Combined Commonwealth of Glix (GCC)
Prime Minister Chif'Blak, The Parrot's Voice, Head of the Outer Duma
Region 84, Parrot's Perch
Game years 19-21
11 years since the year of Jubilee
Resources
Embassies= White Pawns
Trade Routes= Glorious Purifiers
Wealth: 4->(4 spent) 0
Income= 1/round
cultural specialization: buyouts
Space Units: 2
Mega-Dreadnought 7 Macaw
Basillica of War: The Anvil
Ground Units: 3
Carrier Groups: Wrath, Exoddus, Soulstorm
Reputation:
BRG 3
EMP 0
PTW 0
Favors:
BRG 1
EMP 1
PTW 0
Diplomacy 6
Mil 5
Eco 10
Faith 2
Int 2
1. Diplomacy- Attend Mage Ball!
Sub action- donate 4 Treasure to the Imperial Extraordinary Research project.
Sub-action- Give Tesseractic Storage and psuedogravity engineering to MSQ in exchange for their donations to the Empire
Sub action- trade Tesseractic Storage to SEV for Translight receivers
Sub-action- trade Tesseractic Storage to HOB for Thaumonuclear Cores
Sub-action- Trade Tesseractic Storage to CAS for Android industrialization
Sub-action- trade Tesseractic Storage to BCC for Hacking fields
Sub-action Trade Tesseractic Storage to TEA for Shrewd Business
Sub-action- Trade Tesseractic Storage to SCM for Lazer rifles
Sub-action- Give Tesseractic Storage to TWI for the expectation of future payment.
Sub-action- trade Tesseractic Storage to LSP for Space Suits
Sub-action- Accept Shrewd Business and Thaumonuclear Cores from ARK
Trade Tesseractic Storage to anyone else who gives me a tech and/or donates to the Empire's Extraordinary Research
2. Diplomacy- Attend the Hexenniel
Trade Tesseractic Storage to ISH for Shield Generators(?)
3. Diplomacy- Raise WTU rep success!?
4. Economy 10- Invent Tech:
Tesseractic Storage
requires: magical material, psuedogravity engineering.
effect: -1 to distance penalties for economy actions.
Inspired by Queen Constance's purple beehive dress, Glim'Bosk figured out how to bend objects into 4D superstructures with Lepkashramov. This technique causes the mass and carrying capacity of an object to scale to a higher exponential degree than implied by volume
5.Economy buyout Lawyers 81.1
Sources of Circuits are scarce on the ground, but Chif'Blak has an in with some lawyers...
Non-actions:
Ask the BRG to convert the Coeddite minority in Parrot's Perch to the Imperial Cult
Give WTP Tesseractic Storage via our Embassy.
Accept Arkhive embassy
Arkhive submissions:
ARKHIVE: History:
Fumomamcy, the lost art
It is said, in the time before the Exoddus to Mekhala, the Glix had a second magical form, the use of smoke to foretell future events and send messages. Truly great fumomancers might have found other uses for the art. But it was abandoned because it was dangerous and impractical in microgravity.
Now, on Aridyin and in the Arkhive, the art is being reinvented.
The Bees... have mixed feelings.
ARKHIVE: Philosophy:
Intent versus results
The Glix, as have been mentioned, lack a formal school of analytic philosophy. However, they do have certain threads in common in their beliefs. Chief among them is a disregard for intentions and thought-process in judging actions. This leads to many confusions with outsiders, such as the recent shock at the attack on the Basu-Ramen Group for "promotion of slavery" when analyzing the incident made it quickly apparent they did not, technically, succeed in trafficking Slaves, despite their apparent willingness to abett such a crime. This, to be clear, was not out of a disregard for the immoral nature of slaving, but a mental block regarding how actions are to be adjudicated.
ARKHIVE: Culture:
Glazz, the new synthesis
Over a decade after the breakthrough in Glic Music following the exposition at Badal, a new genre of music is swamping the airwaves in The Glic. Glaze! This form combines traditional Glic Ballads with polyphonic and polyrhythmic common to the Coalition, creating long, extremely elaborate forms. Indeed, this rejection of sonic minimalism common to traditional Glic Forms has been likened to the Baroque schools of other Mekhalan polities, such as the Dwarves and Exiles.
ARKHIVE Notes: The Coeddite Glix continue to return to Sansar, attempting to settle the Arkhive colony on Aridyin.
Expected growth: +1 Economy, +1 Diplomacy
New Leader: election bonus: +1 Econ, +1 Faith
Heir Stats: Shadow Prime Minister Dmitr'Hesk
Diplomacy 4
Economy 5
Military 2
Faith 5
Intrigue 2