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Kistler

Kistler

uc?export=download&id=1dRpitT3CcasYF2DNUtVf9NtjWbs0fRXE

Millanius the Arcane - Human Thaumaturge 2


HP: 26/26 | AC: 19 | Speed: 30ft |Perception: +6 

Fort: +7 | Ref: +8 | Will: +6  | Conditions: None

ResourcesCharacter:
-Hero Points: 1/3

Consumables:
-2x Tanglefoot Bags
-2x Pot of Lesser Healing

Talismans:
-

Items:
-
| Spells/ScrollsScrolls:
-

Cantrips:
-

Level 1:
-
| Skills*Acrobatics: +8
*Arcana: +4
*Athletics: +5
Crafting: +0
*Deception: +8
*Diplomacy: +8
*Esoteric Lore: +8
*Intimidate: +8
Medicine: +0
*Nature: +4
*Occultism: +4
*Performance: +8
*Politics Lore: +4
*Religion: +4
Society: +0
*Stealth: +8
Survival: +0
*Thievery: +8

*Trained

Effects: 


Here be the words.


OOC/Actions

Other: 

Action 1: 

Action 2: 

Action 3: 

Reaction: Recognize Spell

Free: 

Exploration Activity: Avoid Notice

 

Familiar/Other Modifiers

Effects:

- Cat FallTreat falls as 10' shorter

-+2 Damage from empowerment

- Diverse LoreRecall knowledge with Esoteric Lore - 2

-Divine DisharmonyDeception/Intimidation for flat-footed, +2 v. Divine

-Dubious KnowledgeWhen fail at Recall Knowledge get a piece of true knowledge, and a piece of erroneous

-Haughty ObstinancySuccess v Mental become crit success

-Recognize SpellReaction.

+1 to AC/Save on crit success to identify

-Root to Life1 Act Stabilize
2 Act DC10 flat check to remove persistent damage

-Surprise AttackEnemies are flat-footed if they haven't acted yet, using stealth or deception for initiative

 

Gear

Worn

-Clothing (Winter)

-Studded Leather Armor

-Backpack

-Belt Pouch

-Thieves' Tools

-Bandolier

 

Weapons

-Sword Cane

-Light Mace*

-Dagger

-5x Darts

-Chalice

 

Containers

Backpack

-Bedroll

-Lantern, hooded

-Rations (1 week)

-Rope (50')

-5x Sacks

-5x Torches

-Waterskin

 

Bandoliers

-3x Flasks Oil

-Manacles (poor)

-5x Sacks

-2x Tanglefoot bags*

-2x Lesser PoH*

 

Belt/Pouch

-10x Chalk

-Flint and Steel

-Playing Cards

-Thieves' Tools

-Soap

-2x Candles

-Ring of Keys

-1gp 4sp 7cp

 

 

Kistler

Kistler

 

uc?export=download&id=1dRpitT3CcasYF2DNUtVf9NtjWbs0fRXE

Millanius the Arcane - Human Thaumaturge 1


HP: 17/17 | AC: 18 | Perception: +5

Fort: +6 | Ref: +6 | Will: +5  | Conditions: None

ResourcesCharacter:
-Hero Points: 1/3
-Focus Points: 0/0

Consumables:
-

Items:
-
| Spells/ScrollsScrolls:
-

Cantrips: 
-

Level 1:
-
| Skills*Acrobatics: +6
*Arcana: +3
Athletics: +1
Crafting: +0
*Deception: +8
*Diplomacy: +8
*Esoteric Lore: +7
Intimidate: +5
Medicine: +0
*Nature: +3
*Occultism: +3
*Performance: +7
*Politics Lore: +3
*Religion: +3
Society: +0
*Stealth: +6
Survival: +0
*Thievery: +6

*Trained


Description

 

Introspection

 

"Diction"

 

 

 

 


 

OOC/Actions

Other:

Action 1: 

Action 2: 

Action 3: 

Reaction: Recognize Spell

Free: 

 

Bonuses/Modifiers

-15' Aura, Circ bonus to Dip/Int/Dec & +1 v. Fear

-Success v Mental is crit success

-+2 Damage from empowerment

-Activate any Scroll

 

Gear

Worn

-Clothing (Winter)

-Studded Leather Armor

-Backpack

-Belt Pouch

-Thieves' Tools

 

Weapons

-Sword Cane

-Dagger

-5x Darts

-Scepter (Regalia)

 

Containers

Masterwork Backpack

-Bedroll

-Lantern, hooded

-Rations (1 week)

-Rope (50')

-5x Sacks

-5x Torches

-Waterskin

 

Belt/Pouch

-10x Chalk

-Flint and Steel

-Manacles (poor)

-Playing Cards

-Thieves' Tools

-3x Oil flasks

-Soap

 

 

 

 

Kistler

Kistler

 

uc?export=download&id=1dRpitT3CcasYF2DNUtVf9NtjWbs0fRXE

Millanius the Arcane - Human Thaumaturge 1


HP: 17/17 | AC: 18 | Perception: +5

Fort: +6 | Ref: +6 | Will: +5  | Conditions: None

ResourcesCharacter:
-Hero Points: 1/3
-Focus Points: 0/0

Consumables:
-

Items:
-
| Spells/ScrollsScrolls:
-

Cantrips: 
-

Level 1:
-
| Skills*Acrobatics: +6
*Arcana: +3
Athletics: +1
Crafting: +0
*Deception: +8
*Diplomacy: +8
*Esoteric Lore: +7
Intimidate: +5
Medicine: +0
*Nature: +3
*Occultism: +3
*Performance: +7
*Politics Lore: +3
*Religion: +3
Society: +0
*Stealth: +6
Survival: +0
*Thievery: +6

*Trained


WIP


 

OOC/Actions

Other:

Action 1: 

Action 2: 

Action 3: 

Reaction: Recognize Spell

Free: 

 

Bonuses/Modifiers

-15' Aura, Circ bonus to Dip/Int/Dec & +1 v. Fear

-Success v Mental is crit success

-+2 Damage from empowerment

-Activate any Scroll

 

Gear

Worn

-Clothing (Winter)

-Studded Leather Armor

-Backpack

-Belt Pouch

-Thieves' Tools

 

Weapons

-Sword Cane

-Dagger

-5x Darts

-Scepter (Regalia)

 

Containers

Masterwork Backpack

-Bedroll

-Lantern, hooded

-Rations (1 week)

-Rope (50')

-5x Sacks

-5x Torches

-Waterskin

 

Belt/Pouch

-10x Chalk

-Flint and Steel

-Manacles (poor)

-Playing Cards

-Thieves' Tools

-3x Oil flasks

-Soap

 

 

 

 

Kistler

Kistler

 

uc?export=download&id=1dRpitT3CcasYF2DNUtVf9NtjWbs0fRXE

Millanius the Arcane - Human Thaumaturge 1


HP: 17/17 | AC: 18 | Perception: +5

Fort: +6 | Ref: +6 | Will: +5  | Conditions: None

ResourcesCharacter:
-Hero Points: 1/3
-Focus Points: 0/0

Consumables:
-

Items:
-
| Spells/ScrollsScrolls:
-

Cantrips: 
-

Level 1:
-
| Skills*Acrobatics: +6
*Arcana: +3
Athletics: +1
Crafting: +0
*Deception: +8
*Diplomacy: +8
*Esoteric Lore: +7
Intimidate: +5
Medicine: +0
*Nature: +3
*Occultism: +3
*Performance: +7
*Politics Lore: +3
*Religion: +3
Society: +0
*Stealth: +6
Survival: +0
*Thievery: +6

*Trained


WIP


 

OOC/Actions

Other:

Action 1: 

Action 2: 

Action 3: 

Reaction: Recognize Spell

Free: 

 

Bonuses/Modifiers

-15' Aura, Circ bonus to Dip/Int/Dec & +1 v. Fear

-Success v Mental is crit success

-+2 Damage from empowerment

-Activate any Scroll

 

Gear

Worn

-Clothing (Winter)

-Studded Leather Armor

-Backpack

-Belt Pouch

-Thieves' Tools

 

Weapons

-Sword Cane

-Dagger

-5x Darts

-Scepter (Regalia)

 

Containers

Masterwork Backpack

-Bedroll

-Lantern, hooded

-Rations (1 week)

-Rope (50')

-5x Sacks

-5x Torches

-Waterskin

 

Belt/Pouch

-10x Chalk

-Flint and Steel

-Manacles (poor)

-Playing Cards

-Thieves' Tools

-3x Oil flasks

-Soap

 

 

 

 

Kistler

Kistler

 

uc?export=download&id=1dRpitT3CcasYF2DNUtVf9NtjWbs0fRXE

Millanius the Arcane - Human Thaumaturge 1


HP: 17/17 | AC: 18 | Perception: +5

Fort: +6 | Ref: +6 | Will: +5  | Conditions: None

ResourcesCharacter:
-Hero Points: 1/3
-Focus Points: 0/0

Consumables:
-

Items:
-
| Spells/ScrollsScrolls:
-

Cantrips: 
-

Level 1:
-
| Skills*Acrobatics: +6
*Arcana: +3
Athletics: +1
Crafting: +0
*Deception: +8
*Diplomacy: +8
*Esoteric Lore: +7
Intimidate: +5
Medicine: +0
*Nature: +3
*Occultism: +3
*Performance: +7
*Politics Lore: +3
*Religion: +3
Society: +0
*Stealth: +6
Survival: +0
*Thievery: +6

*Trained


WIP


 

OOC/Actions

Other:

Action 1: 

Action 2: 

Action 3: 

Reaction: Recognize Spell

Free: 

 

Bonuses/Modifiers

-15' Aura, Circ bonus to Dip/Int/Dec & +1 v. Fear

-Success v Mental is crit success

-+2 Damage from empowerment

-Activate any Scroll

 

Gear

Worn

-Clothing (Winter)

-Studded Leather Armor

-Backpack

-Belt Pouch

-Thieves' Tools

 

Weapons

-Sword Cane

-Dagger

-5x Darts

-Scepter (Regalia)

 

Containers

Masterwork Backpack

-Bedroll

-Lantern, hooded

-Rations (1 week)

-Rope (50')

-5x Sacks

-5x Torches

-Waterskin

 

Belt/Pouch

-10x Chalk

-Flint and Steel

-Manacles (poor)

-Playing Cards

-Thieves' Tools

-3x Oil flasks

-Soap

 

 

 

 

Kistler

Kistler

 

uc?export=download&id=1dRpitT3CcasYF2DNUtVf9NtjWbs0fRXE

Millanius the Arcane - Human Thaumaturge 1


HP: 17/17 | AC: 18 | Perception: +5

Fort: +6 | Ref: +6 | Will: +5  | Conditions: None

ResourcesCharacter:
-Hero Points: 1/3
-Focus Points: 0/0

Consumables:
-

Items:
-
| Spells/ScrollsScrolls:
-

Cantrips: 
-

Level 1:
-
| Skills*Acrobatics: +6
*Arcana: +3
Athletics: +1
Crafting: +0
*Deception: +8
*Diplomacy: +8
*Esoteric Lore: +7
Intimidate: +5
Medicine: +0
*Nature: +3
*Occultism: +3
*Performance: +7
*Politics Lore: +3
*Religion: +3
Society: +0
*Stealth: +6
Survival: +0
*Thievery: +6

*Trained


WIP


 

OOC/Actions

Other:

Action 1: 

Action 2: 

Action 3: 

Reaction: Recognize Spell

Free: 

 

Bonuses/Modifiers

-15' Aura, Circ bonus to Dip/Int/Dec & +1 v. Fear

-Success v Mental is crit success

-+2 Damage from empowerment

-Activate any Scroll

 

Gear

Worn

-Clothing (Winter)

-Studded Leather Armor

-Backpack

-Belt Pouch

-Thieves' Tools

 

Weapons

-Sword Cane

-Dagger

-5x Darts

-Scepter (Regalia)

 

Containers

Masterwork Backpack

-Bedroll

-Lantern, hooded

-Rations (1 week)

-Rope (50')

-5x Sacks

-5x Torches

-Waterskin

 

Belt/Pouch

-10x Chalk

-Flint and Steel

-Manacles (poor)

-Playing Cards

-Thieves' Tools

-3x Oil flasks

-Soap

 

 

 

 

Kistler

Kistler

 

uc?export=download&id=1dRpitT3CcasYF2DNUtVf9NtjWbs0fRXE

Millanius the Arcane - Human Thaumaturge 1


HP: 17/17 | AC: 18 | Perception: +5

Fort: +6 | Ref: +6 | Will: +5  | Conditions: None

ResourcesCharacter:
-Hero Points: 1/3
-Focus Points: 0/0

Consumables:
-

Items:
-
| Spells/ScrollsScrolls:
-

Cantrips: 
-

Level 1:
-
| SkillsAcrobatics: +1
*Bluff: +7
*Climb: +6
*Diplomacy: +8
Disguise: +3
Escape Artist: +1
Fly: +1
*Intimidate: +7
*Knowledge (Geography): +4
*Knowledge (Local): +4
*Knowledge (Nature): +4
*Knowledge (Religion): +4
*Linguistics: +4
*Perception: +7
*Perform (Oratory): +8
Perform (Percussion): +3
Perform (Sing): +3
Perform (Strings): +3
Ride: +1
Sense Motive: +0
*Stealth: +5
Swim: +2
*Use Magic Device: +7


WIP


 

OOC/Actions

Other:

Action 1: 

Action 2: 

Action 3: 

Reaction: Recognize Spell

Free: 

 

Bonuses/Modifiers

-15' Aura, Circ bonus to Dip/Int/Dec & +1 v. Fear

-Success v Mental is crit success

-+2 Damage from empowerment

-Activate any Scroll

 

Gear

Worn

-Clothing (Winter)

-Studded Leather Armor

-Backpack

-Belt Pouch

-Thieves' Tools

 

Weapons

-Sword Cane

-Dagger

-5x Darts

-Scepter (Regalia)

 

Containers

Masterwork Backpack

-Bedroll

-Lantern, hooded

-Rations (1 week)

-Rope (50')

-5x Sacks

-5x Torches

-Waterskin

 

Belt/Pouch

-10x Chalk

-Flint and Steel

-Manacles (poor)

-Playing Cards

-Thieves' Tools

-3x Oil flasks

-Soap

 

 

 

 

Kistler

Kistler

 

uc?export=download&id=1dRpitT3CcasYF2DNUtVf9NtjWbs0fRXE

Millanius the Arcane - Human Thaumaturge 1


HP: 17/17 | AC: 18 | Perception: +5

Fort: +6 | Ref: +6 | Will: +5  | Conditions: None

Resources-16/16 Bardic Performance
-20/50 Wand CLW
| SpellsCantrips: 
-Ghost Sound
-Light
-Mage Hand
-Prestidigitation
-Resistance

Level 1:
-Chord of Shards
-Saving Finale
-Heightened Awareness
| SkillsAcrobatics: +1
*Bluff: +7
*Climb: +6
*Diplomacy: +8
Disguise: +3
Escape Artist: +1
Fly: +1
*Intimidate: +7
*Knowledge (Geography): +4
*Knowledge (Local): +4
*Knowledge (Nature): +4
*Knowledge (Religion): +4
*Linguistics: +4
*Perception: +7
*Perform (Oratory): +8
Perform (Percussion): +3
Perform (Sing): +3
Perform (Strings): +3
Ride: +1
Sense Motive: +0
*Stealth: +5
Swim: +2
*Use Magic Device: +7


WIP


 

OOC/Actions

Other:

Action 1: 

Action 2: 

Action 3: 

Reaction: Recognize Spell

Free: 

 

Bonuses/Modifiers

-15' Aura, Circ bonus to Dip/Int/Dec & +1 v. Fear

-Success v Mental is crit success

-+2 Damage from empowerment

-Activate any Scroll

 

Gear

Worn

-Clothing (Winter)

-Studded Leather Armor

-Backpack

-Belt Pouch

-Thieves' Tools

 

Weapons

-Sword Cane

-Dagger

-5x Darts

-Scepter (Regalia)

 

Containers

Masterwork Backpack

-Bedroll

-Lantern, hooded

-Rations (1 week)

-Rope (50')

-5x Sacks

-5x Torches

-Waterskin

 

Belt/Pouch

-10x Chalk

-Flint and Steel

-Manacles (poor)

-Playing Cards

-Thieves' Tools

-3x Oil flasks

-Soap

 

 

 

 

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