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yxanthymir

yxanthymir

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Dolin Rhuegar  | AC: 18 | HP: 12/12 | Hit dice: 1d8

AttacksWarhammer (bludgeoning) | +4 | 1d8+2
Dagger (piercing) | +4 | 1d4+2
Light Crossbow | +1 | 1d6-1
  | SavesStr +2 | Dex -1 | Con +3 | Int +0 | Wis +5 | Cha +2  | CantripsGuidance
Mending
Sacred Flame
  | 1st Level SpellsDivine Favor (Domain)
Shield of Faith (Domain)
Cure Wounds
Detect Magic
Guiding Bolt
Protection from Evil and Good
2/2 | War PriestWhen you use the Attack action, you can make one weapon attack as a bonus action. You can use this feature a number of times equal to your Wisdom modifier (a minimum of once). You regain all expended uses when you finish a long rest. 3/3


 

Dolin woke up with a mug in his hand and a weird dream in his mind. About undead monsters that scare children and his right to slay them, probably an allegory for the war horrors that he was subjected, and that was definitively the wrong idea to have about the matter. He would need to ponder about this during the day. His first movement was to finish the mug's content and then clean himself for a new day. He honored the dead enough in the previous night, now it is time to work.

 

With military precision, he started to wake up the others, with yells, strokes on a metal pan, eventually a kick to the more resistant. They were a weird bunch of people. He was not entirely sure he could trust them, but he needed to start somewhere. And they had a mission to fulfill.

 

yxanthymir

yxanthymir

spacer.png


Dolin Rhuegar  | AC: 18 | HP: 12/12 | Hit dice: 1d8

AttacksWarhammer (bludgeoning) | +4 | 1d8+2
Dagger (piercing) | +4 | 1d4+2
Light Crossbow | +1 | 1d6-1
  | SavesStr +2 | Dex -1 | Con +3 | Int +0 | Wis +5 | Cha +2  | CantripsGuidance
Mending
Sacred Flame
  | 1st Level SpellsDivine Favor (Domain)
Shield of Faith (Domain)
Cure Wounds
Detect Magic
Guiding Bolt
Protection from Evil and Good
2/2 | War PriestWhen you use the Attack action, you can make one weapon attack as a bonus action. You can use this feature a number of times equal to your Wisdom modifier (a minimum of once). You regain all expended uses when you finish a long rest. 3/3


 

Dolin woke up with a mug in his hand and a weird dream in his mind. About undead monsters that scare children and his right to slay them, probably an allegory for the war horrors that he was subjected, and that was definitively the wrong idea to have about the matter. He would need to ponder about this during the day. His first movement was to finish the mug's content and then clean himself for a new day. He honored the dead enough in the previous night, now it is time to work.

 

With military precision, he started to wake up the others, with yells, strokes on a metal pan, eventually a kick to the more resistant. They were a weird bunch of people. He was not entirely sure he could trust them, but he needed to start somewhere. And they had a mission to fultill.

 

yxanthymir

yxanthymir

spacer.png


Dolin Rhuegar  | AC: 18 | HP: 12/12 | Hit dice: 1d8

AttacksWarhammer (bludgeoning) | +4 | 1d8+2
Dagger (piercing) | +4 | 1d4+2
Light Crossbow | +1 | 1d6-1
  | SavesStr +2 | Dex -1 | Con +3 | Int +0 | Wis +5 | Cha +2  | CantripsGuidance
Mending
Sacred Flame
  | 1st Level SpellsDivine Favor (Domain)
Shield of Faith (Domain)
Cure Wounds
Detect Magic
Guiding Bolt
Protection from Evil and Good
2/2 | War PriestWhen you use the Attack action, you can make one weapon attack as a bonus action. You can use this feature a number of times equal to your Wisdom modifier (a minimum of once). You regain all expended uses when you finish a long rest. 3/3


 

Dolin woke up with a mug in his hand and a weird dream in his mind. About undead monsters that scare children and his right to slay them, probably an allegory for the war horrors that he was subjected, and that was definitively the wrong idea to have about the matter. He would need to ponder about this thought during the day. His first movement was to finish the mug's content and then clean himself for a new day. He honored the dead enough in the previous night, now it is time to work.

 

With military precision, he started to wake up the others, with yells, strokes on a metal pan, eventually a kick to the more resistant. They were a weird bunch of people. He was not entirely sure he could trust them, but he needed to start somewhere. And they had a mission to fultill.

 

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