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dunderklumpen

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LANI MORENO AKA "PHASE"

THE DELINQUENT


HERO NAME: Phase
REAL NAME: Lani Moreno
LOOK: Female, hispanic, defiant eyes, rebellious clothing, no costume
ABILITIES: Teleportation, gadgetry and hacking

LABELS

 

 DANGER   FREAK   SAVIOR   SUPERIOR   MUNDANE 
+0 +1 -1 +2 +1

CONDITIONS

 X  AFRAID -2 to Directly Engage a Threat
  ANGRY -2 to Comfort or Support or Pierce the Mask
  GUILTY -2 to Provoke Someone or Assess the Situation
  HOPELESS -2 to Unleash Your Powers
  INSECURE -2 to Defend Someone or Reject Others' Influence

 

BACKSTORY

  • How did you get your powers?

The short answer: genes and hard work. My blinking powers manifested when I was able to be somewhere else just by thinking about it. With a lot of practice, and some scratches and bumps, I learned to control it pretty well.

As for my gadgets, I've always been pretty good at science, though you wouldn't know by looking at my grades. That's me, lousy at sitting through a test, but give me a chance to blow something up or build a drone that can graffiti all your hard-to-reach places. That's where I shine. One of my science teachers used to say "awful at theory, scary at practical application".

  • What do you do for fun?

You're going to think I'm a nerd (screw you), but I really like to build stuff. Muck about with electronics and digital. More than that I want to use them. Make some noise, get a laugh, and cause a scene. Show everyone that you can get away with shit. Whether it's an alien or a stuffed shirt, I just like it sticking to the man.

  • Who, outside the team, thinks better of you than you do?

Nathan Lucas is a social worker in the projects where I grew up. He's helped me out with some juvie trouble before everything went sideways. He's the only one I've trusted with who I am and what my powers can do.

Nathan is always pushing me to "do the right thing" and "stand up for your people". He doesn't always get the way I like to work, but we're simpatico on keeping what's left of the projects safe

  • Why do you try to be a hero?

My hood was run down before the dust-up in Halcyon city. No one gave a damn about us before, and they gave even less of one about what was left of the projects after the smoke cleared. Life got a whole lot harder for a lot of people.

I can't fix that, but  I can help protect what's left. Maybe get some payback, and not just from the beaks.

  • Why do you care about the team?

It's not like I'm going to trust the G-men. I'm going to break out in hives every time I have to take an order from a suit or a uniform, but some looser types, who know some kids who know the score. I can work with them.

Hang together or hang separately right? 

WHEN OUR TEAM FIRST CAME TOGETHER...

We totally broke some major rules to win the fight. What rules did we break? Whose rules were they?

 

RELATIONSHIPS:
You keep trying to impress _________________ with your antics.
You and ________________ pulled an awesome (if illegal) stunt together.

 

INFLUENCE:
You care way more than you let on. Give three teammates Influence over you.

 

MOVES:

Team? What team?

When you use Team selfishly, clear a condition or mark potential. The first time in a session that you use Team to help a teammate, take +1 forward.

Troublemaker

When you help a teammate through destructive, criminal, or rule-breaking actions, you can give them a +2 instead of a +1 when you spend a Team from the pool

Are you watching closely?

When you mislead, distract, or trick someone, roll + Superior. On a hit, they are fooled, at least for a moment. On a 10+, choose three. On a 7-9, choose two.

  • you get an opportunity
  • you expose a weakness or flaw
  • you confuse them for some time
  • you avoid further entanglement

On a miss, you’re hopelessly embroiled in it and under pressure; mark a condition
 

 

PLAYER QUESTIONS

  • What kind of player are you?

I like narrative games. I particularly like the collaborative nature of games where everyone together helps build the story and the setting. One of the reasons I really like Pbta games is the heavy emphasis on this sort of collaborative storytelling.

  • Why are you excited for this game?

I like Masks a lot. I've run it quite a bit and I'd always like to play it more. I'm intrigued by the Iron Red Soldiers alternative setting for Masks. I think it could be a lot of fun.

  • What are your expectations for this game?

I hope that we get a group that works together well and that we have some fun. I think a game runs best when everyone feels like they've got an equal stake in the story. So I hope the spotlight gets shared around, and everyone is a fan of all the characters and the story.

  • Why do you think you would be a good fit for this game?

I can definitely keep the posting rate and think that  I can bring some interesting ideas to the table. I really appreciate the teen hero genre that Masks fits into and I'd hope to stay true to the entertaining bits of the genre.
 

dunderklumpen

dunderklumpen

 
LANI MORENO AKA "PHASE"image.jpeg.400b6ced8da5435242d23769a795d506.jpeg

THE DELINQUENT


HERO NAME: Phase
REAL NAME: Lani Moreno
LOOK: Female, hispanic, defiant eyes, rebellious clothing, no costume
ABILITIES: Teleportation, gadgetry and hacking

LABELS

DANGER FREAK SAVIOR SUPERIOR MUNDANE
+0 +1 -1 +2 +1

CONDITIONS

  AFRAID -2 to Directly Engage a Threat
  ANGRY -2 to Comfort or Support or Pierce the Mask
  GUILTY -2 to Provoke Someone or Assess the Situation
  HOPELESS -2 to Unleash Your Powers
  INSECURE -2 to Defend Someone or Reject Others' Influence

 

BACKSTORY

  • How did you get your powers?

The short answer: genes and hard work. My blinking powers manifested when I was able to be somewhere else just by thinking about it. With a lot of practice, and some scratches and bumps, I learned to control it pretty well.

As for my gadgets, I've always been pretty good at science, though you wouldn't know by looking at my grades. That's me, lousy at sitting through a test, but give me a chance to blow something up or build a drone that can graffiti all your hard-to-reach places. That's where I shine. One of my science teachers used to say "awful at theory, scary at practical application".

  • What do you do for fun?

You're going to think I'm a nerd (screw you), but I really like to build stuff. Muck about with electronics and digital. More than that I want to use them. Make some noise, get a laugh, and cause a scene. Show everyone that you can get away with shit. Whether it's an alien or a stuffed shirt, I just like it sticking to the man.

  • Who, outside the team, thinks better of you than you do?

Nathan Lucas is a social worker in the projects where I grew up. He's helped me out with some juvie trouble before everything went sideways. He's the only one I've trusted with who I am and what my powers can do.

Nathan is always pushing me to "do the right thing" and "stand up for your people". He doesn't always get the way I like to work, but we're simpatico on keeping what's left of the projects safe

  • Why do you try to be a hero?

My hood was run down before the dust-up in Halcyon city. No one gave a damn about us before, and they gave even less of one about what was left of the projects after the smoke cleared. Life got a whole lot harder for a lot of people.

I can't fix that, but  I can help protect what's left. Maybe get some payback, and not just from the beaks.

  • Why do you care about the team?

It's not like I'm going to trust the G-men. I'm going to break out in hives every time I have to take an order from a suit or a uniform, but some looser types, who know some kids who know the score. I can work with them.

Hang together or hang separately right? 

WHEN OUR TEAM FIRST CAME TOGETHER...

We totally broke some major rules to win the fight. What rules did we break? Whose rules were they?

 

RELATIONSHIPS:
You keep trying to impress _________________ with your antics.
You and ________________ pulled an awesome (if illegal) stunt together.

 

INFLUENCE:
You care way more than you let on. Give three teammates Influence over you.

 

MOVES:

Team? What team?

When you use Team selfishly, clear a condition or mark potential. The first time in a session that you use Team to help a teammate, take +1 forward.

Troublemaker

When you help a teammate through destructive, criminal, or rule-breaking actions, you can give them a +2 instead of a +1 when you spend a Team from the pool

Are you watching closely?

When you mislead, distract, or trick someone, roll + Superior. On a hit, they are fooled, at least for a moment. On a 10+, choose three. On a 7-9, choose two.

  • you get an opportunity
  • you expose a weakness or flaw
  • you confuse them for some time
  • you avoid further entanglement

On a miss, you’re hopelessly embroiled in it and under pressure; mark a condition
 

 

PLAYER QUESTIONS

  • What kind of player are you?

I like narrative games. I particularly like the collaborative nature of games where everyone together helps build the story and the setting. One of the reasons I really like Pbta games is the heavy emphasis on this sort of collaborative storytelling.

  • Why are you excited for this game?

I like Masks a lot. I've run it quite a bit and I'd always like to play it more. I'm intrigued by the Iron Red Soldiers alternative setting for Masks. I think it could be a lot of fun.

  • What are your expectations for this game?

I hope that we get a group that works together well and that we have some fun. I think a game runs best when everyone feels like they've got an equal stake in the story. So I hope the spotlight gets shared around, and everyone is a fan of all the characters and the story.

  • Why do you think you would be a good fit for this game?

I can definitely keep the posting rate and think that  I can bring some interesting ideas to the table. I really appreciate the teen hero genre that Masks fits into and I'd hope to stay true to the entertaining bits of the genre.
 

dunderklumpen

dunderklumpen

 
LANI MORENO AKA "PHASE"image.jpeg.400b6ced8da5435242d23769a795d506.jpeg

THE DELINQUENT


HERO NAME: Phase
REAL NAME: Lani Moreno
LOOK: Female, hispanic, defiant eyes, rebellious clothing, no costume
ABILITIES: Teleportation, gadgetry and hacking

LABELS

DANGER FREAK SAVIOR SUPERIOR MUNDANE
+0 +1 -1 +2 +1

CONDITIONS

  AFRAID -2 to Directly Engage a Threat
  ANGRY -2 to Comfort or Support or Pierce the Mask
  GUILTY -2 to Provoke Someone or Assess the Situation
  HOPELESS -2 to Unleash Your Powers
  INSECURE -2 to Defend Someone or Reject Others' Influence

 

BACKSTORY

  • How did you get your powers?

The short answer: genes and hard work. My blinking powers manifested when I was able to be somewhere else just by thinking about it. With a lot of practice, and some scratches and bumps, I learned to control it pretty well.

As for my gadgets, I've always been pretty good at science, though you wouldn't know by looking at my grades. That's me, lousy at sitting through a test, but give me a chance to blow something up or build a drone that can graffiti all your hard-to-reach places. That's where I shine. One of my science teachers used to say "awful at theory, scary at practical application".

  • What do you do for fun?

You're going to think I'm a nerd (screw you), but I really like to build stuff. Muck about with electronics and digital. More than that I want to use them. Make some noise, get a laugh, and cause a scene. Show everyone that you can get away with shit. Whether it's an alien or a stuffed shirt, I just like it sticking to the man.

  • Who, outside the team, thinks better of you than you do?

Nathan Lucas is a social worker in the projects where I grew up. He's helped me out with some juvie trouble before everything went sideways. He's the only one I've trusted with who I am and what my powers can do.

Nathan is always pushing me to "do the right thing" and "stand up for your people". He doesn't always get the way I like to work, but we're simpatico on keeping what's left of the projects safe

  • Why do you try to be a hero?

My hood was run down before the dust-up in Halcyon city. No one gave a damn about us before, and they gave even less of one about what was left of the projects after the smoke cleared. Life got a whole lot harder for a lot of people.

I can't fix that, but  I can help protect what's left. Maybe get some payback, and not just from the beaks.

  • Why do you care about the team?

It's not like I'm going to trust the G-men. I'm going to break out in hives every time I have to take an order from a suit or a uniform, but some looser types, who know some kids who know the score. I can work with them.

Hang together or hang separately right? 

WHEN OUR TEAM FIRST CAME TOGETHER...

We totally broke some major rules to win the fight. What rules did we break? Whose rules were they?

 

RELATIONSHIPS:
You keep trying to impress _________________ with your antics.
You and ________________ pulled an awesome (if illegal) stunt together.

 

INFLUENCE:
You care way more than you let on. Give three teammates Influence over you.

 

MOVES:

Team? What team?

When you use Team selfishly, clear a condition or mark potential. The first time in a session that you use Team to help a teammate, take +1 forward.

Troublemaker

When you help a teammate through destructive, criminal, or rule-breaking actions, you can give them a +2 instead of a +1 when you spend a Team from the pool

Are you watching closely?

When you mislead, distract, or trick someone, roll + Superior. On a hit, they are fooled, at least for a moment. On a 10+, choose three. On a 7-9, choose two.

  • you get an opportunity
  • you expose a weakness or flaw
  • you confuse them for some time
  • you avoid further entanglement

On a miss, you’re hopelessly embroiled in it and under pressure; mark a condition
 

 

PLAYER QUESTIONS

  • What kind of player are you?

I like narrative games. I particularly like the collaborative nature of games where everyone together helps build the story and the setting. One of the reasons I really like Pbta games is the heavy emphasis on this sort of collaborative storytelling.

  • Why are you excited for this game?

I like Masks a lot. I've run it quite a bit and I'd always like to play it more. I'm intrigued by the Iron Red Soldiers alternative setting for Masks. I think it could be a lot of fun.

  • What are your expectations for this game?

I hope that we get a group that works together well and that we have some fun. I think a game runs best when everyone feels like they've got an equal stake in the story. So I hope the spotlight gets shared around, and everyone is a fan of all the characters and the story.

  • Why do you think you would be a good fit for this game?

I can definitely keep the posting rate and think that  I can bring some interesting ideas to the table. I really appreciate the teen hero genre that Masks fits into and I'd hope to stay true to the entertaining bits of the genre.
 

dunderklumpen

dunderklumpen

 
LANI MORENO AKA "PHASE"image.jpeg.400b6ced8da5435242d23769a795d506.jpeg

THE DELINQUENT


HERO NAME: Phase
REAL NAME: Lani Moreno
LOOK: Female, hispanic, defiant eyes, rebellious clothing, no costume
ABILITIES: Teleportation, gadgetry and hacking

LABELS

DANGER FREAK SAVIOR SUPERIOR MUNDANE
+0 +1 -1 +2 +1

CONDITIONS

  AFRAID -2 to Directly Engage a Threat
  ANGRY -2 to Comfort or Support or Pierce the Mask
  GUILTY -2 to Provoke Someone or Assess the Situation
  HOPELESS -2 to Unleash Your Powers
  INSECURE -2 to Defend Someone or Reject Others' Influence

 

BACKSTORY

  • How did you get your powers?

The short answer: genes and hard work. My blinking powers manifested when I was able to be somewhere else just by thinking about it. With a lot of practice, and some scratches and bumps, I learned to control it pretty well.

As for my gadgets, I've always been pretty good at science, though you wouldn't know by looking at my grades. That's me, lousy at sitting through a test, but give me a chance to blow something up or build a drone that can graffiti all your hard-to-reach places. That's where I shine. One of my science teachers used to say "awful at theory, scary at practical application".

  • What do you do for fun?

You're going to think I'm a nerd (screw you), but I really like to build stuff. Muck about with electronics and digital. More than that I want to use them. Make some noise, get a laugh, and cause a scene. Show everyone that you can get away with shit. Whether it's an alien or a stuffed shirt, I just like it sticking to the man.

  • Who, outside the team, thinks better of you than you do?

Nathan Lucas is a social worker in the projects where I grew up. He's helped me out with some juvie trouble before everything went sideways. He's the only one I've trusted with who I am and what my powers can do.

Nathan is always pushing me to "do the right thing" and "stand up for your people". He doesn't always get the way I like to work, but we're simpatico on keeping what's left of the projects safe

  • Why do you try to be a hero?

My hood was run down before the dust-up in Halycon city. No one gave a damn about us before and they gave even less of one about what was left of the projects after the smoke cleared. Life got a whole lot harder for a lot of people.

I can't fix that, but  I can help protect what's left. Maybe get some payback, and not just from the beaks.

 

  • Why do you care about the team?

It's not like I'm going to trust the G-men. I'm going to break out in hives every time I have to take an order from a suit or a uniform, but some looser types, who know some kids who know the score. I can work with them.

Hang together or hang separately right? 

WHEN OUR TEAM FIRST CAME TOGETHER...

We totally broke some major rules to win the fight. What rules did we break? Whose rules were they?

 

RELATIONSHIPS:
You keep trying to impress _________________ with your antics.
You and ________________ pulled an awesome (if illegal) stunt together.

 

INFLUENCE:
You care way more than you let on. Give three teammates Influence over you.

 

MOVES:

Team? What team?

When you use Team selfishly, clear a condition or mark potential. The first time in a session that you use Team to help a teammate, take +1 forward.

Troublemaker

When you help a teammate through destructive, criminal, or rule-breaking actions, you can give them a +2 instead of a +1 when you spend a Team from the pool

Are you watching closely?

When you mislead, distract, or trick someone, roll + Superior. On a hit, they are fooled, at least for a moment. On a 10+, choose three. On a 7-9, choose two.

  • you get an opportunity
  • you expose a weakness or flaw
  • you confuse them for some time
  • you avoid further entanglement

On a miss, you’re hopelessly embroiled in it and under pressure; mark a condition
 

 

PLAYER QUESTIONS

  • What kind of player are you?

I like narrative games. I particularly like the collaborative nature of games where everyone together helps build the story and the setting. One of the reasons I really like Pbta games is the heavy emphasis on this sort of collaborative storytelling.

  • Why are you excited for this game?

I like Masks a lot. I've run it quite a bit and I'd always like to play it more. I'm intrigued by the Iron Red Soldiers alternative setting for Masks. I think it could be a lot of fun.

  • What are your expectations for this game?

I hope that we get a group that works together well and that we have some fun. I think a game runs best when everyone feels like they've got an equal stake in the story. So I hope the spotlight gets shared around, and everyone is a fan of all the characters and the story.

  • Why do you think you would be a good fit for this game?

I can definitely keep the posting rate and think that  I can bring some interesting ideas to the table. I really appreciate the teen hero genre that Masks fits into and I'd hope to stay true to the entertaining bits of the genre.
 

dunderklumpen

dunderklumpen

 
LANI MORENO AKA "PHASE"image.jpeg.400b6ced8da5435242d23769a795d506.jpeg

THE DELINQUENT


HERO NAME: Phase
REAL NAME: Lani Moreno
LOOK: Female, Hispanic, defiant eyes, rebellious clothing, no costume
ABILITIES: Teleportation, gadgetry and hacking

LABELS

DANGER FREAK SAVIOR SUPERIOR MUNDANE
+0 +1 -1 +2 +1

CONDITIONS

  AFRAID -2 to Directly Engage a Threat
  ANGRY -2 to Comfort or Support or Pierce the Mask
  GUILTY -2 to Provoke Someone or Assess the Situation
  HOPELESS -2 to Unleash Your Powers
  INSECURE -2 to Defend Someone or Reject Others' Influence

 

BACKSTORY

  • How did you get your powers?

The short answer: genes and hard work. My blinking powers manifested when I was able to be somewhere else just by thinking about it. With a lot of practice, and some scratches and bumps, I learned to control it pretty well.

As for my gadgets, I've always been pretty good at science, though you wouldn't know by looking at my grades. That's me, lousy at sitting through a test, but give me a chance to blow something up or build a drone that can graffiti all your hard-to-reach places. That's where I shine. One of my science teachers used to say "awful at theory, scary at practical application".

  • What do you do for fun?

You're going to think I'm a nerd (screw you), but I really like to build stuff. Muck about with electronics and digital. More than that I want to use them. Make some noise, get a laugh, and cause a scene. Show everyone that you can get away with shit. Whether it's an alien or a stuffed shirt, I just like it sticking to the man.

  • Who, outside the team, thinks better of you than you do?

Nathan Lucas is a social worker in the projects where I grew up. He's helped me out with some juvie trouble before everything went sideways. He's the only one I've trusted with who I am and what my powers can do.

Nathan is always pushing me to "do the right thing" and "stand up for your people". He doesn't always get the way I like to work, but we're simpatico on keeping what's left of the projects safe

  • Why do you try to be a hero?

My hood was run down before the dust-up in Halycon city. No one gave a damn about us before and they gave even less of one about what was left of the projects after the smoke cleared. Life got a whole lot harder for a lot of people.

I can't fix that, but  I can help protect what's left. Maybe get some payback, and not just from the beaks.

 

  • Why do you care about the team?

It's not like I'm going to trust the G-men. I'm going to break out in hives every time I have to take an order from a suit or a uniform, but some looser types, who know some kids who know the score. I can work with them.

Hang together or hang separately right? 

WHEN OUR TEAM FIRST CAME TOGETHER...

We totally broke some major rules to win the fight. What rules did we break? Whose rules were they?

 

RELATIONSHIPS:
You keep trying to impress _________________ with your antics.
You and ________________ pulled an awesome (if illegal) stunt together.

 

INFLUENCE:
You care way more than you let on. Give three teammates Influence over you.

 

MOVES:

Team? What team?

When you use Team selfishly, clear a condition or mark potential. The first time in a session that you use Team to help a teammate, take +1 forward.

Troublemaker

When you help a teammate through destructive, criminal, or rule-breaking actions, you can give them a +2 instead of a +1 when you spend a Team from the pool

Are you watching closely?

When you mislead, distract, or trick someone, roll + Superior. On a hit, they are fooled, at least for a moment. On a 10+, choose three. On a 7-9, choose two.

  • you get an opportunity
  • you expose a weakness or flaw
  • you confuse them for some time
  • you avoid further entanglement

On a miss, you’re hopelessly embroiled in it and under pressure; mark a condition
 

 

PLAYER QUESTIONS

  • What kind of player are you?

I like narrative games. I particularly like the collaborative nature of games where everyone together helps build the story and the setting. One of the reasons I really like Pbta games is the heavy emphasis on this sort of collaborative storytelling.

  • Why are you excited for this game?

I like Masks a lot. I've run it quite a bit and I'd always like to play it more. I'm intrigued by the Iron Red Soldiers alternative setting for Masks. I think it could be a lot of fun.

  • What are your expectations for this game?

I hope that we get a group that works together well and that we have some fun. I think a game runs best when everyone feels like they've got an equal stake in the story. So I hope the spotlight gets shared around, and everyone is a fan of all the characters and the story.

  • Why do you think you would be a good fit for this game?

I can definitely keep the posting rate and think that  I can bring some interesting ideas to the table. I really appreciate the teen hero genre that Masks fits into and I'd hope to stay true to the entertaining bits of the genre.
 

dunderklumpen

dunderklumpen

 
LANI MORENO AKA "PHASE"image.jpeg.400b6ced8da5435242d23769a795d506.jpeg

THE DELINQUENT


HERO NAME: Phase
REAL NAME: Lani Moreno
LOOK: Female, Hispanic, defiant eyes, rebellious clothing
ABILITIES: Teleportation, gadgetry and hacking

LABELS

DANGER FREAK SAVIOR SUPERIOR MUNDANE
+0 +1 -1 +2 +1

CONDITIONS

  AFRAID -2 to Directly Engage a Threat
  ANGRY -2 to Comfort or Support or Pierce the Mask
  GUILTY -2 to Provoke Someone or Assess the Situation
  HOPELESS -2 to Unleash Your Powers
  INSECURE -2 to Defend Someone or Reject Others' Influence

 

BACKSTORY

  • How did you get your powers?

The short answer: genes and hard work. My blinking powers manifested when I was able to be somewhere else just by thinking about it. With a lot of practice, and some scratches and bumps, I learned to control it pretty well.

As for my gadgets, I've always been pretty good at science, though you wouldn't know by looking at my grades. That's me, lousy at sitting through a test, but give me a chance to blow something up or build a drone that can graffiti all your hard-to-reach places. That's where I shine. One of my science teachers used to say "awful at theory, scary at practical application".

  • What do you do for fun?

You're going to think I'm a nerd (screw you), but I really like to build stuff. Muck about with electronics and digital. More than that I want to use them. Make some noise, get a laugh, and cause a scene. Show everyone that you can get away with shit. Whether it's an alien or a stuffed shirt, I just like it sticking to the man.

  • Who, outside the team, thinks better of you than you do?

Nathan Lucas is a social worker in the projects where I grew up. He's helped me out with some juvie trouble before everything went sideways. He's the only one I've trusted with who I am and what my powers can do.

Nathan is always pushing me to "do the right thing" and "stand up for your people". He doesn't always get the way I like to work, but we're simpatico on keeping what's left of the projects safe

  • Why do you try to be a hero?

My hood was run down before the dust-up in Halycon city. No one gave a damn about us before and they gave even less of one about what was left of the projects after the smoke cleared. Life got a whole lot harder for a lot of people.

I can't fix that, but  I can help protect what's left. Maybe get some payback, and not just from the beaks.

 

  • Why do you care about the team?

It's not like I'm going to trust the G-men. I'm going to break out in hives every time I have to take an order from a suit or a uniform, but some looser types, who know some kids who know the score. I can work with them.

Hang together or hang separately right? 

WHEN OUR TEAM FIRST CAME TOGETHER...

We totally broke some major rules to win the fight. What rules did we break? Whose rules were they?

 

RELATIONSHIPS:
You keep trying to impress _________________ with your antics.
You and ________________ pulled an awesome (if illegal) stunt together.

 

INFLUENCE:
You care way more than you let on. Give three teammates Influence over you.

 

MOVES:

Team? What team?

When you use Team selfishly, clear a condition or mark potential. The first time in a session that you use Team to help a teammate, take +1 forward.

Troublemaker

When you help a teammate through destructive, criminal, or rule-breaking actions, you can give them a +2 instead of a +1 when you spend a Team from the pool

Are you watching closely?

When you mislead, distract, or trick someone, roll + Superior. On a hit, they are fooled, at least for a moment. On a 10+, choose three. On a 7-9, choose two.

  • you get an opportunity
  • you expose a weakness or flaw
  • you confuse them for some time
  • you avoid further entanglement

On a miss, you’re hopelessly embroiled in it and under pressure; mark a condition
 

 

PLAYER QUESTIONS

  • What kind of player are you?

I like narrative games. I particularly like the collaborative nature of games where everyone together helps build the story and the setting. One of the reasons I really like Pbta games is the heavy emphasis on this sort of collaborative storytelling.

  • Why are you excited for this game?

I like Masks a lot. I've run it quite a bit and I'd always like to play it more. I'm intrigued by the Iron Red Soldiers alternative setting for Masks. I think it could be a lot of fun.

  • What are your expectations for this game?

I hope that we get a group that works together well and that we have some fun. I think a game runs best when everyone feels like they've got an equal stake in the story. So I hope the spotlight gets shared around, and everyone is a fan of all the characters and the story.

  • Why do you think you would be a good fit for this game?

I can definitely keep the posting rate and think that  I can bring some interesting ideas to the table. I really appreciate the teen hero genre that Masks fits into and I'd hope to stay true to the entertaining bits of the genre.
 

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