Jump to content

Edit History

Kamishiro_Rin

Kamishiro_Rin

Date

24 Ches 1490 DR,
The Claw of the Sunsets,
the Year of the Star Walker's Return


Early Afternoon


Temperature: 18 F (−7.8 C)
Winds: Very Strong, at 50 mph (80.5 kmph).
Precipitation: Moderate snow
Relative Humidity: Moderate
Selûne: 2nd Qtr

Chapter 1: A Great Upheaval

Round 3, Concluded

    Retreat south!” goblin 2 barks out in a high pitched, squeaky voice. It shoots at Thordin, but he arrow goes wide.

    Roger that!” goblin 3 shouts back, taking aim and loosing an arrow into Yod’s burly dwarven muscles, dealing 4 piercing damage. It then runs along the farmhouse before turning south.

    Goblin 4 doesn’t respond, but instead takes aim at Duala, missing her before running straight south, disappearing behind a farmhouse.

    All three are screaming their heads off with variations on We’re under attack! Back-up! Now!”

Round 4, Start!

Maps

   Your character cannot see whatever’s in the grayed-out areas, but I left them visible so you, the player, can know where you’re moving your token, rather than trying to imagine squares in blackness. If you move into a space that would reveal what’s there, you can react to it.

Statblocks

GoblinGoblin

Small Humanoid (Goblinoid), Neutral Evil
Armor Class 15 (leather armor, shield) or 13 (leather armor) when using a bow
Hit Points 7 (2d6)

Goblin HP Max-HP % Remaining Notes
Goblin 1 −12 10 −120% DEAD!
Goblin 2 9 9 100% Currently AC 13
Goblin 3 11 11 100% Currently AC 13
Goblin 4 11 12 92% Currently AC 13

Speed 30 ft.

STR DEX CON INT WIS CHA
8 (−1) 14 (+2) 10 (+0) 10 (+0) 8 (−1) 8 (−1)

Skills Stealth +6
Senses darkvision 60 ft., passive Perception 9
Languages Common, Goblin
Challenge 1/4 (50 XP)
Proficiency Bonus +2

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.

  • Hit: 5 (1d6 + 2) slashing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target.

  • Hit: 5 (1d6 + 2) piercing damage.

Environment: Forest, Grassland, Hill, Underdark

Source: MM, page 166. Also found in LMoP; PotA; SKT; TftYP; ToA; WDH; WDMM; GoS; BGDIA; ERLW; RMBRE; EGW; IDRotF; TCE; WBtW; CRCotN; DSotDQ; HftT; PaBTSO; SatO; BMT; GHLoE. Available in the SRD.

Kamishiro_Rin

Kamishiro_Rin

Date

24 Ches 1490 DR,
The Claw of the Sunsets,
the Year of the Star Walker's Return


Early Afternoon


Temperature: 18 F (−7.8 C)
Winds: Very Strong, at 50 mph (80.5 kmph).
Precipitation: Moderate snow
Relative Humidity: Moderate
Selûne: 2nd Qtr

Chapter 1: A Great Upheaval

Round 3, Concluded

    Retreat south!” goblin 2 barks out in a high pitched, squeaky voice. It shoots at Thordin, but he arrow goes wide.

    Roger that!” goblin 3 shouts back, taking aim and loosing an arrow into Yod’s burly dwarven muscles, dealing 4 piercing damage. It then runs along the farmhouse before turning south.

    Goblin 4 doesn’t respond, but instead takes aim at Duala, missing her before running straight south, disappearing behind a farmhouse.

    All three are screaming their heads off with variations on We’re under attack! Back-up! Now!”

Round 4, Start!

Maps

   Your character cannot see whatever’s in the grayed-out areas, but I left them visible so you, the player, can know where you’re moving your token, rather than trying to imagine squares in blackness. If you move into a space that would reveal what’s there, you can react to it.

Statblocks

GoblinGoblin

Small Humanoid (Goblinoid), Neutral Evil
Armor Class 15 (leather armor, shield) or 13 (leather armor) when using a bow
Hit Points 7 (2d6)

Goblin HP Max-HP % Remaining Notes
Goblin 1 −12 10 −120% DEAD!
Goblin 2 9 9 100% Currently AC 13
Goblin 3 11 11 100% Currently AC 13
Goblin 4 11 12 92% Currently AC 13

Speed 30 ft.

STR DEX CON INT WIS CHA
8 (−1) 14 (+2) 10 (+0) 10 (+0) 8 (−1) 8 (−1)

Skills Stealth +6
Senses darkvision 60 ft., passive Perception 9
Languages Common, Goblin
Challenge 1/4 (50 XP)
Proficiency Bonus +2

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.

  • Hit: 5 (1d6 + 2) slashing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target.

  • Hit: 5 (1d6 + 2) piercing damage.

Environment: Forest, Grassland, Hill, Underdark

Source: MM, page 166. Also found in LMoP; PotA; SKT; TftYP; ToA; WDH; WDMM; GoS; BGDIA; ERLW; RMBRE; EGW; IDRotF; TCE; WBtW; CRCotN; DSotDQ; HftT; PaBTSO; SatO; BMT; GHLoE. Available in the SRD.

Kamishiro_Rin

Kamishiro_Rin

Date

24 Ches 1490 DR,
The Claw of the Sunsets,
the Year of the Star Walker's Return


Early Afternoon


Temperature: 18 F (−7.8 C)
Winds: Very Strong, at 50 mph (80.5 kmph).
Precipitation: Moderate snow
Relative Humidity: Moderate
Selûne: 2nd Qtr

Chapter 1: A Great Upheaval

Round 3, Concluded

UNDER CONSTRUCTION

Round 4, Wait for it . . .!

Maps

   Your character cannot see whatever’s in the grayed-out areas, but I left them visible so you, the player, can know where you’re moving your token, rather than trying to imagine squares in blackness. If you move into a space that would reveal what’s there, you can react to it.

Statblocks

GoblinGoblin

Small Humanoid (Goblinoid), Neutral Evil
Armor Class 15 (leather armor, shield) or 13 (leather armor) when using a bow
Hit Points 7 (2d6)

Goblin HP Max-HP % Remaining Notes
Goblin 1 9 10 90% Currently AC 13
Goblin 2 9 9 100% Currently AC 13
Goblin 3 11 11 100% Currently AC 13
Goblin 4 12 12 100% Currently AC 13

Speed 30 ft.

STR DEX CON INT WIS CHA
8 (−1) 14 (+2) 10 (+0) 10 (+0) 8 (−1) 8 (−1)

Skills Stealth +6
Senses darkvision 60 ft., passive Perception 9
Languages Common, Goblin
Challenge 1/4 (50 XP)
Proficiency Bonus +2

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.

  • Hit: 5 (1d6 + 2) slashing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target.

  • Hit: 5 (1d6 + 2) piercing damage.

Environment: Forest, Grassland, Hill, Underdark

Source: MM, page 166. Also found in LMoP; PotA; SKT; TftYP; ToA; WDH; WDMM; GoS; BGDIA; ERLW; RMBRE; EGW; IDRotF; TCE; WBtW; CRCotN; DSotDQ; HftT; PaBTSO; SatO; BMT; GHLoE. Available in the SRD.

×
×
  • Create New...