Chapter 1: A Great Upheaval
Temple
Duala and Garon enter the temple to find out what’s going on with the ceaselessly ringing bell. When they enter, the two can see beautiful rugs along the stone floor. These thick, wool rugs are inviting and soft to walk on, and show signs of many people sitting on them for many years during services. At the east end, next to a door, is an altar with two large, heavy, lit braziers on it—though no fuel in the braziers seems to feed the flames that light up the temple’s nave.
Duala can’t seem to hear anything other than the cacophonous mixing of bell clangs and resounding overtones that give bells their unique, alluringly dissonant sound. Garon, however, listens carefully and craning his neck, he can hear two goblins yipping and yapping in glee as they ring and ring the bells again and again.
“Ee hee hee~! Yank it again, Vark!” one says. CLANG!
“Ah ha ha~! Your turn, Beedo!” the other responds. KONG!
“Woohoo,” two voices whoop in unison.
You can shut and lock the temple doors.
Of Note: There are no goblins riding these worgs. That’s just the art.
Worgs
“I say we feast like kings on those humans over there!” worg 1 seems to be saying to the other.
“I think that snakish man looks delectable!” the other one replies.
The worgs begin stalking closer to you, salivating. At fifty feet from you, they run towards you.
Initiative!
The party’s average initiative of 11.7 beats the worg’s average initiative of 9.0. The party has the initiative!