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Phoenix1

Phoenix1

Nicoale:
Free: Reconfigure Huntress Combat. 11 points to Combat Training, 10 points to Railgun, 33 points to Charged Shot (Penetrating, Perception), 2 points to let's say Farsight.
Move: Nah.
Standard: Attack NM1 with Charged Shot. Resistance DC 26+Penetrating-Perception vs. Damage.
Attack (DC 17 after Vulnerable)

Resistance (-5 for Bruises, -2 for Impaired, -8 for Weaken) DESTROYED!

 

Chapi:Free: Reconfigure Huntress. 11 points to Combat Training, 22 points to Instant Flurry, 11 points to Burning Kick (SE), 11 points to Shocking Kick (base Affliction).
Move: Into Close range of NM2.
Standard: Attack NM2 with Instant Flurry. On a hit, Resistance DC 26+Multiattack vs. Secondary Effect Damage and 21+Multiattack vs. Vulnerable/Stunned/Incapacitated Affliction.
Attack (DC 22)

Resistance (DC 30+Multiattack/21+Multiattack after Bruises, -1 for Weaken) StaggeredX2 = DESTROYED!
Gotta remember repeat

I'll do a turn for Brown if either of them survive. They did not survive

Phoenix1

Phoenix1

Nicoale:
Free: Reconfigure Huntress Combat. 11 points to Combat Training, 10 points to Railgun, 33 points to Charged Shot (Penetrating, Perception), 2 points to let's say Farsight.
Move: Nah.
Standard: Attack NM1 with Charged Shot. Resistance DC 26+Penetrating-Perception vs. Damage.
Attack (DC 17 after Vulnerable)

Resistance (-5 for Bruises, -2 for Impaired, -8 for Weaken) DESTROYED!

 

Chapi:Free: Reconfigure Huntress. 11 points to Combat Training, 22 points to Instant Flurry, 11 points to Burning Kick (SE), 11 points to Shocking Kick (base Affliction).
Move: Into Close range of NM2.
Standard: Attack NM2 with Instant Flurry. On a hit, Resistance DC 26+Multiattack vs. Secondary Effect Damage and 21+Multiattack vs. Vulnerable/Stunned/Incapacitated Affliction.
Attack (DC 22)

Resistance (DC 30+Multiattack/21+Multiattack after Bruises, -1 for Weaken) StaggeredX2 = DESTROYED!
Gotta remember repeat

I'll do a turn for Brown if either of them survive.

Phoenix1

Phoenix1

Nicoale:
Free: Reconfigure Huntress Combat. 11 points to Combat Training, 10 points to Railgun, 33 points to Charged Shot (Penetrating, Perception), 2 points to let's say Farsight.
Move: Nah.
Standard: Attack NM1 with Charged Shot. Resistance DC 26+Penetrating-Perception vs. Damage.
Attack (DC 17 after Vulnerable)

Resistance (-5 for Bruises, -2 for Impaired, -8 for Weaken) INCAPACITATED!

 

Chapi:Free: Reconfigure Huntress. 11 points to Combat Training, 22 points to Instant Flurry, 11 points to Burning Kick (SE), 11 points to Shocking Kick (base Affliction).
Move: Into Close range of NM2.
Standard: Attack NM2 with Instant Flurry. On a hit, Resistance DC 26+Multiattack vs. Secondary Effect Damage and 21+Multiattack vs. Vulnerable/Stunned/Incapacitated Affliction.
Attack (DC 22)

Resistance (DC 30+Multiattack/21+Multiattack after Bruises, -1 for Weaken) StaggeredX2 = INCAPACITATED!
Gotta remember repeat

I'll do a turn for Brown if either of them survive.

Phoenix1

Phoenix1

Nicoale:
Free: Reconfigure Huntress Combat. 11 points to Combat Training, 10 points to Railgun, 33 points to Charged Shot (Penetrating, Perception), 2 points to let's say Farsight.
Move: Nah.
Standard: Attack NM1 with Charged Shot. Resistance DC 26+Penetrating-Perception vs. Damage.
Attack (DC 17 after Vulnerable)

Resistance (-5 for Bruises, -2 for Impaired, -8 for Weaken)

 

Chapi:Free: Reconfigure Huntress. 11 points to Combat Training, 22 points to Instant Flurry, 11 points to Burning Kick (SE), 11 points to Shocking Kick (base Affliction).
Move: Into Close range of NM2.
Standard: Attack NM2 with Instant Flurry. On a hit, Resistance DC 26+Multiattack vs. Secondary Effect Damage and 21+Multiattack vs. Vulnerable/Stunned/Incapacitated Affliction.
Attack (DC 22)

Resistance (DC 30+Multiattack/21+Multiattack after Bruises, -1 for Weaken)
Gotta remember repeat: 1d20+11

I'll do a turn for Brown if either of them survive.

Phoenix1

Phoenix1

Nicoale:
Free: Reconfigure Huntress Combat. 11 points to Combat Training, 10 points to Railgun, 33 points to Charged Shot (Penetrating, Perception), 2 points to let's say Farsight.
Move: Nah.
Standard: Attack NM1 with Charged Shot. Resistance DC 26+Penetrating-Perception vs. Damage.
Attack (DC 17 after Vulnerable)

Resistance (-5 for Bruises, -2 for Impaired, -8 for Weaken)

 

Chapi:Free: Reconfigure Huntress. 11 points to Combat Training, 22 points to Instant Flurry, 11 points to Burning Kick (SE), 11 points to Shocking Kick (base Affliction).
Move: Into Close range of NM2.
Standard: Attack NM2 with Instant Flurry. On a hit, Resistance DC 26+Multiattack vs. Secondary Effect Damage and 21+Multiattack vs. Vulnerable/Stunned/Incapacitated Affliction.
Attack (DC 22)

Resistance (DC 30+Multiattack/21+Multiattack after Bruises, -1 for Weaken)

I'll do a turn for Brown if either of them survive.

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