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TheFred

TheFred

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With so many of the skum suddenly appearing, as if out of nowhere, Nancy isn't sure what to do. Her ability to affect the terrain seems to be slowing them down a bit, but she knows it won't last long.

Still not really sure what she's doing, she begins another chant almost by instinct, not even sure where the words are coming from. Focusing as best she can, she tries to channel her power outwards, instilling fear and hesitance in as many of the skum as possible.

 

 

 

 

Actions

Move Action: Move down to N6.

Standard Action: Use Inspired Spell to cast Bane (for 1 MP). It should hit all the skum aside from the ones right at the bottom. DC is 15, and it lasts 4 whole minutes if that matters. (Feels a bit weak, but it's one of the only AoOs available)

The Unearthly Terrain should last one more round.

Statblock

[URL=/sheets/?id=2079966][B]Nancy Netherwater[/B][/URL] [B]Senses:[/B] Darkvision 60ft, Perception +6, [B]Init:[/B] +3 [B]HP:[/B] 16/16, [B]Resist:[/B] Cold 5, Elec 5, Fire 5 [B]AC:[/B] 18, [B]Touch:[/B] 13, [B]Flat-footed:[/B] 15, [B]CMD:[/B] 12 [B]Saves:[/B] Fort +0, Ref +3, Will +5 (+2 vs divination/fear) [B]Mythic Power:[/B] 3/5, [B]Spells:[/B] L1: 4/5, [B]Other:[/B] Unearthly Terrain 6/7, War Blessing 2/2 [B]Special:[/B] Spell Resistance 7 [B]Active:[/B] None
Nancy Netherwater
Senses: Darkvision 60ft, Perception +6, Init: +3
HP: 16/16, Resist: Cold 5, Elec 5, Fire 5
AC: 18, Touch: 13, Flat-footed: 15, CMD: 12
Saves: Fort +0, Ref +3, Will +5 (+2 vs divination/fear)
Mythic Power: 3/5, Spells: L1: 4/5, Other: Unearthly Terrain 6/7, War Blessing 2/2
Special: Spell Resistance 7
Active: None
TheFred

TheFred

spacer.png

 

 

With so many of the skum suddenly appearing, as if out of nowhere, Nancy isn't sure what to do. Her ability to affect the terrain seems to be slowing them down a bit, but she knows it won't last long.

Still not really sure what she's doing, she begins another chant almost by instinct, not even sure where the words are coming from. Focusing as best she can, she tries to channel her power outwards, instilling fear and hesitance in as many of the skum as possible.

 

 

 

 

 

Actions

Move Action: Move down to N6.

Standard Action: Use Inspired Spell to cast Bane (for 1 MP). It should hit all the skum aside from the ones right at the bottom. DC is 15, and it lasts 4 whole minutes if that matters. (Feels a bit weak, but it's one of the only AoOs available)

The Unearthly Terrain should last one more round.

Statblock

[URL=/sheets/?id=2079966][B]Nancy Netherwater[/B][/URL] [B]Senses:[/B] Darkvision 60ft, Perception +6, [B]Init:[/B] +3 [B]HP:[/B] 16/16, [B]Resist:[/B] Cold 5, Elec 5, Fire 5 [B]AC:[/B] 18, [B]Touch:[/B] 13, [B]Flat-footed:[/B] 15, [B]CMD:[/B] 12 [B]Saves:[/B] Fort +0, Ref +3, Will +5 (+2 vs divination/fear) [B]Mythic Power:[/B] 3/5, [B]Spells:[/B] L1: 4/5, [B]Other:[/B] Unearthly Terrain 6/7, War Blessing 2/2 [B]Special:[/B] Spell Resistance 7 [B]Active:[/B] None
Nancy Netherwater
Senses: Darkvision 60ft, Perception +6, Init: +3
HP: 16/16, Resist: Cold 5, Elec 5, Fire 5
AC: 18, Touch: 13, Flat-footed: 15, CMD: 12
Saves: Fort +0, Ref +3, Will +5 (+2 vs divination/fear)
Mythic Power: 3/5, Spells: L1: 4/5, Other: Unearthly Terrain 6/7, War Blessing 2/2
Special: Spell Resistance 7
Active: None
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