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Tsunami1768

Tsunami1768

Off topic, kind of, anyone with skills and abilities 

 

Mobile ap version, lol
  • 1 energy point per 2 hours. (Unless they want to buy more) 

Leaders can grants quests;

  • Gather stone, wood, water, and food from the valley. 
  • Craft supplies, repair weapons and armor
  • Help craft strongholds
  • Exploration quests
  • Quest completion tickets available with credits

Energy consumption costs;

  • Leadership Quests cost 1 energy
  • Killing a monster costs 1 energy (shared kills cost all involved 1 energy)
  • Energy is not capped

Server uses;

  • A handful of servers available at start
  • New server added once a server is full or scene 1 is complete.
  • A dead character must wait 20 hours before being able to play again. (or buy a NPC res spell, PC healer gains resurection spell at 5th level)
  • A dead character can choose to reset account and start over on a scene 1 server.
  • A character can transfer to any server in the same scene or to a scene they did not get credit for. (Characters will not earn xp in scenes they completed.)

Modes of play ;

  • Tile based movement 
  • Quick action commands
  • Real time strategy based
  • Strongholds can be crafted in every scene and are needed for gear repairs, bonus energy and xp boosts
  • Monster respawns are common in completed areas with no stronghold present in zone. No real point in turning back as resources can always be gathered from current zone/scene.

spacer.png

  • Just tossing that out there if anyone has skills, I got ideas. My skill level atm is 1xp 🤣

 

 

Tsunami1768

Tsunami1768

Off topic, kind of, anyone with skills and abilities 

 

Mobile ap version, lol
  • 1 energy point per 2 hours. (Unless they want to buy more) 

Leaders can grants quests;

  • Gather stone, wood, water, and food from the valley. 
  • Craft supplies, repair weapons and armor
  • Help craft strongholds
  • Exploration quests
  • Quest completion tickets available with credits

Energy consumption costs;

  • Leadership Quests cost 1 energy
  • Killing a monster costs 1 energy (shared kills cost all involved 1 energy)
  • Energy is not capped

Server uses;

  • A handful of servers available at start
  • New server added once a server is full or scene 1 is complete.
  • A dead character must wait 20 hours before being able to play again. (or buy a NPC res spell, PC healer gains resurection spell at 5th level)
  • A dead character can choose to reset account and start over on a scene 1 server.
  • A character can transfer to any server in the same scene or to a scene they did not get credit for. (Characters will not earn xp in scenes they completed.)

Modes of play ;

  • Tile based movement 
  • Quick action commands
  • Real time strategy based
  • Strongholds can be crafted in every scene and are needed for gear repairs, bonus energy and xp boosts
  • Monster respawns are common in completed areas. No real point in turning back as resources can always be gathered from current zone/scene.

spacer.png

  • Just tossing that out there if anyone has skills, I got ideas. My skill level atm is 1xp 🤣

 

 

Tsunami1768

Tsunami1768

Off topic, kind of, anyone with skills and abilities 

 

Mobile ap version, lol
  • 1 energy point per 2 hours. (Unless they want to buy more) 

Leaders can grants quests;

  • Gather stone, wood, water, and food from the valley. 
  • Craft supplies, repair weapons and armor
  • Help craft strongholds
  • Exploration quests
  • Quest completion tickets available with credits

Energy consumption costs;

  • Leadership Quests cost 1 energy
  • Killing a monster costs 1 energy (shared kills cost all involved 1 energy)
  • Energy is not capped

Server uses;

  • A handful of servers available at start
  • New server added once a server is full or scene 1 is complete.
  • A dead character must wait 20 hours before being able to play again. (or buy a NPC res spell, PC healer gains resurection spell at 5th level)
  • A dead character can choose to reset account and start over on a scene 1 server.
  • A character can transfer to any server in the same scene or to a scene they did not get credit for. (Characters will not earn xp in scenes they completed.)

Modes of play ;

  • Tile based movement 
  • Quick action commands
  • Real time strategy based
  • Strongholds can be crafted in every scene and are needed for gear repairs, bonus energy and xp boosts
  • Monster respawns are common in completed areas. No real point in turning back as resources can always be gathered from current zone/scene.

spacer.png

  • Just tossing that out there if anyone has skills, I got ideas. My skill level atm is 1xp 😀

 

 

Tsunami1768

Tsunami1768

Off topic, kind of, anyone with skills and abilities 

 

Mobile ap version, lol
  • 1 energy point per 2 hours. (Unless they want to buy more) 

Leaders can grants quests;

  • Gather stone, wood, water, and food from the valley. 
  • Craft supplies, repair weapons and armor
  • Help craft strongholds
  • Exploration quests
  • Quest completion tickets available with credits

Energy consumption costs;

  • Leadership Quests cost 1 energy
  • Killing a monster costs 1 energy (shared kills cost all involved 1 energy)
  • Energy is not capped

Server uses;

  • A handful of servers available at start
  • New server added once a server is full or scene 1 is complete.
  • A dead character must wait 20 hours before being able to play again. (or buy a NPC res spell, PC healer gains resurection spell at 5th level)
  • A dead character can choose to reset account and start over on a scene 1 server.
  • A character can transfer to any server in the same scene or to a scene they did not get credit for. (Characters will not earn xp in scenes they completed.)

Modes of play ;

  • Tile based movement 
  • Quick action commands
  • Real time strategy based
  • Strongholds can be crafted in every scene and are needed for gear repairs, bonus energy and xp boosts
  • Monster respawns are common in completed areas. No real point in turning back as resources are always gather from current zone/scene.

spacer.png

  • Just tossing that out there if anyone has skills, I got ideas. My skill level atm is 1xp 😀

 

 

Tsunami1768

Tsunami1768

Off topic, kind of, anyone with skills and abilities 

 

Mobile ap version, lol
  • 1 energy point per 2 hours. (Unless they want to buy more) 

Leaders can grants quests;

  • Gather stone, wood, water, and food from the valley. 
  • Craft supplies, repair weapons and armor
  • Help craft strongholds
  • Exploration quests
  • Quest completion tickets available with credits

Energy consumption costs;

  • Leadership Quests cost 1 energy
  • Killing a monster costs 1 energy (shared kills cost all involved 1 energy)
  • Energy is not capped

Server uses;

  • A handful of servers available at start
  • New server added once a server is full or scene 1 is complete.
  • A dead character must wait 20 hours before being able to play again. (or buy a NPC res spell, PC healer gains resurection spell at 5th level)
  • A dead character can choose to reset account and start over on a scene 1 server.
  • A character can transfer to any server in the same scene or to a scene they did not get credit for. (Characters will not earn xp in scenes they completed.)

Modes of play ;

  • Tile based movement 
  • Quick action commands
  • Real time strategy based
  • Strongholds can be crafted in every scene and are needed to allow for server transfers, gear repairs, bonus energy and xp boosts
  • Monster respawns are common in completed areas. No real point in turning back as resources are always gather from current zone/scene.

spacer.png

  • Just tossing that out there if anyone has skills, I got ideas. My skill level atm is 1xp 😀

 

 

Tsunami1768

Tsunami1768

Off topic, kind of, anyone with skills and abilities 

 

Mobile ap version, lol
  • 1 energy point per 2 hours. (Unless they want to buy more) 

Leaders can grants quests;

  • Gather stone, wood, water, and food from the valley. 
  • Craft supplies, replair weapons and armor
  • Help craft strongholds
  • Exploration quests
  • Quest completion tickets available with credits

Energy consumption costs;

  • Leadership Quests cost 1 energy
  • Killing a monster costs 1 energy (shared kills cost all involved 1 energy)
  • Energy is not capped

Server uses;

  • A handful of servers available at start
  • New server added once a server is full or scene 1 is complete.
  • A dead character must wait 20 hours before being able to play again. (or buy a NPC res spell, PC healer gains resurection spell at 5th level)
  • A dead character can choose to reset account and start over on a scene 1 server.
  • A character can transfer to any server in the same scene or to a scene they did not get credit for. (Characters will not earn xp in scenes they completed.)

Modes of play ;

  • Tile based movement 
  • Quick tab action commands
  • Real time strategy based
  • Strongholds can be crafted in every scene are needed to allow for server transfers, gear repairs, bonus energy and xp boosts
  • Monster respawns are common in completed areas. No real point in turning back as resources are always gather from current zone/scene.

spacer.png

  • Just tossing that out there if anyone has skills, I got ideas. My skill level atm is 1xp 😀

 

 

Tsunami1768

Tsunami1768

Off topic, kind of, anyone with skills and abilities 

 

Mobile ap version, lol
  • 1 energy point per 2 hours. (Unless they want to buy more) 

Leaders can grants quests;

  • Gather stone, wood, water, and food from the valley. 
  • Craft supplies, replair weapons and armor
  • Help craft strongholds
  • Exploration quests
  • Quest completion tickets available with credits

Energy consumption costs;

  • Leadership Quests cost 1 energy
  • Killing a monster costs 1 energy (shared kills cost all involved 1 energy)
  • Energy is not capped

Server uses;

  • A handful of servers available at start
  • New server added once a server is full or scene 1 is complete.
  • A dead character must wait 20 hours before being able to play again. (or buy a NPC res spell, PC healer gains resurection spell at 5th level)
  • A dead character can choose to reset account and start over on a scene 1 server.
  • A character can transfer to any server in the same scene or to a scene they did not get credit for. (Characters will not earn xp in scenes they completed.)

Modes of play ;

  • Tile based movement 
  • Quick tab action commands
  • Real time strategy based
  • Strongholds can be crafted in every scene are needed to allow for server transfers, gear repairs, bonus energy and xp boosts
  • Monster respawns are common in completed areas. No real point in turning back as resources are always gather from current zone/scene.

spacer.png

  • Just tossing that out there if anyone has skills, I got ideas. My skill level atm is 1xp

 

 

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