Jump to content

Edit History

wrathgon

wrathgon

2 hours ago, cheezal said:

So what are we even adventuring for??

Jake and i tried to do the side mission,so we could be proactive and get some cash so we could train,instead of having to sub in generic levels ,because we didnt have the funds to fund what we want to do..

That fails.. only because the player was absent a short while...so no money...

It did not fail because of player MIA it failed cause you were unwilling to take the job as stated and effectively refused the job.

2 hours ago, cheezal said:

Then we come here.. do a mission that we get cash for,but are told that money is only for the npcs's.

And now the ship once again is damaged.. costing us no doubt money for the repairs

And we still won't get what we want...

Running a ship is NOT CHEAP. Ever watch ANY sc fi space adventure(firefly, guardian of the Galaxy, Dark Matter Farscape) and 90% of their money goes to running, repairing, and upgrading the ship. In every show, they are constantly poor as crap cause the ship sucks up most of their money. O wait didn't you all get like 2 million credits each to help run the costs of running a ship.... Guess that +6 int is not so useful PAYING the bills eh.... only one of you actually has more than 1/2 the money left( and no I am not telling you who but its a PC.)

 

2 hours ago, cheezal said:

So in the last thread... Jake's lowest roll i believe was a 23... he also had to add +11 if he didnt add that into his rolls...

So unless he did his lowest score was a 34 piloting...

And i also covered that Enoch was scanning for stuff on the sensors (to aid Jake to avoid such things up to 15 sectors away) ,and even Ozen had a tactical advantage to advise the pilot... so.... guess rolls and stuff don't matter...

 

Those rolls I assume he had your +11 already in the rolls let me go check cause he said all the bonuses were added in. So he has +28 with your bonus but -6 from all the crap those of the break would have made it without penalties

 

You flying the ship WAY overloaded, stuff hanging off the hull, ships tired to the hull as well all to get the stuff back, if you expected no bumps in the road you shouldn't be taking everything you got your hands on. Could have reduced the load to help Jake and the ship fly easier. You already knew how hard was to get HERE.

 

Greed is a funny thing eh....

wrathgon

wrathgon

1 hour ago, cheezal said:

So what are we even adventuring for??

Jake and i tried to do the side mission,so we could be proactive and get some cash so we could train,instead of having to sub in generic levels ,because we didnt have the funds to fund what we want to do..

That fails.. only because the player was absent a short while...so no money...

It did not fail because of player MIA it failed cause you were unwilling to take the job as stated and effectively refused the job.

1 hour ago, cheezal said:

Then we come here.. do a mission that we get cash for,but are told that money is only for the npcs's.

And now the ship once again is damaged.. costing us no doubt money for the repairs

And we still won't get what we want...

Running a ship is NOT CHEAP. Ever watch ANY sc fi space adventure(firefly, guardian of the Galaxy, Dark Matter Farscape) and 90% of their money goes to running, repairing, and upgrading the ship. In every show, they are constantly poor as crap cause the ship sucks up most of their money. O wait didn't you all get like 2 million credits each to help run the costs of running a ship.... Guess that +6 int is not so useful PAYING the bills eh.... only one of you actually has more than 1/2 the money left( and no I am not telling you who but its a PC.)

 

1 hour ago, cheezal said:

So in the last thread... Jake's lowest roll i believe was a 23... he also had to add +11 if he didnt add that into his rolls...

So unless he did his lowest score was a 34 piloting...

And i also covered that Enoch was scanning for stuff on the sensors (to aid Jake to avoid such things up to 15 sectors away) ,and even Ozen had a tactical advantage to advise the pilot... so.... guess rolls and stuff don't matter...

 

Those rolls I assume he had your +11 already in the rolls let me go check cause he said all the bonuses were added in. So he has +28 with

 

You flying the ship WAY overloaded, stuff hanging off the hull, ships tired to the hull as well all to get the stuff back, if you expected no bumps in the road you shouldn't be taken everything you got your hands on. Could have reduced the load to help Jake and the ship fly easier. You already knew how hard was to get HERE.

 

Greed is a funny thing eh....

wrathgon

wrathgon

1 hour ago, cheezal said:

So what are we even adventuring for??

Jake and i tried to do the side mission,so we could be proactive and get some cash so we could train,instead of having to sub in generic levels ,because we didnt have the funds to fund what we want to do..

That fails.. only because the player was absent a short while...so no money...

It did not fail because of player MIA it failed cause you were unwilling to take the job as stated and effectively refused the job.

1 hour ago, cheezal said:

Then we come here.. do a mission that we get cash for,but are told that money is only for the npcs's.

And now the ship once again is damaged.. costing us no doubt money for the repairs

And we still won't get what we want...

Running a ship is NOT CHEAP. Ever watch ANY sc fi space adventure(firefly, guardian of the Galaxy, Dark Matter Farscape) and 90% of their money goes to running, repairing, and upgrading the ship. In every show, they are constantly poor as crap cause the ship sucks up most of their money. O wait didn't you all get like 2 million credits each to help run the costs of running a ship.... Guess that +6 int is not so useful PAYING the bills eh.... only one of you actually has more than 1/2 the money left( and no I am not telling you who but its a PC.)

 

1 hour ago, cheezal said:

So in the last thread... Jake's lowest roll i believe was a 23... he also had to add +11 if he didnt add that into his rolls...

So unless he did his lowest score was a 34 piloting...

And i also covered that Enoch was scanning for stuff on the sensors (to aid Jake to avoid such things up to 15 sectors away) ,and even Ozen had a tactical advantage to advise the pilot... so.... guess rolls and stuff don't matter...

 

Those rolls I assume he had your +11 already in the rolls let me go check cause he said all the bonuses were added in.

 

You flying the ship WAY overloaded, stuff hanging off the hull, ships tired to the hull as well all to get the stuff back, if you expected no bumps in the road you shouldn't be taken everything you got your hands on. Could have reduced the load to help Jake and the ship fly easier. You already knew how hard was to get HERE.

 

Greed is a funny thing eh....

wrathgon

wrathgon

1 hour ago, cheezal said:

So what are we even adventuring for??

Jake and i tried to do the side mission,so we could be proactive and get some cash so we could train,instead of having to sub in generic levels ,because we didnt have the funds to fund what we want to do..

That fails.. only because the player was absent a short while...so no money...

It did not fail because of player MIA it failed cause you were unwilling to take the job as stated and effectively refused the job.

1 hour ago, cheezal said:

Then we come here.. do a mission that we get cash for,but are told that money is only for the npcs's.

And now the ship once again is damaged.. costing us no doubt money for the repairs

And we still won't get what we want...

Running a ship is NOT CHEAP. Ever watch ANY sc fi space adventure(firefly, guardian of the Galaxy, Dark Matter Farscape) and 90% of their money goes to running, repairing, and upgrading the ship. In every show, they are constantly poor as crap cause the ship sucks up most of their money. O wait didn't you all get like 2 million credits each to help run the costs of running a ship.... Guess that +6 int is not so useful PAYING the bills eh.... only one of you actually has more than 1/2 the money left( and no I am not telling you who but its a PC.)

 

1 hour ago, cheezal said:

So in the last thread... Jake's lowest roll i believe was a 23... he also had to add +11 if he didnt add that into his rolls...

So unless he did his lowest score was a 34 piloting...

And i also covered that Enoch was scanning for stuff on the sensors (to aid Jake to avoid such things up to 15 sectors away) ,and even Ozen had a tactical advantage to advise the pilot... so.... guess rolls and stuff don't matter...

 

Those rolls I assume he had your +11 already in the rolls let me go check cause he said all the bonuses were added in.

 

You flying the ship WAY overloaded, stuff hanging off the hull, ships tired to the hull as well all to get the stuff back, if you expected no bumps in the road you shouldn't be taken everything you got your hands on and reduced load to help Jake and ship fly. You already knew how hard was to get HERE.

 

Greed is a funny thing eh....

wrathgon

wrathgon

1 hour ago, cheezal said:

So what are we even adventuring for??

Jake and i tried to do the side mission,so we could be proactive and get some cash so we could train,instead of having to sub in generic levels ,because we didnt have the funds to fund what we want to do..

That fails.. only because the player was absent a short while...so no money...

It did not fail because of player MIA it failed cause you were unwilling to take the job as stated and effectively refused the job.

1 hour ago, cheezal said:

Then we come here.. do a mission that we get cash for,but are told that money is only for the npcs's.

And now the ship once again is damaged.. costing us no doubt money for the repairs

And we still won't get what we want...

Running a ship is NOT CHEAP. Every watch ANY sc fi space adventure and 90% of their money goes to running, repairing, and upgrading the ship. In every show they are constantly poor as crap cause the ship sucks up most of their money. O wait didn't you all get like 2 million credits each to help run the costs of running a ship....

 

1 hour ago, cheezal said:

So in the last thread... Jake's lowest roll i believe was a 23... he also had to add +11 if he didnt add that into his rolls...

So unless he did his lowest score was a 34 piloting...

And i also covered that Enoch was scanning for stuff on the sensors (to aid Jake to avoid such things up to 15 sectors away) ,and even Ozen had a tactical advantage to advise the pilot... so.... guess rolls and stuff don't matter...

 

Those rolls I assume he had your +11 already in the rolls let me go check cause he said all the bonuses were added in.

 

You flying the ship WAY overloaded, stuff hanging off the hull, ships tired to the hull as well all to get the stuff back, if you expected no bumps in the road you shouldn't be taken everything you got your hands on and reduced load to help Jake and ship fly. You already knew how hard was to get HERE.

 

Greed is a funny thing eh....

×
×
  • Create New...