Rosemary Posey Rosie Posey |
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Fate Points Refresh: 3 | Current: 3 |
High Concept
Much Loved Mother HenPeople *love* Rosie. Really, like practically everyone. She's always there to lend a helping hand when you need it. Unfortunately, she's also there when you don't need, or really even want, her help, which can get kind of annoying. Still, she's there when she's needed, and she's always on the ball.
Trouble I Can Fix It!Aspect Description Here.
Aspects
A Shoulder to Cry OnEveryone in town knows if they need to talk, Rosie is their girl. She listens, never asks embarrassing questions and has never shared a secret once told. However, everyone has come to expect the young woman to carry these secrets and she would never want anyone to feel the pressure she sometimes feels, leaving her alone to carry her own burdens.
Let Me Check My BagRosie always carries around her hemp backpack purse. Everywhere. Inside the bag, she's got [I]everything[/I]. Chapstick? Yep. Tissue? Check. Chocolate? Well, *yeah*, obviously, what does she look like? Silver? That pendant belonged to her grandma. Iron? *Weeeellll...* |
Approaches Flair: Fair (+2) Focus: Average (+1) Force: Fair (+2) Guile: Mediocre (+0) Haste: Good (+3) Intellect: Average (+1)
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Mantle Stunts Ready and WillingMark a box of Followers to bring a minor NPC into the scene with either an aspect or a +2 bonus in something they’re skilled at. Mark multiple boxes to grant them multiple aspects and multiple areas of competence, with a maximum of +2 in any one area. Use your fate points to invoke their aspects on your behalf. PatronageMark all five Followers boxes to declare that a campaign NPC is a patron of your community or is somehow indebted to your community. This NPC will grant one favor of significance, such as allowing access to something otherwise inaccessible or accomplishing an objective sans opposition. The GM is the final arbiter of whatever aid you receive. Seelie MagicAs described for the Summer Court Fae, save that each magical action requires a box of Called to be marked. Each additional box marked provides +1 to the same magic-based action.
Unique Stunts EmpathRosie is adept at reading the emotions of those around her; unless someone is actively attempting to disguise their emotional state, she knows precisely how they feel. Furthermore, she gets +2 when using Guile to create an advantage by leveraging her knowledge.
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Stress [1] [1] [1] [1] [1] [1]
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Default Conditions In Peril (St)You may mark the In Peril condition whenever you are hit by an attack. Negate up to four shifts of damage from the attack and then create an aspect that describes how the attack causes damage not easily shaken off (such as a Broken Leg or Shattered Reputation). Whoever inflicted the condition is awarded a free invoke on that aspect. Recover from [B]In Peril[/B] when you act deliberately to resolve the peril: medical attention for an injury, a bribe to erase the slight on your reputation. This typically entails overcoming an obstacle against an opposition of Great (+4) or higher. [4]
Doomed (La)You may mark the Doomed condition whenever you are hit by an attack. Negate up to six shifts of damage from the attack and then create an aspect that describes how the attack has rendered you almost helpless, such as Bleeding Out or Ready to Embrace the Dark Side. |
Extras
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