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Shadewe's char


Shadewe

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Name: Phillip Montaigne
           Origin: Survivor
HP: 11
             Def: 1
Luck: 3/3
S P E C I A L
7 6 8 5 6 6 4

Skill

Athletics*:

Barter:

Big Guns:

Energy Weapons:

Explosives:

Lockpick:

Medicine:

Melee Weapons*:

Rating

3

0

0

0

0

0

0

3

  Pilot:

  Repair:

  Science:

  Small Guns:

  Sneak:

  Speech:

  Survival*:

  Throwing:

  Unarmed:

0

3

1

3

0

0

3

3

1

Traits & Perks

Gifted

Benefit: Choose two SPECIAL stats and increase them by 1 each.

Penalty: Maximum Luck is 1 fewer than your Luck stat.

Heavy Handed

Benefit: Your Melee Damage Bonus increases by 1 Combat Die.

Penalty: Melee and Unarmed attacks suffer Complications on a 19 or 20.

Adrenaline Rush

When HP is below max, treat STR as 10 for any STR-based skill test or melee attack.

 

Equipment

Origin Option:  Wastelander (Wanderer)

Drifter Outfit (10 lbs.)

DR: Ph 1/En 2/Rd 0

Location: Arm/Leg/Torso

Silver Locket

Personal Trinket4

Caps

30 (Starting)

Pipe Wrench (2 lbs.)

Dmg: 5 dice (Physical)

Eff: -

Qlts: -

Pipe Gun (2 lbs.)

Dmg: 3 dice (Physical)

Eff: -

FR: 2

Rng: Close

Qlts: Close Quarters, Unreliable

Shots: 12

Baseball Bat (3 lbs.)

Dmg: 6 dice (Physical)

Eff: -

Qlts: Two-Handed

Casual Clothing (2 lbs.)

DR: Ph 0/En 0/Rd 0

Location: Arm/Leg/Torso

1x Buffout (<1 lbs.)

Effect: Re-roll 1d20 on on all STR and END tests, +3 max HP.

Duration: Lasting. Addictive 2.

Addiction: Increase difficulty of STR and END tests by 1 while not under the effects of Buffout/Buffjet/Bufftats.

1x Rad Away (<1 lb.)

Effect: Heals 4 Rads.

Duration: Instant

Note: Can be used as part of a First Aid action, healing 4 Rads in addition to the effects of the First Aid.

2x Purified Water (<1 lbs.)

Effect: Heal 3 HP. Satisfies thirst.

1x Iguana on a Stick (<1 lbs.)

Effect: Heal 6 HP. Satisfies hunger.

 

 

Edited by Shadewe (see edit history)
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