Steel Warrior April 25 Nyll Nyll HP: 39/39 Saves: Fort 5, Ref 12, Will 6 AC: 21, 17(touch), 16 (flat-footed) Initiative: 5 Speed: 30', Climb 10', Acrobatics +14, DD +16, Perception +20, Stealth +25 SpellbookSpells Per Day: 0-lvl: 5, 1st: 5, 2nd: 4 Prepared 0-Level: Create Water, Detect Magic, Disrupt Undead, Mage Hand, Prestidigitation 1st: Endure Elements, Identify, mage Armor, Protection from Evil, Summon Monster I 2nd: Scorching Ray, Summon Monster II, Web, Glitterdust Spellbook Spells 0-Level: Create Water (T-WM), Resistance, Acid Splash, Drench, Detect Fiendish Presence, Detect Magic, Detect Poison, Read Magic, Daze, Breeze, Dancing Lights, Flare, Light, Penumbra, Ray of Frost, Scoop, Spark, Ghost Sound, Haunted Fey Aspect, Vacuous Vessel, Bleed, Disrupt Undead, Touch of Fatigue, Chameleon Scales, Jolt, Mage Hand, Mending, Open/Close, Scrivener's Chant, Arcane Mark, Prestidigitation 1st: Alarm, Endure Elements, Protection from (chaos/evil/good/law), Mage Armor, Secluded Grimoire, Grease, Identify, Magic Missile, Shield, Summon Monster I 2nd: Scorching Ray, Cat's Grace, Glitterdust, Knock, Sonic Scream, Summon Monster II, Web InventoryCloak of Resistance +2 4,000 Gp Ring of Protection +1 2,000 Gp Handy Haversack 2,000 Gp Boots of the Elven Kind 2,500 Gp Eyes of the Eagle 2,500 gp Scroll lvl 1 25gp Scroll lvl 2 150 gp 13,175 Gp MW Thieves Tools 100 gp +1 Rapier 2,320 gp Darts x6 3gp Silk rope 50 Gp Grappling Hook 1gp Rations x10 Waterskin x2 Flint & Steel Spellbook Scroll case x3 Wrist Sheath 1gp Nyll tries to quickly find a place to take cover the moment there is sound of broken glass. Diving behind the bar, she waits to find out who and what the intruder wants and possibly is. By the sounds of it, she suspects either an undead or demon.
Steel Warrior April 25 Nyll Nyll HP: 39/39 Saves: Fort 5, Ref 12, Will 6 AC: 21, 17(touch), 16 (flat-footed) Initiative: 5 Speed: 30', Climb 10', Acrobatics +14, DD +16, Perception +20, Stealth +25 SpellbookSpells Per Day: 0-lvl: 5, 1st: 5, 2nd: 4 Prepared 0-Level: Create Water, Detect Magic, Disrupt Undead, Mage Hand, Prestidigitation 1st: Endure Elements, Identify, mage Armor, Protection from Evil, Summon Monster I 2nd: Scorching Ray, Summon Monster II, Web, Glitterdust Spellbook Spells 0-Level: Create Water (T-WM), Resistance, Acid Splash, Drench, Detect Fiendish Presence, Detect Magic, Detect Poison, Read Magic, Daze, Breeze, Dancing Lights, Flare, Light, Penumbra, Ray of Frost, Scoop, Spark, Ghost Sound, Haunted Fey Aspect, Vacuous Vessel, Bleed, Disrupt Undead, Touch of Fatigue, Chameleon Scales, Jolt, Mage Hand, Mending, Open/Close, Scrivener's Chant, Arcane Mark, Prestidigitation 1st: Alarm, Endure Elements, Protection from (chaos/evil/good/law), Mage Armor, Secluded Grimoire, Grease, Identify, Magic Missile, Shield, Summon Monster I 2nd: Scorching Ray, Cat's Grace, Glitterdust, Knock, Sonic Scream, Summon Monster II, Web InventoryCloak of Resistance +2 4,000 Gp Ring of Protection +1 2,000 Gp Handy Haversack 2,000 Gp Boots of the Elven Kind 2,500 Gp Eyes of the Eagle 2,500 gp Scroll lvl 1 25gp Scroll lvl 2 150 gp 13,175 Gp MW Thieves Tools 100 gp +1 Rapier 2,320 gp Darts x6 3gp Silk rope 50 Gp Grappling Hook 1gp Rations x10 Waterskin x2 Flint & Steel Spellbook Scroll case x3 Wrist Sheath 1gp Nyll tries to quickly find a place to take cover the moment there is sound of broken glass. Diving behind the bar, she waits to find out who and what the intruder wants and possibly is. By the sounds of it, she suspects either an undead or demon.
Steel Warrior April 23 Nyll Nyll HP: 39/39 Saves: Fort 5, Ref 12, Will 6 AC: 21, 17(touch), 16 (flat-footed) Initiative: 5 Speed: 30', Climb 10', Acrobatics +14, DD +16, Perception +20, Stealth +25 Spellbook Spells Per Day: 0-lvl: 5, 1st: 5, 2nd: 4 Prepared 0-Level: Create Water, Detect Magic, Disrupt Undead, Mage Hand, Prestidigitation 1st: Endure Elements, Identify, mage Armor, Protection from Evil, Summon Monster I 2nd: Scorching Ray, Summon Monster II, Web, Glitterdust Spellbook Spells 0-Level: Create Water (T-WM), Resistance, Acid Splash, Drench, Detect Fiendish Presence, Detect Magic, Detect Poison, Read Magic, Daze, Breeze, Dancing Lights, Flare, Light, Penumbra, Ray of Frost, Scoop, Spark, Ghost Sound, Haunted Fey Aspect, Vacuous Vessel, Bleed, Disrupt Undead, Touch of Fatigue, Chameleon Scales, Jolt, Mage Hand, Mending, Open/Close, Scrivener's Chant, Arcane Mark, Prestidigitation 1st: Alarm, Endure Elements, Protection from (chaos/evil/good/law), Mage Armor, Secluded Grimoire, Grease, Identify, Magic Missile, Shield, Summon Monster I 2nd: Scorching Ray, Cat's Grace, Glitterdust, Knock, Sonic Scream, Summon Monster II, Web Nyll tries to quickly find a place to take cover the moment there is sound of broken glass. Diving behind the bar, she waits to find out who and what the intruder wants and possibly is. By the sounds of it, she suspects either an undead or demon.
Steel Warrior April 23 Nyll Nyll HP: 39/39 Saves: Fort 5, Ref 12, Will 6 AC: 21, 17(touch), 16 (flat-footed) Initiative: 5 Speed: 30', Climb 10', Acrobatics +14, DD +16, Perception +20, Stealth +25 Spellbook Spells Per Day: 0-lvl: 5, 1st: 5, 2nd: 4 Prepared 0-Level: Create Water, Detect Magic, Disrupt Undead, Mage Hand, Prestidigitation 1st: Endure Elements, Identify, mage Armor, Protection from Evil, Summon Monster I 2nd: Scorching Ray, Summon Monster II, Web, Glitterdust Spellbook Spells 0-Level: Create Water (T-WM), Resistance, Acid Splash, Drench, Detect Fiendish Presence, Detect Magic, Detect Poison, Read Magic, Daze, Breeze, Dancing Lights, Flare, Light, Penumbra, Ray of Frost, Scoop, Spark, Ghost Sound, Haunted Fey Aspect, Vacuous Vessel, Bleed, Disrupt Undead, Touch of Fatigue, Chameleon Scales, Jolt, Mage Hand, Mending, Open/Close, Scrivener's Chant, Arcane Mark, Prestidigitation 1st: Alarm, Endure Elements, Protection from (chaos/evil/good/law), Mage Armor, Secluded Grimoire, Grease, Identify, Magic Missile, Shield, Summon Monster I 2nd: Scorching Ray, Cat's Grace, Glitterdust, Knock, Sonic Scream, Summon Monster II, Web