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LDDragon

LDDragon

Zyrel fires futilely, then dives forwards as the statue takes a mighty swing that would have left him badly wounded, if it connected. Fortunately, he dives under the savage strike and continues, rolling to his feet and darting towards the nearby brush. He eyes the statue, noting it's excellent armor and ready shield, he decides it might be rather hard to hit and instead calls down a rain of magical stone. "Lets see how well you dodge."

The statue manages to avoid the full brunt of the attack, but the stones still seem to particularly effective, breaking off small pieces of the statue.

 

Armenga watches the power of its swing with wide eyes as the statue just barely misses Zyrel. "Don't try to stab it, you have to smash it!" She yells out.

She draws her leiomano and steps forward swinging, hoping someone can get behind it.

The statue manages to maneuver its shield to block the attack from Armenga.

 

Joseph hasn't the slightest clue if any of this spells, intended to debilitate their foes to make them less dangerous and easier to take out, with have any effect on the construct at all. "It will be a learning experience either way!" He casts a simple spell to improve his accuracy, siphoning some of the residual magic into his cane to strengthen it, then sends his cane flying at the statue. It hits, but isn't terrible effective. It is only a cane, after all. He watches to see if the additional magic damage from the attack, designed to attack a creatures mind, has any effect.

 

The cane goes flying to the statue, and smashes off a small chunk of its shoulder, and curiously it flinches back. It appears that the mental damage did take effect. It turns to look at Joseph.

 

" Wet Matches!!
Wugo think statue-mans wanting door Closed! "

Wugo curses vehemently. Turns and closes the door as completely as he can quickly manage. Hustles away from reach of that giant sword. And draws his light maces - thankful for the warning to smash rather than slash this big statue-mans.

 

Wugo closes the door, the statue still appears to be moving. Wugo draws his light maces.

 

Firea looked towards Armenga. "Smash it you say? That I can do." Firea commented as a tendril made of some form of fiery substance lowered from her hand.

"Firea are you sure about this." Auriflamma chimes in.

Firea nodded to Auriflamma. "Yes. Today you are the range, I am the melee. Use your fire bolt on him."

Auriflamma simply nods, firing a firebolt at the Terracotta while Firea rushes forward and begins to smash it with the tendril! A stark difference from how the pair normally fight.

 

While accurate in ranged strike, the terracotta statue is prepared, having raised its shield, and manages to deflect the firebolt away from it. It looks as if it is about to dodge the tendril from Firea, but a split second of inspiration from the bless Armenga had used earlier allows her to navigate into a weak point.

 

It attacks Firea, hitting her in the neck then swinging at Armenga, but missing, then raises its shield once more.

 

 

Combat

Everyone may now act!

 

Slight bit of confusion, the red x statue is where is statue originally was and no longer is. A different token, red background, has a beard, is the statue current location. I moved Armenga and Firea ino flanking on it as I believe that was their intention, let me know if otherwise.

 

Critical hit on Firea I believe, if Firea AC is 16 and it got 28 on the attack. So 20 x 2 = 40 damage on Firea.

 

Armenga has blessed the group!

Statue has shield raised so AC 26 currently.

It can make attacks of opportunity.

BlessSpell 1

Aura Concentrate Manipulate Mental 
Source Player Core pg. 318
Traditions divine, occult
Cast [two-actions]
Area 15-foot emanation
Duration 1 minute

Blessings from beyond help your companions strike true. You and your allies gain a +1 status bonus to attack rolls while within the emanation. Once per round on subsequent turns, you can Sustain the spell to increase the emanation's radius by 10 feet. Bless can counteract bane.
 
 

 

27 Armenga. Importantly, Armenga recalls that this terra cotta warrior quite tough, strong in defense, but importantly, is significantly weak to bludgeoning damage. ie weakness ten bludgeoning.

21 Zyrel

19 Statue

18 Joseph

18 Firea

17 Wugo

 

Statue

Total damage 53. 3 from Zyrel scatter scree + weak to bludgeoning 10. 8 bludgeoning cane from Joseph + weak to bludgeoning 10 + 2 mental damage. 10 from Firea + weak to bludgeoning 10.

 

 

Terracotta soldier

TERRA-COTTA SOLDIER
CREATURE6

 

NMEDIUMCONSTRUCT

 

Level 6 creature therefore DC 22 for exploit weakness, I believe.
 

 

Perception 14

 

    

 

LanguagesCommon (can't speak any language)

 

Skills Athletics 15 Intimidation 15 
 

 

Str 5, Dex 4, Con 5, Int 1, Wis 2, Cha 3

 

Items 
Composite Longbow10 arrows
y
 
Longsword
y
 
Steel ShieldHardness 5, HP 20, BT 10
y
 
Modify+Add

 

Interaction Abilities 
 
y
Name Traits Description 
Modify+Add

AC 24 26 with shield raised Fort 17, Ref 14, Will 10

 

HP 120 ; Current 

 

Immunities death effects, diseased, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious

 

Weaknesses bludgeoning 10

 

Automatic And Reactive Abilities 
Attack Of Opportunity Reaction Trigger A creature within the monster’s reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it’s using. Effect: The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn’t count toward the monster’s multiple attack penalty, and its multiple attack penalty doesn’t apply to this Strike.
y
 
 
Shield Block Reaction Trigger The monster has its shield raised and takes damage from a physical attack. Effect: The monster snaps its shield into place to deflect a blow. The shield prevents the monster from taking an amount of damage up to the shield’s Hardness. The monster and the shield each take any remaining damage, possibly breaking or destroying the shield
y
 
 
Modify+Add

Speed 25

 

Melee Strikes 
Longsword 17versatile P #2 #3damage 2d8+ 8 Slashing 
y
 
Modify+Add

 

Ranged Strikes 
Composite Longbow 16deadly d10, propulsive, range increment 100 feet, volley 30 feet #2 #3damage 2d8+ 6 Piercing 100
y
 
Modify+Add

 

Offensive Or Proactive Abilities

 

Map

 

 

LDDragon

LDDragon

Zyrel fires futilely, then dives forwards as the statue takes a mighty swing that would have left him badly wounded, if it connected. Fortunately, he dives under the savage strike and continues, rolling to his feet and darting towards the nearby brush. He eyes the statue, noting it's excellent armor and ready shield, he decides it might be rather hard to hit and instead calls down a rain of magical stone. "Lets see how well you dodge."

The statue manages to avoid the full brunt of the attack, but the stones still seem to particularly effective, breaking off small pieces of the statue.

 

Armenga watches the power of its swing with wide eyes as the statue just barely misses Zyrel. "Don't try to stab it, you have to smash it!" She yells out.

She draws her leiomano and steps forward swinging, hoping someone can get behind it.

The statue manages to maneuver its shield to block the attack from Armenga.

 

Joseph hasn't the slightest clue if any of this spells, intended to debilitate their foes to make them less dangerous and easier to take out, with have any effect on the construct at all. "It will be a learning experience either way!" He casts a simple spell to improve his accuracy, siphoning some of the residual magic into his cane to strengthen it, then sends his cane flying at the statue. It hits, but isn't terrible effective. It is only a cane, after all. He watches to see if the additional magic damage from the attack, designed to attack a creatures mind, has any effect.

 

The cane goes flying to the statue, and smashes off a small chunk of its shoulder, and curiously it flinches back. It appears that the mental damage did take effect. It turns to look at Joseph.

 

" Wet Matches!!
Wugo think statue-mans wanting door Closed! "

Wugo curses vehemently. Turns and closes the door as completely as he can quickly manage. Hustles away from reach of that giant sword. And draws his light maces - thankful for the warning to smash rather than slash this big statue-mans.

 

Wugo closes the door, the statue still appears to be moving. Wugo draws his light maces.

 

Firea looked towards Armenga. "Smash it you say? That I can do." Firea commented as a tendril made of some form of fiery substance lowered from her hand.

"Firea are you sure about this." Auriflamma chimes in.

Firea nodded to Auriflamma. "Yes. Today you are the range, I am the melee. Use your fire bolt on him."

Auriflamma simply nods, firing a firebolt at the Terracotta while Firea rushes forward and begins to smash it with the tendril! A stark difference from how the pair normally fight.

 

While accurate in ranged strike, the terracotta statue is prepared, having raised its shield, and manages to deflect the firebolt away from it. It looks as if it is about to dodge the tendril from Firea, but a split second of inspiration from the bless Armenga had used earlier allows her to navigate into a weak point.

 

It attacks Firea, hitting her in the neck then swinging at Armenga, but missing, then raises its shield once more.

 

 

Combat

Everyone may now act!

 

Slight bit of confusion, the red x statue is where is statue originally was and no longer is. A different token, red background, has a beard, is the statue current location. I moved Armenga and Firea ino flanking on it as I believe that was their intention, let me know if otherwise.

 

Critical hit on Firea I believe, if Firea AC is 16 and it got 28 on the attack. So 20 x 2 = 40 damage on Firea.

 

Armenga has blessed the group!

Statue has shield raised so AC 26 currently.

It can make attacks of opportunity.

BlessSpell 1

Aura Concentrate Manipulate Mental 
Source Player Core pg. 318
Traditions divine, occult
Cast [two-actions]
Area 15-foot emanation
Duration 1 minute

Blessings from beyond help your companions strike true. You and your allies gain a +1 status bonus to attack rolls while within the emanation. Once per round on subsequent turns, you can Sustain the spell to increase the emanation's radius by 10 feet. Bless can counteract bane.
 
 

 

27 Armenga. Importantly, Armenga recalls that this terra cotta warrior quite tough, strong in defense, but importantly, is significantly weak to bludgeoning damage. ie weakness ten bludgeoning.

21 Zyrel

19 Statue

18 Joseph

18 Firea

17 Wugo

 

Statue

Total damage 53. 3 from Zyrel scatter scree + weak to bludgeoning 10. 8 bludgeoning cane from Joseph + weak to bludgeoning 10 + 2 mental damage. 10 from Firea + weak to bludgeoning 10.

 

 

Terracotta soldier

TERRA-COTTA SOLDIER
CREATURE6

 

NMEDIUMCONSTRUCT

 

Level 6 creature therefore DC 22 for exploit weakness, I believe.
 

 

Perception 14

 

    

 

LanguagesCommon (can't speak any language)

 

Skills Athletics 15 Intimidation 15 
 

 

Str 5, Dex 4, Con 5, Int 1, Wis 2, Cha 3

 

Items 
Composite Longbow10 arrows
y
 
Longsword
y
 
Steel ShieldHardness 5, HP 20, BT 10
y
 
Modify+Add

 

Interaction Abilities 
 
y
Name Traits Description 
Modify+Add

AC 24 26 with shield raised Fort 17, Ref 14, Will 10

 

HP 120 ; Current 

 

Immunities death effects, diseased, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious

 

Weaknesses bludgeoning 10

 

Automatic And Reactive Abilities 
Attack Of Opportunity Reaction Trigger A creature within the monster’s reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it’s using. Effect: The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn’t count toward the monster’s multiple attack penalty, and its multiple attack penalty doesn’t apply to this Strike.
y
 
 
Shield Block Reaction Trigger The monster has its shield raised and takes damage from a physical attack. Effect: The monster snaps its shield into place to deflect a blow. The shield prevents the monster from taking an amount of damage up to the shield’s Hardness. The monster and the shield each take any remaining damage, possibly breaking or destroying the shield
y
 
 
Modify+Add

Speed 25

 

Melee Strikes 
Longsword 17versatile P #2 #3damage 2d8+ 8 Slashing 
y
 
Modify+Add

 

Ranged Strikes 
Composite Longbow 16deadly d10, propulsive, range increment 100 feet, volley 30 feet #2 #3damage 2d8+ 6 Piercing 100
y
 
Modify+Add

 

Offensive Or Proactive Abilities

 

Map

 

 

LDDragon

LDDragon

Zyrel fires futilely, then dives forwards as the statue takes a mighty swing that would have left him badly wounded, if it connected. Fortunately, he dives under the savage strike and continues, rolling to his feet and darting towards the nearby brush. He eyes the statue, noting it's excellent armor and ready shield, he decides it might be rather hard to hit and instead calls down a rain of magical stone. "Lets see how well you dodge."

The statue manages to avoid the full brunt of the attack, but the stones still seem to particularly effective, breaking off small pieces of the statue.

 

Armenga watches the power of its swing with wide eyes as the statue just barely misses Zyrel. "Don't try to stab it, you have to smash it!" She yells out.

She draws her leiomano and steps forward swinging, hoping someone can get behind it.

The statue manages to maneuver its shield to block the attack from Armenga.

 

Joseph hasn't the slightest clue if any of this spells, intended to debilitate their foes to make them less dangerous and easier to take out, with have any effect on the construct at all. "It will be a learning experience either way!" He casts a simple spell to improve his accuracy, siphoning some of the residual magic into his cane to strengthen it, then sends his cane flying at the statue. It hits, but isn't terrible effective. It is only a cane, after all. He watches to see if the additional magic damage from the attack, designed to attack a creatures mind, has any effect.

 

The cane goes flying to the statue, and smashes off a small chunk of its shoulder, and curiously it flinches back. It appears that the mental damage did take effect. It turns to look at Joseph.

 

" Wet Matches!!
Wugo think statue-mans wanting door Closed! "

Wugo curses vehemently. Turns and closes the door as completely as he can quickly manage. Hustles away from reach of that giant sword. And draws his light maces - thankful for the warning to smash rather than slash this big statue-mans.

 

Wugo closes the door, the statue still appears to be moving. Wugo draws his light maces.

 

Firea looked towards Armenga. "Smash it you say? That I can do." Firea commented as a tendril made of some form of fiery substance lowered from her hand.

"Firea are you sure about this." Auriflamma chimes in.

Firea nodded to Auriflamma. "Yes. Today you are the range, I am the melee. Use your fire bolt on him."

Auriflamma simply nods, firing a firebolt at the Terracotta while Firea rushes forward and begins to smash it with the tendril! A stark difference from how the pair normally fight.

 

While accurate in ranged strike, the terracotta statue is prepared, having raised its shield, and manages to deflect the firebolt away from it, as well as the tendril from Firea.

 

It attacks Firea, hitting her in the neck then swinging at Armenga, but missing, then raises its shield once more.

 

 

Combat

Everyone may now act!

 

Slight bit of confusion, the red x statue is where is statue originally was and no longer is. A different token, red background, has a beard, is the statue current location. I moved Armenga and Firea ino flanking on it as I believe that was their intention, let me know if otherwise.

 

Critical hit on Firea I believe, if Firea AC is 16 and it got 28 on the attack. So 20 x 2 = 40 damage on Firea.

 

Armenga has blessed the group!

Statue has shield raised so AC 26 currently.

It can make attacks of opportunity.

BlessSpell 1

Aura Concentrate Manipulate Mental 
Source Player Core pg. 318
Traditions divine, occult
Cast [two-actions]
Area 15-foot emanation
Duration 1 minute

Blessings from beyond help your companions strike true. You and your allies gain a +1 status bonus to attack rolls while within the emanation. Once per round on subsequent turns, you can Sustain the spell to increase the emanation's radius by 10 feet. Bless can counteract bane.
 
 

 

27 Armenga. Importantly, Armenga recalls that this terra cotta warrior quite tough, strong in defense, but importantly, is significantly weak to bludgeoning damage. ie weakness ten bludgeoning.

21 Zyrel

19 Statue

18 Joseph

18 Firea

17 Wugo

 

Statue

Total damage 33. 3 from Zyrel scatter scree + weak to bludgeoning 10. 8 bludgeoning cane from Joseph + weak to bludgeoning 10 + 2 mental damage.

 

 

Terracotta soldier

TERRA-COTTA SOLDIER
CREATURE6

 

NMEDIUMCONSTRUCT

 

Level 6 creature therefore DC 22 for exploit weakness, I believe.
 

 

Perception 14

 

    

 

LanguagesCommon (can't speak any language)

 

Skills Athletics 15 Intimidation 15 
 

 

Str 5, Dex 4, Con 5, Int 1, Wis 2, Cha 3

 

Items 
Composite Longbow10 arrows
y
 
Longsword
y
 
Steel ShieldHardness 5, HP 20, BT 10
y
 
Modify+Add

 

Interaction Abilities 
 
y
Name Traits Description 
Modify+Add

AC 24 26 with shield raised Fort 17, Ref 14, Will 10

 

HP 120 ; Current 

 

Immunities death effects, diseased, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious

 

Weaknesses bludgeoning 10

 

Automatic And Reactive Abilities 
Attack Of Opportunity Reaction Trigger A creature within the monster’s reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it’s using. Effect: The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn’t count toward the monster’s multiple attack penalty, and its multiple attack penalty doesn’t apply to this Strike.
y
 
 
Shield Block Reaction Trigger The monster has its shield raised and takes damage from a physical attack. Effect: The monster snaps its shield into place to deflect a blow. The shield prevents the monster from taking an amount of damage up to the shield’s Hardness. The monster and the shield each take any remaining damage, possibly breaking or destroying the shield
y
 
 
Modify+Add

Speed 25

 

Melee Strikes 
Longsword 17versatile P #2 #3damage 2d8+ 8 Slashing 
y
 
Modify+Add

 

Ranged Strikes 
Composite Longbow 16deadly d10, propulsive, range increment 100 feet, volley 30 feet #2 #3damage 2d8+ 6 Piercing 100
y
 
Modify+Add

 

Offensive Or Proactive Abilities

 

Map

 

 

LDDragon

LDDragon

POST IN PROGRESS

 

Zyrel fires futilely, then dives forwards as the statue takes a mighty swing that would have left him badly wounded, if it connected. Fortunately, he dives under the savage strike and continues, rolling to his feet and darting towards the nearby brush. He eyes the statue, noting it's excellent armor and ready shield, he decides it might be rather hard to hit and instead calls down a rain of magical stone. "Lets see how well you dodge."

The statue manages to avoid the full brunt of the attack, but the stones still seem to particularly effective, breaking off small pieces of the statue.

 

Armenga watches the power of its swing with wide eyes as the statue just barely misses Zyrel. "Don't try to stab it, you have to smash it!" She yells out.

She draws her leiomano and steps forward swinging, hoping someone can get behind it.

The statue manages to maneuver its shield to block the attack from Armenga.

 

Joseph hasn't the slightest clue if any of this spells, intended to debilitate their foes to make them less dangerous and easier to take out, with have any effect on the construct at all. "It will be a learning experience either way!" He casts a simple spell to improve his accuracy, siphoning some of the residual magic into his cane to strengthen it, then sends his cane flying at the statue. It hits, but isn't terrible effective. It is only a cane, after all. He watches to see if the additional magic damage from the attack, designed to attack a creatures mind, has any effect.

 

The cane goes flying to the statue, and smashes off a small chunk of its shoulder, and curiously it flinches back. It appears that the mental damage did take effect. It turns to look at Joseph.

 

" Wet Matches!!
Wugo think statue-mans wanting door Closed! "

Wugo curses vehemently. Turns and closes the door as completely as he can quickly manage. Hustles away from reach of that giant sword. And draws his light maces - thankful for the warning to smash rather than slash this big statue-mans.

 

Wugo closes the door, the statue still appears to be moving. Wugo draws his light maces.

 

Firea looked towards Armenga. "Smash it you say? That I can do." Firea commented as a tendril made of some form of fiery substance lowered from her hand.

"Firea are you sure about this." Auriflamma chimes in.

Firea nodded to Auriflamma. "Yes. Today you are the range, I am the melee. Use your fire bolt on him."

Auriflamma simply nods, firing a firebolt at the Terracotta while Firea rushes forward and begins to smash it with the tendril! A stark difference from how the pair normally fight.

 

While accurate in ranged strike, the terracotta statue is prepared, having raised its shield, and manages to deflect the firebolt away from it, as well as the tendril from Firea.

 

It attacks Firea, hitting her in the neck then swinging at Armenga, but missing, then raises its shield once more.

 

 

Combat

Everyone may now act!

 

Slight bit of confusion, the red x statue is where is statue originally was and no longer is. A different token, red background, has a beard, is the statue current location. I moved Armenga and Firea ino flanking on it as I believe that was their intention, let me know if otherwise.

 

Critical hit on Firea I believe, if Firea AC is 16 and it got 28 on the attack. So 20 x 2 = 40 damage on Firea.

 

Armenga has blessed the group!

Statue has shield raised so AC 26 currently.

It can make attacks of opportunity.

BlessSpell 1

Aura Concentrate Manipulate Mental 
Source Player Core pg. 318
Traditions divine, occult
Cast [two-actions]
Area 15-foot emanation
Duration 1 minute

Blessings from beyond help your companions strike true. You and your allies gain a +1 status bonus to attack rolls while within the emanation. Once per round on subsequent turns, you can Sustain the spell to increase the emanation's radius by 10 feet. Bless can counteract bane.
 
 

 

27 Armenga. Importantly, Armenga recalls that this terra cotta warrior quite tough, strong in defense, but importantly, is significantly weak to bludgeoning damage. ie weakness ten bludgeoning.

21 Zyrel

19 Statue

18 Joseph

18 Firea

17 Wugo

 

Statue

Total damage 33. 3 from Zyrel scatter scree + weak to bludgeoning 10. 8 bludgeoning cane from Joseph + weak to bludgeoning 10 + 2 mental damage.

 

 

Terracotta soldier

TERRA-COTTA SOLDIER
CREATURE6

 

NMEDIUMCONSTRUCT

 

Level 6 creature therefore DC 22 for exploit weakness, I believe.
 

 

Perception 14

 

    

 

LanguagesCommon (can't speak any language)

 

Skills Athletics 15 Intimidation 15 
 

 

Str 5, Dex 4, Con 5, Int 1, Wis 2, Cha 3

 

Items 
Composite Longbow10 arrows
y
 
Longsword
y
 
Steel ShieldHardness 5, HP 20, BT 10
y
 
Modify+Add

 

Interaction Abilities 
 
y
Name Traits Description 
Modify+Add

AC 24 26 with shield raised Fort 17, Ref 14, Will 10

 

HP 120 ; Current 

 

Immunities death effects, diseased, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious

 

Weaknesses bludgeoning 10

 

Automatic And Reactive Abilities 
Attack Of Opportunity Reaction Trigger A creature within the monster’s reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it’s using. Effect: The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn’t count toward the monster’s multiple attack penalty, and its multiple attack penalty doesn’t apply to this Strike.
y
 
 
Shield Block Reaction Trigger The monster has its shield raised and takes damage from a physical attack. Effect: The monster snaps its shield into place to deflect a blow. The shield prevents the monster from taking an amount of damage up to the shield’s Hardness. The monster and the shield each take any remaining damage, possibly breaking or destroying the shield
y
 
 
Modify+Add

Speed 25

 

Melee Strikes 
Longsword 17versatile P #2 #3damage 2d8+ 8 Slashing 
y
 
Modify+Add

 

Ranged Strikes 
Composite Longbow 16deadly d10, propulsive, range increment 100 feet, volley 30 feet #2 #3damage 2d8+ 6 Piercing 100
y
 
Modify+Add

 

Offensive Or Proactive Abilities

 

Map

 

 

LDDragon

LDDragon

POST IN PROGRESS

 

Zyrel fires futilely, then dives forwards as the statue takes a mighty swing that would have left him badly wounded, if it connected. Fortunately, he dives under the savage strike and continues, rolling to his feet and darting towards the nearby brush. He eyes the statue, noting it's excellent armor and ready shield, he decides it might be rather hard to hit and instead calls down a rain of magical stone. "Lets see how well you dodge."

 

 

Combat

Everyone may now act!

 

Armenga has blessed the group!

Statue has shield raised so AC 26 currently.

It can make attacks of opportunity.

BlessSpell 1

Aura Concentrate Manipulate Mental 
Source Player Core pg. 318
Traditions divine, occult
Cast [two-actions]
Area 15-foot emanation
Duration 1 minute

Blessings from beyond help your companions strike true. You and your allies gain a +1 status bonus to attack rolls while within the emanation. Once per round on subsequent turns, you can Sustain the spell to increase the emanation's radius by 10 feet. Bless can counteract bane.
 
 

 

27 Armenga. Importantly, Armenga recalls that this terra cotta warrior quite tough, strong in defense, but importantly, is significantly weak to bludgeoning damage. ie weakness ten bludgeoning.

21 Zyrel

19 Statue

18 Joseph

18 Firea

17 Wugo

 

 

Terracotta soldier

TERRA-COTTA SOLDIER
CREATURE6

 

NMEDIUMCONSTRUCT

 

Level 6 creature therefore DC 22 for exploit weakness, I believe.
 

 

Perception 14

 

    

 

LanguagesCommon (can't speak any language)

 

Skills Athletics 15 Intimidation 15 
 

 

Str 5, Dex 4, Con 5, Int 1, Wis 2, Cha 3

 

Items 
Composite Longbow10 arrows
y
 
Longsword
y
 
Steel ShieldHardness 5, HP 20, BT 10
y
 
Modify+Add

 

Interaction Abilities 
 
y
Name Traits Description 
Modify+Add

AC 24 26 with shield raised Fort 17, Ref 14, Will 10

 

HP 120 ; Current 

 

Immunities death effects, diseased, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious

 

Weaknesses bludgeoning 10

 

Automatic And Reactive Abilities 
Attack Of Opportunity Reaction Trigger A creature within the monster’s reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it’s using. Effect: The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn’t count toward the monster’s multiple attack penalty, and its multiple attack penalty doesn’t apply to this Strike.
y
 
 
Shield Block Reaction Trigger The monster has its shield raised and takes damage from a physical attack. Effect: The monster snaps its shield into place to deflect a blow. The shield prevents the monster from taking an amount of damage up to the shield’s Hardness. The monster and the shield each take any remaining damage, possibly breaking or destroying the shield
y
 
 
Modify+Add

Speed 25

 

Melee Strikes 
Longsword 17versatile P #2 #3damage 2d8+ 8 Slashing 
y
 
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Ranged Strikes 
Composite Longbow 16deadly d10, propulsive, range increment 100 feet, volley 30 feet #2 #3damage 2d8+ 6 Piercing 100
y
 
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Offensive Or Proactive Abilities

 

Map

 

 

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