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Shocker

Shocker

Inventory:

Worn:

  • Traveler's clothes 4 lb
  • Staff: 4lb
  • Dagger at belt (1 lb)
  • coin purse (0.68 lb)

 

Stored

  • backpack: 5lb
  • Spellbook: 3lb
  • ink pen:
  • bottle of black ink
  • bedroll: 7lb
  • mess kit: 1lb
  • tinderbox: 1lb
  • Torches (10): 10 lbs
  • rations (10d): 20 lbs
  • Waterskin: 5lb
  • 50ft hempen rope: 10 lb

Coins (0.68 lb)

  • CP 8
  • SP 9
  • EP
  • GP: 17
  • PP

weight:

Worn 9.68lb + loaded backpack (63lbs) total 82.68 lbs

max load 10 x 15 = 150 lbs (unencumbered)

@Kamishiro_Rin I decided to go with Traveling clothes because that's essentially what Omar is wearing, albeit fancier ones. Fine clothes as described did not fit this, But if you feel 2GP is to cheap I'm willing to up the buying price to 5 to keep the balance reasonable. I did go with the 100GP and bought everything that class or background would have given me.

Shocker

Shocker

Inventory:

Worn:

  • Common clothes (want to upgrade to perhaps robes to better match Omar's flamboyant style): 3 lbs
  • Quarterstaff: 4lb
  • possibly components pouch 2lb
  • coin purse

 

Stored

  • backpack: 5lb
  • Spellbook: 3lb
  • quill:
  • bottle of black ink
  • small knife
  • bedroll: 7lb
  • mess kit: 1lb
  • tinderbox: 1lb
  • Torches (10): 10 lbs
  • rations (10d): 20 lbs
  • Waterskin: 5lb
  • 50ft hempen rope: 5lb

Coins (0.2 lb)

  • CP
  • SP
  • EP
  • GP: 10
  • PP

weight:

Worn 9.2lb + loaded backpack (57lbs) total 66.2 lbs

max load 10 x 15 = 150 lbs (unencumbered)

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