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Papa Bear

Papa Bear

Eithne moves into position, able to 'hug' the ceiling to avoid the very long arms of the Wretches... but as she works her magic, she can't bring herself to use them on Mourne, the power of his Sanctuary is simply overpowering. She turns and unloads a fury filled holy blast at one of the Wretches, severely wounding it.

Having seen the devilish slashes the Plague Fiend unleashed on Remy and hearing Austin's warning, Troben reacts. His flashing blade strikes mercilessly, cutting the fiend down.

With Troben's physical form suddenly gone from view, the Wretch (1) steps forward and attacks the 'Troben' left behind, causing it to disappear under its painful assault. The second Wretch batters the raging Vrod with thundering strikes but the big orc practically ignores them.

With blood running down her side and a trickle on her lip, Remy nods to Troben then spins around to face the second Wretch directly and drives the Dragon Lance deep into it. A couple more quick strikes from Vrod, grinning happily as he retaliates, nearly kills the terrible creature.

Baldric drives his blade into the big beast before him, causing it to growl in pain as it returns the favor to the paladin.

Tiberion steps forward and lays his hand upon Baldric, and with a quick prayer to his god, closes some of his wounds. "Not me, you idiot! Save my niece!"  Baldric shouts.

"NO!" Austin shouts as he sees Eithne turn away from Mourn. He realizes what has happened and, growling, launches another fireball into the mouth of the open passage in the south east, the flame licking at Troben, but so well placed that it engulfs the vile creature, Mourne. Mourne cries out, and the 'barrier' that had protected him fails him. The vile thing quickly cast Mirror Image again.

 


 

Austin casts fire ball just out of range of Troben but still getting Mourne who both fails his dex save and his concentration save.

Terrain: The room is filled with thick viscera, slippery especially considering the softness of the ground. Whenever you move, you must make a DC 10 +1 per five foot space moved DEX Save or slip and fall prone. How much you fail determines in which space you fall.

Sadly, each of your enemies has feet with claws that grip into the terrain, nullifying this effect for them.

Eithne is currently flying and unaffected.

 

Dredge

AC: 15

Dex Save: -1, Initiative: +2

Special Abilities

A Stone Skin-like effect (resistance vs. all physical damage)

ATTACK

Claw/Slam: 2x attacks, +9, 1d6 +5 Slashing + STR Save against Knockback  DC: 13.  On fail by 1-3, KB 1 space +1d4 damage.  FB 4-7 KB 2 spaces, 2d4 damage, and FB 8+ KB 3 spaces, 3d4 damage.

Wretch

AC: 16

Dex Save: +2, Initiative: +3

Slam Attack x2: +8, 2d6+4 bludgeoning damage, Reach 10 feet and has essentially the Polearm Master feat

Plague Fiend

Dex Save: +3, Initiative: +5

Special Abilities

Plague Rot: On any damage taken, roll 1d6. On a 1 or 2, the damage is halved due to chunks of rotten 'meat' falling off of the Plague Fiend where it was hurt.

Attacks

Attack: 2x claws; +13, 4d6+2 slashing damage

Mourne

Dex Save: +0, Initiative: +3

Special Abilities

Allies: Has the ability to make multiple enemies into allies in a 10 foot radius. Enemies get a DC 15 WIS save or believe Mourne to be their Ally, to the point of attacking their own true allies. If Mourne uses this ability on a character a second time, they gain advantage on the save. After that, the ability can no longer affect the target for a week.

Pre-sense: If Mourne makes an Ally of someone, he can sense through their sense while he concentrates on that ally (or former ally if the Allies ability has been broken) for up to 1 hour.

Jump: Mourne has the ability to 'jump' to one of his Mirror Images (if the spell is active), destroying that Image. Mourne can do this as a Reaction.

Multiple Concentration: Mourne has the ability to concentrate on at least 2 (possibly more, we don't know yet) spells/abilities at once.

Attacks

Spell Casting (spells so far; Sanctuary, Mirror Image) Save DC: 18

Summary

You guys are up.

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