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spacer.pngVANGUARD

THE LEGACY


HERO NAME: Irina Orlov
REAL NAME: Vanguard
LOOK: Female, white, defiant eyes, comfortable clothing, traditional costume, symbol insignia 
ABILITIES: super strength, invincibility, eye beams, flight, super senses

LABELS

 DANGER   FREAK   SAVIOR   SUPERIOR   MUNDANE 
-1 +1 +2 +0 +1

CONDITIONS

   AFRAID -2 to Directly Engage a Threat
  ANGRY -2 to Comfort or Support or Pierce the Mask
  GUILTY -2 to Provoke Someone or Assess the Situation
  HOPELESS -2 to Unleash Your Powers
  INSECURE -2 to Defend Someone or Reject Others' Influence

 

BACKSTORY

  • When did you officially become a part of your legacy?

Irina's father and grandfather were both Vanguard before Irina, so it has always been accepted that she would take on the Vanguard mantle. With her father's capture, she has been forced to become the Vanguard sooner than she expected.

  • What’s the greatest accomplishment of your legacy?

Irina's father (as Vanguard) stopped General Winter, the neo-tzarist super-terrorist from unleashing a nuclear holocaust upon the world.

  • How does the public perceive your legacy?

As a cold war immigrant from the soviet bloc, the original Vanguard (Irina's Grandfather) was viewed with some suspicion by the government and the people of Halcyon city. With tireless service, the Orlov Legacy has won the acceptance of citizens. The recent capture of Vanguard (Irina's father) was a serious blow to the hopes of the resistance

  • How does your legacy tie into your reasons for being a hero?

Irina has always known that it was expected that she would take on the Vanguard mantle, but this is way too early for her and she has serious doubts about her ability to live up to the legacy.

  • Why do you care about the team? 

Irina is feeling the weight of expectations from her Legacy. She desperately needs support and borrowed confidence from the team to cover up her fears of her own shortcomings.

WHEN OUR TEAM FIRST CAME TOGETHER...

All things considered, we did well and impressed an established hero. Who was it?

 

RELATIONSHIPS:

You once got caught doing something that shames your legacy with ______________.

You trust ______________ and told them an important secret of your legacy

 

INFLUENCE:
You’re a part of this team, for better or worse, and you care what they think. Give Influence to all 
of your teammates.

 

MOVES:

Fight the good fight:

When you pull your punches while directly engaging a threat, you can roll +Savior instead of +Danger. If you do, you cannot choose to impress, surprise, or frighten your foe.

Words of the past:

When you seek the guidance of one of your elders or a member of your legacy, tell them a problem you face, and ask them a question about the problem. They will answer it honestly, and tell you what to do. Take +1 ongoing if you listen. If you go your own way, mark potential.

Legacy:

Your legacy is an important part of Halcyon City. Name the different members of your legacy (at least two):

Sergei Orlov, the previous Vanguard has been captured and is held by the Tangee

Alexei Orlov, the Orginal Vanguard is retired and quite judgmental.

Katarina Walker is the next possible member of your legacy. 

Whenever time passes, roll + Savior to see how the members of your legacy feel or react to your most recent exploits. Before rolling, ask the other players to answer these questions about your performance. Take -1 to the roll for each “no” answer:

  • have you been upholding the traditions of your legacy?
  • have you maintained the image of your legacy?
  • have you made the other members of your legacy proud?

On a hit, one of them offers you meaningful encouragement, an opportunity, or an advantage. On a 7-9, another is upset with your most recent actions, and will make their displeasure known. On a miss, something you did stirred up the hornet’s nest—expect several members of your legacy to meddle with your life.
 

PLAYER QUESTIONS

See answers for Phase, the Delinquent
dunderklumpen

dunderklumpen

spacer.pngVANGUARD

THE LEGACY


HERO NAME: Irina Orlov
REAL NAME: Vanguard
LOOK: Female, white, defiant eyes, comfortable clothing, traditional costume, symbol insignia 
ABILITIES: super strength, invincibility, eye beams, flight, super senses

LABELS

 DANGER   FREAK   SAVIOR   SUPERIOR   MUNDANE 
-1 +1 +2 +0 +1

CONDITIONS

   AFRAID -2 to Directly Engage a Threat
  ANGRY -2 to Comfort or Support or Pierce the Mask
  GUILTY -2 to Provoke Someone or Assess the Situation
  HOPELESS -2 to Unleash Your Powers
  INSECURE -2 to Defend Someone or Reject Others' Influence

 

BACKSTORY

  • When did you officially become a part of your legacy?

Irina's father and grandfather were both Vanguard before Irina, so it has always been accepted that she would take on the Vanguard mantle. With her father's capture, she has been forced to become the Vanguard sooner than she expected.

  • What’s the greatest accomplishment of your legacy?

Irina's father (as Vanguard) stopped General Winter, the neo-tzarist super-terrorist from unleashing a nuclear holocaust upon the world.

  • How does the public perceive your legacy?

As a cold war immigrant from the soviet bloc, the original Vanguard (Irina's Grandfather) was viewed with some suspicion by the government and the people of Halcyon city. With tireless service, the Orlov Legacy has won the acceptance of citizens. The recent capture of Vanguard (Irina's father) was a serious blow to the hopes of the resistance

  • How does your legacy tie into your reasons for being a hero?

Irina has always known that it was expected that she would take on the Vanguard mantle, but this is way too early for her and she has serious doubts about her ability to live up to the legacy.

  • Why do you care about the team? 

Irina is feeling the weight of expectations from her Legacy. She desperately needs support and borrowed confidence from the team to cover up her fears of her own shortcomings.

WHEN OUR TEAM FIRST CAME TOGETHER...

All things considered, we did well and impressed an established hero. Who was it?

 

RELATIONSHIPS:

You once got caught doing something that shames your legacy with ______________.

You trust ______________ and told them an important secret of your legacy

 

INFLUENCE:
You’re a part of this team, for better or worse, and you care what they think. Give Influence to all 
of your teammates.

 

MOVES:

Fight the good fight:

When you pull your punches while directly engaging a threat, you can roll +Savior instead of +Danger. If you do, you cannot choose to impress, surprise, or frighten your foe.

Words of the past:

When you seek the guidance of one of your elders or a member of your legacy, tell them a problem you face, and ask them a question about the problem. They will answer it honestly, and tell you what to do. Take +1 ongoing if you listen. If you go your own way, mark potential.

Legacy:

Your legacy is an important part of Halcyon City. Name the different members of your legacy (at least two):

Sergei Orlov, the previous Vanguard has been captured and is held by the Tangee

Alexei Orlov, the Orginal Vanguard is retired and quite judgmental.

Katarina Walker is the next possible member of your legacy. 

Whenever time passes, roll + Savior to see how the members of your legacy feel or react to your most recent exploits. Before rolling, ask the other players to answer these questions about your performance. Take -1 to the roll for each “no” answer:

  • have you been upholding the traditions of your legacy?
  • have you maintained the image of your legacy?
  • have you made the other members of your legacy proud?

On a hit, one of them offers you meaningful encouragement, an opportunity, or an advantage. On a 7-9, another is upset with your most recent actions, and will make their displeasure known. On a miss, something you did stirred up the hornet’s nest—expect several members of your legacy to meddle with your life.
 

PLAYER QUESTIONS

See answers for Phase, the Delinquent
dunderklumpen

dunderklumpen

spacer.pngVANGUARD

THE LEGACY


HERO NAME: Irina Orlov
REAL NAME: Vanguard
LOOK: Female, white, defiant eyes, comfortable clothing, traditional costume, symbol insignia 
ABILITIES: super strength, invincibility, eye beams, flight, super senses

LABELS

 DANGER   FREAK   SAVIOR   SUPERIOR   MUNDANE 
-1 +1 +2 +0 +1

CONDITIONS

   AFRAID -2 to Directly Engage a Threat
  ANGRY -2 to Comfort or Support or Pierce the Mask
  GUILTY -2 to Provoke Someone or Assess the Situation
  HOPELESS -2 to Unleash Your Powers
  INSECURE -2 to Defend Someone or Reject Others' Influence

 

BACKSTORY

  • When did you officially become a part of your legacy?

Irina's father and grandfather were Vanguard before Irina, so it has always been accepted that she would take on the Vanguard mantle. With her father's capture, she has been forced to become the Vanguard sooner than she expected.

  • What’s the greatest accomplishment of your legacy?

Irina's father, (as Vanguard) stopped General Winter, the Neo-tzarist super-terror from unleashing a nuclear holocaust upon the world.

  • How does the public perceive your legacy?

As a cold war immigrant from the soviet bloc, the original Vanguard (Irina's Grandfather) was viewed with some suspicion by the government and the people of Halcyon city. With tireless service, the Orlov Legacy has won the acceptance of citizens. The recent capture of Vanguard (Irina's father) was a serious blow to the hopes of the resistance

  • How does your legacy tie into your reasons for being a hero?

Irina has always known that it was expected that she would take on the Vanguard mantle, but this is way too early for her and she has serious doubts about her ability to live up to the legacy.

  • Why do you care about the team? 

Irina is feeling the weight of expectations from her Legacy. She desperately needs support and borrowed confidence from the team to cover up her fears of her own shortcomings.

WHEN OUR TEAM FIRST CAME TOGETHER...

All things considered, we did well and impressed an established hero. Who was it?

 

RELATIONSHIPS:

You once got caught doing something that shames your legacy with ______________.

You trust ______________ and told them an important secret of your legacy

 

INFLUENCE:
You’re a part of this team, for better or worse, and you care what they think. Give Influence to all 
of your teammates.

 

MOVES:

Fight the good fight:

When you pull your punches while directly engaging a threat, you can roll +Savior instead of +Danger. If you do, you cannot choose to impress, surprise, or frighten your foe.

Words of the past:

When you seek the guidance of one of your elders or a member of your legacy, tell them a problem you face, and ask them a question about the problem. They will answer it honestly, and tell you what to do. Take +1 ongoing if you listen. If you go your own way, mark potential.

Legacy:

Your legacy is an important part of Halcyon City. Name the different members of your legacy (at least two):

Sergei Orlov, the previous Vanguard has been captured and is held by the Tangee

Alexei Orlov, the Orginal Vanguard is retired and quite judgmental.

Katarina Walker is the next possible member of your legacy. 

Whenever time passes, roll + Savior to see how the members of your legacy feel or react to your 
most recent exploits. Before rolling, ask the other players to answer these questions about your 
performance. Take -1 to the roll for each “no” answer:
- have you been upholding the traditions of your legacy?
- have you maintained the image of your legacy?
- have you made the other members of your legacy proud?
On a hit, one of them offers you meaningful encouragement, an opportunity, or an advantage. On 
a 7-9, another is upset with your most recent actions, and will make their displeasure known. On 
a miss, something you did stirred up the hornet’s nest—expect several members of your legacy to 
meddle with your life.
 


 

PLAYER QUESTIONS

See answers for Phase, the Delinquent
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