a906368261de.jpgCuRQq0n.jpg.0eaabbb3547831a2472ede4a39ae8888.jpg

 

 

 

About me and the story

Welp, I've been playing on myth-weavers for a looong time now, this is a character I tried to play on a table years ago on the og site, but didn't kick off. The idea here is that Irisa quit the order because she felt the same way as Qui-Gon about the order, but having lost her master for the corruption in the republic broke her. Ideally she has the "Main character" story, being involved in the big stuff, but I wouldn't mind being involved in another's story as well, she does work alone in her ship, but she is open to having allies. My favorite parts of rpgs are the interpretation and role playing in general, with a sprinkle of combat here and there.

 

RenanWild

RenanWild

image.jpeg.c87b58bcb53afa744491522368e603ee.jpegIrisa Kal'El

Age: 26 (can be changed depending on the actual year the game takes place in)

Concept: Jedi Knight who quit the order a couple years before order 66 and is now a "good guy" smuggler who helps surviving jedi across the galaxy.

Personality: Although a kind, generous and extrovert person, Irisa always had a certain disdain for rules, she knows how to follow them, but as soon as she disagrees with something she is the first one to point it out.

Skills: Irisa is a hell of a negotiator, being really great with people, she is the embodiment of a Jedi Consular of old, but don't be fooled, she is really handy with her green lightsaber.

Goals: Irisa's mission is to help as many stranded and surviving Jedi as she can, helping them to settle down on new lives across the galaxy.

Background

Irisa lived the standard Jedi life, being taken from her family early on, being only 3 years old. She became a padawan at 13 under Jun Lang's wings. Jun Lang was a human Jedi Master female, who first found Irisa on the planet of Corellia. Jun was a strict, but loving and caring master, although she was considered a pariah by a few masters, since she would openly voice her concerns and defy the council at times when she felt it was unjust, a characteristic that Irisa ended up taking from her. Irisa grew stronger in the force with each passing day.

Irisa was 22 when her Knighthood was announced by the council, and she and Jun were really happy. The ceremony took place and the two decided to head to a pub in Coruscant outskirts to commemorate, they were having a few drinks when out of nowhere they were attacked, both felt the attack and managed to defend the first blow, but they were outnumbered 10 to 1, and the attackers were professional, Jun ended up sacrificing herself so Irisa could escape. Irisa brought this situation to the council promptly, gave them all the details, but weirdly enough, the investigation was dropped only a couple of weeks later. Irisa did the digging herself and ended up finding that Jun was killed because she found out about a corruption scheme in the republic, and that made Irisa confront the council. The council tried to convince Irisa that this was out of their power, and to drop it, to which Irisa responded by calling them cowards and sticking her own lightsaber on the floor. She left, still carrying her master's lightsaber with her as a remembrance of all that happened.

Irisa fled to Corellia, her homeworld, and there she restarted her life as a smuggler, trying to make money and give back to the people of her world, although she never stopped believing in the true Jedi ways of old. A couple years later Order 66 took place and Irisa mourned the death of many of her old colleagues, and now she flies in the shadows, smuggling and helping Jedi survivors throughout the galaxy.

Extra pictures

ybF107V.jpg.a9cc87108d5fa20e8d38ed09937d1810.jpg

hTaSnDd.jpg.9547f24cec62d3452d1242b1fafa3141.jpg

Jm7Du4p.jpg.cdefac847cc7cd013791bf073aa39e6e.jpggarOz16.jpg.31e8a5c8f17886a2f4d4a906368261de.jpgCuRQq0n.jpg.0eaabbb3547831a2472ede4a39ae8888.jpg

About me and the story

Welp, I've been playing on myth-weavers for a looong time now, this is a character I tried to play on a table years ago on the og site, but didn't kick off. The idea here is that Irisa quit the order because she felt the same way as Qui-Gon about the order, but having lost her master for the corruption in the republic broke her. Ideally she has the "Main character" story, being involved in the big stuff, but I wouldn't mind being involved in another's story as well, she does work alone in her ship, but she is open to having allies. My favorite parts of rpgs are the interpretation and role playing in general, with a sprinkle of combat here and there.

 

×
×
  • Create New...