Name: Kirit | Class: Fighter 6
AC: 16+1| HP: 72/72 | Hit dice: 4/4d10
SR Abilities: SDice: 4/4d8 1/1d6 | Action surge 1/1 | 2nd Wind 1/1
LR Abilities: Luck 2/2 | Adamant 1/1 Attacks | Saves | Maneuvers
The big one disappears, and already the plan is gone. In some ways, Kirit prefers it that way. Just take care of things as they come up. He runs through the nearest enemy and moves towards where the press is thickest.