The Kingdom of High Ishtahnos
By the Light of the Sun, His Royal Highness, John IV, High King of Ishtahnos
First Minister Johnathon Royston Rageclaw
2004-2006 IR, 2037-2039 IC
2: [Diplomacy] Attempt to Sway the Government Faction of Region 67. Success!
Without the direct assistance of Imperial engineers, expansion of the Royal Navy slows down, but work at the royal shipyards near the outskirts of Dantenon continues 'round the clock. The second Ishtahn battlecruiser takes flight merely a week behind schedule. Visually the RNI Karavon is the twin of the RNI Azania, but being second it lacks many of the minor flaws and inefficiencies in the systems of its predecessor.
It is joined by escorts and support ships, the cruisers RNI Harazan and RNI Corvopolitanus being the most significant among them.
Marcus Langton Dusthide, a sorcerous master of gramarye, is sponsored by the Ministry of Arts to attend the Festival of Ability on Badal. Though unexpected, he manages to take third prize and receives a frankly ludicrous sum of money for one man. Upon his return to Ishtahnos he gives most of the money to the Kingdom and its people, keeping only a 'small' portion for himself. When asked what he plans to do now he just shrugs and says something noncommittal about maybe going on holiday.
Nonactions:
None at this time.
The ascension of the Elect was hoped to be the herald of a new age of peace and prosperity, but as expected war spreads across the worlds of Tekhum. Even Veehra finds itself marred by conflict as blood is once more spilled upon the sands. Unable to intercede and stop the conflict, the Parliament of High Ishtahnos makes a declaration that any who seek shelter from war and persecution are welcome in their lands. Existing aid agencies are pre-emptively expanded in preparation for the inevitable.
Though their previous declaration on the topic calling out Verdalfheim may have been viewed as empty words, the Parliament of High Ishtahnos announces and passes legislation designed to aid in combatting the evils of slavery. The Act of Pirate Amnesty guarantees that almost* any pirate may be granted the right to utilise Ishtahn port facilities and temporary amnesty from prosecution for piracy or threat of extradition for a period of at least three weeks** should they have rescued slaves and need a safe harbour. In addition the Act provides for payment of a generous reward for each and every rescued slave.
*There are of course exceptions. Pirates that go around torturing and kidnapping and slaving and doing other depraved acts are obviously not covered by this act. The best rule of thumb is that if your actions make the other pirates want to stab you in the liver so they can watch you bleed to death then the Act of Pirate Amnesty does not apply to you.
**The three weeks may be extended on a case by case basis, but it is generally accepted that three weeks is enough time for enforcement officials from outraged slaveholding states to give up or get sloppy so you can make a getaway.
The latest ad campaign broadcast by Basu-Rahman marketing spices to the Ishtahn is first met with confusion, then disbelief and finally with laughter. Within hours it quickly becomes the latest meme to grip the nation. Of course after a few weeks it gets stale and Basu-Rahman gets inundated with complaints about the quality of advertisements on their networks and viewership numbers start to decline.
2006 IR: The High King's eldest son, Prince Lauren, has reached his twentieth-first year! In accordance with tradition he has begun the first of the Rites of Kingship. With the blessing of his parents has departed the capital of Harazan and travelled into the western highlands with only his trusted nightmare Calamity and a few possessions he can carry with him. For a year he will live on the open plains as his ancestors did, a life many Ishtahn still live, following the great herds and hunting the wild beasts.
Ruler Information
First Minister Johnathon Royston Rageclaw
Diplomacy: 4
Military: 6
Economy: 3
Faith: 3
Intrigue: 2
Age: 57
Expected stat increases: +1 Military, +1 Diplomacy
Trade Details and Technologies
The Highlands of Ishtahnos, Region 65, TP1: Veehran Aurochs
Treasure: 0 (+1)
Dust Hardening
Nuclear Fusion
Xenolinguistic Cataloguing
Arcane Amplification
Algorithmic Imagination
In Vivo Modification
Aclaustrophobic Psychology
Other Bookkeeping
Grounds units: 2 (+1)
Space units: 1 (+1)