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mattilald

mattilald

Character TokenMercedes Thomas - Media


Head Armor: 11 | Body Armor: 11 | Shield: 00 | HP: 40

INT: 8 | REF: 7 | DEX: 6 | TECH: 7 | COOL: 8 | WILL: 8 | LUCK: 5 | MOVE: 4 | BODY: 3 | EMP: 6


Humanity: 60 | Wounds: 0 | Critical Injuries: 0 | Addictions: 0

Heavy Pistol Belt Holster
Skill: Handgun
Damage: 3d6
Magazine Size: 8
RoF: 2
Hands: 1
| Combat Knife Bayonett
Skill: Melee
Damage: 1d6
Hands: 1
| Weapon 3DISPLAY CONTENT | Weapon 4DISPLAY CONTENT

 

 

"Rosa will be fine too, it it's easier to remember," she told Kat, before entering his landcar. She sat herself in front. Nobody else was sitting there, and nobody else seemed interested in the tracker. She strapped herselt in and booted up the tracker.

"That's a very dictionary reading of what he was saying. I thought it was obvious, he didn't want to advertise that he knew he was talking to mercenaries. " Rosalie motioned her free hand Kat to start driving."No flatlining anyone unless we have no other choice.As for scavs, well they'll take anything especially if it's protected only by the shoddy car trunk lock. It might have just sentimental or blackmail value, and thus little value unless you know all the deets. If it's genuinely valuable, it's unlikely whoever has will give it over." She paused a bit as she was  tinkeringwhat skill check would I need to make to try and boost range? with the tracker, trying to hat needs to be done to boost it's range. "Mercs would have move out of here allready, meanig it could also be on of the local gangs. Let's not get ahead of ourselves. We do this smart, think before you act. We figure where the package is, we scope who has it, and from there we can figure how to proceed."

 

 

mattilald

mattilald

Character TokenMercedes Thomas - Media


Head Armor: 11 | Body Armor: 11 | Shield: 00 | HP: 40

INT: 8 | REF: 7 | DEX: 6 | TECH: 7 | COOL: 8 | WILL: 8 | LUCK: 5 | MOVE: 4 | BODY: 3 | EMP: 6


Humanity: 60 | Wounds: 0 | Critical Injuries: 0 | Addictions: 0

Heavy Pistol Belt Holster
Skill: Handgun
Damage: 3d6
Magazine Size: 8
RoF: 2
Hands: 1
| Combat Knife Bayonett
Skill: Melee
Damage: 1d6
Hands: 1
| Weapon 3DISPLAY CONTENT | Weapon 4DISPLAY CONTENT

 

 

"Rosa will be fine too, it it's easier to remember," she told Kat, before entering his landcar. She sat herself in front. Nobody else was sitting there, and nobody else seemed interested in the tracker. She strapped herselt in and booted up the tracker.

"That's a very dictionary reading of what he was saying. I thought it was obvious, he didn't want to advertise that he knew he was talking to mercenaries. " Rosalie motioned her free hand Kat to start driving."No flatlining anyone unless we have no other choice.As for scavs, well they'll take anything especially if it's protected only by the shoddy car trunk lock. It might have just sentimental or blackmail value, and thus little value unless you know all the deets. If it's genuinely valuable, it's unlikely whoever has will give it over." She paused a bit as she was fiddling with the tracker, trying to hat needs to be done to boost it's range. "Mercs would have move out of here allready, meanig it could also be on of the local gangs. Let's not get ahead of ourselves. We do this smart, think before you act. We figure where the package is, we scope who has it, and from there we can figure how to proceed."

 

skill check?hat skill check would I need to make to try and boost range?

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