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Xiadais

Xiadais


Updated all terminology to remaster; added missing skills; fixed some formatting

 



Shanrix Marshguard



Myth Weavers Sheet Pathbuilder Sheet

 

Basic Details
Level: 1 Deity: Mazludeh
Class: Kineticist Alignment: NG
Ancestry: Human (Versatile) Primary (Prospective) Branch: Uzunjati
Background: Herbalist Secondary (Prospective) Branch: Emerald Boughs
  (Prospective) Magaambya Archetype: Druid (Wave)

Languages: Common (Mwangi), Sylvan

 

 

Physical Characteristics
 

Gender: Male

Age: 23 years

Height: 5' 10"

Weight: 170 lbs

Eyes: Deep blue-green

Hair: Black

Skin: Medium

 

Abilities
Ability Mod
STR +1
DEX +2
CON +4
INT +0
WIS +2
CHA +0

 

Ability Origins:

Source Boosts
Ancestry DEX, CON
Background CON, WIS
Class CON
Free STR, DEX, CON, WIS

 

Skills
Skill Mod Proficiency
Acrobatics +2  
Arcana +0  
Athletics +1  
Crafting +0  
Deception +0  
Diplomacy +0  
Intimidation +0  
Lore (Underworld) +3 T
Lore (Others) +0  
Medicine +5 T
Nature +5 T
Occultism +0  
Performance +0  
Religion +2 T
Society +0  
Stealth +5 T
Survival +5 T
Thievery +2  

 

Combat Stats

Max Hit Points: 20

Current HP: 20

Armor Class: 17

Size: Medium

Speed: 30'

Saves
  Mod Proficiency
Fortitude +9 E
Reflex +7 E
Will +5 T
Perception +5 T

 

Kineticist Features

Impulse DC: 17

Impulse Attack: +7

Gates: Dual (Water, Wood)

Impulses
Impulse Actions Kinetic Element Level Taken
Channel Elements 1 Water and Wood *
Base Kinesis 2 Water or Wood *
Elemental Blast 1 Water or Wood *
Deflecting Wave R Water 1
Ocean's Balm 1 Water 1
Timber Sentinel 2 Wood 1
Hail of Splinters 2 Wood 1

 

Feats
Feat Type Level Taken
Fleet General 1 (Heritage - Versatile Heritage)
Natural Medicine Skill 1 (Background)

 

Appearance

Shanrix is rough and hardy. He's clearly an outdoorsman. He wears plain and practical, sturdy breeches and tunic. His brown leather boots go halfway up his calves. Shanrix has many scars on his body, including several on his arms and one long, jagged scar across his left cheek. He keeps his hair short.

 

He is frequently shrouded in a light veil of light fog, tiny twigs and leaf fragments. Another unusual feature about him is his eyes, which are an unusual blue-green color.

 

Personality

Shanrix has a demeanor which is a strange combination of serious and carefree. He seems coarse on the outside, but he has a heart of gold. He wouldn't hurt a fly (well okay, maybe if it bit him), and although he's a bit of a recluse, he greatly enjoys listening to others and helping however he can. Shanrix enjoys whittling, carving, swimming, tending to trees, and watching wild animals. When he finds a dead tree of sufficient size, he will not rest until he has carved it into an ornate canoe and matching set of paddles to honor it.

 

Backstory

Shanrix grew up in a village near wetlands which he would frequent as a child. In fact, as he grew older he rarely went in to town at all. Spending so much time tracking and gathering, he got injured quite a bit, and since he was alone he would fix his own wounds. He gained a reputation as a quirky marsh kid to search out when you're hurting. Shanrix's skills weren't flawless, though. As he healed more people, he also accrued more failures and, in a few cases, enemies. His parents relentlessly pestered him to get professional training in his healing arts, both mundane and magical. He eventually caved in, setting off to Nantambu.

 

Items

Money: 5g 1s 1c

Encumbrance: 3 (6 encumbered, 11 max)

 

Worn

Item Bulk Item Bulk
Quilted Cloak 1 Backpack (Adventurer's Pack) 1
Healer's Tools 1 Sack L
       

 

Backpack (bulk: 1)

Item Bulk Item Bulk
Bedroll L Chalk x10  
Flint and Steel   Rations x2 L
Rope L Soap  
Torch x10 L Waterskin L
Clothing, Explorer's L Signal Whistle  
Dagger L    

 

 

Xiadais

Xiadais


Updated all terminology to remaster; added missing skills; fixed some formatting

 



Shanrix Marshguard



Myth Weavers Sheet Pathbuilder Sheet

 

Basic Details
Level: 1 Deity: Mazludeh
Class: Kineticist Alignment: NG
Ancestry: Human (Versatile) Primary (Prospective) Branch: Uzunjati
Background: Back-Alley Doctor Secondary (Prospective) Branch: Emerald Boughs
  (Prospective) Magaambya Archetype: Druid (Wave)

Languages: Common (Mwangi), Sylvan

 

 

Physical Characteristics
 

Gender: Male

Age: 23 years

Height: 5' 10"

Weight: 170 lbs

Eyes: Deep blue-green

Hair: Black

Skin: Medium

 

Abilities
Ability Mod
STR +1
DEX +2
CON +4
INT +0
WIS +2
CHA +0

 

Ability Origins:

Source Boosts
Ancestry DEX, CON
Background CON, WIS
Class CON
Free STR, DEX, CON, WIS

 

Skills
Skill Mod Proficiency
Acrobatics +2  
Arcana +0  
Athletics +1  
Crafting +0  
Deception +0  
Diplomacy +0  
Intimidation +0  
Lore (Underworld) +3 T
Lore (Others) +0  
Medicine +5 T
Nature +5 T
Occultism +0  
Performance +0  
Religion +2  
Society +0  
Stealth +5 T
Survival +5 T
Thievery +2  

 

Combat Stats

Max Hit Points: 20

Current HP: 20

Armor Class: 17

Size: Medium

Speed: 30'

Saves
  Mod Proficiency
Fortitude +9 E
Reflex +7 E
Will +5 T
Perception +5 T

 

Kineticist Features

Impulse DC: 17

Impulse Attack: +7

Gates: Dual (Water, Wood)

Impulses
Impulse Actions Kinetic Element Level Taken
Channel Elements 1 Water and Wood *
Base Kinesis 2 Water or Wood *
Elemental Blast 1 Water or Wood *
Deflecting Wave R Water 1
Ocean's Balm 1 Water 1
Timber Sentinel 2 Wood 1
Hail of Splinters 2 Wood 1

 

Feats
Feat Type Level Taken
Fleet General 1 (Heritage - Versatile Heritage)
Risky Surgery Skill 1 (Background)

 

Appearance

Shanrix is rough and hardy. He's clearly an outdoorsman. He wears plain and practical, sturdy breeches and tunic. His brown leather boots go halfway up his calves. Shanrix has many scars on his body, including several on his arms and one long, jagged scar across his left cheek. He keeps his hair short.

 

He is frequently shrouded in a light veil of light fog, tiny twigs and leaf fragments. Another unusual feature about him is his eyes, which are an unusual blue-green color.

 

Personality

Shanrix has a demeanor which is a strange combination of serious and carefree. He seems coarse on the outside, but he has a heart of gold. He wouldn't hurt a fly (well okay, maybe if it bit him), and although he's a bit of a recluse, he greatly enjoys listening to others and helping however he can. Shanrix enjoys whittling, carving, swimming, tending to trees, and watching wild animals. When he finds a dead tree of sufficient size, he will not rest until he has carved it into an ornate canoe and matching set of paddles to honor it.

 

Backstory

Shanrix grew up in a village near wetlands which he would frequent as a child. In fact, as he grew older he rarely went in to town at all. Spending so much time tracking and gathering, he got injured quite a bit, and since he was alone he would fix his own wounds. He gained a reputation as a quirky marsh kid to search out when you're hurting. Shanrix's skills weren't flawless, though. As he healed more people, he also accrued more failures and, in a few cases, enemies. His parents relentlessly pestered him to get professional training in his healing arts, both mundane and magical. He eventually caved in, setting off to Nantambu.

 

Items

Money: 5g 1s 1c

Encumbrance: 3 (6 encumbered, 11 max)

 

Worn

Item Bulk Item Bulk
Quilted Cloak 1 Backpack (Adventurer's Pack) 1
Healer's Tools 1 Sack L
       

 

Backpack (bulk: 1)

Item Bulk Item Bulk
Bedroll L Chalk x10  
Flint and Steel   Rations x2 L
Rope L Soap  
Torch x10 L Waterskin L
Clothing, Explorer's L Signal Whistle  
Dagger L    

 

 

Xiadais

Xiadais


Added dagger for some reason

 



Shanrix Marshguard



Myth Weavers Sheet Pathbuilder Sheet

 

Basic Details

Level: 1

Class: Kineticist

Race: Human (Versatile)

Background: Back-Alley Doctor

Deity: Mazludeh

Alignment: NG

Primary Branch: Uzunjati

Secondary Branch: Emerald Boughs

Free Archetype: Druid

Languages: Common (Mwangi), Sylvan

 

 

Physical Characteristics
 

Gender: Male

Age: 23 years

Height: 5' 10"

Weight: 170 lbs

Eyes: Deep blue-green

Hair: Black

Skin: Medium

 

Abilities
  Score Mod
STR 12 +1
DEX 14 +2
CON 18 +4
INT 10 +0
WIS 14 +2
CHA 10 +0

 

Skills
Skill Proficiency
Lore (Underworld) T
Medicine T
Nature T
Stealth T
Survival T

 

Combat Stats

Max Hit Points: 20

Current HP: 20

Armor Class: 17

Size: Medium

Speed: 30'

Saves
  Mod Proficiency
Fortitude +9 E
Reflex +7 E
Will +5 T
Perception +5 T

 

Kineticist Features

Impulse DC: 17

Impulse Attack: +7

Gates: Dual (Water, Wood)

Impulses
Impulse Actions Kinetic Element Level Taken
Channel Elements 1 Water and Wood *
Base Kinesis 2 Water or Wood *
Elemental Blast 1 Water or Wood *
Deflecting Wave R Water 1
Ocean's Balm 1 Water 1
Timber Sentinel 2 Wood 1
Hail of Splinters 2 Wood 1

 

Feats
Feat Type Level Taken
Fleet General 1 (Heritage)
Risky Surgery Skill 1 (Background)

 

Appearance

Shanrix is rough and hardy. He's clearly an outdoorsman. He wears plain and practical, sturdy breeches and tunic. His brown leather boots go halfway up his calves. Shanrix has many scars on his body, including several on his arms and one long, jagged scar across his left cheek. He keeps his hair short.

 

He is frequently shrouded in a light veil of mist and sawdust. Another unusual feature about him is his eyes, which are an unusual blue-green color.

 

Personality

Shanrix has a demeanor which is a strange combination of serious and carefree. He seems coarse on the outside, but he has a heart of gold. He wouldn't hurt a fly, and although he's a bit of a recluse, he greatly enjoys listening to others and helping however he can. Shanrix enjoys whittling, carving, swimming, tending to trees, and watching wild animals.

 

Backstory

Shanrix grew up in a village near wetlands which he would frequent as a child. In fact, as he grew older he rarely went in to town at all. Spending so much time tracking and gathering, he got injured quite a bit, and since he was alone he would fix his own wounds. He gained a reputation as a quirky marsh kid to search out when you're hurting. Shanrix's skills weren't flawless, though. As he healed more people, he also accrued more failures and, in a few cases, enemies. His parents relentlessly pestered him to get professional training in his healing arts, both mundane and magical. He eventually caved in, setting off to Nantambu.

 

Items

Money: 5g 1s 1c

Encumbrance: 3 (6 encumbered, 11 max)

 

Worn

Item Bulk Item Bulk
Quilted Cloak 1 Backpack (Adventurer's Pack) 1
Healer's Tools 1 Sack L
       

 

Backpack (bulk: 1)

Item Bulk Item Bulk
Bedroll L Chalk x10  
Flint and Steel   Rations x2 L
Rope L Soap  
Torch x10 L Waterskin L
Clothing, Explorer's L Signal Whistle  
Dagger L    

 

 

Xiadais

Xiadais


Added dagger for some reason

 



Shanrix Marshguard



Myth Weavers Sheet Pathbuilder Sheet

 

Basic Details

Level: 1

Class: Kineticist

Race: Human (Versatile)

Background: Back-Alley Doctor

Deity: Mazludeh

Alignment: NG

Primary Branch: Uzunjati

Secondary Branch: Emerald Boughs

Free Archetype: Druid

Languages: Common, Sylvan

 

 

Physical Characteristics
 

Gender: Male

Age: 23 years

Height: 5' 10"

Weight: 170 lbs

Eyes: Deep blue-green

Hair: Black

Skin: Medium

 

Abilities
  Score Mod
STR 12 +1
DEX 14 +2
CON 18 +4
INT 10 +0
WIS 14 +2
CHA 10 +0

 

Skills
Skill Proficiency
Lore (Underworld) T
Medicine T
Nature T
Stealth T
Survival T

 

Combat Stats

Max Hit Points: 20

Current HP: 20

Armor Class: 17

Size: Medium

Speed: 30'

Saves
  Mod Proficiency
Fortitude +9 E
Reflex +7 E
Will +5 T
Perception +5 T

 

Kineticist Features

Impulse DC: 17

Impulse Attack: +7

Gates: Dual (Water, Wood)

Impulses
Impulse Actions Kinetic Element Level Taken
Channel Elements 1 Water and Wood *
Base Kinesis 2 Water or Wood *
Elemental Blast 1 Water or Wood *
Deflecting Wave R Water 1
Ocean's Balm 1 Water 1
Timber Sentinel 2 Wood 1
Hail of Splinters 2 Wood 1

 

Feats
Feat Type Level Taken
Fleet General 1 (Heritage)
Risky Surgery Skill 1 (Background)

 

Appearance

Shanrix is rough and hardy. He's clearly an outdoorsman. He wears plain and practical, sturdy breeches and tunic. His brown leather boots go halfway up his calves. Shanrix has many scars on his body, including several on his arms and one long, jagged scar across his left cheek. He keeps his hair short.

 

He is frequently shrouded in a light veil of mist and sawdust. Another unusual feature about him is his eyes, which are an unusual blue-green color.

 

Personality

Shanrix has a demeanor which is a strange combination of serious and carefree. He seems coarse on the outside, but he has a heart of gold. He wouldn't hurt a fly, and although he's a bit of a recluse, he greatly enjoys listening to others and helping however he can. Shanrix enjoys whittling, carving, swimming, tending to trees, and watching wild animals.

 

Backstory

Shanrix grew up in a village near wetlands which he would frequent as a child. In fact, as he grew older he rarely went in to town at all. Spending so much time tracking and gathering, he got injured quite a bit, and since he was alone he would fix his own wounds. He gained a reputation as a quirky marsh kid to search out when you're hurting. Shanrix's skills weren't flawless, though. As he healed more people, he also accrued more failures and, in a few cases, enemies. His parents relentlessly pestered him to get professional training in his healing arts, both mundane and magical. He eventually caved in, setting off to Nantambu.

 

Items

Money: 5g 1s 1c

Encumbrance: 3 (6 encumbered, 11 max)

 

Worn

Item Bulk Item Bulk
Quilted Cloak 1 Backpack (Adventurer's Pack) 1
Healer's Tools 1 Sack L
       

 

Backpack (bulk: 1)

Item Bulk Item Bulk
Bedroll L Chalk x10  
Flint and Steel   Rations x2 L
Rope L Soap  
Torch x10 L Waterskin L
Clothing, Explorer's L Signal Whistle  
Dagger L    

 

 

Xiadais

Xiadais


Added dagger for some reason

 



Shanrix Marshguard



Myth Weavers Sheet Pathbuilder Sheet

 

Basic Details

Level: 1

Class: Kineticist

Race: Human (Versatile)

Background: Back-Alley Doctor

Deity: Mazludeh

Alignment: NG

Primary Branch: Uzunjati

Secondary Branch: Emerald Boughs

Free Archetype: Druid

Languages: Common, Sylvan

 

 

Physical Characteristics
 

Gender: Male

Age: 23 years

Height: 5' 10"

Weight: 170 lbs

Eyes: Deep blue-green

Hair: Black

Skin: Medium

 

Abilities
  Score Mod
STR 14 +2
DEX 14 +2
CON 18 +4
INT 10 +0
WIS 12 +1
CHA 10 +0

 

Skills
Skill Proficiency
Lore (Underworld) T
Medicine T
Nature T
Stealth T
Survival T

 

Combat Stats

Max Hit Points: 20

Current HP: 20

Armor Class: 17

Size: Medium

Speed: 30'

Saves
  Mod Proficiency
Fortitude +9 E
Reflex +7 E
Will +4 T
Perception +4 T

 

Kineticist Features

Impulse DC: 17

Impulse Attack: +7

Gates: Dual (Water, Wood)

Impulses
Impulse Actions Kinetic Element Level Taken
Channel Elements 1 Water and Wood *
Base Kinesis 2 Water or Wood *
Elemental Blast 1 Water or Wood *
Deflecting Wave R Water 1
Ocean's Balm 1 Water 1
Timber Sentinel 2 Wood 1
Hail of Splinters 2 Wood 1

 

Feats
Feat Type Level Taken
Fleet General 1 (Heritage)
Risky Surgery Skill 1 (Background)

 

Appearance

Shanrix is rough and hardy. He's clearly an outdoorsman. He wears plain and practical, sturdy breeches and tunic. His brown leather boots go halfway up his calves. Shanrix has many scars on his body, including several on his arms and one long, jagged scar across his left cheek. He keeps his hair short.

 

He is frequently shrouded in a light veil of mist and sawdust. Another unusual feature about him is his eyes, which are an unusual blue-green color.

 

Personality

Shanrix has a demeanor which is a strange combination of serious and carefree. He seems coarse on the outside, but he has a heart of gold. He wouldn't hurt a fly, and although he's a bit of a recluse, he greatly enjoys listening to others and helping however he can. Shanrix enjoys whittling, carving, swimming, tending to trees, and watching wild animals.

 

Backstory

Shanrix grew up in a village near wetlands which he would frequent as a child. In fact, as he grew older he rarely went in to town at all. Spending so much time tracking and gathering, he got injured quite a bit, and since he was alone he would fix his own wounds. He gained a reputation as a quirky marsh kid to search out when you're hurting. Shanrix's skills weren't flawless, though. As he healed more people, he also accrued more failures and, in a few cases, enemies. His parents relentlessly pestered him to get professional training in his healing arts, both mundane and magical. He eventually caved in, setting off to Nantambu.

 

Items

Money: 5g 1s 1c

Encumbrance: 3 (7 encumbered, 12 max)

 

Worn

Item Bulk Item Bulk
Quilted Cloak 1 Backpack (Adventurer's Pack) 1
Healer's Tools 1 Sack L
       

 

Backpack (bulk: 1)

Item Bulk Item Bulk
Bedroll L Chalk x10  
Flint and Steel   Rations x2 L
Rope L Soap  
Torch x10 L Waterskin L
Clothing, Explorer's L Signal Whistle  
Dagger L    

 

 

Xiadais

Xiadais


Added dagger for some reason

 



Shanrix Marshguard



Myth Weavers Sheet Pathbuilder Sheet

 

Basic Details

Level: 1

Class: Kineticist

Race: Human (Versatile)

Background: Back-Alley Doctor

Deity: Mazludeh

Alignment: NG

Primary Branch: Uzunjati

Secondary Branch: Emerald Boughs

Free Archetype: Druid

Languages: Common, Sylvan

 

 

Physical Characteristics
 

Gender: Male

Age: 23 years

Height: 5' 10"

Weight: 170 lbs

Eyes: Deep blue-green

Hair: Black

Skin: Medium

 

Abilities
  Score Mod
STR 14 +2
DEX 14 +2
CON 18 +4
INT 10 +0
WIS 12 +1
CHA 10 +0

 

Skills
Skill Proficiency
Lore (Underworld) T
Medicine T
Nature T
Stealth T
Survival T

 

Combat Stats

Max Hit Points: 20

Current HP: 20

Armor Class: 17

Size: Medium

Speed: 30'

Saves
  Mod Proficiency
Fortitude +9 E
Reflex +7 E
Will +4 T
Perception +4 T

 

Kineticist Features

Impulse DC: 17

Impulse Attack: +7

Gates: Dual (Water, Wood)

Impulses
Impulse Actions Kinetic Element Level Taken
Channel Elements 1 Water and Wood *
Base Kinesis 2 Water or Wood *
Elemental Blast 1 Water or Wood *
Deflecting Wave R Water 1
Ocean's Balm 1 Water 1
Timber Sentinel 2 Wood 1
Hail of Splinters 2 Wood 1

 

Feats
Feat Type Level Taken
Fleet General 1 (Heritage)
Risky Surgery Skill 1 (Background)

 

Appearance

Shanrix is rough and hardy. He's clearly an outdoorsman. He wears plain and practical, sturdy breeches and tunic. His brown leather boots go halfway up his calves. Shanrix has many scars on his body, including several on his arms and one long, jagged scar across his left cheek. He keeps his hair short.

 

He is frequently shrouded in a light veil of mist and sawdust. Another unusual feature about him is his eyes, which are an unusual blue-green color.

 

Personality

Shanrix has a demeanor which is a strange combination of serious and carefree. He seems coarse on the outside, but he has a heart of gold. He wouldn't hurt a fly, and although he's a bit of a recluse, he greatly enjoys listening to others and helping however he can. Shanrix enjoys whittling, carving, swimming, tending to trees, and watching wild animals.

 

Backstory

Shanrix grew up in a village near wetlands which he would frequent as a child. In fact, as he grew older he rarely went in to town at all. Spending so much time tracking and gathering, he got injured quite a bit, and since he was alone he would fix his own wounds. He gained a reputation as a quirky marsh kid to search out when you're hurting. Shanrix's skills weren't flawless, though. As he healed more people, he also accrued more failures and, in a few cases, enemies. His parents relentlessly pestered him to get professional training in his healing arts, both mundane and magical. He eventually caved in, setting off to Nantambu.

 

Items

Money: 5g 3s 1c

Encumbrance: 3 (7 encumbered, 12 max)

 

Worn

Item Bulk Item Bulk
Quilted Cloak 1 Backpack (Adventurer's Pack) 1
Healer's Tools 1 Sack L
       

 

Backpack (bulk: 1)

Item Bulk Item Bulk
Bedroll L Chalk x10  
Flint and Steel   Rations x2 L
Rope L Soap  
Torch x10 L Waterskin L
Clothing, Explorer's L Signal Whistle  
Dagger L    

 

 

Xiadais

Xiadais


Added slightly more physical description

 



Shanrix Marshguard



Myth Weavers Sheet Pathbuilder Sheet

 

Basic Details

Level: 1

Class: Kineticist

Race: Human (Versatile)

Background: Back-Alley Doctor

Deity: Mazludeh

Alignment: NG

Primary Branch: Uzunjati

Secondary Branch: Emerald Boughs

Free Archetype: Druid

Languages: Common, Sylvan

 

 

Physical Characteristics
 

Gender: Male

Age: 23 years

Height: 5' 10"

Weight: 170 lbs

Eyes: Deep blue-green

Hair: Black

Skin: Medium

 

Abilities
  Score Mod
STR 14 +2
DEX 14 +2
CON 18 +4
INT 10 +0
WIS 12 +1
CHA 10 +0

 

Skills
Skill Proficiency
Lore (Underworld) T
Medicine T
Nature T
Stealth T
Survival T

 

Combat Stats

Max Hit Points: 20

Current HP: 20

Armor Class: 17

Size: Medium

Speed: 30'

Saves
  Mod Proficiency
Fortitude +9 E
Reflex +7 E
Will +4 T
Perception +4 T

 

Kineticist Features

Impulse DC: 17

Impulse Attack: +7

Gates: Dual (Water, Wood)

Impulses
Impulse Actions Kinetic Element Level Taken
Channel Elements 1 Water and Wood *
Base Kinesis 2 Water or Wood *
Elemental Blast 1 Water or Wood *
Deflecting Wave R Water 1
Ocean's Balm 1 Water 1
Timber Sentinel 2 Wood 1
Hail of Splinters 2 Wood 1

 

Feats
Feat Type Level Taken
Fleet General 1 (Heritage)
Risky Surgery Skill 1 (Background)

 

Appearance

Shanrix is rough and hardy. He's clearly an outdoorsman. He wears plain and practical, sturdy breeches and tunic. His brown leather boots go halfway up his calves. Shanrix has many scars on his body, including several on his arms and one long, jagged scar across his left cheek. He keeps his hair short.

 

He is frequently shrouded in a light veil of mist and sawdust. Another unusual feature about him is his eyes, which are an unusual blue-green color.

 

Personality

Shanrix has a demeanor which is a strange combination of serious and carefree. He seems coarse on the outside, but he has a heart of gold. He wouldn't hurt a fly, and although he's a bit of a recluse, he greatly enjoys listening to others and helping however he can. Shanrix enjoys whittling, carving, swimming, tending to trees, and watching wild animals.

 

Backstory

Shanrix grew up in a village near wetlands which he would frequent as a child. In fact, as he grew older he rarely went in to town at all. Spending so much time tracking and gathering, he got injured quite a bit, and since he was alone he would fix his own wounds. He gained a reputation as a quirky marsh kid to search out when you're hurting. Shanrix's skills weren't flawless, though. As he healed more people, he also accrued more failures and, in a few cases, enemies. His parents relentlessly pestered him to get professional training in his healing arts, both mundane and magical. He eventually caved in, setting off to Nantambu.

 

Items

Money: 5g 3s 1c

Encumbrance: 3 (7 encumbered, 12 max)

 

Worn

Item Bulk Item Bulk
Quilted Cloak 1 Backpack (Adventurer's Pack) 1
Healer's Tools 1 Sack L
       

 

Backpack (bulk: 1)

Item Bulk Item Bulk
Bedroll L Chalk x10  
Flint and Steel   Rations x2 L
Rope L Soap  
Torch x10 L Waterskin L
Clothing, Explorer's L Signal Whistle  
       

 

 

Xiadais

Xiadais


Added items

 



Shanrix Marshguard



Myth Weavers Sheet Pathbuilder Sheet

 

Basic Details

Level: 1

Class: Kineticist

Race: Human (Versatile)

Background: Back-Alley Doctor

Deity: Mazludeh

Alignment: NG

Primary Branch: Uzunjati

Secondary Branch: Emerald Boughs

Free Archetype: Druid

Languages: Common, Sylvan

 

 

Physical Characteristics
 

Gender: Male

Age: 23 years

Height: 5' 10"

Weight: 170 lbs

Eyes: Deep blue-green

Hair: Black

Skin: Medium

 

Abilities
  Score Mod
STR 14 +2
DEX 14 +2
CON 18 +4
INT 10 +0
WIS 12 +1
CHA 10 +0

 

Skills
Skill Proficiency
Lore (Underworld) T
Medicine T
Nature T
Stealth T
Survival T

 

Combat Stats

Max Hit Points: 20

Current HP: 20

Armor Class: 17

Size: Medium

Speed: 30'

Saves
  Mod Proficiency
Fortitude +9 E
Reflex +7 E
Will +4 T
Perception +4 T

 

Kineticist Features

Impulse DC: 17

Impulse Attack: +7

Gates: Dual (Water, Wood)

Impulses
Impulse Actions Kinetic Element Level Taken
Channel Elements 1 Water and Wood *
Base Kinesis 2 Water or Wood *
Elemental Blast 1 Water or Wood *
Deflecting Wave R Water 1
Ocean's Balm 1 Water 1
Timber Sentinel 2 Wood 1
Hail of Splinters 2 Wood 1

 

Feats
Feat Type Level Taken
Fleet General 1 (Heritage)
Risky Surgery Skill 1 (Background)

 

Appearance

Shanrix is rough and hardy. He's clearly an outdoorsman. He wears plain and practical, sturdy breeches and tunic. His brown leather boots go halfway up his calves. Shanrix has many scars on his body, including several on his arms and one long, jagged scar across his left cheek.

 

He is frequently shrouded in a light veil of mist and sawdust.

 

Personality

Shanrix has a demeanor which is a strange combination of serious and carefree. He seems coarse on the outside, but he has a heart of gold. He wouldn't hurt a fly, and although he's a bit of a recluse, he greatly enjoys listening to others and helping however he can. Shanrix enjoys whittling, carving, swimming, tending to trees, and watching wild animals.

 

Backstory

Shanrix grew up in a village near wetlands which he would frequent as a child. In fact, as he grew older he rarely went in to town at all. Spending so much time tracking and gathering, he got injured quite a bit, and since he was alone he would fix his own wounds. He gained a reputation as a quirky marsh kid to search out when you're hurting. Shanrix's skills weren't flawless, though. As he healed more people, he also accrued more failures and, in a few cases, enemies. His parents relentlessly pestered him to get professional training in his healing arts, both mundane and magical. He eventually caved in, setting off to Nantambu.

 

Items

Money: 5g 3s 1c

Encumbrance: 3 (7 encumbered, 12 max)

 

Worn

Item Bulk Item Bulk
Quilted Cloak 1 Backpack (Adventurer's Pack) 1
Healer's Tools 1 Sack L
       

 

Backpack (bulk: 1)

Item Bulk Item Bulk
Bedroll L Chalk x10  
Flint and Steel   Rations x2 L
Rope L Soap  
Torch x10 L Waterskin L
Clothing, Explorer's L Signal Whistle  
       

 

 

Xiadais

Xiadais


Added items

 



Shanrix Marshguard



Myth Weavers Sheet Pathbuilder Sheet

 

Basic Details

Level: 1

Class: Kineticist

Race: Human (Versatile)

Background: Back-Alley Doctor

Deity: Mazludeh

Alignment: NG

Primary Branch: Uzunjati

Secondary Branch: Emerald Boughs

Free Archetype: Druid

Languages: Common, Sylvan

 

 

Physical Characteristics
 

Gender: Male

Age: 23 years

Height: 5' 10"

Weight: 170 lbs

Eyes: Deep blue-green

Hair: Black

Skin: Medium

 

Abilities
  Score Mod
STR 14 +2
DEX 14 +2
CON 18 +4
INT 10 +0
WIS 12 +1
CHA 10 +0

 

Skills
Skill Proficiency
Lore (Underworld) T
Medicine T
Nature T
Stealth T
Survival T

 

Combat Stats

Max Hit Points: 20

Current HP: 20

Armor Class: 17

Size: Medium

Speed: 30'

Saves
  Mod Proficiency
Fortitude +9 E
Reflex +7 E
Will +4 T
Perception +4 T

 

Kineticist Features

Impulse DC: 17

Impulse Attack: +7

Gates: Dual (Water, Wood)

Impulses
Impulse Actions Kinetic Element Level Taken
Channel Elements 1 Water and Wood *
Base Kinesis 2 Water or Wood *
Elemental Blast 1 Water or Wood *
Deflecting Wave R Water 1
Ocean's Balm 1 Water 1
Timber Sentinel 2 Wood 1
Hail of Splinters 2 Wood 1

 

Feats
Feat Type Level Taken
Fleet General 1 (Heritage)
Risky Surgery Skill 1 (Background)

 

Appearance

Shanrix is rough and hardy. He's clearly an outdoorsman. He wears plain and practical, sturdy breeches and tunic. His brown leather boots go halfway up his calves. Shanrix has many scars on his body, including several on his arms and one long, jagged scar across his left cheek.

 

Personality

Shanrix has a demeanor which is a strange combination of serious and carefree. He seems coarse on the outside, but he has a heart of gold. He wouldn't hurt a fly, and although he's a bit of a recluse, he greatly enjoys listening to others and helping however he can. Shanrix enjoys whittling, carving, swimming, tending to trees, and watching wild animals.

 

Backstory

Shanrix grew up in a village near wetlands which he would frequent as a child. In fact, as he grew older he rarely went in to town at all. Spending so much time tracking and gathering, he got injured quite a bit, and since he was alone he would fix his own wounds. He gained a reputation as a quirky marsh kid to search out when you're hurting. Shanrix's skills weren't flawless, though. As he healed more people, he also accrued more failures and, in a few cases, enemies. His parents relentlessly pestered him to get professional training in his healing arts, both mundane and magical. He eventually caved in, setting off to Nantambu.

 

Items

Money: 5g 3s 1c

Encumbrance: 3 (7 encumbered, 12 max)

 

Worn

Item Bulk Item Bulk
Quilted Cloak 1 Backpack (Adventurer's Pack) 1
Healer's Tools 1 Sack L
       

 

Backpack (bulk: 1)

Item Bulk Item Bulk
Bedroll L Chalk x10  
Flint and Steel   Rations x2 L
Rope L Soap  
Torch x10 L Waterskin L
Clothing, Explorer's L Signal Whistle  
       

 

 

Xiadais

Xiadais


Added items

 



Shanrix Marshguard



Myth Weavers Sheet Pathbuilder Sheet

 

Basic Details

Level: 1

Class: Kineticist

Race: Human (Versatile)

Background: Back-Alley Doctor

Deity: Mazludeh

Alignment: NG

Primary Branch: Uzunjati

Secondary Branch: Emerald Boughs

Free Archetype: Druid

Languages: Common, Sylvan

 

 

Physical Characteristics
 

Gender: Male

Age: 23 years

Height: 5' 10"

Weight: 170 lbs

Eyes: Deep blue-green

Hair: Black

Skin: Medium

 

Abilities
  Score Mod
STR 14 +2
DEX 14 +2
CON 18 +4
INT 10 +0
WIS 12 +1
CHA 10 +0

 

Skills
Skill Proficiency
Lore (Underworld) T
Medicine T
Nature T
Stealth T
Survival T

 

Combat Stats

Max Hit Points: 20

Current HP: 20

Armor Class: 17

Size: Medium

Speed: 25'

Saves
  Mod Proficiency
Fortitude +9 E
Reflex +7 E
Will +4 T
Perception +4 T

 

Kineticist Features

Impulse DC: 17

Impulse Attack: +7

Gates: Dual (Water, Wood)

Impulses
Impulse Actions Kinetic Element Level Taken
Channel Elements 1 Water and Wood *
Base Kinesis 2 Water or Wood *
Elemental Blast 1 Water or Wood *
Deflecting Wave R Water 1
Ocean's Balm 1 Water 1
Timber Sentinel 2 Wood 1
Hail of Splinters 2 Wood 1

 

Feats
Feat Type Level Taken
Incredible Initiative General 1 (Heritage)
Risky Surgery Skill 1 (Background)

 

Appearance

Shanrix is rough and hardy. He's clearly an outdoorsman. He wears plain and practical, sturdy breeches and tunic. His brown leather boots go halfway up his calves. Shanrix has many scars on his body, including several on his arms and one long, jagged scar across his left cheek.

 

Personality

Shanrix has a demeanor which is a strange combination of serious and carefree. He seems coarse on the outside, but he has a heart of gold. He wouldn't hurt a fly, and although he's a bit of a recluse, he greatly enjoys listening to others and helping however he can. Shanrix enjoys whittling, carving, swimming, tending to trees, and watching wild animals.

 

Backstory

Shanrix grew up in a village near wetlands which he would frequent as a child. In fact, as he grew older he rarely went in to town at all. Spending so much time tracking and gathering, he got injured quite a bit, and since he was alone he would fix his own wounds. He gained a reputation as a quirky marsh kid to search out when you're hurting. Shanrix's skills weren't flawless, though. As he healed more people, he also accrued more failures and, in a few cases, enemies. His parents relentlessly pestered him to get professional training in his healing arts, both mundane and magical. He eventually caved in, setting off to Nantambu.

 

Items

Money: 5g 3s 1c

Encumbrance: 3 (7 encumbered, 12 max)

 

Worn

Item Bulk Item Bulk
Quilted Cloak 1 Backpack (Adventurer's Pack) 1
Healer's Tools 1 Sack L
       

 

Backpack (bulk: 1)

Item Bulk Item Bulk
Bedroll L Chalk x10  
Flint and Steel   Rations x2 L
Rope L Soap  
Torch x10 L Waterskin L
Clothing, Explorer's L Signal Whistle  
       

 

 

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