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Rune Knight

Rune Knight

Name | "The Gizmo"spacer.png

Refresh | 3

 

High Concept | Reclusive Savant

Trouble | Nothing Less Than Perfection

Aspect III | -

Aspect IV | -

Aspect V | -

 

Backstory

-

 

Great (+4) | {Crafts} {Computers}

Good (+3) | {Burglary} {Shoot}

Fair (+2) | {Academics} {Investigate}

Average (+1) | {Athletics} {Drive}

 

Stress | [1] [1] [1]

 

Mild Consequence | -

Moderate Consequence | -

Severe Consequence | -

 

Stunts

List of Example Stunts

Mechanist

When you describe an incredible gadget or specialized robotic machination you've made and how it helps, you can use Crafts in place of another skill during a Challenge, allowing you to use Crafts twice in the same Challenge. Gain a +2 Bonus if you used Chekov's Gun to establish such a device in a previous Scene.

 

Always Making Useful Things

You don’t ever have to spend a Fate Point to declare that you have the proper tools for a particular job using Crafts, even in extreme situations (like being imprisoned and separated from all your stuff). This source of opposition is simply off the table.

 

Mister Fix-It / Miss Fix-It

You are talented at getting things repaired under time-critical circumstances. The time it takes for you to get something fixed is reduced by two shifts.

 

Defense Against the Dark Arts

Use Academics instead of Chi whenever the situation has specifically to do with identifying or countering the supernatural or occult.

 

Personalized Weaponry Engineering

Clever engineering can compensate for a lack of combat skill. Pick a broad category of weapon (e.g. swords, polearms, crossbows). When you wield a weapon of this sort that you have created yourself, you may attack with Crafts instead of Fight (for melee weapons) or Shoot (for ranged weapons). Such weapons will often include odd devices and unusual features that make their use very different from that of a normal weapon.

Personal Equipment & Gear
  • Phone, tablet, abacus, big brain computer back at base - basically every type of computer you can imagine
  • Custom toolkit (wrenches, pliers, wires, circuit boards, mini-carjack, level, ruler, protractor etc.)
  • Magnetic lockbreaker
  • A bunch of junk in a bag
  • Lots of stress balls and fidget toys

Note: List here any equipment your character reasonably has that will be narratively relevant to the story. This should include any gear they commonly use to accomplish their goals, and weapons without WR they use to fight with. Also anything with personal significance to them. Don't worry about being super-complete, you can have everyday items that most people have. Phone, keys, wallet, handbag, laptop, etc. You don't need to include your ride here.


Note: Do not delete this line. Insert new items above this line.

 

Rune Knight

Rune Knight

Name | "The Gizmo"spacer.png

Refresh | 3

 

High Concept | Reclusive Savant

Trouble | Nothing Less Than Perfection

Aspect III | -

Aspect IV | -

Aspect V | -

 

Backstory

-

 

Great (+4) | {Crafts} {Computers}

Good (+3) | {Burglary} {Shoot}

Fair (+2) | {Academics} {Investigate}

Average (+1) | {Athletics} {Drive}

 

Stress | [1] [1] [1]

 

Mild Consequence | -

Moderate Consequence | -

Severe Consequence | -

 

Stunts

List of Example Stunts

Mechanist

When you describe an incredible gadget or specialized robotic machination you've made and how it helps, you can use Crafts in place of another skill during a Challenge, allowing you to use Crafts twice in the same Challenge. Gain a +2 Bonus if you used Chekov's Gun to establish such a device in a previous Scene.

 

Always Making Useful Things

You don’t ever have to spend a Fate Point to declare that you have the proper tools for a particular job using Crafts, even in extreme situations (like being imprisoned and separated from all your stuff). This source of opposition is simply off the table.

 

Mister Fix-It / Miss Fix-It

You are talented at getting things repaired under time-critical circumstances. The time it takes for you to get something fixed is reduced by two shifts.

 

Defense Against the Dark Arts

Use Academics instead of Chi whenever the situation has specifically to do with identifying or countering the supernatural or occult.

 

Personalized Weaponry Engineering

Clever engineering can compensate for a lack of combat skill. Pick a broad category of weapon (e.g. swords, polearms, crossbows). When you wield a weapon of this sort that you have created yourself, you may attack with Crafts instead of Fight (for melee weapons) or Shoot (for ranged weapons). Such weapons will often include odd devices and unusual features that make their use very different from that of a normal weapon.

Extras

(Name of Extra)

Permissions: ?

Costs: ?

Description

Personal Equipment & Gear
  • ?
  • ?
  • ?

Note: List here any equipment your character reasonably has that will be narratively relevant to the story. This should include any gear they commonly use to accomplish their goals, and weapons without WR they use to fight with. Also anything with personal significance to them. Don't worry about being super-complete, you can have everyday items that most people have. Phone, keys, wallet, handbag, laptop, etc. You don't need to include your ride here.


Note: Do not delete this line. Insert new items above this line.

 

Rune Knight

Rune Knight

Name | "The Gizmo"spacer.png

Refresh | 3

 

High Concept | Reclusive Savant

Trouble | Nothing Less Than Perfection

Aspect III | -

Aspect IV | -

Aspect V | -

 

Backstory

-

 

Great (+4) | {Crafts} {Burglary}

Good (+3) | {Computers} {Shoot}

Fair (+2) | {Academics} {Investigate}

Average (+1) | {Athletics} {Drive}

 

Stress | [1] [1] [1]

 

Mild Consequence | -

Moderate Consequence | -

Severe Consequence | -

 

Stunts

List of Example Stunts

Mechanist

When you describe an incredible gadget or specialized robotic machination you've made and how it helps, you can use Crafts in place of another skill during a Challenge, allowing you to use Crafts twice in the same Challenge. Gain a +2 Bonus if you used Chekov's Gun to establish such a device in a previous Scene.

 

Always Making Useful Things

You don’t ever have to spend a Fate Point to declare that you have the proper tools for a particular job using Crafts, even in extreme situations (like being imprisoned and separated from all your stuff). This source of opposition is simply off the table.

 

Mister Fix-It / Miss Fix-It

You are talented at getting things repaired under time-critical circumstances. The time it takes for you to get something fixed is reduced by two shifts.

 

Defense Against the Dark Arts

Use Academics instead of Chi whenever the situation has specifically to do with identifying or countering the supernatural or occult.

 

Personalized Weaponry Engineering

Clever engineering can compensate for a lack of combat skill. Pick a broad category of weapon (e.g. swords, polearms, crossbows). When you wield a weapon of this sort that you have created yourself, you may attack with Crafts instead of Fight (for melee weapons) or Shoot (for ranged weapons). Such weapons will often include odd devices and unusual features that make their use very different from that of a normal weapon.

Extras

(Name of Extra)

Permissions: ?

Costs: ?

Description

Personal Equipment & Gear
  • ?
  • ?
  • ?

Note: List here any equipment your character reasonably has that will be narratively relevant to the story. This should include any gear they commonly use to accomplish their goals, and weapons without WR they use to fight with. Also anything with personal significance to them. Don't worry about being super-complete, you can have everyday items that most people have. Phone, keys, wallet, handbag, laptop, etc. You don't need to include your ride here.


Note: Do not delete this line. Insert new items above this line.

 

Rune Knight

Rune Knight

Name | "The Gizmo"spacer.png

Refresh | 3

 

High Concept | Reclusive Savant

Trouble | Nothing Less Than Perfection

Aspect III | -

Aspect IV | -

Aspect V | -

 

Backstory

-

 

Great (+4) | {Computers} {Burglary}

Good (+3) | {Crafts} {Shoot}

Fair (+2) | {Academics} {Investigate}

Average (+1) | {Athletics} {Drive}

 

Stress | [1] [1] [1]

 

Mild Consequence | -

Moderate Consequence | -

Severe Consequence | -

 

Stunts

List of Example Stunts

Mechanist

When you describe an incredible gadget or specialized robotic machination you've made and how it helps, you can use Crafts in place of another skill during a Challenge, allowing you to use Crafts twice in the same Challenge. Gain a +2 Bonus if you used Chekov's Gun to establish such a device in a previous Scene.

 

Always Making Useful Things

You don’t ever have to spend a Fate Point to declare that you have the proper tools for a particular job using Crafts, even in extreme situations (like being imprisoned and separated from all your stuff). This source of opposition is simply off the table.

 

Mister Fix-It / Miss Fix-It

You are talented at getting things repaired under time-critical circumstances. The time it takes for you to get something fixed is reduced by two shifts.

 

Defense Against the Dark Arts

Use Academics instead of Chi whenever the situation has specifically to do with identifying or countering the supernatural or occult.

 

Personalized Weaponry Engineering

Clever engineering can compensate for a lack of combat skill. Pick a broad category of weapon (e.g. swords, polearms, crossbows). When you wield a weapon of this sort that you have created yourself, you may attack with Crafts instead of Fight (for melee weapons) or Shoot (for ranged weapons). Such weapons will often include odd devices and unusual features that make their use very different from that of a normal weapon.

Extras

(Name of Extra)

Permissions: ?

Costs: ?

Description

Personal Equipment & Gear
  • ?
  • ?
  • ?

Note: List here any equipment your character reasonably has that will be narratively relevant to the story. This should include any gear they commonly use to accomplish their goals, and weapons without WR they use to fight with. Also anything with personal significance to them. Don't worry about being super-complete, you can have everyday items that most people have. Phone, keys, wallet, handbag, laptop, etc. You don't need to include your ride here.


Note: Do not delete this line. Insert new items above this line.

 

Rune Knight

Rune Knight

Name | "The Gizmo"spacer.png

Refresh | 3

 

High Concept | Reclusive Savant

Trouble | Nothing Less Than Perfection

Aspect III | -

Aspect IV | -

Aspect V | -

 

Backstory

-

 

Great (+4) | {Computers} {Burglary}

Good (+3) | {Crafts} {Shoot}

Fair (+2) | {Academics} {Investigate}

Average (+1) | {Athletics} {Drive}

 

Stress | [1] [1] [1]

 

Mild Consequence | -

Moderate Consequence | -

Severe Consequence | -

 

Stunts

List of Example Stunts

Mechanist

When you describe an incredible gadget or specialized robotic machination you've made and how it helps, you can use Computers in place of another skill during a Challenge, allowing you to use Computers twice in the same Challenge. Gain a +2 Bonus if you used Chekov's Gun to establish such a device in a previous Scene.

 

Always Making Useful Things

You don’t ever have to spend a Fate Point to declare that you have the proper tools for a particular job using Crafts, even in extreme situations (like being imprisoned and separated from all your stuff). This source of opposition is simply off the table.

 

Mister Fix-It / Miss Fix-It

You are talented at getting things repaired under time-critical circumstances. The time it takes for you to get something fixed is reduced by two shifts.

 

Defense Against the Dark Arts

Use Academics instead of Chi whenever the situation has specifically to do with identifying or countering the supernatural or occult.

 

Personalized Weaponry Engineering

Clever engineering can compensate for a lack of combat skill. Pick a broad category of weapon (e.g. swords, polearms, crossbows). When you wield a weapon of this sort that you have created yourself, you may attack with Crafts instead of Fight (for melee weapons) or Shoot (for ranged weapons). Such weapons will often include odd devices and unusual features that make their use very different from that of a normal weapon.

Extras

(Name of Extra)

Permissions: ?

Costs: ?

Description

Personal Equipment & Gear
  • ?
  • ?
  • ?

Note: List here any equipment your character reasonably has that will be narratively relevant to the story. This should include any gear they commonly use to accomplish their goals, and weapons without WR they use to fight with. Also anything with personal significance to them. Don't worry about being super-complete, you can have everyday items that most people have. Phone, keys, wallet, handbag, laptop, etc. You don't need to include your ride here.


Note: Do not delete this line. Insert new items above this line.

 

Rune Knight

Rune Knight

Name | "The Gizmo"spacer.png

Refresh | 3

 

High Concept | Reclusive Savant

Trouble | Nothing Less Than Perfection

Aspect III | -

Aspect IV | -

Aspect V | -

 

Backstory

-

 

Great (+4) | {Computers} {Burglary}

Good (+3) | {Crafts} {Shoot}

Fair (+2) | {Academics} {Investigate}

Average (+1) | {Athletics} {Drive}

 

Stress | [1] [1] [1]

 

Mild Consequence | -

Moderate Consequence | -

Severe Consequence | -

 

Stunts

List of Example Stunts

Mechanist

When you describe an incredible gadget or specialized robotic machination you've made and how it helps, you can use Computers in place of another skill during a Challenge, allowing you to use Computers twice in the same Challenge. Gain a +2 Bonus if you used Chekov's Gun to establish such a device in a previous Scene.

 

Defense Against the Dark Arts

Use Academics instead of Chi whenever the situation has specifically to do with identifying or countering the supernatural or occult.

 

Always Making Useful Things

You don’t ever have to spend a Fate Point to declare that you have the proper tools for a particular job using Crafts, even in extreme situations (like being imprisoned and separated from all your stuff). This source of opposition is simply off the table.

 

Mister Fix-It / Miss Fix-It

You are talented at getting things repaired under time-critical circumstances. The time it takes for you to get something fixed is reduced by two shifts.

 

Personalized Weaponry Engineering

Clever engineering can compensate for a lack of combat skill. Pick a broad category of weapon (e.g. swords, polearms, crossbows). When you wield a weapon of this sort that you have created yourself, you may attack with Crafts instead of Fight (for melee weapons) or Shoot (for ranged weapons). Such weapons will often include odd devices and unusual features that make their use very different from that of a normal weapon.

Extras

(Name of Extra)

Permissions: ?

Costs: ?

Description

Personal Equipment & Gear
  • ?
  • ?
  • ?

Note: List here any equipment your character reasonably has that will be narratively relevant to the story. This should include any gear they commonly use to accomplish their goals, and weapons without WR they use to fight with. Also anything with personal significance to them. Don't worry about being super-complete, you can have everyday items that most people have. Phone, keys, wallet, handbag, laptop, etc. You don't need to include your ride here.


Note: Do not delete this line. Insert new items above this line.

 

Rune Knight

Rune Knight

Name | "The Gizmo"spacer.png

Refresh | 3

 

High Concept | Reclusive Savant

Trouble | Nothing Less Than Perfection

Aspect III | -

Aspect IV | -

Aspect V | -

 

Backstory

-

 

Great (+4) | {Computers} {Burglary}

Good (+3) | {Crafts} {Shoot}

Fair (+2) | {Academics} {Investigate}

Average (+1) | {Athletics} {Drive}

 

Stress | [1] [1] [1]

 

Mild Consequence | -

Moderate Consequence | -

Severe Consequence | -

 

Stunts

List of Example Stunts

Stunt

(Crafts as if it were Fight)

 

Stunt

Description

 

Stunt

Description

Extras

(Name of Extra)

Permissions: ?

Costs: ?

Description

Personal Equipment & Gear
  • ?
  • ?
  • ?

Note: List here any equipment your character reasonably has that will be narratively relevant to the story. This should include any gear they commonly use to accomplish their goals, and weapons without WR they use to fight with. Also anything with personal significance to them. Don't worry about being super-complete, you can have everyday items that most people have. Phone, keys, wallet, handbag, laptop, etc. You don't need to include your ride here.


Note: Do not delete this line. Insert new items above this line.

 

Rune Knight

Rune Knight

Name | "The Gizmo"spacer.png

Refresh | 3

 

High Concept | Reclusive Savant

Trouble | Nothing Less Than Perfection

Aspect III | -

Aspect IV | -

Aspect V | -

 

Backstory

-

 

Great (+4) | {*} {*}

Good (+3) | {*} {*}

Fair (+2) | {*} {*}

Average (+1) | {*} {*}

 

Stress | [1] [1] [1]

 

Mild Consequence | -

Moderate Consequence | -

Severe Consequence | -

 

Stunts

List of Example Stunts

Stunt

Description

 

Stunt

Description

 

Stunt

Description

Extras

(Name of Extra)

Permissions: ?

Costs: ?

Description

Personal Equipment & Gear
  • ?
  • ?
  • ?

Note: List here any equipment your character reasonably has that will be narratively relevant to the story. This should include any gear they commonly use to accomplish their goals, and weapons without WR they use to fight with. Also anything with personal significance to them. Don't worry about being super-complete, you can have everyday items that most people have. Phone, keys, wallet, handbag, laptop, etc. You don't need to include your ride here.


Note: Do not delete this line. Insert new items above this line.

 

Rune Knight

Rune Knight

Name | "The Gizmo"spacer.png

Refresh | 3

 

High Concept | Reclusive Savant

Trouble | Nothing Less Than Perfection

Aspect III | -

Aspect IV | -

Aspect V | -

 

Backstory

-

 

Great (+4) | {*} {*}

Good (+3) | {*} {*}

Fair (+2) | {*} {*}

Average (+1) | {*} {*}

 

Stress | [1] [1] [1]

 

Mild Consequence | -

Moderate Consequence | -

Severe Consequence | -

 

Stunts

Stunt

Description

 

Stunt

Description

 

Stunt

Description

Extras

(Name of Extra)

Permissions: ?

Costs: ?

Description

Personal Equipment & Gear
  • ?
  • ?
  • ?

Note: List here any equipment your character reasonably has that will be narratively relevant to the story. This should include any gear they commonly use to accomplish their goals, and weapons without WR they use to fight with. Also anything with personal significance to them. Don't worry about being super-complete, you can have everyday items that most people have. Phone, keys, wallet, handbag, laptop, etc. You don't need to include your ride here.


Note: Do not delete this line. Insert new items above this line.

 

Rune Knight

Rune Knight

Name | "The Gizmo"spacer.png

Refresh | 3

 

High Concept | Reclusive Savant

Trouble | Nothing Less Than Perfection

Aspect III | ???

Aspect IV | ???

Aspect V | ???

 

Backstory

???

 

Great (+4) | {*} {*}

Good (+3) | {*} {*}

Fair (+2) | {*} {*}

Average (+1) | {*} {*}

 

Stress | [1] [1] [1]

 

Mild Consequence | -

Moderate Consequence | -

Severe Consequence | -

 

Stunts

Stunt

Description

 

Stunt

Description

 

Stunt

Description

Extras

(Name of Extra)

Permissions: ?

Costs: ?

Description

Personal Equipment & Gear
  • ?
  • ?
  • ?

Note: List here any equipment your character reasonably has that will be narratively relevant to the story. This should include any gear they commonly use to accomplish their goals, and weapons without WR they use to fight with. Also anything with personal significance to them. Don't worry about being super-complete, you can have everyday items that most people have. Phone, keys, wallet, handbag, laptop, etc. You don't need to include your ride here.


Note: Do not delete this line. Insert new items above this line.

 

Rune Knight

Rune Knight

Name | "The Gizmo"spacer.png

Refresh | 3

 

High Concept | ???

Trouble | ???

Aspect III | ???

Aspect IV | ???

Aspect V | ???

 

Backstory

???

 

Great (+4) | {*} {*}

Good (+3) | {*} {*}

Fair (+2) | {*} {*}

Average (+1) | {*} {*}

 

Stress | [1] [1] [1]

 

Mild Consequence | -

Moderate Consequence | -

Severe Consequence | -

 

Stunts

Stunt

Description

 

Stunt

Description

 

Stunt

Description

Extras

(Name of Extra)

Permissions: ?

Costs: ?

Description

Personal Equipment & Gear
  • ?
  • ?
  • ?

Note: List here any equipment your character reasonably has that will be narratively relevant to the story. This should include any gear they commonly use to accomplish their goals, and weapons without WR they use to fight with. Also anything with personal significance to them. Don't worry about being super-complete, you can have everyday items that most people have. Phone, keys, wallet, handbag, laptop, etc. You don't need to include your ride here.


Note: Do not delete this line. Insert new items above this line.

 

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