The Dwarven Industrial Coalition
Chief Executive Hammond Durham
Diplomacy: 5+1
Military: 10
Economy: 6+1
Faith: 2
Intrigue: 2
Regions
The Central Claims: 97(Capital)
Mel-Tori: 90
The Iron-Clan Halls: 95
Actions
[MIL] Breach the Forcefield in Region 92
[ECO] Send an Expedition to Region 96
[ECO] Buyout Region 95 TP 1 for Laser Rifles
[DIP] Host the Shieldbreaking Party!
Subactions
Sign the EAT charter.
[DIP] Sway Mercantile Support in Region 90
Using Crystal Weave
Embassies
Trade Routes
Non-actions
News and Rumors
Bookkeeping
Characters
Hammond Durham: Chief Executive. Expansionist. Pragmatic. Boisterous
Dr. Horace Thorne: Engineer/Admiral. Clever. Skeptical. Inquisitive.
Reputation
BRG 1:
- +1 to Investigations, +2 in regions with BRG Media Support.
REN 2:
- +1 to Establish and Press claims
- +1 to resist Impress and Sway
Military
Units:
Unit Cap: 4 + 3 [region] + 3 [govt support] = 10
Ground Units: 3
Space Units: 4
Total: 7
Generals:
Admirals:
Dr. Horace Thorne: Mil 10. Engineered Onslaught: +1 to battle, +10% enemy casualties. Not perfected.
Military Technologies:
Economy
Treasure:
0/5
+0 per round
Trade Posts:
(S) indicates merchant support
Crystal Weave: 88.3
Ice: 97.1 (S)
Meltorian Ale: 90.3
Civilian Technologies:
Aclaustrophobic Psychiatry
Algorithmic Imagination
Arcane Amplification
Fusion Power
In Vivo Modification
Vacuum Adaptation
Xenolinguistic Cataloguing