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ripleycat

ripleycat

ScarplumeAltIdea.jpg.025bccbee2c76b18bd08fffa65b69e1b.jpg

Up close, the Red Jills are a motley band indeed, humans, tieflings, dwarves, halflings, with a bewildering array of weapons and armor, and little in common except their stripes of red. The thugs are caught on the back foot by the Ravens' sudden swarming of their home base, and many crowd together on the orphanage roof, but nobody seems keen to be the one who turns a standoff into a battle. "Whad'you want, red?" A tall, ragged human woman steps up to the edge of the rope bridge that links the two ruined buildings, while the nearest Jill, a frightened-looking girl, barely a teen, quickly retreats across it, away from Kjersti's ire (and hammer).

"You don't belong here, but if you're looking to deliver a message, you need to talk to the boss." That draws a nasty chuckle from most of the other rank-and-file Jills. The spokeswoman makes a peculiar whistle, and the reason none of them are lounging on the chapel roof becomes clear, as a huge pair of soot-colored wings unfurl from the ruins of the belltower, and a long-limbed strix woman in armor (and the requisite crimson cloak) launches skyward from a well-hidden nest. Her eyes blaze with absolute, zealous fury at the intruders, and the reason why the Jills have gotten so much more violent of late becomes a much easier mystery to solve. Under the red bandana wrapped around her head-feathers, the ends of a long and vicious scar can be seen.

"Pretenders! Rats scurrying in the shadows! I am Scarplume, and the skies are mine, Ravens! This city will burn and bleed and suffer as you have done to the Itarii, as you have done to so many others! There is nothing to save here! There are riches to plunder and revenge to be had! Nothing else! Break them open! Strip their flesh! Let us show Kintargo the red it deserves!"

OOC

Roll20 adjusted. We are now in combat mode! Limitations of 2d maps: Scarplume is 30 feet up, vertically, in the air, for targeting purposes and range penalties.

Scarplume uses one action to fly upward, and two to cast Resist Energy (fire) on herself.

You guys may act.

ripleycat

ripleycat

ScarplumeAltIdea.jpg.025bccbee2c76b18bd08fffa65b69e1b.jpg

Up close, the Red Jills are a motley band indeed, humans, tieflings, dwarves, halflings, with a bewildering array of weapons and armor, and little in common except their stripes of red. The thugs are caught on the back foot by the Ravens' sudden swarming of their home base, and many crowd together on the orphanage roof, but nobody seems keen to be the one who turns a standoff into a battle. "Whad'you want, red?" A tall, ragged human woman steps up to the edge of the rope bridge that links the two ruined buildings, while the nearest Jill, a frightened-looking girl, barely a teen, quickly retreats across it, away from Kjersti's ire (and hammer).

"You don't belong here, but if you're looking to deliver a message, you need to talk to the boss." That draws a nasty chuckle from most of the other rank-and-file Jills. The spokeswoman makes a peculiar whistle, and the reason none of them are lounging on the chapel roof becomes clear, as a huge pair of soot-colored wings unfurl from the ruins of the belltower, and a long-limbed strix woman in armor (and the requisite crimson cloak) launches skyward from a well-hidden nest. Her eyes blaze with absolute, zealous fury at the intruders, and the reason why the Jills have gotten so much more violent of late becomes a much easier mystery to solve. Under the red bandana wrapped around her head-feathers, the ends of a long and vicious scar can be seen.

"Pretenders! Rats scurrying in the shadows! I am Scarplume, and the skies are mine, Ravens! This city will burn and bleed and suffer as you have done to the Itarii, as you have done to so many others! There is nothing to save here! There are riches to plunder and revenge to be had! Nothing else! Break them open! Strip their flesh! Let us show Kintargo the red it deserves!"

OOC

Roll20 adjusted. We are now in combat mode! Limitations of 2d maps: Scarplume is 30 feet up, vertically, in the air, for targeting purposes and range penalties.

Scarplume uses one action to fly upward, and two to cast Resist Energy on herself.

You guys may act.

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