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aerin13

aerin13

The Iron Masquerade
Capital: The City of Narsai (Region 69)
Round 5

News and Rumors

The being wearing Karla Marrone, former Druid and scientist for the Principality of Verdalfheim, contemplates the talents and the lingering traces of personality of her new form. She has the strangest urge to experiment with that unknown terraforming apparatus out in the desert? And then write down what happens? And all of the technical mumbo-jumbo surrounding the Peludo's recent invention of magnet-assisted rail transportation is suddenly much clearer. Perhaps there is benefit to be gained from investing in the project after all ...

Actions
  1. [Economy] - Construct Rivoire Station from hematite in the City of Narsai (Region 69), and lay anti-gravitional rails throughout the region.
    Structures on the surface of the mostly-underground city of Narsai have always been expensive to maintain, at least until the construction of the Apiforme Dome made it tenable to be above-ground during dust storms. A grand structure of gleaming black hematite is erected by the Rivoire Baronry at the edge of the city with tracks heading out in nearly every direction. For now, only three spokes of the wheel are active - towards Union Central, towards Vesper, and towards Region 53.
  2. [Economy] - Connect Rivoire Station to the existing railway by laying track in Region 53.
    Peasants are contracted into labor crews, crude iron ore is smelted into rail, and the work of the masses is transformed into profit for the Barons.
  3. [Military 5] - Raise an Admiral, Johanne Faustine (she/her, Score: 7). Tactical Doctrine: Forbid the Enemy Cast a Single Shadow (-2 to enemy's Orbital Superiority Bonus).
    After nearly a decade spent in Agbada, Johanne returns to the Iron Masquerade a changed woman. Her unhealthy teenage fixation with the Savior is long gone, replaced by a respectful reverence of Avva and all that the sun-god beholds. Despite Johanne's lack of faith in the Iron Monarch's spiritual calling, the young woman is nonetheless content to pivot her Agbadan-instilled talent in wet naval management to use in protecting her homeland via dry navy command.

    Admiral Faustine's stratagems revolve around denying her opponents the necessary orbital position to support troops on the ground. Foes of the Iron Masquerade find themselves constantly harassed by swarms of fighters specifically targeting weapons systems capable of reaching the planetary surface. Major engagements between fleets are manipulated to the best of the Admiral's ability to keep the brunt of the fighting away from optimal enemy troop landing positions. Naval officers serving under Admiral Faustine boast that their commander does not let so much as a single ship come between the light of Ophon and the region to be protected.
  4. [Intrigue] - Investigate the terraforming equipment in Region 60. (Borrowing Inured to Strangeness CI from SEV Embassy, +1 from BRG rank 1) Roll: 15
    A joint coalition of talented magical acolytes from the Iron Masquerade and mechanically-minded tinkerers (Todds) from the Castaways of the Loop attempts to discover what the machines in Region 60 will do to the planet without activating anything ... yet.
  5. [Intrigue] - Secret, spending a treasure.
    Fluff.
Non-Actions
  • Change hosts rulers non-dynastically to Iron Monarch Kazi (he/him).
    Non-dynastic succession: +1 to any two attributes, Growths: +1 Economy, +1 Intrigue.
    2 Diplomacy, 1 Military, 3 + 1 + 1 Economy, 1 Faith, 3 + 1 + 1 Intrigue
    Despite his faction's overall defeat in the Bironian civil war, Admiral Kazi's personal performance was exemplary. He will make a useful host for the Iron Monarch, and the Order of Sodium's collapse means few are likely to care about the loss of his life.
  • Resist and hinder all conversions in Narsai (Region 69).
  • Hinder all buyouts in Narsai (Region 69), Agbada (Region 52), and Nadiratna (Region 68).
  • Resist all buyouts of Iron Masquerade Trading Posts.

Reminders for myself

Project Sunrise: Any country that takes the Construct Arcology action before the end of Round 6 may gain 1 treasure as a sub-action

Extraordinary Research Grants Approval: Until the end of Round 9, spend an Eco action to donate treasure and will receive any techs made

Status and Extravagance: writeup prestige things for +1 REN until end of Round 8

You owe Mappy one favor

15_devil.png.b752f9da2ec103d6e975f7540616ae7c.png"The worst villains live inside us."

Iron Monarch Karla Marrone
(she/her)

Diplomacy: 4
Military: 5
Economy: 2
Faith: 2
Intrigue: 5

Ground units: 3
Space units: 1
Treasure: 1 + 1 per round

EMP: 0 rep / 0 favors
WTU: -1 rep / 0 favors
BRG: 1 rep / 0 favors
REN: rank 2

aerin13

aerin13

The Iron Masquerade
Capital: The City of Narsai (Region 69)
Round 5

News and Rumors

The being wearing Karla Marrone, former Druid and scientist for the Principality of Verdalfheim, contemplates the talents and the lingering traces of personality of her new form. She has the strangest urge to experiment with that unknown terraforming apparatus out in the desert? And then write down what happens? And all of the technical mumbo-jumbo surrounding the Peludo's recent invention of magnet-assisted rail transportation is suddenly much clearer. Perhaps there is benefit to be gained from investing in the project after all ...

Actions
  1. [Economy] - Construct Rivoire Station from hematite in the City of Narsai (Region 69), and lay anti-gravitional rails throughout the region.
    Structures on the surface of the mostly-underground city of Narsai have always been expensive to maintain, at least until the construction of the Apiforme Dome made it tenable to be above-ground during dust storms. A grand structure of gleaming black hematite is erected by the Rivoire Baronry at the edge of the city with tracks heading out in nearly every direction. For now, only three spokes of the wheel are active - towards Union Central, towards Vesper, and towards Region 53.
  2. [Economy] - Connect Rivoire Station to the existing railway by laying track in Region 53.
    Peasants are contracted into labor crews, crude iron ore is smelted into rail, and the work of the masses is transformed into profit for the Barons.
  3. [Military 5] - Raise an Admiral, Johanne Faustine (she/her, Score: 7). Tactical Doctrine: Forbid the Enemy Cast a Single Shadow (-2 to enemy's Orbital Superiority Bonus).
    After nearly a decade spent in Agbada, Johanne returns to the Iron Masquerade a changed woman. Her unhealthy teenage fixation with the Savior is long gone, replaced by a respectful reverence of Avva and all that the sun-god beholds. Despite Johanne's lack of faith in the Iron Monarch's spiritual calling, the young woman is nonetheless content to pivot her Agbadan-instilled talent in wet naval management to use in protecting her homeland via dry navy command.

    Admiral Faustine's stratagems revolve around denying her opponents the necessary orbital position to support troops on the ground. Foes of the Iron Masquerade find themselves constantly harassed by swarms of fighters specifically targeting weapons systems capable of reaching the planetary surface. Major engagements between fleets are manipulated to the best of the Admiral's ability to keep the brunt of the fighting away from optimal enemy troop landing positions. Naval officers serving under Admiral Faustine boast that their commander does not let so much as a single ship come between the light of Ophon and the region to be protected.
  4. [Intrigue] - Investigate the terraforming equipment in Region 60. (Borrowing Inured to Strangeness CI from SEV Embassy, +1 from BRG rank 1) Roll: 15
    A joint coalition of talented magical acolytes from the Iron Masquerade and mechanically-minded tinkerers (Todds) from the Castaways of the Loop attempts to discover what the machines in Region 60 will do to the planet without activating anything ... yet.
  5. [Intrigue] - Secret, spending a treasure.
    Fluff.
Non-Actions
  • Change hosts rulers non-dynastically to Iron Monarch Kazi (he/him).
    Non-dynastic succession: +1 to any two attributes, Growths: +1 Economy, +1 Intrigue.
    2 Diplomacy, 1 Military, 3 + 1 + 1 Economy, 1 Faith, 3 + 1 + 1 Intrigue
    Fluff.
  • Resist and hinder all conversions in Narsai (Region 69).
  • Hinder all buyouts in Narsai (Region 69), Agbada (Region 52), and Nadiratna (Region 68).
  • Resist all buyouts of Iron Masquerade Trading Posts.

Reminders for myself

Any country that takes the Construct Arcology action before the end of Round 6 may gain 1 Treasure as a sub-action

You owe Mappy one favor

15_devil.png.b752f9da2ec103d6e975f7540616ae7c.png"The worst villains live inside us."

Iron Monarch Karla Marrone
(she/her)

Diplomacy: 4
Military: 5
Economy: 2
Faith: 2
Intrigue: 5

Ground units: 3
Space units: 1
Treasure: 1 + 1 per round

EMP: 0 rep / 0 favors
WTU: -1 rep / 0 favors
BRG: 1 rep / 0 favors
REN: rank 2

aerin13

aerin13

The Iron Masquerade
Capital: The City of Narsai (Region 69)
Round 5

News and Rumors

The being wearing Karla Marrone, former Druid and scientist for the Principality of Verdalfheim, contemplates the talents and the lingering traces of personality of her new form. She has the strangest urge to experiment with that unknown terraforming apparatus out in the desert? And then write down what happens? And all of the scientific mumbo-jumbo surrounding the Peludo's recent invention of magnet-assisted rail transportation is suddenly much clearer. Perhaps there is benefit to be gained from investing in the project after all ...

Actions
  1. [Economy] - Construct Rivoire Station from hematite in the City of Narsai (Region 69), and lay anti-gravitional rails throughout the region.
    Structures on the surface of the mostly-underground city of Narsai have always been expensive to maintain, at least until the construction of the Apiforme Dome made it tenable to be above-ground during dust storms. A grand structure of gleaming black hematite is erected by the Rivoire Baronry at the edge of the city with tracks heading out in nearly every direction. For now, only three spokes of the wheel are active - towards Union Central, towards Vesper, and towards Region 53.
  2. [Economy] - Connect Rivoire Station to the existing railway by laying track in Region 53.
    Peasants are contracted into labor crews, crude iron ore is smelted into rail, and the work of the masses is transformed into profit for the Barons.
  3. [Military 5] - Raise an Admiral, Johanne Faustine (she/her, Score: 7). Tactical Doctrine: Forbid the Enemy Cast a Single Shadow (-2 to enemy's Orbital Superiority Bonus).
    After nearly a decade spent in Agbada, Johanne returns to the Iron Masquerade a changed woman. Her unhealthy teenage fixation with the Savior is long gone, replaced by a respectful reverence of Avva and all that the sun-god beholds. Despite Johanne's lack of faith in the Iron Monarch's spiritual calling, the young woman is nonetheless content to pivot her Agbadan-instilled talent in wet naval management to use in protecting her homeland via dry navy command.

    Admiral Faustine's stratagems revolve around denying her opponents the necessary orbital position to support troops on the ground. Foes of the Iron Masquerade find themselves constantly harassed by swarms of fighters specifically targeting weapons systems capable of reaching the planetary surface. Major engagements between fleets are manipulated to the best of the Admiral's ability to keep the brunt of the fighting away from optimal enemy troop landing positions. Naval officers serving under Admiral Faustine boast that their commander does not let so much as a single ship come between the light of Ophon and the region to be protected.
  4. [Intrigue] - Investigate the terraforming equipment in Region 60. (Borrowing Inured to Strangeness CI from SEV Embassy, +1 from BRG rank 1) Roll: 15
    A joint coalition of talented magical acolytes from the Iron Masquerade and mechanically-minded tinkerers (Todds) from the Castaways of the Loop attempts to discover what the machines in Region 60 will do to the planet without activating anything ... yet.
  5. [Intrigue] - Secret, spending a treasure.
    Fluff.
Non-Actions
  • Change hosts rulers non-dynastically to Iron Monarch Kazi (he/him).
    Non-dynastic succession: +1 to any two attributes, Growths: +1 Economy, +1 Intrigue.
    2 Diplomacy, 1 Military, 3 + 1 + 1 Economy, 1 Faith, 3 + 1 + 1 Intrigue
    Fluff.
  • Resist and hinder all conversions in Narsai (Region 69).
  • Hinder all buyouts in Narsai (Region 69), Agbada (Region 52), and Nadiratna (Region 68).
  • Resist all buyouts of Iron Masquerade Trading Posts.

Reminders for myself

Any country that takes the Construct Arcology action before the end of Round 6 may gain 1 Treasure as a sub-action

You owe Mappy one favor

15_devil.png.b752f9da2ec103d6e975f7540616ae7c.png"The worst villains live inside us."

Iron Monarch Karla Marrone
(she/her)

Diplomacy: 4
Military: 5
Economy: 2
Faith: 2
Intrigue: 5

Ground units: 3
Space units: 1
Treasure: 1 + 1 per round

EMP: 0 rep / 0 favors
WTU: -1 rep / 0 favors
BRG: 1 rep / 0 favors
REN: rank 2

aerin13

aerin13

The Iron Masquerade
Capital: The City of Narsai (Region 69)
Round 5

News and Rumors

None yet.

Actions
  1. [Economy] - Construct Rivoire Station from hematite in the City of Narsai (Region 69), and lay anti-gravitional rails throughout the region.
    Structures on the surface of the mostly-underground city of Narsai have always been expensive to maintain, at least until the construction of the Apiforme Dome made it tenable to be above-ground during dust storms. A grand structure of gleaming black hematite is erected by the Rivoire Baronry at the edge of the city with tracks heading out in nearly every direction. For now, only three spokes of the wheel are active - towards Union Central, towards Vesper, and towards Region 53.
  2. [Economy] - Connect Rivoire Station to the existing railway by laying track in Region 53.
    Peasants are contracted into labor crews, crude iron ore is smelted into rail, and the work of the masses is transformed into profit for the Barons.
  3. [Military 5] - Raise an Admiral, Johanne Faustine (she/her, Score: 7). Tactical Doctrine: Forbid the Enemy Cast a Single Shadow (-2 to enemy's Orbital Superiority Bonus).
    After nearly a decade spent in Agbada, Johanne returns to the Iron Masquerade a changed woman. Her unhealthy teenage fixation with the Savior is long gone, replaced by a respectful reverence of Avva and all that the sun-god beholds. Despite Johanne's lack of faith in the Iron Monarch's spiritual calling, the young woman is nonetheless content to pivot her Agbadan-instilled talent in wet naval management to use in protecting her homeland via dry navy command.

    Admiral Faustine's stratagems revolve around denying her opponents the necessary orbital position to support troops on the ground. Foes of the Iron Masquerade find themselves constantly harassed by swarms of fighters specifically targeting weapons systems capable of reaching the planetary surface. Major engagements between fleets are manipulated to the best of the Admiral's ability to keep the brunt of the fighting away from optimal enemy troop landing positions. Naval officers serving under Admiral Faustine boast that their commander does not let so much as a single ship come between the light of Ophon and the region to be protected.
  4. [Intrigue] - Investigate the terraforming equipment in Region 60. (Borrowing Inured to Strangeness CI from SEV Embassy, +1 from BRG rank 1) Roll: 15
    A joint coalition of talented magical acolytes from the Iron Masquerade and mechanically-minded tinkerers (Todds) from the Castaways of the Loop attempts to discover what the machines in Region 60 will do to the planet without activating anything ... yet.
  5. [Intrigue] - Secret, spending a treasure.
    Fluff.
Non-Actions
  • Change hosts rulers non-dynastically to Iron Monarch Kazi (he/him).
    Non-dynastic succession: +1 to any two attributes, Growths: +1 Economy, +1 Intrigue.
    2 Diplomacy, 1 Military, 3 + 1 + 1 Economy, 1 Faith, 3 + 1 + 1 Intrigue
    Fluff.
  • Resist and hinder all conversions in Narsai (Region 69).
  • Hinder all buyouts in Narsai (Region 69), Agbada (Region 52), and Nadiratna (Region 68).
  • Resist all buyouts of Iron Masquerade Trading Posts.

Reminders for myself

Any country that takes the Construct Arcology action before the end of Round 6 may gain 1 Treasure as a sub-action

You owe Mappy one favor

15_devil.png.b752f9da2ec103d6e975f7540616ae7c.png"The worst villains live inside us."

Iron Monarch Karla Marrone
(she/her)

Diplomacy: 4
Military: 5
Economy: 2
Faith: 2
Intrigue: 5

Ground units: 3
Space units: 1
Treasure: 1 + 1 per round

EMP: 0 rep / 0 favors
WTU: -1 rep / 0 favors
BRG: 1 rep / 0 favors
REN: rank 2

aerin13

aerin13

The Iron Masquerade
Capital: The City of Narsai (Region 69)
Round 5

News and Rumors

None yet.

Actions
  1. [Economy] - Construct Rivoire Station from hematite in the City of Narsai (Region 69), and lay anti-gravitional rails throughout the region.
    Structures on the surface of the mostly-underground city of Narsai have always been expensive to maintain, at least until the construction of the Apiforme Dome made it tenable to be above-ground during dust storms. A grand structure of gleaming black hematite is erected by the Rivoire Baronry at the edge of the city with tracks heading out in nearly every direction. For now, only three spokes of the wheel are active - towards Union Central, towards Vesper, and towards Region 53.
  2. [Economy] - Connect Rivoire Station to the existing railway by laying track in Region 53.
    Peasants are contracted into labor crews, crude iron ore is smelted into rail, and the work of the masses is transformed into profit for the Barons.
  3. [Military 5] - Raise an Admiral, Johanne Faustine (she/her, Score: 7). Tactical Doctrine: Forbid the Enemy Cast a Single Shadow (-2 to enemy's Orbital Superiority Bonus).
    After nearly a decade spent in Agbada, Johanne returns to the Iron Masquerade a changed woman. Her unhealthy teenage fixation with the Savior is long gone, replaced by a respectful reverence of Avva and all that the sun-god beholds. Despite Johanne's lack of faith in the Iron Monarch's spiritual calling, the young woman is nonetheless content to pivot her Agbadan-instilled talent in wet naval management to use in protecting her homeland via dry navy command.

    Admiral Faustine's stratagems revolve around denying her opponents the necessary orbital position to support troops on the ground. Foes of the Iron Masquerade find themselves constantly harassed by swarms of fighters specifically targeting weapons systems capable of reaching the planetary surface. Major engagements between fleets are manipulated to the best of the Admiral's ability to keep the brunt of the fighting away from optimal enemy troop landing positions. Naval officers serving under Admiral Faustine boast that their commander does not let so much as a single ship come between the light of Ophon and the region to be protected.
  4. [Intrigue] - Investigate the terraforming equipment in Region 60. (2d8 from SEV Embassy, +1 from BRG rank 1) Roll: 15
    Fluff.
  5. [Intrigue] - Secret, spending a treasure.
    Fluff.
Non-Actions
  • Change hosts rulers non-dynastically to Iron Monarch Kazi (he/him).
    Non-dynastic succession: +1 to any two attributes, Growths: +1 Economy, +1 Intrigue.
    2 Diplomacy, 1 Military, 3 + 1 + 1 Economy, 1 Faith, 3 + 1 + 1 Intrigue
    Fluff.
  • Resist and hinder all conversions in Narsai (Region 69).
  • Hinder all buyouts in Narsai (Region 69), Agbada (Region 52), and Nadiratna (Region 68).
  • Resist all buyouts of Iron Masquerade Trading Posts.

Reminders for myself

Any country that takes the Construct Arcology action before the end of Round 6 may gain 1 Treasure as a sub-action

You owe Mappy one favor

15_devil.png.b752f9da2ec103d6e975f7540616ae7c.png"The worst villains live inside us."

Iron Monarch Karla Marrone
(she/her)

Diplomacy: 4
Military: 5
Economy: 2
Faith: 2
Intrigue: 5

Ground units: 3
Space units: 1
Treasure: 1 + 1 per round

EMP: 0 rep / 0 favors
WTU: -1 rep / 0 favors
BRG: 1 rep / 0 favors
REN: rank 2

aerin13

aerin13

The Iron Masquerade
Capital: The City of Narsai (Region 69)
Round 5

News and Rumors

None yet.

Actions
  1. [Economy] - Construct an anti-gravitational rail central station in the City of Narsai (Region 69).
    Fluff.
  2. [Economy] - Connect the City of Narsai to the existing railway by laying track in Region 53.
    Fluff.
  3. [Military 5] - Raise an Admiral, Johanne Faustine (she/her, Score: 7). Tactical Doctrine: Forbid the Enemy Cast a Single Shadow (-2 to enemy's Orbital Superiority Bonus).
    After nearly a decade spent in Agbada, Johanne returns to the Iron Masquerade a changed woman. Her unhealthy teenage fixation with the Savior is long gone, replaced by a respectful reverence of Avva and all that the sun-god beholds. Despite Johanne's lack of faith in the Iron Monarch's spiritual calling, the young woman is nonetheless content to pivot her Agbadan-instilled talent in wet naval management to use in protecting her homeland via dry navy command.

    Admiral Faustine's stratagems revolve around denying her opponents the necessary orbital position to support troops on the ground. Foes of the Iron Masquerade find themselves constantly harassed by swarms of fighters specifically targeting weapons systems capable of reaching the planetary surface. Major engagements between fleets are manipulated to the best of the Admiral's ability to keep the brunt of the fighting away from optimal enemy troop landing positions. Naval officers serving under Admiral Faustine boast that their commander does not let so much as a single ship come between the light of Ophon and the region to be protected.
  4. [Intrigue] - Investigate the terraforming equipment in Region 60. (2d8 from SEV Embassy, +1 from BRG rank 1) Roll: 15
    Fluff.
  5. [Intrigue] - Secret, spending a treasure.
    Fluff.
Non-Actions
  • Change hosts rulers non-dynastically to Iron Monarch Kazi (he/him).
    Non-dynastic succession: +1 to any two attributes, Growths: +1 Economy, +1 Intrigue.
    2 Diplomacy, 1 Military, 3 + 1 + 1 Economy, 1 Faith, 3 + 1 + 1 Intrigue
    Fluff.
  • Resist and hinder all conversions in Narsai (Region 69).
  • Hinder all buyouts in Narsai (Region 69), Agbada (Region 52), and Nadiratna (Region 68).
  • Resist all buyouts of Iron Masquerade Trading Posts.

Reminders for myself

Any country that takes the Construct Arcology action before the end of Round 6 may gain 1 Treasure as a sub-action

You owe Mappy one favor

15_devil.png.b752f9da2ec103d6e975f7540616ae7c.png"The worst villains live inside us."

Iron Monarch Karla Marrone
(she/her)

Diplomacy: 4
Military: 5
Economy: 2
Faith: 2
Intrigue: 5

Ground units: 3
Space units: 1
Treasure: 1 + 1 per round

EMP: 0 rep / 0 favors
WTU: -1 rep / 0 favors
BRG: 1 rep / 0 favors
REN: rank 2

aerin13

aerin13

The Iron Masquerade
Capital: The City of Narsai (Region 69)
Round 5

News and Rumors

None yet.

Actions
  1. [Economy] - Construct an anti-gravitational rail central station in the City of Narsai (Region 69).
    Fluff.
  2. [Economy] - Connect the City of Narsai to the existing railway by laying track in Region 53.
    Fluff.
  3. [Military 5] - Raise an Admiral, Johanne Faustine (Score: 7). Tactical Doctrine: TBD.
    Fluff.
  4. [Intrigue] - Investigate the terraforming equipment in Region 60. (2d8 from SEV Embassy, +1 from BRG rank 1) Roll: 15
    Fluff.
  5. [Intrigue] - Secret, spending a treasure.
    Fluff.
Non-Actions
  • Change hosts rulers non-dynastically to Iron Monarch Kazi (he/him).
    Non-dynastic succession: +1 to any two attributes, Growths: +1 Economy, +1 Intrigue.
    2 Diplomacy, 1 Military, 3 + 1 + 1 Economy, 1 Faith, 3 + 1 + 1 Intrigue
    Fluff.
  • Resist and hinder all conversions in Narsai (Region 69).
  • Hinder all buyouts in Narsai (Region 69), Agbada (Region 52), and Nadiratna (Region 68).
  • Resist all buyouts of Iron Masquerade Trading Posts.

Reminders for myself

Any country that takes the Construct Arcology action before the end of Round 6 may gain 1 Treasure as a sub-action

You owe Mappy one favor

15_devil.png.b752f9da2ec103d6e975f7540616ae7c.png"The worst villains live inside us."

Iron Monarch Karla Marrone
(she/her)

Diplomacy: 4
Military: 5
Economy: 2
Faith: 2
Intrigue: 5

Ground units: 3
Space units: 1
Treasure: 1 + 1 per round

EMP: 0 rep / 0 favors
WTU: -1 rep / 0 favors
BRG: 1 rep / 0 favors
REN: rank 2

aerin13

aerin13

The Iron Masquerade
Capital: The City of Narsai (Region 69)
Round 5

News and Rumors

None yet.

Actions
  1. [Economy] - Construct an anti-gravitational rail central station in the City of Narsai (Region 69).
    Fluff.
  2. [Economy] - Connect the City of Narsai to the existing railway by laying track in Region 53.
    Fluff.
  3. [Military 5] - Raise an Admiral, Johanne Faustine (Score: 7). Tactical Doctrine: TBD.
    Fluff.
  4. [Intrigue] - Investigate the terraforming equipment in Region 60. (2d8 from SEV Embassy, +1 from BRG rank 1)
    Fluff.
  5. [Intrigue] - Secret, spending a treasure.
    Fluff.
Non-Actions
  • Change hosts rulers non-dynastically to Iron Monarch Kazi (he/him).
    Non-dynastic succession: +1 to any two attributes, Growths: +1 Economy, +1 Intrigue.
    2 Diplomacy, 1 Military, 3 + 1 + 1 Economy, 1 Faith, 3 + 1 + 1 Intrigue
    Fluff.
  • Resist and hinder all conversions in Narsai (Region 69).
  • Hinder all buyouts in Narsai (Region 69), Agbada (Region 52), and Nadiratna (Region 68).
  • Resist all buyouts of Iron Masquerade Trading Posts.

Reminders for myself

Any country that takes the Construct Arcology action before the end of Round 6 may gain 1 Treasure as a sub-action

You owe Mappy one favor

15_devil.png.b752f9da2ec103d6e975f7540616ae7c.png"The worst villains live inside us."

Iron Monarch Karla Marrone
(she/her)

Diplomacy: 4
Military: 5
Economy: 2
Faith: 2
Intrigue: 5

Ground units: 3
Space units: 1
Treasure: 1 + 1 per round

EMP: 0 rep / 0 favors
WTU: -1 rep / 0 favors
BRG: 1 rep / 0 favors
REN: rank 2

aerin13

aerin13

The Iron Masquerade
Capital: The City of Narsai (Region 69)
Round 5

News and Rumors

None yet.

Actions
  1. [Economy] - Construct an anti-gravitational rail central station in the City of Narsai (Region 69).
    Fluff.
  2. [Economy] - Connect the City of Narsai to the existing railway by laying track in Region 53.
    Fluff.
  3. [Military 5] - Raise an Admiral, Johanne Faustine.
    Fluff.
  4. [Intrigue] - TBD.
    Fluff.
  5. [Intrigue] - Secret.
    Fluff.
Non-Actions
  • Change hosts rulers non-dynastically to Iron Monarch Kazi (he/him).
    Non-dynastic succession: +1 to any two attributes, Growths: +1 Economy, +1 Intrigue.
    2 Diplomacy, 1 Military, 3 + 1 + 1 Economy, 1 Faith, 3 + 1 + 1 Intrigue
    Fluff.
  • Resist and hinder all conversions in Narsai (Region 69).
  • Hinder all buyouts in Narsai (Region 69), Agbada (Region 52), and Nadiratna (Region 68).
  • Resist all buyouts of Iron Masquerade Trading Posts.

Reminders for myself

Any country that takes the Construct Arcology action before the end of Round 6 may gain 1 Treasure as a sub-action

You owe Mappy one favor

15_devil.png.b752f9da2ec103d6e975f7540616ae7c.png"The worst villains live inside us."

Iron Monarch Karla Marrone
(she/her)

Diplomacy: 4
Military: 5
Economy: 2
Faith: 2
Intrigue: 5

Ground units: 3
Space units: 1
Treasure: 1 + 1 per round

EMP: 0 rep / 0 favors
WTU: -1 rep / 0 favors
BRG: 1 rep / 0 favors
REN: rank 2

aerin13

aerin13

The Iron Masquerade
Capital: The City of Narsai (Region 69)
Round 5

News and Rumors

None yet.

Actions
  1. [Economy] - Construct an anti-gravitational rail central station in the City of Narsai (Region 69).
    Fluff.
  2. [Economy] - Connect the City of Narsai to the existing railway by laying track in Region 53.
    Fluff.
  3. [Military 5] - Raise an Admiral, Johanne Faustine.
    Fluff.
  4. [Intrigue] - TBD.
    Fluff.
  5. [Intrigue] - Secret.
    Fluff.
Non-Actions
  • Change hosts rulers non-dynastically to Iron Monarch Kazi (he/him).
    Non-dynastic succession: +1 to any two attributes, Growths: TBD.
    X Diplomacy, X Military, X Economy, X Faith, X Intrigue
    Fluff.
  • Resist and hinder all conversions in Narsai (Region 69).
  • Hinder all buyouts in Narsai (Region 69), Agbada (Region 52), and Nadiratna (Region 68).
  • Resist all buyouts of Iron Masquerade Trading Posts.

Reminders for myself

Any country that takes the Construct Arcology action before the end of Round 6 may gain 1 Treasure as a sub-action

You owe Mappy one favor

15_devil.png.b752f9da2ec103d6e975f7540616ae7c.png"The worst villains live inside us."

Iron Monarch Karla Marrone
(she/her)

Diplomacy: 4
Military: 5
Economy: 2
Faith: 2
Intrigue: 5

Ground units: 3
Space units: 1
Treasure: 1 + 1 per round

EMP: 0 rep / 0 favors
WTU: -1 rep / 0 favors
BRG: 1 rep / 0 favors
REN: rank 2

aerin13

aerin13

The Iron Masquerade
Capital: The City of Narsai (Region 69)
Round 5

News and Rumors

None yet.

Actions
  1. [Economy] - Railway.
  2. [Economy] - Railway.
    Fluff.
  3. [Military 5] - Raise an Admiral, Johanne Faustine.
    Fluff.
  4. [Intrigue] - TBD.
    Fluff.
  5. [Intrigue] - Secret.
    Fluff.
Non-Actions
  • Change hosts rulers non-dynastically to Iron Monarch Kazi (he/him).
    Non-dynastic succession: +1 to any two attributes, Growths: TBD.
    X Diplomacy, X Military, X Economy, X Faith, X Intrigue
    Fluff.
  • Resist and hinder all conversions in Narsai (Region 69).
  • Hinder all buyouts in Narsai (Region 69), Agbada (Region 52), and Nadiratna (Region 68).
  • Resist all buyouts of Iron Masquerade Trading Posts.

Reminders for myself

Any country that takes the Construct Arcology action before the end of Round 6 may gain 1 Treasure as a sub-action

You owe Mappy one favor

15_devil.png.b752f9da2ec103d6e975f7540616ae7c.png"The worst villains live inside us."

Iron Monarch Karla Marrone
(she/her)

Diplomacy: 4
Military: 5
Economy: 2
Faith: 2
Intrigue: 5

Ground units: 3
Space units: 1
Treasure: 1 + 1 per round

EMP: 0 rep / 0 favors
WTU: -1 rep / 0 favors
BRG: 1 rep / 0 favors
REN: rank 2

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