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Harding

Harding

Well, good Willpower is always useful, but if you're determined to switch it, well, consider agility, not only for the movement increase, but also the ability to dodge which help staying alive. It is better to dodge a melta cannon blast than trying to soak it with toughness + armor.

Or you could boost your ballistic skill. Getting in melee can be tricky during a combat (except if you invest your requisition in jump pack - if it is the case, have a blast boosting your agility. You may have a lot of fun. In this scenario, take the skill "Pilot - Personal"). Gunplay is really strong in Deathwatch and it feel powerful to mow down a mob of heretics with a burst of holy bolter fragmenting rounds (or incendiary ones).

There are no bad choice, but don't forget that Willpower help avoid insanity, psyker abilities and resist fear/cohesion. Don't underestimate it

Harding

Harding

Well, good will power is always useful, but if you're determined to switch it, well, consider agility, not only for the movement increase, but also the ability to dodge which help staying alive. It is better to dodge a melta cannon blast than trying to soak it with toughness + armor. Or you could boost your ballistic skill. Getting in melee can be tricky during a combat (except if you invest your requisition in jump pack - if it is the case, have a blast boosting your agility. You may have a lot of fun. In this scenario, take the skill "Pilot - Personal"). Gunplay is really strong in Deathwatch and it feel powerful to mow down a mob of heretics with a bust of holy bolter fragmenting rounds or incendiary ones. There is no bad choice, but don't forget that Willpower help avoid insanity, psyker abilities and resist fear/cohesion. Don't underestimate it

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