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bc_56

 

 

 

The Dwarven Industrial Coalition

Chief Executive Hammond Durham
Diplomacy: 5+1
Military: 10
Economy: 6+1
Faith: 2
Intrigue: 2

Regions
The Central Claims: 97(Capital)
Mel-Tori: 90

The Iron-Clan Halls: 95

Actions

[MIL] Breach the Forcefield in Region 92

 

[ECO] Send an Expedition to Region 96

 

[ECO] Buyout Region 95 TP 1 for Laser Rifles

 

[DIP] Host the Shieldbreaking Party!

Subactions

Sign the EAT charter.

 

[DIP] Sway Mercantile Support in Region 90

Using Crystal Weave

Embassies

Trade Routes

Non-actions

 

News and Rumors

 

Bookkeeping

Characters

Hammond Durham: Chief Executive. Expansionist. Pragmatic. Boisterous
Dr. Horace Thorne: Engineer/Admiral. Clever. Skeptical. Inquisitive.

Reputation

BRG 1:

  • +1 to Investigations, +2 in regions with BRG Media Support.

REN 2:

  • +1 to Establish and Press claims
  • +1 to resist Impress and Sway

Military

Units:

Unit Cap: 4 + 3 [region] + 3 [govt support] = 10

Ground Units: 3

Space Units: 4

Total: 7

Generals:

Admirals:

Dr. Horace Thorne: Mil 10. Engineered Onslaught: +1 to battle, +10% enemy casualties. Not perfected.

Military Technologies:

Economy

Treasure:

0/5

+0 per round

Trade Posts:

(S) indicates merchant support

Crystal Weave: 88.3

Ice: 97.1 (S)

Meltorian Ale: 90.3

Civilian Technologies:

Aclaustrophobic Psychiatry

Algorithmic Imagination

Arcane Amplification

Fusion Power

In Vivo Modification

Vacuum Adaptation

Xenolinguistic Cataloguing

 

bc_56

bc_56

 

 

 

The Dwarven Industrial Coalition

Chief Executive Hammond Durham
Diplomacy: 5+1
Military: 10
Economy: 6+1
Faith: 2
Intrigue: 2

Regions
The Central Claims: 97(Capital)
Mel-Tori: 90

???: 95

Actions

[MIL] Breach the Forcefield in Region 92

 

[ECO] Send an Expedition to Region 96

 

[ECO] Buyout Region 95 TP 1 for Laser Rifles

 

[DIP] Host the Shieldbreaking Party!

 

[DIP] Sway Mercantile Support in Region 90

Using Crystal Weave

Embassies

Trade Routes

Non-actions

 

News and Rumors

 

Bookkeeping

Characters

Hammond Durham: Chief Executive. Expansionist. Pragmatic. Boisterous
Dr. Horace Thorne: Engineer/Admiral. Clever. Skeptical. Inquisitive.

Reputation

BRG 1:

  • +1 to Investigations, +2 in regions with BRG Media Support.

REN 2:

  • +1 to Establish and Press claims
  • +1 to resist Impress and Sway

Military

Units:

Unit Cap: 4 + 3 [region] + 3 [govt support] = 10

Ground Units: 3

Space Units: 4

Total: 7

Generals:

Admirals:

Dr. Horace Thorne: Mil 10. Engineered Onslaught: +1 to battle, +10% enemy casualties. Not perfected.

Military Technologies:

Economy

Treasure:

0/5

+0 per round

Trade Posts:

(S) indicates merchant support

Crystal Weave: 88.3

Ice: 97.1 (S)

Meltorian Ale: 90.3

Civilian Technologies:

Aclaustrophobic Psychiatry

Algorithmic Imagination

Arcane Amplification

Fusion Power

In Vivo Modification

Vacuum Adaptation

Xenolinguistic Cataloguing

 

bc_56

bc_56

 

 

 

The Dwarven Industrial Coalition

Chief Executive Hammond Durham
Diplomacy: 5+1
Military: 10
Economy: 6+1
Faith: 2
Intrigue: 2

Regions
The Central Claims: 97(Capital)
Mel-Tori: 90

???: 95

Actions

[MIL] Breach the Forcefield in Region 92

 

[ECO] Send an Expedition to Region 96

 

[ECO] Buyout Region 95 TP 1 for Laser Rifles

 

[DIP] Host/Attend Event?

 

[DIP] Sway Mercantile Support in Region 90

Using Crystal Weave

Embassies

Trade Routes

Non-actions

 

News and Rumors

 

Bookkeeping

Characters

Hammond Durham: Chief Executive. Expansionist. Pragmatic. Boisterous
Dr. Horace Thorne: Engineer/Admiral. Clever. Skeptical. Inquisitive.

Reputation

BRG 1:

  • +1 to Investigations, +2 in regions with BRG Media Support.

REN 2:

  • +1 to Establish and Press claims
  • +1 to resist Impress and Sway

Military

Units:

Unit Cap: 4 + 3 [region] + 3 [govt support] = 10

Ground Units: 3

Space Units: 4

Total: 7

Generals:

Admirals:

Dr. Horace Thorne: Mil 10. Engineered Onslaught: +1 to battle, +10% enemy casualties. Not perfected.

Military Technologies:

Economy

Treasure:

0/5

+0 per round

Trade Posts:

(S) indicates merchant support

Crystal Weave: 88.3

Ice: 97.1 (S)

Meltorian Ale: 90.3

Civilian Technologies:

Aclaustrophobic Psychiatry

Algorithmic Imagination

Arcane Amplification

Fusion Power

In Vivo Modification

Vacuum Adaptation

Xenolinguistic Cataloguing

 

bc_56

bc_56

 

 

 

The Dwarven Industrial Coalition

Chief Executive Hammond Durham
Diplomacy: 5+1
Military: 10
Economy: 6+1
Faith: 2
Intrigue: 2

Regions
The Central Claims: 97(Capital)
Mel-Tori: 90

???: 95

Actions

[MIL] Breach the Forcefield in Region 92

 

[ECO] Send an Expedition to Region 96

 

[ECO] Buyout Region 95 TP 1 for Laser Rifles

 

[DIP 5] Do... something.

 

[DIP] Sway Mercantile Support in Region 90

Using Crystal Weave

Embassies

Trade Routes

Non-actions

 

News and Rumors

 

Bookkeeping

Characters

Hammond Durham: Chief Executive. Expansionist. Pragmatic. Boisterous
Dr. Horace Thorne: Engineer/Admiral. Clever. Skeptical. Inquisitive.

Reputation

BRG 1:

  • +1 to Investigations, +2 in regions with BRG Media Support.

REN 2:

  • +1 to Establish and Press claims
  • +1 to resist Impress and Sway

Military

Units:

Unit Cap: 4 + 3 [region] + 3 [govt support] = 10

Ground Units: 3

Space Units: 4

Total: 7

Generals:

Admirals:

Dr. Horace Thorne: Mil 10. Engineered Onslaught: +1 to battle, +10% enemy casualties. Not perfected.

Military Technologies:

Economy

Treasure:

0/5

+0 per round

Trade Posts:

(S) indicates merchant support

Crystal Weave: 88.3

Ice: 97.1 (S)

Meltorian Ale: 90.3

Civilian Technologies:

Aclaustrophobic Psychiatry

Algorithmic Imagination

Arcane Amplification

Fusion Power

In Vivo Modification

Vacuum Adaptation

Xenolinguistic Cataloguing

 

bc_56

bc_56

  

 

 

The Dwarven Industrial Coalition

Chief Executive Hammond Durham
Diplomacy: 5+1
Military: 10
Economy: 6+1
Faith: 2
Intrigue: 2

Regions
The Central Claims: 97(Capital)
Mel-Tori: 90

???: 95

Actions

[MIL] Breach the Forcefield in Region 92

 

[ECO] Send an Expedition to Region 96

 

[ECO] Buyout Region 95 TP 1 for Laser Rifles

 

[DIP 5] Do... something.

 

 

[DIP] Sway Mercantile Support in Region 90

Using Crystal Weave

Embassies

Trade Routes

Non-actions

 

News and Rumors

 

Bookkeeping

Characters

Hammond Durham: Chief Executive. Expansionist. Pragmatic. Boisterous
Dr. Horace Thorne: Engineer/Admiral. Clever. Skeptical. Inquisitive.

Reputation

BRG 1:

  • +1 to Investigations, +2 in regions with BRG Media Support.

REN 2:

  • +1 to Establish and Press claims
  • +1 to resist Impress and Sway

Military

Units:

Unit Cap: 4 + 3 [region] + 3 [govt support] = 10

Ground Units: 3

Space Units: 4

Total: 7

Generals:

Admirals:

Dr. Horace Thorne: Mil 10. Engineered Onslaught: +1 to battle, +10% enemy casualties. Not perfected.

Military Technologies:

Economy

Treasure:

0/5

+0 per round

Trade Posts:

(S) indicates merchant support

Crystal Weave: 88.3

Ice: 97.1 (S)

Meltorian Ale: 90.3

Civilian Technologies:

Aclaustrophobic Psychiatry

Algorithmic Imagination

Arcane Amplification

Fusion Power

In Vivo Modification

Vacuum Adaptation

Xenolinguistic Cataloguing

 

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