OOC and Actions
Sunna Halvesen-------------------------
HP: 101+7 (101 base, +15 temp hp, -8 Babau4)
AC: 30 (10 base, +7 armor, +4 Dexterity, +3 dodge, +6 natural armor, -2 lunge, +2 deflection) - DR 2/- vs Evil Outsiders
Hands: Waveblade
Hound Archon----------------------------------
HP: 39 (39 base)
AC: 22 (10 base, +9 natural, +2 deflection, +1 haste)
===== Reactions =====
===== Actions =====
Free: Activate lunge (+5 ft reach, -2 AC)
Free: Activate Belt of Superior Maneuvers (+1 CMB/CMD on trip)
Swift: Martial Flexibility (add Viscous Stomp in place of Ghost Slayer)
Full-Round: Attack Babau's
Attack 1 (waveblade, trip vs. Babau4) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 belt of superior maneuvers, +4 beast training, +1 weapon focus, +1 divine favor, -2 TWF)
AoO1 (kick, viscous stomp) vs. Babau4 (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +1 weapon focus, +1 divine favor, -2 TWF)
AoO1 damage (unarmed) vs. Babau4 (1d8 base, +8 STR, +2 weapon specialization, +2 dedicated adversary, +1 divine favor)
Attack 2 (offhand/kick, trip vs. Babau2) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +1 belt of superior maneuvers, +4 beast training, +1 weapon focus, +1 divine favor, -2 TWF)
AoO2 (kick, viscous stomp) vs. Babau2 (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +1 weapon focus, +1 divine favor, -2 TWF)
AoO2 damage (unarmed) vs. Babau2 (1d8 base, +8 STR, +2 weapon specialization, +2 dedicated adversary, +1 divine favor)
Free: 5 ft step Southeast (after first two attacks)
Attack 3 (waveblade, haste, trip vs. Babau3) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 belt of superior maneuvers, +4 beast training, +1 weapon focus, +1 divine favor, -2 TWF)
AoO3 (kick, viscous stomp) vs. Babau3) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +1 weapon focus, +1 divine favor, -2 TWF)
AoO3 damage (unarmed) vs. Babau3 (1d8 base, +8 STR, +2 weapon specialization, +2 dedicated adversary, +1 divine favor)
Attack 4 (waveblade, iterative, vs. Babau3) (2 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 weapon focus, +1 divine favor, -2 TWF)
Attack 4 damage (waveblade, vs. Babau3) (1d6 base, +8 STR, +2 weapon specialization, +3 weapon enhancement, +2 dedicated adversary, +1 divine favor, +2d6 holy)
Attacks of Opportunity (if needed):
AoO4 (waveblade, if needed) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 weapon focus, +1 divine favor)
AoO4 damage (waveblade) (1d6 base, +8 STR, +2 weapon specialization, +3 weapon enhancement, +2 dedicated adversary, +1 divine favor, +2d6 holy)
AoO5 (waveblade, if needed) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 weapon focus, +1 divine favor)
AoO5 damage (waveblade) (1d6 base, +8 STR, +2 weapon specialization, +3 weapon enhancement, +2 dedicated adversary, +1 divine favor, +2d6 holy)
AoO5 Crit Confirm:1d20+24 (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 weapon focus, +1 divine favor, +1 Aid)
AoO5 Crit Damage:3d6+16 (1d6 base, +8 STR, +2 weapon specialization, +3 weapon enhancement, +2 dedicated adversary, +1 divine favor, +2d6 holy)
===== Actions (Archon) =====
Free: 5 ft step SE
Full-round: Attack Babau5
Archon Attack 1 (greatsword vs. Babau5) (6 BAB, +4 STR, +1 masterwork, +1 haste)
Archon Attack 1 damage (greatsword vs. Babau5) (2d6 base, +4 STR, +2 two-handed)
Archon Attack 2 (greatsword, iterative vs. Babau5) (1 BAB, +4 STR, +1 masterwork, +1 haste)
Archon Attack 2 damage (greatsword vs. Babau5) (2d6 base, +4 STR, +2 two-handed)
Archon Attack 3 (bite, vs. Babau5) (1 BAB, +4 STR, +1 haste)
Archon Attack 3 (bite, vs. Babau5) (1d8 base, +4 STR)
Archon Attack 4 (haste, greatsword vs. Babau5) (6 BAB, +4 STR, +1 masterwork, +1 haste)
Archon Attack 4 (damage, greatsword vs. Babau5) (2d6 base, +4 STR, +2 two-handed)
Ongoing Effects and Daily Use Things
Ongoing Effects:
Ring of the Savage Beast (+4 STR, -2 INT, +2 natural armor): 94 rounds remaining
Purity judgment (+1 sacred on all saves): Till end of combat
Blind Fight (reroll if miss from concealment, invisible attacker gets no benefits vs. me in melee): 7 rounds remaining
Divine Favor (+1 luck on attack & damage): 6 rounds remaining
Haste (+1 attack, +1 AC, +30 ft move, +1 extra attack): 7 rounds remaining
Aid (+1 morale on attack & saves vs. fear, temp hp): 77 rounds remaining
Magic Circle Against Evil (+2 deflection AC, can make extra save vs. mental control with +2 morale)
Viscous Stomp feat (AoO vs. enemy that falls prone adjacent to me): 10 rounds remaining
Ongoing Effects (Archon):
Haste (+1 attack, +1 AC, +30 ft move, +1 extra attack): 7 rounds remaining
Magic Circle Against Evil (+2 deflection AC, can make extra save vs. mental control with +2 morale)
Remaining Resources:
Martial Flexibility Remaining: 4/7
Dimension Door distance: 100 ft/160 ft
Knockout: 1/1
Judgment: 0/1
Belt of Superior Maneuvers: 1/3
1st level spells: 1/2
Arrows: 40/40