Aaaaaaaaaand things just took a turn to the Even More Interesting...
<EVILER DM GRIN>
As always, Combat pertinent info in the Combat spoiler.
These handy, dandy, and not yet available for public consumption items are quite useful. They combine the best features of a Handy Haversack and the largest Bag of Holding available.
Any item placed within can be drawn out as a Move Action, simply by thinking about it, reaching in, and grabbing the item, which suddenly appears.
While the FannyPack is, itself, magic, it cannot hold any magic items. They simply will not enter it's enchanted, extended space. They can be stored in it as though it were a regular pouch, which the Pack resembles when opened, unless the bearer wishes otherwise.
The opening of the pack can be expanded, at the wearer's desire, up to sufficient size to take a Medium sized object.
Each of the Packs currently contain 1 Months' worth of fresh and preserved food, 1 months's supply of water (in skins and pony kegs), as well as copious amounts of mundane adventuring gear. If it is a mundane item (that will fit within the pouch), and is in the equipment list, at least one of whatever 'it' is, is in the pouch. This includes tools, alchemical items, and all other nonmagical gear. It does NOT include any MW items.
In addition, each Pack contains a supply of (Stable) Salve (150 doses, 10d8 Healing, no limit on daily uses), and (Stable) Panacea (50 Doses, created at DC 40).
ROUND TWO: FIGHT!
It is now the beginning of Round Two. To keep things flowing, we're going to continue with Block Initiative. Everyone, please post when and as you have time, then I'll do up a summary post at the end, just as I did this time. If it seems like this is working, we'll probably move to this every time, just to keep it simple(r).