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Originally wanted to do just one char sheet, but I can't stop at just one for Planet Mercenary!

Personnel File

Finlay Sladek

RiPP: 🔴🔴🔴

"Character"With as many qualifications as we could possibly give it.
Personality

The head chef's personality would be more accurately described as a collection of vices that happen to synergize well. His greed serves the common coffer, his wrath serves his fire team, his gluttony serves the whole crew. Having a history as a career criminal, he's the first to voice the expedient-but-immoral solution- the more violent, the better. Still, just like the munitions he carries, he's still until he needs to be explosive.

Always neat and organized, he has a disarming charm and the appearance of an eager subordinate, exploiting the juxtaposition of mercenary and culinary specialist. Finlay speaks well, and formally, when in non-hostile situations. Compliments and stories about his allies pour from his mouth, along with skillfully prepared provisions suited to what he believes suits the setting and those served. All of these are functions he employs strategically to get what he wants without issue. Despite his apparent courtesy, let it never be thought that he actually cares for anyone as more than an extension of his own desires.

Behind his calm and charming exterior, Finlay sometimes slips into unsettling lines of thought or hints of pure ruthlessness. Thankfully, his morbid jokes and unusual observations tend to read as chucklesome rather than crass, with his darker quips being considered either standard for his field of work or a method of adapting to life or death situations. Once given authorization, he keeps his smile on in the wake of professional brutality, glorying in his demolition work and cheering on his fireteam's violence.

Sladek has an odd personal sense of honor and something approaching ethics, in that he doesn't like to be seen as weak or cowardly, even when his job is hands-off. His fireteam is his to command and as a result his to avenge. He's loath to give the crew's personnel more than they require for a mission, but at the same time insists grunts are paid on time even if it comes at the cost of officers. "I mean, they literally die for us- worst comes to worst we can just loot their corpses."

He claims his middle name is "Audacity", but his fire team just calls him 'Cook'.

History

Obviously, he comes from Venus. Rather than being orphaned by one of the flurry of unnatural disasters on the planet generated by the swarms of rampant biotech and mechanized mining-terraforming, Finlay would watch his parents die at the hands of gangsters who took advantage of the latest disaster to loot whatever they could before the Rapid Response and Reclamation Department managed to keep the most recent apocalypse reined in.

Not four years later, Finlay, alone in the world, would stand with a pistol in front of his parents' killer- and ask for a job. The pistol was holstered, and he needed the money. Working as both a janitor and a line chef had suddenly become unfeasible after his two different employers realized he was not only lying about his age, but doing both jobs at the same time. They had found out only after Finlay figured out how to cook up a grenade from a pseudo-burger and local anti-microassembler solvents, immediately qualifying him as the explosives technician for the gang. There was an opening, as the last demolitions expert had recently made an opening in a wall, himself, and three other former members.

For at least two years, none of the crew were wise to the origin of their new ally, who happened to be pretty good at cooking, in that he knew that food could be cooked instead of pulled out of a bag. When one of them finally realized that he was the orphan kid that had escaped all those years ago, they immediately expected he would try and kill them. Instead, Sadek shrugged off their concern. When the leader of the gang, still suspicious, demanded Finlay give a good reason for why he could be trusted when he didn't even care about his family, the response came thus: "They weren't going to let me play with explosives at my age, so really, I should be thanking you." This was considered the worst answer he could have possibly given, and he was run out on a rail.

Joining a series of other gangs and becoming quite adept with both cooking and wiring, Sladek ended up on a cruise ship via forged identity and exceptional actual cooking skills. Unfortunately for the cruise ship's crew, their new sous chef wouldn't tolerate the perfectionistic head chef forever. After one final argument over lobster bisque, he had had enough. The resulting 'Champ du Pagne Riot' actually took up a full three seconds of Hypernet News Network runtime, an impressive feat even if it was a bait to draw attention to incoming ads. It also landed him in a facility studying psychological reform that he escaped after duping the poor psychiatrist assigned to him into giving him enough material to blow open not only his cell, but several others, burying her and the guards that would have restrained him in rubble.

Luzstellae happened to be breaking out one of their wrongly-imprisoned associates, their captain Gabriella Hart, and took on Sladek without looking their gift horse in the mouth. They might have seen the sharp teeth had they done so, but by the time he showed his true colors, he had also bonded enough with the team that they were relatively certain he wouldn't betray and kill them all. Captain Hart gave the following summation for their rationalization. "By this point, he's fed the crew about six months worth of meals. If he wanted to kill us, he could have laced every single one of us with explosives or poison. I don't feel sick. Still, I'll assign someone to keep an eye on the explosives locker and the pantry."

Appearance

Sladek is on the deeper shade of purple, with a strong red element mixed into the shade. In accordance to expectations for his species' physiology, and combined with his own discretionary taste for food, Finlay is on the slimmer side with defined musculature, though perhaps a little heavier than his frame would prefer he be. While verbally charming and physically fit, he has a plain face, which helps him blend in and stay in the background, where he prefers to be. "I try not to draw targeted fire. It does wonders for my lifespan."

When cooking, Sladek continues to use the appropriate amount of hygenic wear, though he does tend to prefer exposed arms or even a bare chest when he can get away with it on leave or between jobs. He does this (especially while exercising) to signal his suitability as a mate, soak up light, and see who he can catch staring. It's not as essential to him to go on display all the time, as he's still exposed to the 'taste' of a variety of lights, from sunlight to the infrared of cooking to the glorious chemistry-rending, composite-shattering brightness of beam rifles and bombs.



Command Package: QuartermasterBonus Skill Ranks: +2 Chemistry, +2 Dodge, +2 Explosives, +2 to any 1 Combat skill (Pistols)

Specializing in HEATHigh Explosives Acquired Tactically, the quartermaster would be closer to a mad bomber than a mercenary requisition specialist if he didn't have a head for numbers. Specifically, numbers that count down and numbers appended with the phrase 'megaton yield'. Despite his unstable appearance and clearly hazardous lifestyle, Sladek has an unusual calmness and focus that wouldn't be expected of either his current or past occupations. Due to his lackluster access to a competent doctor early in life (most 'docs' prescribed aspirin and a change of clothes), Sladek had to settle for being competent at managing and stocking his own supplies. He keeps his pantry and his compounds separate, each individual chemical held in an organized fashion so that they can't mix together until he exploits their bond energy himself. He's also had to carry a sidearm in order to protect himself long enough to set his charges- that and to ward off any curious parties as to whether he had something in his other pocket or was simply happy.

Background Package: Street CriminalBonus Skill Ranks: +2 Deceive, +2 Dodge, +2 Explosives or Melee (Explosives)

One might think that growing up in a disadvantaged environment would teach Finlay about how precious and transient life was, how to live to the fullest, and how justice is best served by providing all individuals the resources they need to not only live, but thrive. Unfortunately, learning about how transient life was inspired a long and unfortunate career of making as many lives as transient as possible, causing damage to the fullest extent, and allowing himself to thrive by acquiring the resources his gang's victims no longer required to live. Eventually, the law caught up with his gang- but, unfortunately for everyone else, not up with him. Having looted his former allies' accounts and destroyed his old records, Sladek took on one of the lives his gang ended: "That guy wasn't using it anyway."

Sophont Type: Purp (Homo sapiens purpureum)Bonus Skill Ranks: +1 Athletics, +1 Endurance
Skill Check Penalties: None
Special Rules: None

Calling Sladek a sophont is more of a courtesy than an assessment. Since purps derive nourishment from full-spectrum light, Finlay leans on his biology to excuse his explosive personality. He claims that he's addicted to the wavelengths of life particular to detonation, a notion that was disproven when he was indulged in such a way by a poor psychiatrist attempting to cure him. In the wake of his collecting enough 'medicine' to escape, he stepped over the doctor he had wounded both physically and emotionally. When she begged him for an explanation, he simply shrugged and kept wading through the wreckage. "I just like blowing stuff up."




Health and Defenses

Health

Maximum Current
   

 

Defenses

Reduction Defense Dodge
     

 




Skills
Skill Penalties None

Combat Skills Rank Specialties
Carbines    
Dodge 9+2 Quartermaster, +2 Street Criminal, +5 Universal Bonus  
Explosives 9+2 Quartermaster, +2 Street Criminal, +5 Character Creation Building, Placing
Heavy Weapons    
Long Guns    
Melee    
Pistols 2+2 Quartermaster  
Scatterguns    
Stationed Weapons    
Thrown Weapons 4  
Mental Skills Ranks Specialties
Chemistry 6+2 Quartermaster, 4 Character Creation  
Computers    
Economics    
Engineering    
Experimental Sciences 3  
History    
Insight    
Mechanic    
Medicine 1  
Research    
Xenobiology 1  
Physical Skills Rank Specialties
Air Vehicles    
Athletics 1+1 Purp  
Endurance 1+1 Purp  
Ground Vehicles    
Larceny 4  
Perception 1 Taste
Space Vehicles    
Stealth    
Water Vehicles    
Social Skills Ranks Specialties
Contracts    
Deceive 5+2 Street Criminal, +3 Character Creation  
Empathy*Yeah, right. 4  
Inspire 4  
Intimidate    
Negotiate    
Perform    
Willpower    



Weapons*Not yet equipped at full strength.
Name Damage Ammo Type Reload Rules & Qualities
Wimanu-Arrow Model A De-Motivators Endurance DC 15 or incapacitated; PEA 1d6(-3 pierce/+2 punch) De-Motivators; PEA 1 Legal; NotesDelivery; Variable Ammunition; in pierce mode this weapon has Breacher.
BFF Molly Polly “knife”
1d6 N/A   Legal
         
         
Armors*Not yet equipped at full strength.
Name Defense DR Hull Rules & Qualities
         
         
         
Specialized Weapons and Explosives*Not yet equipped at full strength.
Name Use Mechanism Uses Effects
       
       
       
Personal Gear*Not yet equipped at full strength.
Name Use Mechanism Uses
     
     
     
     
     
     
     



FireteamEmphasis Fire.
Team Qualities  

  1 2 3 Team Totals
Name#Number of times survived Ablative Meat Slake Helsbrecht (Ob'enn) Valjon Bodard (Human) Oblin Jabberrok (Oth/Unioc)  
Role Heavy Weapon Gunner Infantry Diplomat  
Physical   +1   +1
Mental     +1 +1
Social     +1 +1
Combat +1 +1   +2
Damage +1d6     +1d6
More Weapons*Not yet equipped at full strength.
Name Damage Ammo Type Reload Rules & Qualities
         
         
         
More Specialized Weapons and Explosives*Not yet equipped at full strength.
Name Use Mechanism Uses Effects
       
       
       
Other Gear*Not yet equipped at full strength.
Name Use Mechanism Uses
     
     
     
     
     
     
     
     
     
     
     
Edited by DarkisNotEvil
skills added (see edit history)
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Company Profile

Luzelle

Vital Statistics
AI Rating 4 Resources 7
Supplies 0 Reputation 4 (Unproven)
Summary

Captain Gabriella Hart worked her way from a common driver to a common shipping company owner. Unfortunately, entering the shipping game as an independent contractor set the ever-bright and passionate Hart on a collision with legal issues. Customers demanded illegal goods, or refused to pay once their legitimate goods were delivered. Carving out a niche for herself by gathering a group of slowly trusted down-on-their-luck vagabonds, outlaws, and other ne'er-do-wells, she's carved out a path of starlight- Luzelle.

Significant Crew

INCOMPLETE

Ship
Identity
Name Model AI Rating/Min.
Will-o-Wisp Fox & Young Ghostfox Courier 4/4
Base Cost Passenger Capacity Ship Class
R7 70 X4
AI: "Will"

Will is a stereotypically cold AI, only concerned with accomplishing his tasks. He can play pretend, but chooses not to. Unless he's playing 4X games in his free cycles. He appears as a group of three flame-blue spheres that circle. They can move in a vague display of semi-emotion, much like a pixie, but are otherwise featureless.

Combat Statistics
Hull Points
Maximum Current
   
DR
 
Weapons
Weapon Damage
   
   
   
   
Defenses
Against Weapon Defense
   
   
   
   
Non-Combat Systems

Incomplete

 

 

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Oh Captain, our captain!

Personnel File

Gabriella Hart

RiPP: 🔴🔴🔴

Character
Personality

Founder and Captain of Luzelle,

History

One of those from Sol System's Belt,

Appearance

Gabrielle is a conventionally attractive human in appearance, Afro-Terran in origin. She has a deep complexion, dark brown irises, and curly hair brought into a braided bun for convenience. Hart is lean with an otherwise strong build due to practical experience in carrying boxes, running from clients, and handling attempted robberies. Her unconventional line of work and the stress-induced grey hairs in her scalp haven't worn down her comforting smile or the genuine kindness behind it.

Due to the conventions of the hab she was raised on, she has a neat appearance adapted from several centuries back, following fashion trends from as far back as 1870 retro-fitted into the 2380s, and then re-imagined a third time in 2931. The frills and ruffles were re-stylized into arrays of layered color around edges provided from multiple kinds of fabric and elaborately weaved patterns. This distinct disconnect between solid-color military uniforms common to mercenaries and Hart's own choice of wear not only makes her more friendly-looking to clients, but also distinguishes her from other troops.



Command Package: CaptainBonus Skill Ranks: +2 Economics, +2 Contracts, +2 History (Military), +2 to any 1 Combat skill (Scatterguns); also, you’re in charge!

Rising from self-employment to the heading of her own mercenary company has thrown Gabriella out of several concentric frying pans into a fire. For the most part, she's come out unscathed. She's lost a lot of employees, not to mention a ship she personally outfitted with an AI, and managed to prove herself gracefully. Still, the current state of affairs means that she has to find a job, and soon- otherwise, her recently rechristened company might collapse at a time when she can ill afford it., financially or emotionally.

Background Package: DriverBonus Skill Ranks: +2 Computers or Mechanic (Computer), +2 Ground Vehicles or Water
Vehicles (Ground Vehicles), +2 Perception

Gabrielle was a delivery driver in a very unusual position- serving criminals, serving spies, serving criminals who were serving spies. Riding solo at first and relying on a skeleton crew until she gathered the resources she needed to pay a proper crew, she needed to get the most she could out of the options she had- which eventually meant installing an AI into the Pilus Longboat that 'Starlight Shipping' was using to transport its goods. Growpramming the AI that would be 'Luz' herself, Gabrielle would watch her prized vessel and good friend bait out a ship-to-ship beam. Staring on in horror and safety from the hab she had just made her last delivery to, Hart would emerge richer as a captain but poorer as a person. As a result, she feels a motherly, perhaps sisterly, empathy and protection towards Will, who does not reciprocate in obvious ways.

Sophont Type: Human (Homo sapiens)When your human character dies you may immediately take one final action (not a full turn — just a single action). This action cannot save your life, though it may very well save the lives of your friends and allies. If your character does not take this action immediately, then you forfeit it.

Hart understands the stereotypical convention of a human leader and majority human group within a crew including non-humans, but accepts it as the cost of the company originating in Sol System with a predominantly human crew.




Health and Defenses

Health

Maximum Current
   

 

Defenses

Reduction Defense Dodge
     

 




Skills
Skill Penalties None

Combat Skills Rank Specialties
Carbines    
Dodge    
Explosives    
Heavy Weapons    
Long Guns    
Melee    
Pistols    
Scatterguns    
Stationed Weapons    
Thrown Weapons    
Mental Skills Ranks Specialties
Chemistry    
Computers    
Economics    
Engineering    
Experimental Sciences    
History    
Insight    
Mechanic    
Medicine    
Research    
Xenobiology    
Physical Skills Rank Specialties
Air Vehicles    
Athletics    
Endurance    
Ground Vehicles    
Larceny    
Perception    
Space Vehicles    
Stealth    
Water Vehicles    
Social Skills Ranks Specialties
Contracts    
Deceive    
Empathy  
Inspire    
Intimidate    
Negotiate    
Perform    
Willpower    



Weapons*Not yet equipped at full strength.
Name Damage Ammo Type Reload Rules & Qualities
Wimanu-Arrow Model A De-Motivators Endurance DC 15 or incapacitated; PEA 1d6(-3 pierce/+2 punch) De-Motivators; PEA 1 Legal; NotesDelivery; Variable Ammunition; in pierce mode this weapon has Breacher.
BFF Molly Polly “knife”
1d6 N/A   Legal
         
         
Armors*Not yet equipped at full strength.
Name Defense DR Hull Rules & Qualities
         
         
         
Specialized Weapons and Explosives*Not yet equipped at full strength.
Name Use Mechanism Uses Effects
       
       
       
Personal Gear*Not yet equipped at full strength.
Name Use Mechanism Uses
     
     
     
     
     
     
     



FireteamEmphasis Fire.
Team Qualities  

  1 2 3 Team Totals
Name#Number of times survived Ablative Meat Travis Himare (Human) Volcana Draven (Human) Danyel Kjelland (Ursumari)  
Role Infantry Infantry Officer in Training  
Physical +1 +1   +1
Mental       +0
Social     +1 +1
Combat +1 +1 +1 +3
Damage        
More Weapons*Not yet equipped at full strength.
Name Damage Ammo Type Reload Rules & Qualities
         
         
         
More Specialized Weapons and Explosives*Not yet equipped at full strength.
Name Use Mechanism Uses Effects
       
       
       
Other Gear*Not yet equipped at full strength.
Name Use Mechanism Uses
     
     
     
     
     
     
     
     
     
     
     
Edited by DarkisNotEvil (see edit history)
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