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Shadeus

Shadeus

 

1d7a376f3d924636f450f6f98127f3ee.jpgTroben the Ragler

AC: 21 | Hit Points: 70/105 | Passive Perception: 16 | Init: +4 (adv)

Second Wind: 0/1 | Action Surge: 1/1 | Unleash Incarnation: 3/4 | Heroic Strike: 1/1 | Skills | Saves | Features


Troben grins to Remy and says, "I know. It's always hard to admit it the first time. Do not despair, though. You have shown yourself more than capable and will have a position of distinction when they retell the tale of Troben the Ragler."

He starts handing out potions and orbs to folks.

 

Tabletop

Here's my recommendation for healing stuff to the group:

  • Vrod -2 potions of greater healing (8d2+24)
  • Baldrick - 2 potions of greater healing (8d2+24)
  • Remy - potion of greater healing (4d2+12)
  • Tiberon - potion of healing (2d2+6)
  • Troben - potion of greater healing, potion of healing (6d2+18)

I though about that mighty healing orb, but that heals 5d6+40 and is overkill. I figure Herastor can figure out Eithnr's healing. If we are providing the potions, then we will need 3 greater healing and 1 healing potion from each of us. We MAY want to give Vrod a healing potion too, but let's see how it goes.

Results:

  • Vrod - 35 healed (the divide by 2 didn't work); 13 wounds
  • Baldrick - 33 healed; 8 wounds
  • Remy - 19 healed; 7 wounds
  • Tiberon - 8 healed; 13 wounds
  • Troben - 25 healed; 10 wounds

That should be good enough ?

 

 

Shadeus

Shadeus

 

1d7a376f3d924636f450f6f98127f3ee.jpgTroben the Ragler

AC: 21 | Hit Points: 70/105 | Passive Perception: 16 | Init: +4 (adv)

Second Wind: 0/1 | Action Surge: 1/1 | Unleash Incarnation: 3/4 | Heroic Strike: 1/1 | Skills | Saves | Features


Troben grins to Remy and says, "I know. It's always hard to admit it the first time. Do not despair, though. You have shown yourself more than capable and will have a position of distinction when they retell the tale of Troben the Ragler."

He starts handing out potions and orbs to folks.

 

Tabletop

Here's my recommendation for healing stuff to the group:

  • Vrod -2 potions of greater healing (8d2+24)
  • Baldrick - 2 potions of greater healing (8d2+24)
  • Remy - potion of greater healing (4d2+12)
  • Tiberon - potion of healing (2d2+6)
  • Troben - potion of greater healing, potion of healing (6d2+18)

I though about that mighty healing orb, but that heals 5d6+40 and is overkill. I figure Herastor can figure out Eithnr's healing. If we are providing the potions, then we will need 3 greater healing and 1 healing potion from each of us. We MAY want to give Vrod a healing potion too, but let's see how it goes.

 

 

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