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OzzyKP

OzzyKP

 

Sunna Halvesen——————————Round 7
O8ngRC7.png

She notices the archon near Denrag taking some serious damage. She shouts out, "Don't let them flank you! Denrag, come close to me so we can watch each other's backs."

Then the skilled brawler proceeded to sweep the legs out from under the three Babau's in her reach, staying close to them as she did so she could deliver a viscous stomp to their throat once they landed on the ground. She was ready to deal more pain if they dared to stand up again.

Meanwhile, her loyal hound moved to dispatch the injured Babau that Denrag had nearly killed.

 

 

 

 

OOC and Actions

Sunna Halvesen-------------------------
HP: 101+7 (101 base, +15 temp hp, -8 Babau4)
AC: 30 (10 base, +7 armor, +4 Dexterity, +3 dodge, +6 natural armor, -2 lunge, +2 deflection) - DR 2/- vs Evil Outsiders
Hands: Waveblade

Hound Archon----------------------------------
HP: 39 (39 base)
AC: 22 (10 base, +9 natural, +2 deflection, +1 haste)


===== Reactions =====

 

===== Actions =====
Free:
Activate lunge (+5 ft reach, -2 AC)
Free: Activate Belt of Superior Maneuvers (+1 CMB/CMD on trip)
Swift: Martial Flexibility (add Viscous Stomp in place of Ghost Slayer)
Full-Round: Attack Babau's

 

Attack 1 (waveblade, trip vs. Babau4) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 belt of superior maneuvers, +4 beast training, +1 weapon focus, +1 divine favor, -2 TWF)
AoO1 (kick, viscous stomp) vs. Babau4 (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +1 weapon focus, +1 divine favor, -2 TWF)
AoO1 damage (unarmed) vs. Babau4 (1d8 base, +8 STR, +2 weapon specialization, +2 dedicated adversary, +1 divine favor)

 

Attack 2 (offhand/kick, trip vs. Babau2) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +1 belt of superior maneuvers, +4 beast training, +1 weapon focus, +1 divine favor, -2 TWF)

AoO2 (kick, viscous stomp) vs. Babau2 (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +1 weapon focus, +1 divine favor, -2 TWF)

AoO2 damage (unarmed) vs. Babau2 (1d8 base, +8 STR, +2 weapon specialization, +2 dedicated adversary, +1 divine favor)


Free: 5 ft step Southeast (after first two attacks)

Attack 3 (waveblade, haste, trip vs. Babau3) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 belt of superior maneuvers, +4 beast training, +1 weapon focus, +1 divine favor, -2 TWF)

AoO3 (kick, viscous stomp) vs. Babau3) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +1 weapon focus, +1 divine favor, -2 TWF)

AoO3 damage (unarmed) vs. Babau3 (1d8 base, +8 STR, +2 weapon specialization, +2 dedicated adversary, +1 divine favor)

 

Attack 4 (waveblade, iterative, vs. Babau3) (2 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 weapon focus, +1 divine favor, -2 TWF)

Attack 4 damage (waveblade, vs. Babau3) (1d6 base, +8 STR, +2 weapon specialization, +3 weapon enhancement, +2 dedicated adversary, +1 divine favor, +2d6 holy)


 

Attacks of Opportunity (if needed):

 

AoO4 (waveblade, if needed) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 weapon focus, +1 divine favor)

AoO4 damage (waveblade) (1d6 base, +8 STR, +2 weapon specialization, +3 weapon enhancement, +2 dedicated adversary, +1 divine favor, +2d6 holy)

AoO5 (waveblade, if needed) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 weapon focus, +1 divine favor)

AoO5 damage (waveblade) (1d6 base, +8 STR, +2 weapon specialization, +3 weapon enhancement, +2 dedicated adversary, +1 divine favor, +2d6 holy)

AoO5 Crit Confirm:1d20+24 (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 weapon focus, +1 divine favor, +1 Aid)

AoO5 Crit Damage:3d6+16 (1d6 base, +8 STR, +2 weapon specialization, +3 weapon enhancement, +2 dedicated adversary, +1 divine favor, +2d6 holy)

 

 

 

===== Actions (Archon) =====

Free: 5 ft step SE
Full-round: Attack Babau5

Archon Attack 1 (greatsword vs. Babau5) (6 BAB, +4 STR, +1 masterwork, +1 haste)

Archon Attack 1 damage (greatsword vs. Babau5) (2d6 base, +4 STR, +2 two-handed)

 

Archon Attack 2 (greatsword, iterative vs. Babau5) (1 BAB, +4 STR, +1 masterwork, +1 haste)

Archon Attack 2 damage (greatsword vs. Babau5) (2d6 base, +4 STR, +2 two-handed)

 

Archon Attack 3 (bite, vs. Babau5) (1 BAB, +4 STR, +1 haste)

Archon Attack 3 (bite, vs. Babau5) (1d8 base, +4 STR)

Archon Attack 4 (haste, greatsword vs. Babau5) (6 BAB, +4 STR, +1 masterwork, +1 haste)

Archon Attack 4 (damage, greatsword vs. Babau5) (2d6 base, +4 STR, +2 two-handed)

 

Ongoing Effects and Daily Use Things

Ongoing Effects:
Ring of the Savage Beast (+4 STR, -2 INT, +2 natural armor): 94 rounds remaining
Purity judgment (+1 sacred on all saves): Till end of combat
Blind Fight (reroll if miss from concealment, invisible attacker gets no benefits vs. me in melee): 7 rounds remaining
Divine Favor (+1 luck on attack & damage): 6 rounds remaining
Haste (+1 attack, +1 AC, +30 ft move, +1 extra attack): 7 rounds remaining
Aid (+1 morale on attack & saves vs. fear, temp hp): 77 rounds remaining
Magic Circle Against Evil (+2 deflection AC, can make extra save vs. mental control with +2 morale)
Viscous Stomp feat (AoO vs. enemy that falls prone adjacent to me): 10 rounds remaining

Ongoing Effects (Archon):
Haste (+1 attack, +1 AC, +30 ft move, +1 extra attack): 7 rounds remaining
Magic Circle Against Evil (+2 deflection AC, can make extra save vs. mental control with +2 morale)


Remaining Resources:
Martial Flexibility Remaining: 4/7
Dimension Door distance: 100 ft/160 ft
Knockout: 1/1
Judgment: 0/1
Belt of Superior Maneuvers: 1/3
1st level spells: 1/2
Arrows: 40/40


 
OzzyKP

OzzyKP

 

Sunna Halvesen——————————Round 7
O8ngRC7.png

She notices the archon near Denrag taking some serious damage. She shouts out, "Don't let them flank you! Denrag, come close to me so we can watch each other's backs."

Then the skilled brawler proceeded to sweep the legs out from under the three Babau's in her reach, staying close to them as she did so she could deliver a viscous stomp to their throat once they landed on the ground. She was ready to deal more pain if they dared to stand up again.

Meanwhile, her loyal hound moved to dispatch the injured Babau that Denrag had nearly killed.

 

 

 

 

OOC and Actions

Sunna Halvesen-------------------------
HP: 101+7 (101 base, +15 temp hp, -8 Babau4)
AC: 30 (10 base, +7 armor, +4 Dexterity, +3 dodge, +6 natural armor, -2 lunge, +2 deflection) - DR 2/- vs Evil Outsiders
Hands: Waveblade

Hound Archon----------------------------------
HP: 39 (39 base)
AC: 22 (10 base, +9 natural, +2 deflection, +1 haste)


===== Reactions =====

 

===== Actions =====
Free:
Activate lunge (+5 ft reach, -2 AC)
Free: Activate Belt of Superior Maneuvers (+1 CMB/CMD on trip)
Swift: Martial Flexibility (add Viscous Stomp in place of Ghost Slayer)
Full-Round: Attack Babau's

 

Attack 1 (waveblade, trip vs. Babau4) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 belt of superior maneuvers, +4 beast training, +1 weapon focus, +1 divine favor, -2 TWF)
AoO1 (kick, viscous stomp) vs. Babau4 (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +1 weapon focus, +1 divine favor, -2 TWF)
AoO1 damage (unarmed) vs. Babau4 (1d8 base, +8 STR, +2 weapon specialization, +2 dedicated adversary, +1 divine favor)

 

Attack 2 (offhand/kick, trip vs. Babau2) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +1 belt of superior maneuvers, +4 beast training, +1 weapon focus, +1 divine favor, -2 TWF)

AoO2 (kick, viscous stomp) vs. Babau2 (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +1 weapon focus, +1 divine favor, -2 TWF)

AoO2 damage (unarmed) vs. Babau2 (1d8 base, +8 STR, +2 weapon specialization, +2 dedicated adversary, +1 divine favor)


Free: 5 ft step Southeast (after first two attacks)

Attack 3 (waveblade, haste, trip vs. Babau3) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 belt of superior maneuvers, +4 beast training, +1 weapon focus, +1 divine favor, -2 TWF)

AoO3 (kick, viscous stomp) vs. Babau3) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +1 weapon focus, +1 divine favor, -2 TWF)

AoO3 damage (unarmed) vs. Babau3 (1d8 base, +8 STR, +2 weapon specialization, +2 dedicated adversary, +1 divine favor)

 

Attack 4 (waveblade, iterative, vs. Babau3) (2 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 weapon focus, +1 divine favor, -2 TWF)

Attack 4 damage (waveblade, vs. Babau3) (1d6 base, +8 STR, +2 weapon specialization, +3 weapon enhancement, +2 dedicated adversary, +1 divine favor, +2d6 holy)


 

Attacks of Opportunity (if needed):

 

AoO4 (waveblade, if needed) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 weapon focus, +1 divine favor)

AoO4 damage (waveblade) (1d6 base, +8 STR, +2 weapon specialization, +3 weapon enhancement, +2 dedicated adversary, +1 divine favor, +2d6 holy)

AoO5 (waveblade, if needed) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 weapon focus, +1 divine favor)

AoO5 damage (waveblade) (1d6 base, +8 STR, +2 weapon specialization, +3 weapon enhancement, +2 dedicated adversary, +1 divine favor, +2d6 holy)

 

 

 

===== Actions (Archon) =====

Free: 5 ft step SE
Full-round: Attack Babau5

Archon Attack 1 (greatsword vs. Babau5) (6 BAB, +4 STR, +1 masterwork, +1 haste)

Archon Attack 1 damage (greatsword vs. Babau5) (2d6 base, +4 STR, +2 two-handed)

 

Archon Attack 2 (greatsword, iterative vs. Babau5) (1 BAB, +4 STR, +1 masterwork, +1 haste)

Archon Attack 2 damage (greatsword vs. Babau5) (2d6 base, +4 STR, +2 two-handed)

 

Archon Attack 3 (bite, vs. Babau5) (1 BAB, +4 STR, +1 haste)

Archon Attack 3 (bite, vs. Babau5) (1d8 base, +4 STR)

Archon Attack 4 (haste, greatsword vs. Babau5):1d20+12 (6 BAB, +4 STR, +1 masterwork, +1 haste)

Archon Attack 4 (damage, greatsword vs. Babau5):2d6+6 (2d6 base, +4 STR, +2 two-handed)

 

Ongoing Effects and Daily Use Things

Ongoing Effects:
Ring of the Savage Beast (+4 STR, -2 INT, +2 natural armor): 94 rounds remaining
Purity judgment (+1 sacred on all saves): Till end of combat
Blind Fight (reroll if miss from concealment, invisible attacker gets no benefits vs. me in melee): 7 rounds remaining
Divine Favor (+1 luck on attack & damage): 6 rounds remaining
Haste (+1 attack, +1 AC, +30 ft move, +1 extra attack): 7 rounds remaining
Aid (+1 morale on attack & saves vs. fear, temp hp): 77 rounds remaining
Magic Circle Against Evil (+2 deflection AC, can make extra save vs. mental control with +2 morale)
Viscous Stomp feat (AoO vs. enemy that falls prone adjacent to me): 10 rounds remaining

Ongoing Effects (Archon):
Haste (+1 attack, +1 AC, +30 ft move, +1 extra attack): 7 rounds remaining
Magic Circle Against Evil (+2 deflection AC, can make extra save vs. mental control with +2 morale)


Remaining Resources:
Martial Flexibility Remaining: 4/7
Dimension Door distance: 100 ft/160 ft
Knockout: 1/1
Judgment: 0/1
Belt of Superior Maneuvers: 1/3
1st level spells: 1/2
Arrows: 40/40


 
OzzyKP

OzzyKP

 

Sunna Halvesen——————————Round 7
O8ngRC7.png

She notices the archon near Denrag taking some serious damage. She shouts out, "Don't let them flank you! Denrag, come close to me so we can watch each other's backs."

Then the skilled brawler proceeded to sweep the legs out from under the three Babau's in her reach, staying close to them as she did so she could deliver a viscous stomp to their throat once they landed on the ground. She was ready to deal more pain if they dared to stand up again.

Meanwhile, her loyal hound moved to dispatch the injured Babau that Denrag had nearly killed.

 

 

 

 

OOC and Actions

Sunna Halvesen-------------------------
HP: 101+7 (101 base, +15 temp hp, -8 Babau4)
AC: 30 (10 base, +7 armor, +4 Dexterity, +3 dodge, +6 natural armor, -2 lunge, +2 deflection) - DR 2/- vs Evil Outsiders
Hands: Waveblade

Hound Archon----------------------------------
HP: 39 (39 base)
AC: 22 (10 base, +9 natural, +2 deflection, +1 haste)


===== Reactions =====

 

===== Actions =====
Free:
Activate lunge (+5 ft reach, -2 AC)
Free: Activate Belt of Superior Maneuvers (+1 CMB/CMD on trip)
Swift: Martial Flexibility (add Viscous Stomp in place of Ghost Slayer)
Full-Round: Attack Babau's

 

Attack 1 (waveblade, trip vs. Babau4) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 belt of superior maneuvers, +4 beast training, +1 weapon focus, +1 divine favor, -2 TWF)
AoO1 (kick, viscous stomp) vs. Babau4 (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +1 weapon focus, +1 divine favor, -2 TWF)
AoO1 damage (unarmed) vs. Babau4 (1d8 base, +8 STR, +2 weapon specialization, +2 dedicated adversary, +1 divine favor)

 

Attack 2 (offhand/kick, trip vs. Babau2) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +1 belt of superior maneuvers, +4 beast training, +1 weapon focus, +1 divine favor, -2 TWF)

AoO2 (kick, viscous stomp) vs. Babau2 (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +1 weapon focus, +1 divine favor, -2 TWF)

AoO2 damage (unarmed) vs. Babau2 (1d8 base, +8 STR, +2 weapon specialization, +2 dedicated adversary, +1 divine favor)


Free: 5 ft step Southeast (after first two attacks)

Attack 3 (waveblade, haste, trip vs. Babau3) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 belt of superior maneuvers, +4 beast training, +1 weapon focus, +1 divine favor, -2 TWF)

AoO3 (kick, viscous stomp) vs. Babau3) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +1 weapon focus, +1 divine favor, -2 TWF)

AoO3 damage (unarmed) vs. Babau3 (1d8 base, +8 STR, +2 weapon specialization, +2 dedicated adversary, +1 divine favor)

 

Attack 4 (waveblade, iterative, vs. Babau3) (2 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 weapon focus, +1 divine favor, -2 TWF)

Attack 4 damage (waveblade, vs. Babau3) (1d6 base, +8 STR, +2 weapon specialization, +3 weapon enhancement, +2 dedicated adversary, +1 divine favor, +2d6 holy)


 

Attacks of Opportunity (if needed):

 

AoO4 (waveblade, if needed) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 weapon focus, +1 divine favor)

AoO4 damage (waveblade) (1d6 base, +8 STR, +2 weapon specialization, +3 weapon enhancement, +2 dedicated adversary, +1 divine favor, +2d6 holy)

AoO5 (waveblade, if needed) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 weapon focus, +1 divine favor)

AoO5 damage (waveblade) (1d6 base, +8 STR, +2 weapon specialization, +3 weapon enhancement, +2 dedicated adversary, +1 divine favor, +2d6 holy)

 

 

 

===== Actions (Archon) =====

Free: 5 ft step SE
Full-round: Attack Babau5

Archon Attack 1 (greatsword vs. Babau5) (6 BAB, +4 STR, +1 masterwork, +1 haste)

Archon Attack 1 damage (greatsword vs. Babau5) (2d6 base, +4 STR, +2 two-handed)

 

Archon Attack 2 (greatsword, iterative vs. Babau5) (1 BAB, +4 STR, +1 masterwork, +1 haste)

Archon Attack 2 damage (greatsword vs. Babau5) (2d6 base, +4 STR, +2 two-handed)

 

Archon Attack 3 (bite, vs. Babau5) (1 BAB, +4 STR, +1 haste)

Archon Attack 3 (bite, vs. Babau5) (1d8 base, +4 STR)

 

Ongoing Effects and Daily Use Things

Ongoing Effects:
Ring of the Savage Beast (+4 STR, -2 INT, +2 natural armor): 94 rounds remaining
Purity judgment (+1 sacred on all saves): Till end of combat
Blind Fight (reroll if miss from concealment, invisible attacker gets no benefits vs. me in melee): 7 rounds remaining
Divine Favor (+1 luck on attack & damage): 6 rounds remaining
Haste (+1 attack, +1 AC, +30 ft move, +1 extra attack): 7 rounds remaining
Aid (+1 morale on attack & saves vs. fear, temp hp): 77 rounds remaining
Magic Circle Against Evil (+2 deflection AC, can make extra save vs. mental control with +2 morale)
Viscous Stomp feat (AoO vs. enemy that falls prone adjacent to me): 10 rounds remaining

Ongoing Effects (Archon):
Haste (+1 attack, +1 AC, +30 ft move, +1 extra attack): 7 rounds remaining
Magic Circle Against Evil (+2 deflection AC, can make extra save vs. mental control with +2 morale)


Remaining Resources:
Martial Flexibility Remaining: 4/7
Dimension Door distance: 100 ft/160 ft
Knockout: 1/1
Judgment: 0/1
Belt of Superior Maneuvers: 1/3
1st level spells: 1/2
Arrows: 40/40


 
OzzyKP

OzzyKP

 

Sunna Halvesen——————————Round 7
O8ngRC7.png

She notices the archon near Denrag taking some serious damage. She shouts out, "Don't let them flank you! Denrag, come close to me so we can watch each other's backs."

 

 

 

 

OOC and Actions

Sunna Halvesen-------------------------
HP: 101+7 (101 base, +15 temp hp, -8 Babau4)
AC: 30 (10 base, +7 armor, +4 Dexterity, +3 dodge, +6 natural armor, -2 lunge, +2 deflection) - DR 2/- vs Evil Outsiders
Hands: Waveblade

Hound Archon----------------------------------
HP: 39 (39 base)
AC: 22 (10 base, +9 natural, +2 deflection, +1 haste)


===== Reactions =====

 

===== Actions =====
Free:
Activate lunge (+5 ft reach, -2 AC)
Free: Activate Belt of Superior Maneuvers (+1 CMB/CMD on trip)
Swift: Martial Flexibility (add Viscous Stomp in place of Ghost Slayer)
Full-Round: Attack Babau's

 

Attack 1 (waveblade, trip vs. Babau4) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 belt of superior maneuvers, +4 beast training, +1 weapon focus, +1 divine favor, -2 TWF)
AoO1 (kick, viscous stomp) vs. Babau4 (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +1 weapon focus, +1 divine favor, -2 TWF)
AoO1 damage (unarmed) vs. Babau4 (1d8 base, +8 STR, +2 weapon specialization, +2 dedicated adversary, +1 divine favor)

 

Attack 2 (offhand/kick, trip vs. Babau2) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +1 belt of superior maneuvers, +4 beast training, +1 weapon focus, +1 divine favor, -2 TWF)

AoO2 (kick, viscous stomp) vs. Babau2 (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +1 weapon focus, +1 divine favor, -2 TWF)

AoO2 damage (unarmed) vs. Babau2 (1d8 base, +8 STR, +2 weapon specialization, +2 dedicated adversary, +1 divine favor)


Free: 5 ft step Southeast (after first two attacks)

Attack 3 (waveblade, haste, trip vs. Babau3) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 belt of superior maneuvers, +4 beast training, +1 weapon focus, +1 divine favor, -2 TWF)

AoO3 (kick, viscous stomp) vs. Babau3) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +1 weapon focus, +1 divine favor, -2 TWF)

AoO3 damage (unarmed) vs. Babau3 (1d8 base, +8 STR, +2 weapon specialization, +2 dedicated adversary, +1 divine favor)

 

Attack 4 (waveblade, iterative, vs. Babau3) (2 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 weapon focus, +1 divine favor, -2 TWF)

Attack 4 damage (waveblade, vs. Babau3) (1d6 base, +8 STR, +2 weapon specialization, +3 weapon enhancement, +2 dedicated adversary, +1 divine favor, +2d6 holy)


 

Attacks of Opportunity (if needed):

 

AoO4 (waveblade, if needed) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 weapon focus, +1 divine favor)

AoO4 damage (waveblade) (1d6 base, +8 STR, +2 weapon specialization, +3 weapon enhancement, +2 dedicated adversary, +1 divine favor, +2d6 holy)

AoO5 (waveblade, if needed) (7 BAB, +8 STR, +2 dedicated adversary, +1 haste, +3 weapon enhancement, +1 weapon focus, +1 divine favor)

AoO5 damage (waveblade) (1d6 base, +8 STR, +2 weapon specialization, +3 weapon enhancement, +2 dedicated adversary, +1 divine favor, +2d6 holy)

 

 

 

===== Actions (Archon) =====

Free: 5 ft step SE
Full-round: Attack Babau5

Archon Attack 1 (greatsword vs. Babau5) (6 BAB, +4 STR, +1 masterwork, +1 haste)

Archon Attack 1 damage (greatsword vs. Babau5) (2d6 base, +4 STR, +2 two-handed)

 

Archon Attack 2 (greatsword, iterative vs. Babau5) (1 BAB, +4 STR, +1 masterwork, +1 haste)

Archon Attack 2 damage (greatsword vs. Babau5) (2d6 base, +4 STR, +2 two-handed)

 

Archon Attack 3 (bite, vs. Babau5) (1 BAB, +4 STR, +1 haste)

Archon Attack 3 (bite, vs. Babau5) (1d8 base, +4 STR)

 

Ongoing Effects and Daily Use Things

Ongoing Effects:
Ring of the Savage Beast (+4 STR, -2 INT, +2 natural armor): 94 rounds remaining
Purity judgment (+1 sacred on all saves): Till end of combat
Blind Fight (reroll if miss from concealment, invisible attacker gets no benefits vs. me in melee): 7 rounds remaining
Divine Favor (+1 luck on attack & damage): 6 rounds remaining
Haste (+1 attack, +1 AC, +30 ft move, +1 extra attack): 7 rounds remaining
Aid (+1 morale on attack & saves vs. fear, temp hp): 77 rounds remaining
Magic Circle Against Evil (+2 deflection AC, can make extra save vs. mental control with +2 morale)
Viscous Stomp feat (AoO vs. enemy that falls prone adjacent to me): 10 rounds remaining

Ongoing Effects (Archon):
Haste (+1 attack, +1 AC, +30 ft move, +1 extra attack): 7 rounds remaining
Magic Circle Against Evil (+2 deflection AC, can make extra save vs. mental control with +2 morale)


Remaining Resources:
Martial Flexibility Remaining: 4/7
Dimension Door distance: 100 ft/160 ft
Knockout: 1/1
Judgment: 0/1
Belt of Superior Maneuvers: 1/3
1st level spells: 1/2
Arrows: 40/40


 
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