Jump to content

Edit History

Djacob91

Djacob91

 artificer.jpg.337f03bec0abd3d32b4a55a2cffd433b.jpg.8c22c90eda248f12c7583f5f2760f6ec.jpgMartin had been reading through a book while they rolled across the wasteland. Not that he was not attentive to the Tank or the others around him, but he had always found a bit of light reading less distracting the wandering paths of an idle mind. And besides, the old, yellowed pages were part manual, part history of the Tank and its past. When Jana let them know that they were nearing the town, he quickly replaced the thin wire of a bookmark before returning it to his pack beside the gunner's seat. He was adjusting his position when the call to battle stations rang out. Quickly jerking to attention, he elevated the sights up towards the towering smoke cloud. "I would think fast. That much smoke and they are either in trouble, and need help now. Or the trouble has already left and a quick look would not be needed." He called back, even as he double checked the calibration on the gun's sights.

 

 

 

 

Actions/OOC

Actions

 

Statblock

 

Martin
male NG Human Blacksmith 6 | Technician 6, Level 6, Init 8, HP 80/80, TEMP HP 50Speed 45
AC 26, Touch 17, Flat-footed 21, CMD 26, Fort 9, Ref 12, Will 9, CMB +9, Base Attack Bonus 6   
+2; SA/Auto Assault Rifle +14 (1d10+7, 19-20/x2)
Grenade Launcher +12 (Variable, varies; Integrated Armory)
+2; Anti-Ballistic Breastplate (+8 Armor, +5 Dex, +1 Natural, +2 Deflect)
Abilities Str 16, Dex 21, Con 14, Int 18, Wis 12, Cha 10
Condition None  

Various Counters

Ammo:

-Assault Rifle: 35/35

-Grenade Launcher: 0/1

Gadgets: 7/7

Jury Rigged Devices: 0/2

-

-

Tech Sphere Charges: 14/14

Tech Sphere devices: 10/10

-Integrated Armory (Grenade Launcher)

-Speed Lever (Grenade Launcher)

-Speed Lever (Assault Rifle)

-Fire Extinguisher: 2 charges

-Respirator: 2 charges

-Camera: 1 charge

-Clamp Boots: 2 charges

-Sensory Set (Thermal): 2 charges

-Emergency Beacon: 1 charge

-Shelter: 1 charge

Blacksmith Maintenance:

-Technician Maintenance: Backpack with Transmitter Improvement

 

Warpaint: +15ft Move Speed

 

 

Djacob91

Djacob91

 artificer.jpg.337f03bec0abd3d32b4a55a2cffd433b.jpg.8c22c90eda248f12c7583f5f2760f6ec.jpgMartin had been reading through a book while they rolled across the wasteland. Not that he was not attentive to the Tank or the others around him, but he had always found a bit of light reading less distracting the wandering paths of an idle mind. And besides, the old, yellowed pages were part manual, part history of the Tank and its past. When Jana let them know that they were nearing the town, he quickly replaced the thin wire of a bookmark before returning it to his pack beside the gunner's seat. He was adjusting his position when the call to battle stations rang out. Quickly jerking to attention, he elevated the sights up towards the towering smoke cloud. "I would think fast. That much smoke and they are either in trouble, and need help now. Or the trouble has already left and a quick look would not be needed." He called back, even as he double checked the calibration on the gun's sights.

 

 

 

 

Actions/OOC

Actions

 

Statblock

 

Martin
male NG Human Blacksmith 6 | Technician 6, Level 6, Init 8, HP 80/80, Speed 45
AC 26, Touch 17, Flat-footed 21, CMD 26, Fort 9, Ref 12, Will 9, CMB +9, Base Attack Bonus 6   
+2; SA/Auto Assault Rifle +14 (1d10+7, 19-20/x2)
Grenade Launcher +12 (Variable, varies; Integrated Armory)
+2; Anti-Ballistic Breastplate (+8 Armor, +5 Dex, +1 Natural, +2 Deflect)
Abilities Str 16, Dex 21, Con 14, Int 18, Wis 12, Cha 10
Condition None  

Various Counters

Ammo:

-Assault Rifle: 35/35

-Grenade Launcher: 0/1

Gadgets: 7/7

Jury Rigged Devices: 0/2

-

-

Tech Sphere Charges: 14/14

Tech Sphere devices: 10/10

-Integrated Armory (Grenade Launcher)

-Speed Lever (Grenade Launcher)

-Speed Lever (Assault Rifle)

-Fire Extinguisher: 2 charges

-Respirator: 2 charges

-Camera: 1 charge

-Clamp Boots: 2 charges

-Sensory Set (Thermal): 2 charges

-Emergency Beacon: 1 charge

-Shelter: 1 charge

Blacksmith Maintenance:

-Technician Maintenance: Backpack with Transmitter Improvement

 

Warpaint: +15ft Move Speed

 

 

Djacob91

Djacob91

 artificer.jpg.337f03bec0abd3d32b4a55a2cffd433b.jpg.8c22c90eda248f12c7583f5f2760f6ec.jpgMartin had been reading through a book while they rolled across the wasteland. Not that he was not attentive to the Tank or the others around him, but he had always found a bit of light reading less distracting the wandering paths of an idle mind. And besides, the old, yellowed pages were part manual, part history of the Tank and its past. When Jana let them know that they were nearing the town, he quickly replaced the thin wire of a bookmark before returning it to his pack beside the gunner's seat. He was adjusting his position when the call to battle stations rang out. Quickly jerking to attention, he elevated the sights up towards the towering smoke cloud. "I would think fast. That much smoke and they are either in trouble, and need help now. Or the trouble has already left and a quick look would not be needed." He called back, even as he double checked the calibration on the gun's sights.

 

 

 

 

Actions/OOC

Actions

 

Statblock

 

Martin
male NG Human Blacksmith 6 | Technician 6, Level 6, Init 8, HP 80/80, Speed 45
AC 26, Touch 17, Flat-footed 21, CMD 26, Fort 9, Ref 12, Will 9, CMB +9, Base Attack Bonus 6   
+2; SA/Auto Assault Rifle +14 (1d10+7, 19-20/x2)
Grenade Launcher +12 (Variable, varies; Integrated Armory)
+2; Anti-Ballistic Breastplate (+8 Armor, +5 Dex, +1 Natural, +2 Deflect)
Abilities Str 16, Dex 21, Con 14, Int 18, Wis 12, Cha 10
Condition None  

Various Counters

Ammo:

-Assault Rifle: 35/35

-Grenade Launcher: 0/1

Gadgets: 7/7

Jury Rigged Devices: 0/2

-

-

Tech Sphere Charges: 14/14

Tech Sphere devices: 10/10

-Integrated Armory (Grenade Launcher)

-Speed Lever (Grenade Launcher)

-Speed Lever (Assault Rifle)

-Fire Extinguisher: 2 charges

-Respirator: 2 charges

-Camera: 1 charge

-Clamp Boots: 2 charges

-Sensory Set (Thermal): 2 charges

-Emergency Beacon: 1 charge

-Shelter: 1 charge

Blacksmith Maintenance:

-Technician Maintenance: Backpack with Transmitter Improvement

 

Warpaint: +15ft Move Speed

 

 

Djacob91

Djacob91

 artificer.jpg.337f03bec0abd3d32b4a55a2cffd433b.jpg.8c22c90eda248f12c7583f5f2760f6ec.jpgMartin had been reading through a book while they rolled across the wasteland. Not that he was not attentive to the Tank or the others around him, but he had always found a bit of light reading less distracting the wandering paths of an idle mind. And besides, the old, yellowed pages were part manual, part history of the Tank and its past. When Jana let them know that they were nearing the town, he quickly replaced the thin wire of a bookmark before returning it to his pack beside the gunner's seat. He was adjusting his position when the call to battle stations rang out. Quickly jerking to attention, he elevated the sights up towards the towering smoke cloud. "I would think fast. That much smoke and they are either in trouble, and need help now. Or the trouble has already left and a quick look would not be needed." He called back, even as he double checked the calibration on the gun's sights.

 

 

 

 

Actions/OOC

Actions

 

Statblock

 

Martin
male NG Human Blacksmith 6 | Technician 6, Level 6, Init 8, HP 80/80, Speed 30
AC 26, Touch 17, Flat-footed 21, CMD 26, Fort 9, Ref 12, Will 9, CMB +9, Base Attack Bonus 6   
+2; SA/Auto Assault Rifle +14 (1d10+7, 19-20/x2)
Grenade Launcher +12 (Variable, varies; Integrated Armory)
+2; Anti-Ballistic Breastplate (+8 Armor, +5 Dex, +1 Natural, +2 Deflect)
Abilities Str 16, Dex 21, Con 14, Int 18, Wis 12, Cha 10
Condition None  

Various Counters

Ammo:

-Assault Rifle: 35/35

-Grenade Launcher: 0/1

Gadgets: 7/7

Jury Rigged Devices: 0/2

-

-

Tech Sphere Charges: 14/14

Tech Sphere devices: 10/10

-Integrated Armory (Grenade Launcher)

-Speed Lever (Grenade Launcher)

-Speed Lever (Assault Rifle)

-Fire Extinguisher: 2 charges

-Respirator: 2 charges

-Camera: 1 charge

-Clamp Boots: 2 charges

-Sensory Set (Thermal): 2 charges

-Emergency Beacon: 1 charge

-Shelter: 1 charge

Blacksmith Maintenance:

-Technician Maintenance: Backpack with Transmitter Improvement

 

 

Djacob91

Djacob91

 artificer.jpg.337f03bec0abd3d32b4a55a2cffd433b.jpg.8c22c90eda248f12c7583f5f2760f6ec.jpgMartin had been reading through a book while they rolled across the wasteland. Not that he was not attentive to the Tank or the others around him, but he had always found a bit of light reading less distracting the wandering paths of an idle mind. And besides, the old, yellowed pages were part manual, part history of the Tank and its past. When Jana let them know that they were nearing the town, he quickly replaced the thin wire of a bookmark before returning it to his pack beside the gunner's seat. He was adjusting his position when the call to battle stations rang out. Quickly jerking to attention, he elevated the sights up towards the towering smoke cloud. "I would think fast. That much smoke and they are either in trouble, and need help now. Or the trouble has already left and a quick look would not be needed." He called back, even as he double checked the calibration on the gun's sights.

 

 

 

 

Actions/OOC

Actions

 

Statblock

 

Martin
male NG Human Blacksmith 6 | Technician 6, Level 6, Init 8, HP 80/80, Speed 30
AC 26, Touch 17, Flat-footed 21, CMD 26, Fort 9, Ref 12, Will 9, CMB +9, Base Attack Bonus 6   
+2; SA/Auto Assault Rifle +14 (1d10+7, 19-20/x2)
Grenade Launcher +12 (Variable, varies; Integrated Armory)
+2; Anti-Ballistic Breastplate (+8 Armor, +5 Dex, +1 Natural, +2 Deflect)
Abilities Str 16, Dex 21, Con 14, Int 18, Wis 12, Cha 10
Condition None  

Various Counters

Ammo:

-Assault Rifle: 35/35

-Grenade Launcher: 0/1

Gadgets: 7/7

Jury Rigged Devices: 0/2

-

-

Tech Sphere Charges: 14/14

Tech Sphere devices: 10/10

-Integrated Armory (Grenade Launcher)

-Speed Lever (Grenade Launcher)

-Speed Lever (Assault Rifle)

-Fire Extinguisher

-Respirator

-Camera

-Clamp Boots

-Sensory Set (Thermal)

-Emergency Beacon

-Shelter

Blacksmith Maintenance:

-Technician Maintenance: Backpack with Transmitter Improvement

 

 

Djacob91

Djacob91

 artificer.jpg.337f03bec0abd3d32b4a55a2cffd433b.jpg.8c22c90eda248f12c7583f5f2760f6ec.jpgMartin had been reading through a book while they rolled across the wasteland. Not that he was not attentive to the Tank or the others around him, but he had always found a bit of light reading less distracting the wandering paths of an idle mind. And besides, the old, yellowed pages were part manual, part history of the Tank and its past. When Jana let them know that they were nearing the town, he quickly replaced the thin wire of a bookmark before returning it to his pack beside the gunner's seat. He was adjusting his position when the call to battle stations rang out. Quickly jerking to attention, he elevated the sights up towards the towering smoke cloud. "I would think fast. That much smoke and they are either in trouble, and need help now. Or the trouble has already left and a quick look would not be needed." He called back, even as he double checked the calibration on the gun's sights.

 

 

 

 

Actions/OOC

Actions

 

Statblock

 

Martin
male NG Human Blacksmith 6 | Technician 6, Level 6, Init 8, HP 80/80, Speed 30
AC 26, Touch 17, Flat-footed 21, CMD 26, Fort 9, Ref 12, Will 9, CMB +9, Base Attack Bonus 6   
+2; SA/Auto Assault Rifle +14 (1d10+7, 19-20/x2)
Grenade Launcher +12 (Variable, varies; Integrated Armory)
+2; Anti-Ballistic Breastplate (+8 Armor, +5 Dex, +1 Natural, +2 Deflect)
Abilities Str 16, Dex 21, Con 14, Int 18, Wis 12, Cha 10
Condition None  

Various Counters

Ammo:

-Assault Rifle: 35/35

-Grenade Launcher: 0/1

Gadgets: 7/7

Jury Rigged Devices: 0/2

-

-

Tech Sphere Charges: 14/14

Tech Sphere devices: 10/10

-Integrated Armory (Grenade Launcher)

-Speed Lever (Grenade Launcher)

-Speed Lever (Assault Rifle)

-Fire Extinguisher

-Respirator

-Camera

-Clamp Boots

-Sensory Set (Thermal)

-Emergency Beacon

-Shelter

 

 

×
×
  • Create New...