Jump to content

Edit History

drealynn

drealynn

 

0dc58513f880a7c53d7dc9aa2e9d773b.jpg

something like this only without the ears and with a mask and hood.

 

Moment of Truth The moment that you show who you really are: your mentor, or something different. You can do whatever your mentor could do and more. You can do the incredible, even the things they always failed to accomplish. Of course, they’re not going to see you the same way, no matter which path you choose…

Team Moves When you share a triumphant celebration with someone, ask them if you’ve been a good leader or effective teammate. If they say yes, your mentor loses Influence over you and you mark potential. If they say no, your mentor gains Influence over you, and you take +1 forward on using the Label your mentor embodies. When you share a vulnerability or weakness with someone, tell them a secret about your mentor (including your feelings towards them). Give them Influence over you and add 1 Team to the pool.

conditions 

 Afraid (-2 to directly engage a threat)

 Angry (-2 to comfort or support or pierce the mask)

Guilty (-2 to provoke someone or assess the situation)

Hopeless (-2 to unleash your powers)

 Insecure (-2 to defend someone or reject others’ influence)

Potential 0/5

Labels   +1 to danger

danger 0

freak 0

savior +1

superior +2

mundane 0

backstory

how did you meet our mentor?  Jade grew up as spoiled rich kid an snuck out into one of fathers trips. Seeing what her father was really like she fled into a deep forest and was rescued from starving her mentor is Elm.

when and why did you choose to train with them? to rebel against her father, because she saw what he was protecting as precious. Started training after the incident in the forest.

Why did they agree to train you? He saw her attempt to save as many animals as she could when the group of her fathers friends began an illegal hunt.

Who else outside of the team knows about your training? Her father Gregory Alief who wants her powers to gain influence over the beaks. Her twin sister Irene who is jealous of the power she gained.

Why do you care about this team? Underdogs have to stick together right?  they are the only people who can help her rescue her mentor. They can help her avoid her father's men who could be still hunting her

full backstory Jade Aleif grew up as a spoiled rich kid always seeking the attention of her father. He is the owner of a minor biological company which claimed to work to protect the environment but actually took advantage of natural disasters. Her father wanted a son for his heir but only had twin daughters Irene the always perfect one. And jade the more rebellious one.  One day her father arranged an illegal hunt in a protected forest where Jade snuck in disguised as a boy.  She had never experienced true nature before and was in awe of it immediately.  She witnessed the hunters try to shoot everything in sight but she fled while trying to rescue as many animals as possible. Becoming hopelessly lost she came upon an old hermit called "Elm" who taught her to survive and protect nature. Earning his respect she received her first tattoo that gave her powers made from the ink infused with the spirits of nature themselves as Elm claimed. Eager to show off Jade told her sister of the training but Irene became jealous and told her father right as the final battle began.  Losing her mentor who she believed was captured she ran away from her exploitive father to seek help from AEGIs.

current status on the run 

Personality. A risk taker Jade often has a fiery temper and is eager to prove herself different from her father. She is still learning to become a more reliable leader.

Costume dark brown tights under a dark green skirt that goes down to her knees. Her blouse has dark blues in stripes changing colors to dark red. Her mask is a simple domino one and a black hood completes the look since her red hair is quite distinctive.  She has several tattoos that always seem to shifting and moving along her skin they change with her mood. For example if she's angry storm clouds can be seen on her skin which is why her costume covers most of her body.

When our team first came together...

Relationships You and ____________________ teamed up a few times before the rest of you came together. Your mentor is cautious; they asked you to keep an eye on __________________.

Influence Choose your demeanor: playful or business. If you choose playful, give Influence to two teammates. If you choose business, give Influence to no teammates.

Abilities You are someone’s protégé. Your powers largely mimic theirs, but each of you is in some way unique. Pick one ability you both share and one ability for each of you that is uniquely yours.

SHARED ABILITY: body elasticity (literally made from water) 

YOUR OWN ABILITY: elemental control (water/liquid)

YOUR MENTOR’S ABILITY: telepathy/telekinesis 

mentor embodies Superior Denys Danger

Protégé moves 

Venting frustration: When you directly engage while you are Angry, you can roll + the Label your mentor denies and clear Angry.

Heroic tradition: When you give someone the advice that you think your mentor would give, you can roll + the Label your mentor embodies to comfort or support someone, instead of rolling + Mundane.

Resources false identities , a med lab , communicators 

 

"What kind of player are you?,"  Creative and outgoing I like descriptive posts and thinking outside of the box.

"Why are you excited for this game?," I like the theme of using emotions rather then fists to solve problems plus its a new system to try.

"What are your expectations for this game?," patience this is a new system for me , communication for issues with rules  

and "Why do you think you would be a good fit for this game?" I do have many years of roleplay experience with DnD 5e. I feel that can easily translate to this game. 

 

drealynn

drealynn

Moment of Truth The moment that you show who you really are: your mentor, or something different. You can do whatever your mentor could do and more. You can do the incredible, even the things they always failed to accomplish. Of course, they’re not going to see you the same way, no matter which path you choose…

Team Moves When you share a triumphant celebration with someone, ask them if you’ve been a good leader or effective teammate. If they say yes, your mentor loses Influence over you and you mark potential. If they say no, your mentor gains Influence over you, and you take +1 forward on using the Label your mentor embodies. When you share a vulnerability or weakness with someone, tell them a secret about your mentor (including your feelings towards them). Give them Influence over you and add 1 Team to the pool.

conditions 

 Afraid (-2 to directly engage a threat)

 Angry (-2 to comfort or support or pierce the mask)

Guilty (-2 to provoke someone or assess the situation)

Hopeless (-2 to unleash your powers)

 Insecure (-2 to defend someone or reject others’ influence)

Potential 0/5

Labels   +1 to danger

danger 0

freak 0

savior +1

superior +2

mundane 0

backstory

how did you meet our mentor?  Jade grew up as spoiled rich kid an snuck out into one of fathers trips. Seeing what her father was really like she fled into a deep forest and was rescued from starving her mentor is Elm.

when and why did you choose to train with them? to rebel against her father, because she saw what he was protecting as precious. Started training after the incident in the forest.

Why did they agree to train you? He saw her attempt to save as many animals as she could when the group of her fathers friends began an illegal hunt.

Who else outside of the team knows about your training? Her father Gregory Alief who wants her powers to gain influence over the beaks. Her twin sister Irene who is jealous of the power she gained.

Why do you care about this team? Underdogs have to stick together right?  they are the only people who can help her rescue her mentor. They can help her avoid her father's men who could be still hunting her

full backstory Jade Aleif grew up as a spoiled rich kid always seeking the attention of her father. He is the owner of a minor biological company which claimed to work to protect the environment but actually took advantage of natural disasters. Her father wanted a son for his heir but only had twin daughters Irene the always perfect one. And jade the more rebellious one.  One day her father arranged an illegal hunt in a protected forest where Jade snuck in disguised as a boy.  She had never experienced true nature before and was in awe of it immediately.  She witnessed the hunters try to shoot everything in sight but she fled while trying to rescue as many animals as possible. Becoming hopelessly lost she came upon an old hermit called "Elm" who taught her to survive and protect nature. Earning his respect she received her first tattoo that gave her powers made from the ink infused with the spirits of nature themselves as Elm claimed. Eager to show off Jade told her sister of the training but Irene became jealous and told her father right as the final battle began.  Losing her mentor who she believed was captured she ran away from her exploitive father to seek help from AEGIs.

current status on the run 

Personality. A risk taker Jade often has a fiery temper and is eager to prove herself different from her father. She is still learning to become a more reliable leader.

Costume dark brown tights under a dark green skirt that goes down to her knees. Her blouse has dark blues in stripes changing colors to dark red. Her mask is a simple domino one and a black hood completes the look since her red hair is quite distinctive.  She has several tattoos that always seem to shifting and moving along her skin they change with her mood. For example if she's angry storm clouds can be seen on her skin which is why her costume covers most of her body.

When our team first came together...

Relationships You and ____________________ teamed up a few times before the rest of you came together. Your mentor is cautious; they asked you to keep an eye on __________________.

Influence Choose your demeanor: playful or business. If you choose playful, give Influence to two teammates. If you choose business, give Influence to no teammates.

Abilities You are someone’s protégé. Your powers largely mimic theirs, but each of you is in some way unique. Pick one ability you both share and one ability for each of you that is uniquely yours.

SHARED ABILITY: body elasticity (literally made from water) 

YOUR OWN ABILITY: elemental control (water/liquid)

YOUR MENTOR’S ABILITY: telepathy/telekinesis 

mentor embodies Superior Denys Danger

Protégé moves 

Venting frustration: When you directly engage while you are Angry, you can roll + the Label your mentor denies and clear Angry.

Heroic tradition: When you give someone the advice that you think your mentor would give, you can roll + the Label your mentor embodies to comfort or support someone, instead of rolling + Mundane.

Resources false identities , a med lab , communicators 

 

"What kind of player are you?,"  Creative and outgoing I like descriptive posts and thinking outside of the box.

"Why are you excited for this game?," I like the theme of using emotions rather then fists to solve problems plus its a new system to try.

"What are your expectations for this game?," patience this is a new system for me , communication for issues with rules  

and "Why do you think you would be a good fit for this game?" I do have many years of roleplay experience with DnD 5e. I feel that can easily translate to this game. 

 

drealynn

drealynn

Moment of Truth The moment that you show who you really are: your mentor, or something different. You can do whatever your mentor could do and more. You can do the incredible, even the things they always failed to accomplish. Of course, they’re not going to see you the same way, no matter which path you choose…

Team Moves When you share a triumphant celebration with someone, ask them if you’ve been a good leader or effective teammate. If they say yes, your mentor loses Influence over you and you mark potential. If they say no, your mentor gains Influence over you, and you take +1 forward on using the Label your mentor embodies. When you share a vulnerability or weakness with someone, tell them a secret about your mentor (including your feelings towards them). Give them Influence over you and add 1 Team to the pool.

conditions 

 Afraid (-2 to directly engage a threat)

 Angry (-2 to comfort or support or pierce the mask)

Guilty (-2 to provoke someone or assess the situation)

Hopeless (-2 to unleash your powers)

 Insecure (-2 to defend someone or reject others’ influence)

Potential 0/5

Labels   +1 to danger

danger 0

freak 0

savior +1

superior +2

mundane 0

backstory

how did you meet our mentor?  Jade grew up as spoiled rich kid an snuck out into one of fathers trips. Seeing what her father was really like she fled into a deep forest and was rescued from starving her mentor is Elm.

when and why did you choose to train with them? to rebel against her father, because she saw what he was protecting as precious. Started training after the incident in the forest.

Why did they agree to train you? He saw her attempt to save as many animals as she could when the group of her fathers friends began an illegal hunt.

Who else outside of the team knows about your training? Her father Gregory Alief who wants her powers to gain influence over the beaks. Her twin sister Irene who is jealous of the power she gained.

Why do you care about this team? Underdogs have to stick together right?  they are the only people who can help her rescue her mentor. They can help her avoid her father's men who could be still hunting her

full backstory Jade Aleif grew up as a spoiled rich kid always seeking the attention of her father. He is the owner of a minor biological company which claimed to work to protect the environment but actually took advantage of natural disasters. Her father wanted a son for his heir but only had twin daughters Irene the always perfect one. And jade the more rebellious one.  One day her father arranged an illegal hunt in a protected forest where Jade snuck in disguised as a boy.  She had never experienced true nature before and was in awe of it immediately.  She witnessed the hunters try to shoot everything in sight but she fled while trying to rescue as many animals as possible. Becoming hopelessly lost she came upon an old hermit called "Elm" who taught her to survive and protect nature. Earning his respect she received her first tattoo that gave her powers made from the ink infused with the spirits of nature themselves as Elm claimed. Eager to show off Jade told her sister of the training but Irene became jealous and told her father right as the final battle began.  Losing her mentor who she believed was captured she ran away from her exploitive father to seek help from AEGIs.

current status working for aegis could be in an undercover mission at a school 

Personality. A risk taker Jade often has a fiery temper and is eager to prove herself different from her father. She is still learning to become a more reliable leader.

Costume dark brown tights under a dark green skirt that goes down to her knees. Her blouse has dark blues in stripes changing colors to dark red. Her mask is a simple domino one and a black hood completes the look since her red hair is quite distinctive.  She has several tattoos that always seem to shifting and moving along her skin they change with her mood. For example if she's angry storm clouds can be seen on her skin which is why her costume covers most of her body.

When our team first came together...

Relationships You and ____________________ teamed up a few times before the rest of you came together. Your mentor is cautious; they asked you to keep an eye on __________________.

Influence Choose your demeanor: playful or business. If you choose playful, give Influence to two teammates. If you choose business, give Influence to no teammates.

Abilities You are someone’s protégé. Your powers largely mimic theirs, but each of you is in some way unique. Pick one ability you both share and one ability for each of you that is uniquely yours.

SHARED ABILITY: body elasticity (literally made from water) 

YOUR OWN ABILITY: elemental control (water/liquid)

YOUR MENTOR’S ABILITY: telepathy/telekinesis 

mentor embodies Superior Denys Danger

Protégé moves 

Venting frustration: When you directly engage while you are Angry, you can roll + the Label your mentor denies and clear Angry.

Heroic tradition: When you give someone the advice that you think your mentor would give, you can roll + the Label your mentor embodies to comfort or support someone, instead of rolling + Mundane.

Resources false identities , a med lab , communicators 

 

"What kind of player are you?,"  Creative and outgoing I like descriptive posts and thinking outside of the box.

"Why are you excited for this game?," I like the theme of using emotions rather then fists to solve problems plus its a new system to try.

"What are your expectations for this game?," patience this is a new system for me , communication for issues with rules  

and "Why do you think you would be a good fit for this game?" I do have many years of roleplay experience with DnD 5e. I feel that can easily translate to this game. 

 

drealynn

drealynn

Moment of Truth The moment that you show who you really are: your mentor, or something different. You can do whatever your mentor could do and more. You can do the incredible, even the things they always failed to accomplish. Of course, they’re not going to see you the same way, no matter which path you choose…

Team Moves When you share a triumphant celebration with someone, ask them if you’ve been a good leader or effective teammate. If they say yes, your mentor loses Influence over you and you mark potential. If they say no, your mentor gains Influence over you, and you take +1 forward on using the Label your mentor embodies. When you share a vulnerability or weakness with someone, tell them a secret about your mentor (including your feelings towards them). Give them Influence over you and add 1 Team to the pool.

conditions 

 Afraid (-2 to directly engage a threat)

 Angry (-2 to comfort or support or pierce the mask)

Guilty (-2 to provoke someone or assess the situation)

Hopeless (-2 to unleash your powers)

 Insecure (-2 to defend someone or reject others’ influence)

Potential 0/5

Labels   +1 to danger

danger 0

freak 0

savior +1

superior +2

mundane 0

backstory

how did you meet our mentor?  Jade grew up as spoiled rich kid an snuck out into one of fathers trips. Seeing what her father was really like she fled into a deep forest and was rescued from starving her mentor is Elm.

when and why did you choose to train with them? to rebel against her father, because she saw what he was protecting as precious. Started training after the incident in the forest.

Why did they agree to train you? He saw her attempt to save as many animals as she could when the group of her fathers friends began an illegal hunt.

Who else outside of the team knows about your training? Her father Gregory Alief who wants her powers to gain influence over the beaks. Her twin sister Irene who is jealous of the power she gained.

Why do you care about this team? Underdogs have to stick together right?  they are the only people who can help her rescue her mentor. They can help her avoid her father's men who could be still hunting her

full backstory Jade Aleif grew up as a spoiled rich kid always seeking the attention of her father. He is the owner of a minor biological company which claimed to work to protect the environment but actually took advantage of natural disasters. Her father wanted a son for his heir but only had twin daughters Irene the always perfect one. And jade the more rebellious one.  One day her father arranged an illegal hunt in a protected forest where Jade snuck in disguised as a boy.  She had never experienced true nature before and was in awe of it immediately.  She witnessed the hunters try to shoot everything in sight but she fled while trying to rescue as many animals as possible. Becoming hopelessly lost she came upon an old hermit called "Elm" who taught her to survive and protect nature. Earning his respect she received her first tattoo that gave her powers made from the ink infused with the spirits of nature themselves as Elm claimed. Eager to show off Jade told her sister of the training but Irene became jealous and told her father right as the final battle began.  Losing her mentor who she believed was captured she ran away from her exploitive father to seek help from AEGIs.

current status she was just about to graduate high school when the invasion happened because she had to run away she isn't attending school currently. 

Personality. A risk taker Jade often has a fiery temper and is eager to prove herself different from her father. She is still learning to become a more reliable leader.

When our team first came together...

Relationships You and ____________________ teamed up a few times before the rest of you came together. Your mentor is cautious; they asked you to keep an eye on __________________.

Influence Choose your demeanor: playful or business. If you choose playful, give Influence to two teammates. If you choose business, give Influence to no teammates.

Abilities You are someone’s protégé. Your powers largely mimic theirs, but each of you is in some way unique. Pick one ability you both share and one ability for each of you that is uniquely yours.

SHARED ABILITY: body elasticity (literally made from water) 

YOUR OWN ABILITY: elemental control (water/liquid)

YOUR MENTOR’S ABILITY: telepathy/telekinesis 

mentor embodies Superior Denys Danger

Protégé moves 

Venting frustration: When you directly engage while you are Angry, you can roll + the Label your mentor denies and clear Angry.

Heroic tradition: When you give someone the advice that you think your mentor would give, you can roll + the Label your mentor embodies to comfort or support someone, instead of rolling + Mundane.

Resources false identities , a med lab , communicators 

 

"What kind of player are you?,"  Creative and outgoing I like descriptive posts and thinking outside of the box.

"Why are you excited for this game?," I like the theme of using emotions rather then fists to solve problems plus its a new system to try.

"What are your expectations for this game?," patience this is a new system for me , communication for issues with rules  

and "Why do you think you would be a good fit for this game?" I do have many years of roleplay experience with DnD 5e. I feel that can easily translate to this game. 

 

drealynn

drealynn

Moment of Truth The moment that you show who you really are: your mentor, or something different. You can do whatever your mentor could do and more. You can do the incredible, even the things they always failed to accomplish. Of course, they’re not going to see you the same way, no matter which path you choose…

Team Moves When you share a triumphant celebration with someone, ask them if you’ve been a good leader or effective teammate. If they say yes, your mentor loses Influence over you and you mark potential. If they say no, your mentor gains Influence over you, and you take +1 forward on using the Label your mentor embodies. When you share a vulnerability or weakness with someone, tell them a secret about your mentor (including your feelings towards them). Give them Influence over you and add 1 Team to the pool.

conditions 

 Afraid (-2 to directly engage a threat)

 Angry (-2 to comfort or support or pierce the mask)

Guilty (-2 to provoke someone or assess the situation)

Hopeless (-2 to unleash your powers)

 Insecure (-2 to defend someone or reject others’ influence)

Potential 0/5

Labels   +1 to danger

danger 0

freak +1

savior  0

superior +2

mundane 0

backstory

how did you meet our mentor?  Jade grew up as spoiled rich kid an snuck out into one of fathers trips. Seeing what her father was really like she fled into a deep forest and was rescued from starving her mentor is Elm.

when and why did you choose to train with them? to rebel against her father, because she saw what he was protecting as precious. Started training after the incident in the forest.

Why did they agree to train you? He saw her attempt to save as many animals as she could when the group of her fathers friends began an illegal hunt.

Who else outside of the team knows about your training? Her father Gregory Alief who wants her powers to gain influence over the beaks. Her twin sister Irene who is jealous of the power she gained.

Why do you care about this team? Underdogs have to stick together right?  they are the only people who can help her rescue her mentor. They can help her avoid her father's men who could be still hunting her

full backstory Jade Aleif grew up as a spoiled rich kid always seeking the attention of her father. He is the owner of a minor biological company which claimed to work to protect the environment but actually took advantage of natural disasters. Her father wanted a son for his heir but only had twin daughters Irene the always perfect one. And jade the more rebellious one.  One day her father arranged an illegal hunt in a protected forest where Jade snuck in disguised as a boy.  She had never experienced true nature before and was in awe of it immediately.  She witnessed the hunters try to shoot everything in sight but she fled while trying to rescue as many animals as possible. Becoming hopelessly lost she came upon an old hermit called "Elm" who taught her to survive and protect nature. Earning his respect she received her first tattoo that gave her powers made from the ink infused with the spirits of nature themselves as Elm claimed. Eager to show off Jade told her sister of the training but Irene became jealous and told her father right as the final battle began.  Losing her mentor who she believed was captured she ran away from her exploitive father to seek help from AEGIs.

current status she was just about to graduate high school when the invasion happened because she had to run away she isn't attending school currently. 

Personality. A risk taker Jade often has a fiery temper and is eager to prove herself different from her father. She is still learning to become a more reliable leader.

When our team first came together...

Relationships You and ____________________ teamed up a few times before the rest of you came together. Your mentor is cautious; they asked you to keep an eye on __________________.

Influence Choose your demeanor: playful or business. If you choose playful, give Influence to two teammates. If you choose business, give Influence to no teammates.

Abilities You are someone’s protégé. Your powers largely mimic theirs, but each of you is in some way unique. Pick one ability you both share and one ability for each of you that is uniquely yours.

SHARED ABILITY: body elasticity (literally made from water) 

YOUR OWN ABILITY: elemental control (water/liquid)

YOUR MENTOR’S ABILITY: telepathy/telekinesis 

mentor embodies Superior Denys Danger

Protégé moves 

Venting frustration: When you directly engage while you are Angry, you can roll + the Label your mentor denies and clear Angry.

Heroic tradition: When you give someone the advice that you think your mentor would give, you can roll + the Label your mentor embodies to comfort or support someone, instead of rolling + Mundane.

Resources false identities , a med lab , communicators 

 

"What kind of player are you?,"  Creative and outgoing I like descriptive posts and thinking outside of the box.

"Why are you excited for this game?," I like the theme of using emotions rather then fists to solve problems plus its a new system to try.

"What are your expectations for this game?," patience this is a new system for me , communication for issues with rules  

and "Why do you think you would be a good fit for this game?" I do have many years of roleplay experience with DnD 5e. I feel that can easily translate to this game. 

 

drealynn

drealynn

Moment of Truth The moment that you show who you really are: your mentor, or something different. You can do whatever your mentor could do and more. You can do the incredible, even the things they always failed to accomplish. Of course, they’re not going to see you the same way, no matter which path you choose…

Team Moves When you share a triumphant celebration with someone, ask them if you’ve been a good leader or effective teammate. If they say yes, your mentor loses Influence over you and you mark potential. If they say no, your mentor gains Influence over you, and you take +1 forward on using the Label your mentor embodies. When you share a vulnerability or weakness with someone, tell them a secret about your mentor (including your feelings towards them). Give them Influence over you and add 1 Team to the pool.

conditions 

 Afraid (-2 to directly engage a threat)

 Angry (-2 to comfort or support or pierce the mask)

Guilty (-2 to provoke someone or assess the situation)

Hopeless (-2 to unleash your powers)

 Insecure (-2 to defend someone or reject others’ influence)

Potential 0/5

Labels   +1 to danger

danger 0

freak +1

savior  0

superior +2

mundane 0

backstory

how did you meet our mentor?  Jade grew up as spoiled rich kid an snuck out into one of fathers trips. Seeing what her father was really like she fled into a deep forest and was rescued from starving her mentor is Elm.

when and why did you choose to train with them? to rebel against her father, because she saw what he was protecting as precious. Started training after the incident in the forest.

Why did they agree to train you? He saw her attempt to save as many animals as she could when the group of her fathers friends began an illegal hunt.

Who else outside of the team knows about your training? Her father Gregory Alief who wants her powers to gain influence over the beaks. Her twin sister Irene who is jealous of the power she gained.

Why do you care about this team? Underdogs have to stick together right?  they are the only people who can help her rescue her mentor. They can help her avoid her father's men who could be still hunting her

full backstory Jade Aleif grew up as a spoiled rich kid always seeking the attention of her father. He is the owner of a minor biological company which claimed to work to protect the environment but actually took advantage of natural disasters. Her father wanted a son for his heir but only had twin daughters Irene the always perfect one. And jade the more rebellious one.  One day her father arranged an illegal hunt in a protected forest where Jade snuck in disguised as a boy.  She had never experienced true nature before and was in awe of it immediately.  She witnessed the hunters try to shoot everything in sight but she fled while trying to rescue as many animals as possible. Becoming hopelessly lost she came upon an old hermit called "Elm" who taught her to survive and protect nature. Earning his respect she received her first tattoo that gave her powers made from the ink infused with the spirits of nature themselves as Elm claimed. Eager to show off Jade told her sister of the training but Irene became jealous and told her father right as the final battle began.  Losing her mentor who she believed was captured she ran away from her exploitive father to seek help from AEGIs.

 

When our team first came together...

Relationships You and ____________________ teamed up a few times before the rest of you came together. Your mentor is cautious; they asked you to keep an eye on __________________.

Influence Choose your demeanor: playful or business. If you choose playful, give Influence to two teammates. If you choose business, give Influence to no teammates.

Abilities You are someone’s protégé. Your powers largely mimic theirs, but each of you is in some way unique. Pick one ability you both share and one ability for each of you that is uniquely yours.

SHARED ABILITY: body elasticity (literally made from water) 

YOUR OWN ABILITY: elemental control (water/liquid)

YOUR MENTOR’S ABILITY: telepathy/telekinesis 

mentor embodies Superior Denys Danger

Protégé moves 

Venting frustration: When you directly engage while you are Angry, you can roll + the Label your mentor denies and clear Angry.

Heroic tradition: When you give someone the advice that you think your mentor would give, you can roll + the Label your mentor embodies to comfort or support someone, instead of rolling + Mundane.

Resources false identities , a med lab , communicators 

 

"What kind of player are you?,"  Creative and outgoing I like descriptive posts and thinking outside of the box.

"Why are you excited for this game?," I like the theme of using emotions rather then fists to solve problems plus its a new system to try.

"What are your expectations for this game?," patience this is a new system for me , communication for issues with rules  

and "Why do you think you would be a good fit for this game?" I do have many years of roleplay experience with DnD 5e. I feel that can easily translate to this game. 

 

drealynn

drealynn

Moment of Truth The moment that you show who you really are: your mentor, or something different. You can do whatever your mentor could do and more. You can do the incredible, even the things they always failed to accomplish. Of course, they’re not going to see you the same way, no matter which path you choose…

Team Moves When you share a triumphant celebration with someone, ask them if you’ve been a good leader or effective teammate. If they say yes, your mentor loses Influence over you and you mark potential. If they say no, your mentor gains Influence over you, and you take +1 forward on using the Label your mentor embodies. When you share a vulnerability or weakness with someone, tell them a secret about your mentor (including your feelings towards them). Give them Influence over you and add 1 Team to the pool.

conditions 

 Afraid (-2 to directly engage a threat)

 Angry (-2 to comfort or support or pierce the mask)

Guilty (-2 to provoke someone or assess the situation)

Hopeless (-2 to unleash your powers)

 Insecure (-2 to defend someone or reject others’ influence)

Potential 0/5

Labels   +1 to danger

danger 0

freak +1

savior  0

superior +2

mundane 0

backstory

how did you meet our mentor?  Jade grew up as spoiled rich kid an snuck out into one of fathers trips. Seeing what her father was really like she fled into a deep forest and was rescued from starving her mentor is Elm.

when and why did you choose to train with them? to rebel against her father, because she saw what he was protecting as precious. Started training after the incident in the forest.

Why did they agree to train you? He saw her attempt to save as many animals as she could when the group of her fathers friends began an illegal hunt.

Who else outside of the team knows about your training? Her father Gregory Alief who wants her powers to gain influence over the beaks. Her twin sister Irene who is jealous of the power she gained.

Why do you care about this team? Underdogs have to stick together right?  they are the only people who can help her rescue her mentor

full backstory Jade Aleif grew up as a spoiled rich kid always seeking the attention of her father. He is the owner of a minor biological company which claimed to work to protect the environment but actually took advantage of natural disasters. Her father wanted a son for his heir but only had twin daughters Irene the always perfect one. And jade the more rebellious one.  One day her father arranged an illegal hunt in a protected forest where Jade snuck with disguised as a boy.  She had never experienced true nature before and was in awe of it immediately.  She witnessed the hunters try to shoot everything in sight but she fled while trying to rescue as many animals as possible. Becoming hopelessly lost she came upon an old hermit called "Elm" who taught her to survive and protect nature. Earning his respect she received her first tattoo that gave her powers made from the ink infused with the spirits of nature themselves as Elm claimed. Eager to show off Jade tole her sister of the training but Irene became jealous and told her father right as the final battle began.  Losing her mentor who she believed was captured she ran away from her exploitive father to seek help from AEGIs.

 

When our team first came together...

Relationships You and ____________________ teamed up a few times before the rest of you came together. Your mentor is cautious; they asked you to keep an eye on __________________.

Influence Choose your demeanor: playful or business. If you choose playful, give Influence to two teammates. If you choose business, give Influence to no teammates.

Abilities You are someone’s protégé. Your powers largely mimic theirs, but each of you is in some way unique. Pick one ability you both share and one ability for each of you that is uniquely yours.

SHARED ABILITY: body elasticity (literally made from water) 

YOUR OWN ABILITY: elemental control (water/liquid)

YOUR MENTOR’S ABILITY: telepathy/telekinesis 

mentor embodies Superior Denys Danger

Protégé moves 

Venting frustration: When you directly engage while you are Angry, you can roll + the Label your mentor denies and clear Angry.

Heroic tradition: When you give someone the advice that you think your mentor would give, you can roll + the Label your mentor embodies to comfort or support someone, instead of rolling + Mundane.

Resources false identities , a med lab , communicators 

 

"What kind of player are you?,"  Creative and outgoing I like descriptive posts and thinking outside of the box.

"Why are you excited for this game?," I like the theme of using emotions rather then fists to solve problems plus its a new system to try.

"What are your expectations for this game?," patience this is a new system for me , communication for issues with rules  

and "Why do you think you would be a good fit for this game?" I do have many years of roleplay experience with DnD 5e. I feel that can easily translate to this game. 

 

drealynn

drealynn

Moment of Truth The moment that you show who you really are: your mentor, or something different. You can do whatever your mentor could do and more. You can do the incredible, even the things they always failed to accomplish. Of course, they’re not going to see you the same way, no matter which path you choose…

Team Moves When you share a triumphant celebration with someone, ask them if you’ve been a good leader or effective teammate. If they say yes, your mentor loses Influence over you and you mark potential. If they say no, your mentor gains Influence over you, and you take +1 forward on using the Label your mentor embodies. When you share a vulnerability or weakness with someone, tell them a secret about your mentor (including your feelings towards them). Give them Influence over you and add 1 Team to the pool.

conditions 

 Afraid (-2 to directly engage a threat)

 Angry (-2 to comfort or support or pierce the mask)

Guilty (-2 to provoke someone or assess the situation)

Hopeless (-2 to unleash your powers)

 Insecure (-2 to defend someone or reject others’ influence)

Potential 0/5

Labels   +1 to danger

danger 0

freak +1

savior  0

superior +2

mundane 0

backstory

how did you meet our mentor?  Jade grew up as spoiled rich kid an snuck out into one of fathers trips. Seeing what her father was really like she fled into a deep forest and was rescued from starving her mentor is Elm.

when and why did you choose to train with them? to rebel against her father, because she saw what he was protecting as precious. Started training after the incident in the forest.

Why did they agree to train you? He saw her attempt to save as many animals as she could when the group of her fathers friends began an illegal hunt.

Who else outside of the team knows about your training? Her father Gregory Alief who wants her powers to gain influence over the beaks. Her twin sister Irene who is jealous of the power she gained.

Why do you care about this team? Underdogs have to stick together right?  they are the only people who can help her rescue her mentor

 

 

When our team first came together...

Relationships You and ____________________ teamed up a few times before the rest of you came together. Your mentor is cautious; they asked you to keep an eye on __________________.

Influence Choose your demeanor: playful or business. If you choose playful, give Influence to two teammates. If you choose business, give Influence to no teammates.

Abilities You are someone’s protégé. Your powers largely mimic theirs, but each of you is in some way unique. Pick one ability you both share and one ability for each of you that is uniquely yours.

SHARED ABILITY: body elasticity (literally made from water) 

YOUR OWN ABILITY: elemental control (water/liquid)

YOUR MENTOR’S ABILITY: telepathy/telekinesis 

mentor embodies Superior Denys Danger

Protégé moves 

Venting frustration: When you directly engage while you are Angry, you can roll + the Label your mentor denies and clear Angry.

Heroic tradition: When you give someone the advice that you think your mentor would give, you can roll + the Label your mentor embodies to comfort or support someone, instead of rolling + Mundane.

Resources false identities , a med lab , communicators 

 

"What kind of player are you?,"  Creative and outgoing I like descriptive posts and thinking outside of the box.

"Why are you excited for this game?," I like the theme of using emotions rather then fists to solve problems plus its a new system to try.

"What are your expectations for this game?," patience this is a new system for me , communication for issues with rules  

and "Why do you think you would be a good fit for this game?" I do have many years of roleplay experience with DnD 5e. I feel that can easily translate to this game. 

 

×
×
  • Create New...