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BladeofOblivion

BladeofOblivion

Soom-Clan Marauders
Chieftess Varsa Soom
D3 | M5 | E4 | F4 | I2

News and Rumors
- The hour of bloodshed is nigh. Death or Glory! Red Soil!

 

[Diplomacy] Attend the Mekhala Mad Dash - Tempted by the prospect of a race and wishing not to allow his elder sister all of the glory and praise, Alud of the Soom takes a small crew off to the dash. He does not win, but does place respectably within the top five.

Subactions

- Pay Imperial Tax with 1 treasure
- Accept Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In-Vivo Modification, Nuclear Fusion, and Xenolingustic Cataloguing technologies from the Llort Society.
- Accept Vacuum Adaptation from the Glix.

[Diplomacy] Raise Reputation with WTU, spending 1 Treasure [TN 10, Roll 9, Fail] - It seems that greasing palms only goes so far when the Union believes you already owe them money.

[Military] Raise 1 Ground Unit - News of the ride westward passes through the clans like wildfire - the rise of the Soom has not gone unnoticed, and the prospect of revanchism catalyzes a new surge of minor warlords seeking a cause.

[Military 5] Recruit General Sigrid of the Soom-Clan [Roll 10] - A young warlord distinguishes herself in battle, pushing through a flank at all costs. The Heir Yaki Soom notices, and recommends her for a considerable promotion.

TacDoc: Rust, Dust, and Guts

On successful Maneuvering in a Ground Battle, +3 to Battle and +10% own casualties.

[Military] Invade Region 55 with 4 Ground Units and 1 Space Unit, spending 1 Treasure - Backed by the might of the Imperial Engines raining fire from the skies, Yaki Soom gathers a motor pool and leads the warwheels to the west, past the Serpent's Spine and into the Greenlands. Old grudges would be answered, and the green watered red.

Details

Space Front led by Subcommander Palu Soom: +1 Unit, +3 Commander, total +4 (likely unopposed). Tactical Doctrine Measured Advance.

Ground Front led by Heir Yaki Soom: +4 Units, +5 Commander (rounded up from 4.5 average), +1 Treasure, total +10. Tactical Doctrine Overwhelming Tempo.

Request only one Renown on win.

 

Non-Actions
- Accept Embassy and Recognition from the Sorcerers of New Kildora.
- Mytho-Historical Data Gathering

Mytho-History: The Screaming Ash

Always keep an ear out for a storm.

It's not heard, exactly, but there's an electrical tingle riding along with the first clouds of faint dust, invisible to the naked eye but most assuredly there. Before the great gales that flay the unwary or the sky's vicious fulmination of those caught in the open, there is a distant scream that crackles in the ear, a warning to others. A reminder of an ancient Sacrifice. In time immemorial, before the Greenlanders stole all of the water, the great plains of Veehra were still dry and cold but far more hospitable - a variety of visible and invisible life flourished - the desert was an ocean with its life underground, and a perfect disguise above. When the bombardments came, a man named Ash looked beyond the terror of his neighbors and grew concerned for something else - the common animals of the deep desert.

As others fled to the greenlands or sought shelter, he gathered them - not the Great Mother Serpent, but the little things that could not survive the coming doom. He gathered first the moles that built tiny shelters beneath the ground, then the moss that could not flee, and then the knobbly succulents that gathered water from the morning mists. He gathered the rumble-boars that clustered together for warmth on cold nights, and he gathered the piper-birds that sang as they ate the beetles. But as he gathered more and more beasts, he came to a realization - he could not protect them when the storms came, and still the bombardments raged.

So Ash walked with his menagerie to the edge of the Greenlands, to give them a new home. But those who had fled to the Greenlands in the early days were greedy, and they took and took of Ash's gathered animals for the furs and products they could provide - heedless that they had earned none of them - and left the man stripped back in the desert.

Dejected and betrayed by the greed of those he had once called neighbors, Ash screamed defiance at the storm, and walked into it. Ash was the first to be flayed by the dust storm and still his screams echo within, a warning to all those who remained in the desert - and a call to action. That someday, there would be a reckoning.

Embassy Actions
- None

Ruler Info

Chieftess Varsa Soom
Diplomacy: 3
Military: 5
Economy: 4
Faith: 4
Intrigue: 2

Expected Stat Gains: +1 Military, +1 Diplomacy?

Heir Yaki Soom
Diplomacy: 2
Military: 4
Economy: 2
Faith: 2
Intrigue: 2

Additional Notes

New Ruler Next Round?
NO

Military Units 5/6
- Warlord Pandar
- Warlord Hur
- Warlord Mun
- Warlord Kray

- Carrier "No Truce with the Furies"

Treasure: 5/5
(+1 passive treasure/round)


Relics:
- No

Commanders:
- No

Embassies and Trade Routes:
- None

Organizational Overview:
Imperial Court: Rep 0, 0 favors
Pan-Tekhum Workers and Traders Union: Rep 0, -1 favors
Basu-Rahman Group: Rep 0, 0 favors

Renown 0

[U]Temporary Cultural Identity - EMPTY[/U]
[U]Permanent Cultural Identities - EMPTY [/U]

[U]Tactical Doctrines[/U]
- Measured Advance (-10% casualties for both sides)
- Aggressive Assault (+10% casualties for both sides)
- Overwhelming Tempo (+2 to own battle roll, +10% own casualties, and -10% enemy casualties)
- Indecisive Engagements (-2 to own battle roll, -10% own casualties, and +10% enemy casualties)

Technologies
econ - Dust Hardening
mil - None

[U]Ground Front technologies:[/U]
[B]- Man-Portable Weapons:[/B]
[B]- Infantry Equipment:[/B]
[B]- Combat Drugs and Medicine:[/B]
[B]- Armored Vehicles:[/B]
[B]- Field Fortifications:[/B]
[B]- Engineered Combat Organisms:[/B]
[U]
Space Front technologies:[/U]
[B]- Detection and Rangefinding:[/B]
[B]- Ship to Ship Weapons:[/B]
[B]- Orbit to Ground Weapons:[/B]
[B]- Crew and Maintenance:[/B]
[B]- Armor and Shields:[/B]
[B]- Spacecraft Propulsion:[/B]

Either front:
[B]- Electronic Warfare and Countermeasures:[/B]
[B]- Special Forces:[/B]
[B]- Logistics and Morale:[/B]


[B]Trading posts (3 [5], 1 treasure/round)[/B] (mercantile supports: 74)
- 74 (Energized Chrysoberyl) TP1, TP2
- 73 (Silver Serpents) TP2


[B]Official Faith (Mother Serpent)[/B]
5 HS: +1 Battles in Dust Regions

[B]Controlled Regions, Supports, Holy Sites:[/B]
- 74: Government/Mercantile/Media, Mother Serpent (Majority)


 

 

BladeofOblivion

BladeofOblivion

Soom-Clan Marauders
Chieftess Varsa Soom
D3 | M5 | E4 | F4 | I2

News and Rumors
- The hour of bloodshed is nigh. Death or Glory! Red Soil!

 

[Diplomacy] Attend the Mekhala Mad Dash - Tempted by the prospect of a race and wishing not to allow his elder sister all of the glory and praise, Alud of the Soom takes a small crew off to the dash. He does not win, but does place respectably within the top five.

Subactions

- Pay Imperial Tax with 1 treasure
- Accept Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In-Vivo Modification, Nuclear Fusion, and Xenolingustic Cataloguing technologies from the Llort Society.
- Accept Vacuum Adaptation from the Glix.

[Diplomacy] Raise Reputation with WTU, spending 1 Treasure [TN 10, Roll 9, Fail] - It seems that greasing palms only goes so far when the Union believes you already owe them money.

[Military] Raise 1 Ground Unit - News of the ride westward passes through the clans like wildfire - the rise of the Soom has not gone unnoticed, and the prospect of revanchism catalyzes a new surge of minor warlords seeking a cause.

[Military 5] Recruit General Sigrid of the Soom-Clan [Roll 10] - A young warlord distinguishes herself in battle, pushing through a flank at all costs. The Heir Yaki Soom notices, and recommends her for a considerable promotion.

TacDoc: Rust, Dust, and Guts

On successful Maneuvering in a Ground Battle, +3 to Battle and +10% own casualties.

[Military] Invade Region 55 with 4 Ground Units and 1 Space Unit, spending 1 Treasure - Backed by the might of the Imperial Engines raining fire from the skies, Yaki Soom gathers a motor pool and leads the warwheels to the west, past the Serpent's Spine and into the Greenlands. Old grudges would be answered, and the green watered red.

Details

Space Front led by Subcommander Palu Soom: +1 Unit, +3 Commander, total +4 (likely unopposed). Tactical Doctrine Measured Advance.

Ground Front led by Heir Yaki Soom: +4 Units, +5 Commander (rounded up from 4.5 average), +1 Treasure, total +10. Tactical Doctrine Overwhelming Tempo.

Request only one Renown on win.

 

Non-Actions
- Accept Embassy and Recognition from the Sorcerers of New Kildora.
- Mytho-Historical Data Gathering

Mytho-History: The Screaming Ash

Always keep an ear out for a storm.

It's not heard, exactly, but there's an electrical tingle riding along with the first clouds of faint dust, invisible to the naked eye but most assuredly there. Before the great gales that flay the unwary or the sky's vicious fulmination of those caught in the open, there is a distant scream that crackles in the ear, a warning to others. A reminder of an ancient Sacrifice. In time immemorial, before the Greenlanders stole all of the water, the great plains of Veehra were still dry and cold but far more hospitable - a variety of visible and invisible life flourished - the desert was an ocean with its life underground, and a perfect disguise above. When the bombardments came, a man named Ash looked beyond the terror of his neighbors and grew concerned for something else - the common animals of the deep desert.

As others fled to the greenlands or sought shelter, he gathered them - not the Great Mother Serpent, but the little things that could not survive the coming doom.

... (more plot goes here)

Ash was the first to be flayed by the dust storm and still his screams echo within, a warning to all those who remained in the desert.

Embassy Actions
- None

Ruler Info

Chieftess Varsa Soom
Diplomacy: 3
Military: 5
Economy: 4
Faith: 4
Intrigue: 2

Expected Stat Gains: +1 Military, +1 Diplomacy?

Heir Yaki Soom
Diplomacy: 2
Military: 4
Economy: 2
Faith: 2
Intrigue: 2

Additional Notes

New Ruler Next Round?
NO

Military Units 5/6
- Warlord Pandar
- Warlord Hur
- Warlord Mun
- Warlord Kray

- Carrier "No Truce with the Furies"

Treasure: 5/5
(+1 passive treasure/round)


Relics:
- No

Commanders:
- No

Embassies and Trade Routes:
- None

Organizational Overview:
Imperial Court: Rep 0, 0 favors
Pan-Tekhum Workers and Traders Union: Rep 0, -1 favors
Basu-Rahman Group: Rep 0, 0 favors

Renown 0

[U]Temporary Cultural Identity - EMPTY[/U]
[U]Permanent Cultural Identities - EMPTY [/U]

[U]Tactical Doctrines[/U]
- Measured Advance (-10% casualties for both sides)
- Aggressive Assault (+10% casualties for both sides)
- Overwhelming Tempo (+2 to own battle roll, +10% own casualties, and -10% enemy casualties)
- Indecisive Engagements (-2 to own battle roll, -10% own casualties, and +10% enemy casualties)

Technologies
econ - Dust Hardening
mil - None

[U]Ground Front technologies:[/U]
[B]- Man-Portable Weapons:[/B]
[B]- Infantry Equipment:[/B]
[B]- Combat Drugs and Medicine:[/B]
[B]- Armored Vehicles:[/B]
[B]- Field Fortifications:[/B]
[B]- Engineered Combat Organisms:[/B]
[U]
Space Front technologies:[/U]
[B]- Detection and Rangefinding:[/B]
[B]- Ship to Ship Weapons:[/B]
[B]- Orbit to Ground Weapons:[/B]
[B]- Crew and Maintenance:[/B]
[B]- Armor and Shields:[/B]
[B]- Spacecraft Propulsion:[/B]

Either front:
[B]- Electronic Warfare and Countermeasures:[/B]
[B]- Special Forces:[/B]
[B]- Logistics and Morale:[/B]


[B]Trading posts (3 [5], 1 treasure/round)[/B] (mercantile supports: 74)
- 74 (Energized Chrysoberyl) TP1, TP2
- 73 (Silver Serpents) TP2


[B]Official Faith (Mother Serpent)[/B]
5 HS: +1 Battles in Dust Regions

[B]Controlled Regions, Supports, Holy Sites:[/B]
- 74: Government/Mercantile/Media, Mother Serpent (Majority)


 

 

BladeofOblivion

BladeofOblivion

Soom-Clan Marauders
Chieftess Varsa Soom
D3 | M5 | E4 | F4 | I2

News and Rumors
- Nothing Yet.

 

[Diplomacy] Attend the Mekhala Mad Dash - Tempted by the prospect of a race and wishing not to allow his elder sister all of the glory and praise, Alud of the Soom takes a small crew off to the dash. He does not win, but does place respectably within the top five.

Subactions

- Pay Imperial Tax with 1 treasure
- Accept Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In-Vivo Modification, Nuclear Fusion, and Xenolingustic Cataloguing technologies from the Llort Society.

[Diplomacy] Raise Reputation with WTU, spending 1 Treasure [TN 10, Roll 9, Fail] - It seems that greasing palms only goes so far when the Union believes you already owe them money.

[Military] Raise 1 Ground Unit - News of the ride westward passes through the clans like wildfire - the rise of the Soom has not gone unnoticed, and the prospect of revanchism catalyzes a new surge of minor warlords seeking a cause.

[Military 5] Recruit General Sigrid of the Soom-Clan [Roll 10] - A young warlord distinguishes herself in battle, pushing through a flank at all costs. The Heir Yaki Soom notices, and recommends her for a considerable promotion.

TacDoc: Rust, Dust, and Guts

On successful Maneuvering in a Ground Battle, +3 to Battle and +10% own casualties.

[Military] Invade Region 55 with 4 Ground Units and 1 Space Unit, spending 1 Treasure - Backed by the might of the Imperial Engines raining fire from the skies, Yaki Soom gathers a motor pool and leads the warwheels to the west, past the Serpent's Spine and into the Greenlands. Old grudges would be answered, and the green watered red.

Details

Space Front led by Subcommander Palu Soom: +1 Unit, +3 Commander, total +4 (likely unopposed). Tactical Doctrine Measured Advance.

Ground Front led by Heir Yaki Soom: +4 Units, +5 Commander (rounded up from 4.5 average), +1 Treasure, total +10. Tactical Doctrine Overwhelming Tempo.

Request only one Renown on win.

 

Non-Actions
- Accept Embassy and Recognition from the Sorcerers of New Kildora.
- Mytho-Historical Data Gathering

A Story

...Let the storyteller finish her coffee first.

Embassy Actions
- None

Ruler Info

Chieftess Varsa Soom
Diplomacy: 3
Military: 5
Economy: 4
Faith: 4
Intrigue: 2

Expected Stat Gains: +1 Military, +1 Diplomacy?

Heir Yaki Soom
Diplomacy: 2
Military: 4
Economy: 2
Faith: 2
Intrigue: 2

Additional Notes

New Ruler Next Round?
NO

Military Units 5/6
- Warlord Pandar
- Warlord Hur
- Warlord Mun
- Warlord Kray

- Carrier "No Truce with the Furies"

Treasure: 5/5
(+1 passive treasure/round)


Relics:
- No

Commanders:
- No

Embassies and Trade Routes:
- None

Organizational Overview:
Imperial Court: Rep 0, 0 favors
Pan-Tekhum Workers and Traders Union: Rep 0, -1 favors
Basu-Rahman Group: Rep 0, 0 favors

Renown 0

[U]Temporary Cultural Identity - EMPTY[/U]
[U]Permanent Cultural Identities - EMPTY [/U]

[U]Tactical Doctrines[/U]
- Measured Advance (-10% casualties for both sides)
- Aggressive Assault (+10% casualties for both sides)
- Overwhelming Tempo (+2 to own battle roll, +10% own casualties, and -10% enemy casualties)
- Indecisive Engagements (-2 to own battle roll, -10% own casualties, and +10% enemy casualties)

Technologies
econ - Dust Hardening
mil - None

[U]Ground Front technologies:[/U]
[B]- Man-Portable Weapons:[/B]
[B]- Infantry Equipment:[/B]
[B]- Combat Drugs and Medicine:[/B]
[B]- Armored Vehicles:[/B]
[B]- Field Fortifications:[/B]
[B]- Engineered Combat Organisms:[/B]
[U]
Space Front technologies:[/U]
[B]- Detection and Rangefinding:[/B]
[B]- Ship to Ship Weapons:[/B]
[B]- Orbit to Ground Weapons:[/B]
[B]- Crew and Maintenance:[/B]
[B]- Armor and Shields:[/B]
[B]- Spacecraft Propulsion:[/B]

Either front:
[B]- Electronic Warfare and Countermeasures:[/B]
[B]- Special Forces:[/B]
[B]- Logistics and Morale:[/B]


[B]Trading posts (3 [5], 1 treasure/round)[/B] (mercantile supports: 74)
- 74 (Energized Chrysoberyl) TP1, TP2
- 73 (Silver Serpents) TP2


[B]Official Faith (Mother Serpent)[/B]
5 HS: +1 Battles in Dust Regions

[B]Controlled Regions, Supports, Holy Sites:[/B]
- 74: Government/Mercantile/Media, Mother Serpent (Majority)


 

 

BladeofOblivion

BladeofOblivion

Soom-Clan Marauders
Chieftess Varsa Soom
D3 | M5 | E4 | F4 | I2

News and Rumors
- Nothing Yet.

 

[Diplomacy] Attend the Mekhala Mad Dash - Tempted by the prospect of a race and wishing not to allow his elder sister all of the glory and praise, Alud of the Soom takes a small crew off to the dash. He does not win, but does place respectably within the top five.

Subactions

- Pay Imperial Tax with 1 treasure
- Accept Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In-Vivo Modification, Nuclear Fusion, and Xenolingustic Cataloguing technologies from the Llort Society.

[Diplomacy] Raise Reputation with WTU, spending 1 Treasure [TN 10, Roll 9, Fail] - It seems that greasing palms only goes so far when the Union believes you already owe them money.

[Military] Raise 1 Ground Unit - Fluff

[Military 5] Recruit General Sigrid of the Soom-Clan [Roll 10] - A young warlord distinguishes herself in battle, pushing through a flank at all costs. The Heir Yaki Soom notices, and recommends her for a considerable promotion.

TacDoc: Rust, Dust, and Guts

On successful Maneuvering in a Ground Battle, +4 to Battle and +20% own casualties.

[Military] Invade Region 55 with 4 Ground Units and 1 Space Unit, spending 1 Treasure - Backed by the might of the Imperial Engines raining fire from the skies, Yaki Soom gathers a motor pool and leads the warwheels to the west, past the Serpent's Spine and into the Greenlands. Old grudges would be answered, and the green watered red.

Details

Space Front led by Subcommander Palu Soom: +1 Unit, +3 Commander, total +4 (likely unopposed). Tactical Doctrine Measured Advance.

Ground Front led by Heir Yaki Soom: +4 Units, +5 Commander (rounded up from 4.5 average), +1 Treasure, total +10. Tactical Doctrine Overwhelming Tempo.

Request only one Renown on win.

 

Non-Actions
- Accept Embassy and Recognition from the Sorcerers of New Kildora.
- Mytho-Historical Data Gathering

A Story

...Let the storyteller finish her coffee first.

Embassy Actions
- None

Ruler Info

Chieftess Varsa Soom
Diplomacy: 3
Military: 5
Economy: 4
Faith: 4
Intrigue: 2

Expected Stat Gains: +1 Military, +1 Diplomacy?

Heir Yaki Soom
Diplomacy: 2
Military: 4
Economy: 2
Faith: 2
Intrigue: 2

Additional Notes

New Ruler Next Round?
NO

Military Units 5/6
- Warlord Pandar
- Warlord Hur
- Warlord Mun
- Warlord Kray

- Carrier "No Truce with the Furies"

Treasure: 5/5
(+1 passive treasure/round)


Relics:
- No

Commanders:
- No

Embassies and Trade Routes:
- None

Organizational Overview:
Imperial Court: Rep 0, 0 favors
Pan-Tekhum Workers and Traders Union: Rep 0, -1 favors
Basu-Rahman Group: Rep 0, 0 favors

Renown 0

[U]Temporary Cultural Identity - EMPTY[/U]
[U]Permanent Cultural Identities - EMPTY [/U]

[U]Tactical Doctrines[/U]
- Measured Advance (-10% casualties for both sides)
- Aggressive Assault (+10% casualties for both sides)
- Overwhelming Tempo (+2 to own battle roll, +10% own casualties, and -10% enemy casualties)
- Indecisive Engagements (-2 to own battle roll, -10% own casualties, and +10% enemy casualties)

Technologies
econ - Dust Hardening
mil - None

[U]Ground Front technologies:[/U]
[B]- Man-Portable Weapons:[/B]
[B]- Infantry Equipment:[/B]
[B]- Combat Drugs and Medicine:[/B]
[B]- Armored Vehicles:[/B]
[B]- Field Fortifications:[/B]
[B]- Engineered Combat Organisms:[/B]
[U]
Space Front technologies:[/U]
[B]- Detection and Rangefinding:[/B]
[B]- Ship to Ship Weapons:[/B]
[B]- Orbit to Ground Weapons:[/B]
[B]- Crew and Maintenance:[/B]
[B]- Armor and Shields:[/B]
[B]- Spacecraft Propulsion:[/B]

Either front:
[B]- Electronic Warfare and Countermeasures:[/B]
[B]- Special Forces:[/B]
[B]- Logistics and Morale:[/B]


[B]Trading posts (3 [5], 1 treasure/round)[/B] (mercantile supports: 74)
- 74 (Energized Chrysoberyl) TP1, TP2
- 73 (Silver Serpents) TP2


[B]Official Faith (Mother Serpent)[/B]
5 HS: +1 Battles in Dust Regions

[B]Controlled Regions, Supports, Holy Sites:[/B]
- 74: Government/Mercantile/Media, Mother Serpent (Majority)


 

 

BladeofOblivion

BladeofOblivion

Soom-Clan Marauders
Chieftess Varsa Soom
D3 | M5 | E4 | F4 | I2

News and Rumors
- Nothing Yet.

 

[Diplomacy] Attend the Mekhala Mad Dash - Tempted by the prospect of a race and wishing not to allow his elder sister all of the glory and praise, Alud of the Soom takes a small crew off to the dash. He does not win, but does place respectably within the top five.

Subactions

- Pay Imperial Tax with 1 treasure
- Accept Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In-Vivo Modification, Nuclear Fusion, and Xenolingustic Cataloguing technologies from the Llort Society.

[Diplomacy] Raise Reputation with WTU, spending 1 Treasure [TN 10, Roll 9, Fail] - Fluff

[Military] Raise 1 Ground Unit - Fluff

[Military 5] Recruit General Sigrid of the Soom-Clan [Roll 10] - A young warlord distinguishes herself in battle, pushing through a flank at all costs. The Heir Yaki Soom notices, and recommends her for a considerable promotion.

TacDoc: Rust, Dust, and Guts

On successful Maneuvering in a Ground Battle, +4 to Battle and +20% own casualties.

[Military] Invade Region 55 with 4 Ground Units and 1 Space Unit, spending 1 Treasure - Backed by the might of the Imperial Engines raining fire from the skies, Yaki Soom gathers a motor pool and leads the warwheels to the west, past the Serpent's Spine and into the Greenlands. Old grudges would be answered, and the green watered red.

Details

Space Front led by Subcommander Palu Soom: +1 Unit, +3 Commander, total +4 (likely unopposed). Tactical Doctrine Measured Advance.

Ground Front led by Heir Yaki Soom: +4 Units, +5 Commander (rounded up from 4.5 average), +1 Treasure, total +10. Tactical Doctrine Overwhelming Tempo.

Request only one Renown on win.

 

Non-Actions
- Accept Embassy and Recognition from the Sorcerers of New Kildora.
- Mytho-Historical Data Gathering

A Story

...Let the storyteller finish her coffee first.

Embassy Actions
- None

Ruler Info

Chieftess Varsa Soom
Diplomacy: 3
Military: 5
Economy: 4
Faith: 4
Intrigue: 2

Expected Stat Gains: +1 Military, +1 Diplomacy?

Heir Yaki Soom
Diplomacy: 2
Military: 4
Economy: 2
Faith: 2
Intrigue: 2

Additional Notes

New Ruler Next Round?
NO

Military Units 5/6
- Warlord Pandar
- Warlord Hur
- Warlord Mun
- Warlord Kray

- Carrier "No Truce with the Furies"

Treasure: 5/5
(+1 passive treasure/round)


Relics:
- No

Commanders:
- No

Embassies and Trade Routes:
- None

Organizational Overview:
Imperial Court: Rep 0, 0 favors
Pan-Tekhum Workers and Traders Union: Rep 0, -1 favors
Basu-Rahman Group: Rep 0, 0 favors

Renown 0

[U]Temporary Cultural Identity - EMPTY[/U]
[U]Permanent Cultural Identities - EMPTY [/U]

[U]Tactical Doctrines[/U]
- Measured Advance (-10% casualties for both sides)
- Aggressive Assault (+10% casualties for both sides)
- Overwhelming Tempo (+2 to own battle roll, +10% own casualties, and -10% enemy casualties)
- Indecisive Engagements (-2 to own battle roll, -10% own casualties, and +10% enemy casualties)

Technologies
econ - Dust Hardening
mil - None

[U]Ground Front technologies:[/U]
[B]- Man-Portable Weapons:[/B]
[B]- Infantry Equipment:[/B]
[B]- Combat Drugs and Medicine:[/B]
[B]- Armored Vehicles:[/B]
[B]- Field Fortifications:[/B]
[B]- Engineered Combat Organisms:[/B]
[U]
Space Front technologies:[/U]
[B]- Detection and Rangefinding:[/B]
[B]- Ship to Ship Weapons:[/B]
[B]- Orbit to Ground Weapons:[/B]
[B]- Crew and Maintenance:[/B]
[B]- Armor and Shields:[/B]
[B]- Spacecraft Propulsion:[/B]

Either front:
[B]- Electronic Warfare and Countermeasures:[/B]
[B]- Special Forces:[/B]
[B]- Logistics and Morale:[/B]


[B]Trading posts (3 [5], 1 treasure/round)[/B] (mercantile supports: 74)
- 74 (Energized Chrysoberyl) TP1, TP2
- 73 (Silver Serpents) TP2


[B]Official Faith (Mother Serpent)[/B]
5 HS: +1 Battles in Dust Regions

[B]Controlled Regions, Supports, Holy Sites:[/B]
- 74: Government/Mercantile/Media, Mother Serpent (Majority)


 

 

BladeofOblivion

BladeofOblivion

Soom-Clan Marauders
Chieftess Varsa Soom
D3 | M5 | E4 | F4 | I2

News and Rumors
- Nothing Yet.

 

[Diplomacy] Attend the Mekhala Mad Dash - Tempted by the prospect of a race and wishing not to allow his elder sister all of the glory and praise, Alud of the Soom takes a small crew off to the dash. He does not win, but does place respectably within the top five.

Subactions

- Pay Imperial Tax with 1 treasure
- Accept Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In-Vivo Modification, Nuclear Fusion, and Xenolingustic Cataloguing technologies from the Llort Society.

[Diplomacy] Raise Reputation with WTU, spending 1 Treasure [TN 10, Roll 9, Fail] - Fluff

[Military] Raise 1 Ground Unit

[Military 5] Recruit General NAME [Roll 10] - Fluff

TacDoc: Rust, Dust, and Guts

On successful Maneuvering in a Ground Battle, +4 to Battle and +20% own casualties.

[Military] Invade Region 55 with 4 Ground Units and 1 Space Unit, spending 1 Treasure - Fluff

Details

Space Front led by Subcommander Palu Soom: +1 Unit, +3 Commander, total +4 (likely unopposed). Tactical Doctrine Measured Advance.

Ground Front led by Heir Yaki Soom: +4 Units, +5 Commander (rounded up from 4.5 average), +1 Treasure, total +10. Tactical Doctrine Overwhelming Tempo.

Request only one Renown on win.

 

Non-Actions
- Accept Embassy and Recognition from the Sorcerers of New Kildora.
- Mytho-Historical Data Gathering

A Story

...Let the storyteller finish her coffee first.

Embassy Actions
- None

Ruler Info

Chieftess Varsa Soom
Diplomacy: 3
Military: 5
Economy: 4
Faith: 4
Intrigue: 2

Expected Stat Gains: +1 Military, +1 Diplomacy?

Heir Yaki Soom
Diplomacy: 2
Military: 4
Economy: 2
Faith: 2
Intrigue: 2

Additional Notes

New Ruler Next Round?
NO

Military Units 5/6
- Warlord Pandar
- Warlord Hur
- Warlord Mun
- Warlord Kray

- Carrier "No Truce with the Furies"

Treasure: 5/5
(+1 passive treasure/round)


Relics:
- No

Commanders:
- No

Embassies and Trade Routes:
- None

Organizational Overview:
Imperial Court: Rep 0, 0 favors
Pan-Tekhum Workers and Traders Union: Rep 0, -1 favors
Basu-Rahman Group: Rep 0, 0 favors

Renown 0

[U]Temporary Cultural Identity - EMPTY[/U]
[U]Permanent Cultural Identities - EMPTY [/U]

[U]Tactical Doctrines[/U]
- Measured Advance (-10% casualties for both sides)
- Aggressive Assault (+10% casualties for both sides)
- Overwhelming Tempo (+2 to own battle roll, +10% own casualties, and -10% enemy casualties)
- Indecisive Engagements (-2 to own battle roll, -10% own casualties, and +10% enemy casualties)

Technologies
econ - Dust Hardening
mil - None

[U]Ground Front technologies:[/U]
[B]- Man-Portable Weapons:[/B]
[B]- Infantry Equipment:[/B]
[B]- Combat Drugs and Medicine:[/B]
[B]- Armored Vehicles:[/B]
[B]- Field Fortifications:[/B]
[B]- Engineered Combat Organisms:[/B]
[U]
Space Front technologies:[/U]
[B]- Detection and Rangefinding:[/B]
[B]- Ship to Ship Weapons:[/B]
[B]- Orbit to Ground Weapons:[/B]
[B]- Crew and Maintenance:[/B]
[B]- Armor and Shields:[/B]
[B]- Spacecraft Propulsion:[/B]

Either front:
[B]- Electronic Warfare and Countermeasures:[/B]
[B]- Special Forces:[/B]
[B]- Logistics and Morale:[/B]


[B]Trading posts (3 [5], 1 treasure/round)[/B] (mercantile supports: 74)
- 74 (Energized Chrysoberyl) TP1, TP2
- 73 (Silver Serpents) TP2


[B]Official Faith (Mother Serpent)[/B]
5 HS: +1 Battles in Dust Regions

[B]Controlled Regions, Supports, Holy Sites:[/B]
- 74: Government/Mercantile/Media, Mother Serpent (Majority)


 

 

BladeofOblivion

BladeofOblivion

Soom-Clan Marauders
Chieftess Varsa Soom
D3 | M5 | E4 | F4 | I2

News and Rumors
- Nothing Yet.

 

[Diplomacy] Attend the Mekhala Mad Dash - Fluff

Subactions

- Pay Imperial Tax with 1 treasure
- Accept Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In-Vivo Modification, Nuclear Fusion, and Xenolingustic Cataloguing technologies from the Llort Society.

[Diplomacy] Mytho-Historical Data Gathering - Fluff

[Diplomacy] Raise Reputation with WTU, spending 1 Treasure [TN 10, Roll 9, Fail] - Fluff

[Military 5] Recruit General NAME [Roll 10] - Fluff

TacDoc: Rust, Dust, and Guts

On successful Maneuvering in a Ground Battle, +4 to Battle and +20% own casualties.

[Military] Invade Region 55 with 4 Ground Units and 1 Space Unit, spending 1 Treasure - Fluff

Details

Space Front led by Subcommander Palu Soom: +1 Unit, +3 Commander, total +4 (likely unopposed). Tactical Doctrine Measured Advance.

Ground Front led by Heir Yaki Soom: +4 Units, +5 Commander (rounded up from 4.5 average), +1 Treasure, total +10. Tactical Doctrine Overwhelming Tempo.

Request only one Renown on win.

 

Non-Actions
- Accept Embassy and Recognition from the Sorcerers of New Kildora.

Embassy Actions
- None

Ruler Info

Chieftess Varsa Soom
Diplomacy: 3
Military: 5
Economy: 4
Faith: 4
Intrigue: 2

Expected Stat Gains: +1 Military, +1 Diplomacy?

Heir Yaki Soom
Diplomacy: 2
Military: 4
Economy: 2
Faith: 2
Intrigue: 2

Additional Notes

New Ruler Next Round?
NO

Military Units 5/6
- Warlord Pandar
- Warlord Hur
- Warlord Mun
- Warlord Kray

- Carrier "No Truce with the Furies"

Treasure: 5/5
(+1 passive treasure/round)


Relics:
- No

Commanders:
- No

Embassies and Trade Routes:
- None

Organizational Overview:
Imperial Court: Rep 0, 0 favors
Pan-Tekhum Workers and Traders Union: Rep 0, -1 favors
Basu-Rahman Group: Rep 0, 0 favors

Renown 0

[U]Temporary Cultural Identity - EMPTY[/U]
[U]Permanent Cultural Identities - EMPTY [/U]

[U]Tactical Doctrines[/U]
- Measured Advance (-10% casualties for both sides)
- Aggressive Assault (+10% casualties for both sides)
- Overwhelming Tempo (+2 to own battle roll, +10% own casualties, and -10% enemy casualties)
- Indecisive Engagements (-2 to own battle roll, -10% own casualties, and +10% enemy casualties)

Technologies
econ - Dust Hardening
mil - None

[U]Ground Front technologies:[/U]
[B]- Man-Portable Weapons:[/B]
[B]- Infantry Equipment:[/B]
[B]- Combat Drugs and Medicine:[/B]
[B]- Armored Vehicles:[/B]
[B]- Field Fortifications:[/B]
[B]- Engineered Combat Organisms:[/B]
[U]
Space Front technologies:[/U]
[B]- Detection and Rangefinding:[/B]
[B]- Ship to Ship Weapons:[/B]
[B]- Orbit to Ground Weapons:[/B]
[B]- Crew and Maintenance:[/B]
[B]- Armor and Shields:[/B]
[B]- Spacecraft Propulsion:[/B]

Either front:
[B]- Electronic Warfare and Countermeasures:[/B]
[B]- Special Forces:[/B]
[B]- Logistics and Morale:[/B]


[B]Trading posts (3 [5], 1 treasure/round)[/B] (mercantile supports: 74)
- 74 (Energized Chrysoberyl) TP1, TP2
- 73 (Silver Serpents) TP2


[B]Official Faith (Mother Serpent)[/B]
5 HS: +1 Battles in Dust Regions

[B]Controlled Regions, Supports, Holy Sites:[/B]
- 74: Government/Mercantile/Media, Mother Serpent (Majority)


 

 

BladeofOblivion

BladeofOblivion

Soom-Clan Marauders
Chieftess Varsa Soom
D3 | M5 | E4 | F4 | I2

News and Rumors
- Nothing Yet.

 

[Diplomacy] Attend the Mekhala Mad Dash - Fluff

Subactions

- Pay Imperial Tax with 1 treasure
- Accept Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In-Vivo Modification, Nuclear Fusion, and Xenolingustic Cataloguing technologies from the Llort Society.

[Diplomacy] Mytho-Historical Data Gathering - Fluff

[Diplomacy] Raise Reputation with WTU, spending 1 Treasure [TN 10, Roll ?, Success?] - Fluff

[Military 5] Recruit General NAME [Roll 10] - Fluff

TacDoc: Rust, Dust, and Guts

On successful Maneuvering in a Ground Battle, +4 to Battle and +20% own casualties.

[Military] Invade Region 55 with 4 Ground Units and 1 Space Unit, spending 1 Treasure - Fluff

Details

Space Front led by Subcommander Palu Soom: +1 Unit, +3 Commander, total +4 (likely unopposed). Tactical Doctrine Measured Advance.

Ground Front led by Heir Yaki Soom: +4 Units, +5 Commander (rounded up from 4.5 average), +1 Treasure, total +10. Tactical Doctrine Overwhelming Tempo.

Request only one Renown on win.

 

Non-Actions
- Accept Embassy and Recognition from the Sorcerers of New Kildora.

Embassy Actions
- None

Ruler Info

Chieftess Varsa Soom
Diplomacy: 3
Military: 5
Economy: 4
Faith: 4
Intrigue: 2

Expected Stat Gains: +1 Military, +1 Diplomacy?

Heir Yaki Soom
Diplomacy: 2
Military: 4
Economy: 2
Faith: 2
Intrigue: 2

Additional Notes

New Ruler Next Round?
NO

Military Units 5/6
- Warlord Pandar
- Warlord Hur
- Warlord Mun
- Warlord Kray

- Carrier "No Truce with the Furies"

Treasure: 5/5
(+1 passive treasure/round)


Relics:
- No

Commanders:
- No

Embassies and Trade Routes:
- None

Organizational Overview:
Imperial Court: Rep 0, 0 favors
Pan-Tekhum Workers and Traders Union: Rep 0, -1 favors
Basu-Rahman Group: Rep 0, 0 favors

Renown 0

[U]Temporary Cultural Identity - EMPTY[/U]
[U]Permanent Cultural Identities - EMPTY [/U]

[U]Tactical Doctrines[/U]
- Measured Advance (-10% casualties for both sides)
- Aggressive Assault (+10% casualties for both sides)
- Overwhelming Tempo (+2 to own battle roll, +10% own casualties, and -10% enemy casualties)
- Indecisive Engagements (-2 to own battle roll, -10% own casualties, and +10% enemy casualties)

Technologies
econ - Dust Hardening
mil - None

[U]Ground Front technologies:[/U]
[B]- Man-Portable Weapons:[/B]
[B]- Infantry Equipment:[/B]
[B]- Combat Drugs and Medicine:[/B]
[B]- Armored Vehicles:[/B]
[B]- Field Fortifications:[/B]
[B]- Engineered Combat Organisms:[/B]
[U]
Space Front technologies:[/U]
[B]- Detection and Rangefinding:[/B]
[B]- Ship to Ship Weapons:[/B]
[B]- Orbit to Ground Weapons:[/B]
[B]- Crew and Maintenance:[/B]
[B]- Armor and Shields:[/B]
[B]- Spacecraft Propulsion:[/B]

Either front:
[B]- Electronic Warfare and Countermeasures:[/B]
[B]- Special Forces:[/B]
[B]- Logistics and Morale:[/B]


[B]Trading posts (3 [5], 1 treasure/round)[/B] (mercantile supports: 74)
- 74 (Energized Chrysoberyl) TP1, TP2
- 73 (Silver Serpents) TP2


[B]Official Faith (Mother Serpent)[/B]
5 HS: +1 Battles in Dust Regions

[B]Controlled Regions, Supports, Holy Sites:[/B]
- 74: Government/Mercantile/Media, Mother Serpent (Majority)


 

 

BladeofOblivion

BladeofOblivion

Soom-Clan Marauders
Chieftess Varsa Soom
D3 | M5 | E4 | F4 | I2

News and Rumors
- Nothing Yet.

 

[Diplomacy] Attend the Mekhala Mad Dash - Fluff

Subactions

- Pay Imperial Tax with 1 treasure
- Accept Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In-Vivo Modification, Nuclear Fusion, and Xenolingustic Cataloguing technologies from the Llort Society.

[Diplomacy] Mytho-Historical Data Gathering - Fluff

[Stat?] action [TN 12, Roll ?, Success?] - Fluff

[Military 5] Recruit General - Fluff

[Military] Invade Region 55 with 4 Ground Units and 1 Space Unit, spending 1 Treasure - Fluff

Details

Space Front led by Subcommander Palu Soom: +1 Unit, +3 Commander, total +4 (likely unopposed). Tactical Doctrine Measured Advance.

Ground Front led by Heir Yaki Soom: +4 Units, +5 Commander (rounded up from 4.5 average), +1 Treasure, total +10. Tactical Doctrine Overwhelming Tempo.

Request only one Renown on win.

 

Non-Actions
- Accept Embassy and Recognition from the Sorcerers of New Kildora.

Embassy Actions
- None

Ruler Info

Chieftess Varsa Soom
Diplomacy: 3
Military: 5
Economy: 4
Faith: 4
Intrigue: 2

Expected Stat Gains: +1 Military, +1 Diplomacy?

Heir Yaki Soom
Diplomacy: 2
Military: 4
Economy: 2
Faith: 2
Intrigue: 2

Additional Notes

New Ruler Next Round?
NO

Military Units 5/6
- Warlord Pandar
- Warlord Hur
- Warlord Mun
- Warlord Kray

- Carrier "No Truce with the Furies"

Treasure: 5/5
(+1 passive treasure/round)


Relics:
- No

Commanders:
- No

Embassies and Trade Routes:
- None

Organizational Overview:
Imperial Court: Rep 0, 0 favors
Pan-Tekhum Workers and Traders Union: Rep 0, -1 favors
Basu-Rahman Group: Rep 0, 0 favors

Renown 0

[U]Temporary Cultural Identity - EMPTY[/U]
[U]Permanent Cultural Identities - EMPTY [/U]

[U]Tactical Doctrines[/U]
- Measured Advance (-10% casualties for both sides)
- Aggressive Assault (+10% casualties for both sides)
- Overwhelming Tempo (+2 to own battle roll, +10% own casualties, and -10% enemy casualties)
- Indecisive Engagements (-2 to own battle roll, -10% own casualties, and +10% enemy casualties)

Technologies
econ - Dust Hardening
mil - None

[U]Ground Front technologies:[/U]
[B]- Man-Portable Weapons:[/B]
[B]- Infantry Equipment:[/B]
[B]- Combat Drugs and Medicine:[/B]
[B]- Armored Vehicles:[/B]
[B]- Field Fortifications:[/B]
[B]- Engineered Combat Organisms:[/B]
[U]
Space Front technologies:[/U]
[B]- Detection and Rangefinding:[/B]
[B]- Ship to Ship Weapons:[/B]
[B]- Orbit to Ground Weapons:[/B]
[B]- Crew and Maintenance:[/B]
[B]- Armor and Shields:[/B]
[B]- Spacecraft Propulsion:[/B]

Either front:
[B]- Electronic Warfare and Countermeasures:[/B]
[B]- Special Forces:[/B]
[B]- Logistics and Morale:[/B]


[B]Trading posts (3 [5], 1 treasure/round)[/B] (mercantile supports: 74)
- 74 (Energized Chrysoberyl) TP1, TP2
- 73 (Silver Serpents) TP2


[B]Official Faith (Mother Serpent)[/B]
5 HS: +1 Battles in Dust Regions

[B]Controlled Regions, Supports, Holy Sites:[/B]
- 74: Government/Mercantile/Media, Mother Serpent (Majority)


 

 

BladeofOblivion

BladeofOblivion

Soom-Clan Marauders
Chieftess Varsa Soom
D3 | M5 | E4 | F4 | I2

News and Rumors
- Nothing Yet.

 

[Diplomacy] Attend the Mekhala Mad Dash - Fluff

Subactions

- Pay Imperial Tax with 1 treasure
- Accept Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In-Vivo Modification, Nuclear Fusion, and Xenolingustic Cataloguing technologies from the Llort Society.

[Diplomacy] Mytho-Historical Data Gathering - Fluff

[Intrigue] Coerce Region 56 TP1, spending 1 treasure and 1 renown [TN 12, Roll ?, Success?] - Fluff

[Military 5] Recruit General - Fluff

[Military] Invade Region 55 with 4 Ground Units and 1 Space Unit, spending 1 Treasure - Fluff

Details

Space Front led by Subcommander Palu Soom: +1 Unit, +3 Commander, total +4 (likely unopposed). Tactical Doctrine Measured Advance.

Ground Front led by Heir Yaki Soom: +4 Units, +5 Commander (rounded up from 4.5 average), +1 Treasure, total +10. Tactical Doctrine Overwhelming Tempo.

 

Non-Actions
- Accept Embassy and Recognition from the Sorcerers of New Kildora.

Embassy Actions
- None

Ruler Info

Chieftess Varsa Soom
Diplomacy: 3
Military: 5
Economy: 4
Faith: 4
Intrigue: 2

Expected Stat Gains: +1 Military, +1 Diplomacy?

Heir Yaki Soom
Diplomacy: 2
Military: 4
Economy: 2
Faith: 2
Intrigue: 2

Additional Notes

New Ruler Next Round?
NO

Military Units 5/6
- Warlord Pandar
- Warlord Hur
- Warlord Mun
- Warlord Kray

- Carrier "No Truce with the Furies"

Treasure: 5/5
(+1 passive treasure/round)


Relics:
- No

Commanders:
- No

Embassies and Trade Routes:
- None

Organizational Overview:
Imperial Court: Rep 0, 0 favors
Pan-Tekhum Workers and Traders Union: Rep 0, -1 favors
Basu-Rahman Group: Rep 0, 0 favors

Renown 0

[U]Temporary Cultural Identity - EMPTY[/U]
[U]Permanent Cultural Identities - EMPTY [/U]

[U]Tactical Doctrines[/U]
- Measured Advance (-10% casualties for both sides)
- Aggressive Assault (+10% casualties for both sides)
- Overwhelming Tempo (+2 to own battle roll, +10% own casualties, and -10% enemy casualties)
- Indecisive Engagements (-2 to own battle roll, -10% own casualties, and +10% enemy casualties)

Technologies
econ - Dust Hardening
mil - None

[U]Ground Front technologies:[/U]
[B]- Man-Portable Weapons:[/B]
[B]- Infantry Equipment:[/B]
[B]- Combat Drugs and Medicine:[/B]
[B]- Armored Vehicles:[/B]
[B]- Field Fortifications:[/B]
[B]- Engineered Combat Organisms:[/B]
[U]
Space Front technologies:[/U]
[B]- Detection and Rangefinding:[/B]
[B]- Ship to Ship Weapons:[/B]
[B]- Orbit to Ground Weapons:[/B]
[B]- Crew and Maintenance:[/B]
[B]- Armor and Shields:[/B]
[B]- Spacecraft Propulsion:[/B]

Either front:
[B]- Electronic Warfare and Countermeasures:[/B]
[B]- Special Forces:[/B]
[B]- Logistics and Morale:[/B]


[B]Trading posts (3 [5], 1 treasure/round)[/B] (mercantile supports: 74)
- 74 (Energized Chrysoberyl) TP1, TP2
- 73 (Silver Serpents) TP2


[B]Official Faith (Mother Serpent)[/B]
5 HS: +1 Battles in Dust Regions

[B]Controlled Regions, Supports, Holy Sites:[/B]
- 74: Government/Mercantile/Media, Mother Serpent (Majority)


 

 

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