Human Knight of Solamnia
AC: 21 (Plate, Shield +1) | HP: 31/31 (5 THP) | HD: 4/4 | Speed: 30 ft.
Senses: passive Perception 11, Insight 13, Investigation 9
Str: 18 (+4) | Dex: 8 (–1) | Con: 13 (+1) | Int: 8 (-1) | Wis: 12 (+1) | Cha: 16 (+3)
Languages: You can speak, read, and write Common and Solamnic
DR3 vs nonmagical bludgeoning, slashing, piercing. Force all attacks targeted at mount to target Artanis instead. Mount has Evasion.
“My words,” | ‘My thoughts,’ | My actions . . .
Just moments after Merituuli entered the fray at his urging, Artanis watches the sea elf stiffen at two particularly vicious blows. Decimus meanwhile seems to be holding his own, a multiplicity of arcane after images mapping his already dance like movements. His decision is clear, even without guilt, and he directs Tiergan between the snake and barbarian, over the still incapacitated Draconian, to strike past the paralyzed prince. His lance skitters off the creatures scales, perhaps because he had to avoid striking his ally, and he wheels back to allow Modri past
Actions & Resources
Actions:
Longsword (versatile). Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) slashing damage. Versatile damage: 9 (1d10 + 4) slashing damage.
Javelin (range, thrown) [3]. Thrown Weapon Attack: +6 to hit, ranged 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
RDA Javelin (range, thrown) [10]. Thrown Weapon Attack: +6 to hit, ranged 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage, 1d4 fire damage.
RDA Lance (special). Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 12 (1d12 + 6) piercing damage, 1d4 Fire damage.
Battlefield Presence.
Bonus Actions:
Rallying Mark
Urgent Orders
Helpful Word
Class Features:
Precise Strike. 2/2 (Long Rest)
Commanding Rally. 2/2 (Long Rest)
Leadership Dice (d6). 3/4 (Short Rest, 1/turn)
Lead the Charge. When you roll initiative you gain temporary hit points equal to your Charisma modifier + your proficiency bonus (5 THP).