From bottom to top
1. Hanger/Cargo
2. Crew Sleeping level
3. Rec Level
4. Engine room
5. Bridge
6. Captain Level
7. Lab Level
8. Observation Deck
Cargo Hold
The cargo hold you walked through to enter the ship is empty of cargo, so you think. Against the far wall something catches you eye, it doesnt look right. Can see that this area has been modified to launch fighters, but only a max of 2 could fit in here.
There is a holowall to hide the necromancer. Also throughout hold, there are hidden panels with weapons in them. Currently, there are : hold 1 plasma gun tl 8 and 3 stun grenades hold 2 pulse rifle tl 8 3 emp grenades hold 3 mono blade and personal force field device.
also in cargo walls is storage for all tools to repair fighters. Also, discs that create spacesuits using force fields 10 in total.