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morgan_

morgan_

Mulan TokenFa Mulan Samurai Fighter 3; Hexblade Warlock 3

AC:
HP:
Speed:

17
49/49
30 ft.

Strength:
Dexterity:
Constitution:

15
10
14

(+2)
(+0)
(+2)

Intelligence:
Wisdom:
Charisma:

12
10
18

(+1)
(+0)
(+4)

Languages
Combat Proficiencies
Tool Proficiencies

  Second Wind (1d10+3) | Action Surge (1/1) | Fighting Spirit (3/3) | Hexblade's Curse (1/1) | Hex Warrior | Eldritch Invocations

(Presumably with Merida's encouragement, gold, and guidance,) Mulan approached the spellbook. Browsing the available spells, she settled on one that would give her allies all the strength of a raging fire. 'There's something strange about this type of magic,' Mulan consoled herself. 'I guess it's not the sort of thing you can just pick up right away.'

She turned to Merida and said, "Thank you, Merida, for your assistance. It doesn't look like I will be able to learn anything right now. Rest assured, I will pay you back when we return from the sea."

OOC

Action: Attempting to learn Bless w/ Charisma (spending 15 of her own Gp and borrowing 75 of Merida's) --> Failed
Bonus Action:
Movement:
Reaction:
Object Interaction:

Spells

Spellcasting

Modifier (Cha): +4
Spell Attack: +7
Save DC: 15

Cantrips

  1. Create Bonfire
  2. Green-Flame Blade

2nd-Level

  1. Armor of Agathys*
  2. Blur(c)
  3. Find Familiar*(R)
  4. Shield
  5. Suggestion(c)

Stats

[b][url=/sheets/?id=2897775]Fa Mulan[/url][/b] [i]Human (Half-Elf) Fighter 3 / Warlock 3 6 NG[/i] [b]AC[/b] 17 [b]HP[/b] 49 [b]Speed[/b] 30ft [b]Str[/b] 15 (2) [b]Dex[/b] 10 (0) [b]Con[/b] 14 (2) [b]Wis[/b] 10 (0) [b]Int[/b] 12 (1) [b]Cha[/b] 18 (4) [b]Attacks[/b] [b]Jian (Slashing/5)[/b] +8 1d8+5(1d10+5) [b]Dagger (Piercing/20/60)[/b] +5 1d4+2 [b]Handaxe (Slashing/20/60)[/b] +5 1d6+2 [b]Longbow (Piercing/150/600)[/b] +3 1d6 [b]Unarmed Strike (Bl./5)[/b] +5 1d6(1d8) Fighter Features Fighting Style (Unarmed Fighting) | Second Wind | Action Surge | Martial Archetype (Samurai) | Bonus Proficiency | Fighting Spirit Warlock Features Otherworldly Patron (Hexblade) | Pact Magic | Expanded Spell List | Hexblade's Curse | Hex Warrior (Longsword) | Eldritch Invocations | Pact Boon (Pact of the Chain) Soldier Feature Military Rank: You have a military rank from your career as a soldier. Soldiers loyal to your former military organization still recognize your authority and influence, and they defer to you if they are of a lower rank. You can invoke your rank to exert influence over other soldiers and requisition simple equipment or horses for temporary use. You can also usually gain access to friendly military encampments and fortresses where your rank is recognized. Half-Elf Features Darkvision (60 ft.) | Fey Ancestry | Skill Versatility
Fa Mulan
Human (Half-Elf) Fighter 3 / Warlock 3 6 NG

AC 17 HP 49 Speed 30ft

Str 15 (2) Dex 10 (0) Con 14 (2) Wis 10 (0) Int 12 (1) Cha 18 (4)

Attacks
Jian (Slashing/5) +8 1d8+5(1d10+5)
Dagger (Piercing/20/60) +5 1d4+2
Handaxe (Slashing/20/60) +5 1d6+2
Longbow (Piercing/150/600) +3 1d6
Unarmed Strike (Bl./5) +5 1d6(1d8)

Fighter Features
Fighting Style (Unarmed Fighting) | Second Wind | Action Surge | Martial Archetype (Samurai) | Bonus Proficiency | Fighting Spirit

Warlock Features
Otherworldly Patron (Hexblade) | Pact Magic | Expanded Spell List | Hexblade's Curse | Hex Warrior (Longsword) | Eldritch Invocations | Pact Boon (Pact of the Chain)

Soldier Feature
Military Rank: You have a military rank from your career as a soldier. Soldiers loyal to your former military organization still recognize your authority and influence, and they defer to you if they are of a lower rank. You can invoke your rank to exert influence over other soldiers and requisition simple equipment or horses for temporary use. You can also usually gain access to friendly military encampments and fortresses where your rank is recognized.

Half-Elf Features
Darkvision (60 ft.) | Fey Ancestry | Skill Versatility

Links: Sheet | Application

Inventory

Gp: 8 Sp: 9 Cp: 5

Equipped

  1. Splint
  2. Clothes, common
  3. Dagger
  4. Handaxe (2)
  5. Longbow
  6. Jian (Longsword), +1
  7. Lucky cricket (Arcane focus)
  8. Signal Whistle
  9. Quiver (20 arrows)

Backpack

  1. Ball bearings (bag of 1000)
  2. Bedroll
  3. Bell
  4. Blanket
  5. Candle
  6. Case, map or scroll
  7. Clothes, fine
  8. Crowbar
  9. Dice set
  10. Grappling hook
  11. Hammer
  12. Healer's kit
  13. Lantern, hooded
  14. Mess Kit
  15. Oil (10 flasks)
  16. Perfume (vial)
  17. Piton (10)
  18. Rations (10 days)
  19. Rope, hempen (50 ft.)
  20. Sack
  21. Shovel
  22. Soap
  23. Spikes, Iron
  24. String (10 ft.)
  25. Tent, two-person
  26. Tinderbox
  27. Waterskin

Khan (Draft Horse)

  1. Bit and bridle
  2. Saddle, military
  3. Saddlebags
  4. Feed (10 days)
morgan_

morgan_

Mulan TokenFa Mulan Samurai Fighter 3; Hexblade Warlock 3

AC:
HP:
Speed:

17
49/49
30 ft.

Strength:
Dexterity:
Constitution:

15
10
14

(+2)
(+0)
(+2)

Intelligence:
Wisdom:
Charisma:

12
10
18

(+1)
(+0)
(+4)

Languages
Combat Proficiencies
Tool Proficiencies

  Second Wind (1d10+3) | Action Surge (1/1) | Fighting Spirit (3/3) | Hexblade's Curse (1/1) | Hex Warrior | Eldritch Invocations

(Presumably with Merida's encouragement, gold, and guidance,) Mulan approached the spellbook. Browsing the available spells, she settled on one that would give her allies all the strength of a raging fire. [DC 11 Charisma roll here to learn Bless]

OOC

Action: Attempting to learn Bless w/ Charisma (spending 15 of her own Gp and borrowing 75 of Merida's)
Bonus Action:
Movement:
Reaction:
Object Interaction:

Spells

Spellcasting

Modifier (Cha): +4
Spell Attack: +7
Save DC: 15

Cantrips

  1. Create Bonfire
  2. Green-Flame Blade

2nd-Level

  1. Armor of Agathys*
  2. Blur(c)
  3. Find Familiar*(R)
  4. Shield
  5. Suggestion(c)

Stats

[b][url=/sheets/?id=2897775]Fa Mulan[/url][/b] [i]Human (Half-Elf) Fighter 3 / Warlock 3 6 NG[/i] [b]AC[/b] 17 [b]HP[/b] 49 [b]Speed[/b] 30ft [b]Str[/b] 15 (2) [b]Dex[/b] 10 (0) [b]Con[/b] 14 (2) [b]Wis[/b] 10 (0) [b]Int[/b] 12 (1) [b]Cha[/b] 18 (4) [b]Attacks[/b] [b]Jian (Slashing/5)[/b] +8 1d8+5(1d10+5) [b]Dagger (Piercing/20/60)[/b] +5 1d4+2 [b]Handaxe (Slashing/20/60)[/b] +5 1d6+2 [b]Longbow (Piercing/150/600)[/b] +3 1d6 [b]Unarmed Strike (Bl./5)[/b] +5 1d6(1d8) Fighter Features Fighting Style (Unarmed Fighting) | Second Wind | Action Surge | Martial Archetype (Samurai) | Bonus Proficiency | Fighting Spirit Warlock Features Otherworldly Patron (Hexblade) | Pact Magic | Expanded Spell List | Hexblade's Curse | Hex Warrior (Longsword) | Eldritch Invocations | Pact Boon (Pact of the Chain) Soldier Feature Military Rank: You have a military rank from your career as a soldier. Soldiers loyal to your former military organization still recognize your authority and influence, and they defer to you if they are of a lower rank. You can invoke your rank to exert influence over other soldiers and requisition simple equipment or horses for temporary use. You can also usually gain access to friendly military encampments and fortresses where your rank is recognized. Half-Elf Features Darkvision (60 ft.) | Fey Ancestry | Skill Versatility
Fa Mulan
Human (Half-Elf) Fighter 3 / Warlock 3 6 NG

AC 17 HP 49 Speed 30ft

Str 15 (2) Dex 10 (0) Con 14 (2) Wis 10 (0) Int 12 (1) Cha 18 (4)

Attacks
Jian (Slashing/5) +8 1d8+5(1d10+5)
Dagger (Piercing/20/60) +5 1d4+2
Handaxe (Slashing/20/60) +5 1d6+2
Longbow (Piercing/150/600) +3 1d6
Unarmed Strike (Bl./5) +5 1d6(1d8)

Fighter Features
Fighting Style (Unarmed Fighting) | Second Wind | Action Surge | Martial Archetype (Samurai) | Bonus Proficiency | Fighting Spirit

Warlock Features
Otherworldly Patron (Hexblade) | Pact Magic | Expanded Spell List | Hexblade's Curse | Hex Warrior (Longsword) | Eldritch Invocations | Pact Boon (Pact of the Chain)

Soldier Feature
Military Rank: You have a military rank from your career as a soldier. Soldiers loyal to your former military organization still recognize your authority and influence, and they defer to you if they are of a lower rank. You can invoke your rank to exert influence over other soldiers and requisition simple equipment or horses for temporary use. You can also usually gain access to friendly military encampments and fortresses where your rank is recognized.

Half-Elf Features
Darkvision (60 ft.) | Fey Ancestry | Skill Versatility

Links: Sheet | Application

Inventory

Gp: 23 Sp: 9 Cp: 5

Equipped

  1. Splint
  2. Clothes, common
  3. Dagger
  4. Handaxe (2)
  5. Longbow
  6. Jian (Longsword), +1
  7. Lucky cricket (Arcane focus)
  8. Signal Whistle
  9. Quiver (20 arrows)

Backpack

  1. Ball bearings (bag of 1000)
  2. Bedroll
  3. Bell
  4. Blanket
  5. Candle
  6. Case, map or scroll
  7. Clothes, fine
  8. Crowbar
  9. Dice set
  10. Grappling hook
  11. Hammer
  12. Healer's kit
  13. Lantern, hooded
  14. Mess Kit
  15. Oil (10 flasks)
  16. Perfume (vial)
  17. Piton (10)
  18. Rations (10 days)
  19. Rope, hempen (50 ft.)
  20. Sack
  21. Shovel
  22. Soap
  23. Spikes, Iron
  24. String (10 ft.)
  25. Tent, two-person
  26. Tinderbox
  27. Waterskin

Khan (Draft Horse)

  1. Bit and bridle
  2. Saddle, military
  3. Saddlebags
  4. Feed (10 days)
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