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Sweegy One

Sweegy One

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Act 3: A Matter of Faith



The long day ended, and shadows grew longer, until all that remained were little pools of light under sporadic street lamps. As the hour drew near, Zerik and Slither witnessed a pair of shadows slinkIng towards the warehouse, using the southern alley, heading for the back door. It was about ten minutes, give or take, before the meeting was to begin. They avoided people, and seemed to know exactly where they were heading. 

Zerik and Slither alerted the others silently, and then they had moments to decide. 

(do you confront the approaching thugs, or allow them to continue?) 

(If you allow them to continue, wait quietly, and read the spoiler below.) 

 

Disregard This If Party Stops the Pair

The party watches quietly as the pair of shadows slide forward to the door to the warehouse. A few quick turns, and the lock quietly opens, the chain removed and stowed on a hook inside the door. 

The thugs enter the warehouse, and close the door partly behind them. It stands slightly ajar. 

 


image.png.2a5a960b9aa817b3325d16e8ff1d78e5.png


Warehouse
Time: 10:20 pm (meeting at 10:30 pm)
Summer - Theoday (Sunday), the 15th day of Growth (July) 721 IA


 

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Not Currently in Use!!

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PASSIVE PERCEPTION SCORES

River 15 | Zerik 15 | Alexandra 13 | Joyce 11 | Slither 11 | Jack 10

INITIATIVE

Not Currently in Use!!

MECHANICS

Not Currently in Use!!

CONDITIONS

Not Currently in Use!!

DESCRIPTIONS

Not Currently in Use!!

ALEXANDRA OF WINKELSTAD

Hit Points: 9/9
Hit Dice: 1/1
Spell Slots: *L (DC 13/+5)
1st Level: 2/2
Attuned Magic Items: 0/3
DM Inspiration: 1/1
Experience Points: 40 / 300

JACK

Hit Points: 12/12 * Relentless Endurance
Hit Dice: 1/1
Divine Sense: 4/4 *L
Lay On Hands: 5/5 *L
Relentless Endurance: 1/1 *L
Attuned Magic Items: 0/3
DM Inspiration: 1/1
Experience Points: 0 / 300

JOYCE LA DÉVOUÉE

Hit Points: 17/17
Hit Dice: 2/2
Hexblade's Curse: 1/1 *S/L
Spell Slots: *S (DC 13/+5)
1st Level: 2/2
Attuned Magic Items: 0/3
DM Inspiration: 1/1
Experience Points: 302 / 900

SLITHER

Hit Points: 9/9 (Adv versus disease / Disadv against sleep effects)
Hit Dice: 1/1
Spell Slots: *L (DC 13/+5)
1st Level: 2/2
Attuned Magic Items: 0/3
DM Inspiration: 1/1
Experience Points: 40 / 300

ZERIK

Hit Points: 19/19 *Drawven Resilience
Hit Dice: 2/2
Attuned Magic Items: 0/3
DM Inspiration: 1/1
Experience Points: 302 / 900

YUH-OOL, "RIVER", OF THE NAASITAQ

Hit Points: 10/10
Hit Dice: 1/1
Spell Slots: *L (DC 13/+5)
1st Level: 2/2
Attuned Magic Items: 0/3
DM Inspiration: 1/1
Experience Points: 0 / 300

 

 

Sweegy One

Sweegy One

spacer.png


Act 3: A Matter of Faith



The long day ended, and shadows grew longer, until all that remained were little pools of light under sporadic street lamps. As the hour drew near, Zerik and Slither witnessed a pair of shadows slinkIng towards the warehouse, using the southern alley, heading for the back door. It was about ten minutes, give or take, before the meeting was to begin. They avoided people, and seemed to know exactly where they were heading. 

 

(do you confront the approaching thugs, or allow them to continue?) 

(If you allow them to continue, wait quietly, and read the spoiler below.) 

 

Disregard This If Party Stops the Pair

The party watches quietly as the pair of shadows slide forward to the door to the warehouse. A few quick turns, and the lock quietly opens, the chain removed and stowed on a hook inside the door. 

The thugs enter the warehouse, and close the door partly behind them. It stands slightly ajar. 

 


image.png.2a5a960b9aa817b3325d16e8ff1d78e5.png


Warehouse
Time: 10:20 pm (meeting at 10:30 pm)
Summer - Theoday (Sunday), the 15th day of Growth (July) 721 IA


 

Show Active Maps

Not Currently in Use!!

Show Bookkeeping

PASSIVE PERCEPTION SCORES

River 15 | Zerik 15 | Alexandra 13 | Joyce 11 | Slither 11 | Jack 10

INITIATIVE

Not Currently in Use!!

MECHANICS

Not Currently in Use!!

CONDITIONS

Not Currently in Use!!

DESCRIPTIONS

Not Currently in Use!!

ALEXANDRA OF WINKELSTAD

Hit Points: 9/9
Hit Dice: 1/1
Spell Slots: *L (DC 13/+5)
1st Level: 2/2
Attuned Magic Items: 0/3
DM Inspiration: 1/1
Experience Points: 40 / 300

JACK

Hit Points: 12/12 * Relentless Endurance
Hit Dice: 1/1
Divine Sense: 4/4 *L
Lay On Hands: 5/5 *L
Relentless Endurance: 1/1 *L
Attuned Magic Items: 0/3
DM Inspiration: 1/1
Experience Points: 0 / 300

JOYCE LA DÉVOUÉE

Hit Points: 17/17
Hit Dice: 2/2
Hexblade's Curse: 1/1 *S/L
Spell Slots: *S (DC 13/+5)
1st Level: 2/2
Attuned Magic Items: 0/3
DM Inspiration: 1/1
Experience Points: 302 / 900

SLITHER

Hit Points: 9/9 (Adv versus disease / Disadv against sleep effects)
Hit Dice: 1/1
Spell Slots: *L (DC 13/+5)
1st Level: 2/2
Attuned Magic Items: 0/3
DM Inspiration: 1/1
Experience Points: 40 / 300

ZERIK

Hit Points: 19/19 *Drawven Resilience
Hit Dice: 2/2
Attuned Magic Items: 0/3
DM Inspiration: 1/1
Experience Points: 302 / 900

YUH-OOL, "RIVER", OF THE NAASITAQ

Hit Points: 10/10
Hit Dice: 1/1
Spell Slots: *L (DC 13/+5)
1st Level: 2/2
Attuned Magic Items: 0/3
DM Inspiration: 1/1
Experience Points: 0 / 300

 

 

Sweegy One

Sweegy One

spacer.png


Act 3: A Matter of Faith



The long day ended, and shadows grew longer, until all that remained were little pools of light under sporadic street lamps. As the hour drew near, Zerik and Slither witnessed a pair of shadows slinkIng towards the warehouse, using the southern alley, heading for the back door. They avoided people, and seemed to know exactly where they were heading. 

 

(do you confront the approaching thugs, or allow them to continue?) 

(If you allow them to continue, wait quietly, and read the spoiler below.) 

 

Disregard This If Party Stops the Pair

The party watches quietly as the pair of shadows slide forward to the door to the warehouse. A few quick turns, and the lock quietly opens, the chain removed and stowed on a hook inside the door. 

The thugs enter the warehouse, and close the door partly behind them. It stands slightly ajar. 

 


image.png.2a5a960b9aa817b3325d16e8ff1d78e5.png


Warehouse
Time: 10:20 pm (meeting at 10:30 pm)
Summer - Theoday (Sunday), the 15th day of Growth (July) 721 IA


 

Show Active Maps

Not Currently in Use!!

Show Bookkeeping

PASSIVE PERCEPTION SCORES

River 15 | Zerik 15 | Alexandra 13 | Joyce 11 | Slither 11 | Jack 10

INITIATIVE

Not Currently in Use!!

MECHANICS

Not Currently in Use!!

CONDITIONS

Not Currently in Use!!

DESCRIPTIONS

Not Currently in Use!!

ALEXANDRA OF WINKELSTAD

Hit Points: 9/9
Hit Dice: 1/1
Spell Slots: *L (DC 13/+5)
1st Level: 2/2
Attuned Magic Items: 0/3
DM Inspiration: 1/1
Experience Points: 40 / 300

JACK

Hit Points: 12/12 * Relentless Endurance
Hit Dice: 1/1
Divine Sense: 4/4 *L
Lay On Hands: 5/5 *L
Relentless Endurance: 1/1 *L
Attuned Magic Items: 0/3
DM Inspiration: 1/1
Experience Points: 0 / 300

JOYCE LA DÉVOUÉE

Hit Points: 17/17
Hit Dice: 2/2
Hexblade's Curse: 1/1 *S/L
Spell Slots: *S (DC 13/+5)
1st Level: 2/2
Attuned Magic Items: 0/3
DM Inspiration: 1/1
Experience Points: 302 / 900

SLITHER

Hit Points: 9/9 (Adv versus disease / Disadv against sleep effects)
Hit Dice: 1/1
Spell Slots: *L (DC 13/+5)
1st Level: 2/2
Attuned Magic Items: 0/3
DM Inspiration: 1/1
Experience Points: 40 / 300

ZERIK

Hit Points: 19/19 *Drawven Resilience
Hit Dice: 2/2
Attuned Magic Items: 0/3
DM Inspiration: 1/1
Experience Points: 302 / 900

YUH-OOL, "RIVER", OF THE NAASITAQ

Hit Points: 10/10
Hit Dice: 1/1
Spell Slots: *L (DC 13/+5)
1st Level: 2/2
Attuned Magic Items: 0/3
DM Inspiration: 1/1
Experience Points: 0 / 300

 

 

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