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Fugitive Unknown

Fugitive Unknown

 

 

Za'Chad - The Outsider
-----------


HERO NAME: Za'Cha
REAL NAME: Za'Cha
LOOK: Near human - Bluish skin and pointed ears. Wears human clothes over his science fiction space suit.
ABILITIES: Alien Weaponry, Density Control (Flight and Tough).
* - In terms of pure power, ANY other member of his race is significantly more powerful than him.

LABELS

DANGER FREAK SAVIOR SUPERIOR MUNDANE
-1 +1 0 +3 0

CONDITIONS

AFRAID -2 to Directly Engage a Threat
ANGRY -2 to Comfort or Support or Pierce the Mask
GUILTY -2 to Provoke Someone or Assess the Situation
HOPELESS -2 to Unleash Your Powers
INSECURE -2 to Defend Someone or Reject Others' Influence

BACKSTORY


WHEN OUR TEAM FIRST CAME TOGETHER...

WHO IS IT?

RELATIONSHIPS:

INFLUENCE:
 

MOVES:

 
 

Backstory

Where did you come from?
Z'Chad comes from Kelinos, a planet of super powered beings who have created an Empire with their martial prowess. They have the cream of technologies from a dozen conquered races, but it pales in comparison to their own terrifying natural capacity as flying bricks.
 

Why did you come to Earth
Z'Chad an utter failure who lost every fight he's ever had against his peers. An absolute disgrace who only survived because Kelinoids do not kill one another, he fled as far as he could with a stolen ship, hoping to find a world with a population genetically similar to his own where he'd be important. Maybe lord over them, maybe just be important.  The existence of other alien races irks him some, though thank the ancestors that they've never heard of Kelinos!

Why do you want to stay here.
Earth's not perfect. There's aliens here already, and some of the super heroes can give him a run for his money, but compared to Kelinoids? Oh this is going to be a cake walk. Even if he can't conquer this place, he can be important here. Plus, his ship ran out of hyperfuel, so he's kind of stuck here. Not that he'll ever admit that. Here though, everyone wants to talk to him and he's a total bad ass.

Why do your people want you to come home?
Because he's such an absolute weakling compared to every other member of his race that he is an absolute embarrassment.
Plus he stole a ship to get out here. Chances are, if someone were to come it would be a member of his own family hoping to save family face.

Why do you care about the team
The concept of forming bonds with people who are simultaneously "His peers" (even if he has a racial superiority complex he has to overcome) is going to blow his mind.

 

MOMENT OF TRUTH:
 

 

TEAM MOVES:

POTENTIAL:
       
Every time you roll a miss on a move, mark potential.

ADVANCEMENT:
When you fill your potential track, you advance. Choose from the list below. When you've taken five advances from the top list, you can take advances from the list below the line.

Take another move from your playbook
Take another move from your playbook
Take a move from another playbook
Take a doom, doomtrack, and doomsigns from the Doomed playbook
Someone permanently loses influence over you, add +1 to a Label
Rearrange your Labels as you choose, and add +1 to a Label
Unlock your Moment of Truth
Mutate further and reveal another two new abilities (chosen from any playbook)


Unlock your Moment of Truth
Change playbooks
Take an adult move
Take an adult move
Lock a Label, and add +1 to a Label of your choice
Retire from the life or become a paragon of the city
 


 

 

Fugitive Unknown

Fugitive Unknown

  •  

  

  

Za'Chad - The Outsider
-----------


HERO NAME: Za'Cha
REAL NAME: Za'Cha
LOOK: Near human - Bluish skin and pointed ears. Wears human clothes over his science fiction space suit.
ABILITIES: Alien Weaponry, Density Control (Flight and Tough).
* - In terms of pure power, ANY other member of his race is significantly more powerful than him.

LABELS

DANGER FREAK SAVIOR SUPERIOR MUNDANE
-1 +1 0 +3 0

CONDITIONS

AFRAID -2 to Directly Engage a Threat
ANGRY -2 to Comfort or Support or Pierce the Mask
GUILTY -2 to Provoke Someone or Assess the Situation
HOPELESS -2 to Unleash Your Powers
INSECURE -2 to Defend Someone or Reject Others' Influence

BACKSTORY


WHEN OUR TEAM FIRST CAME TOGETHER...

WHO IS IT?

RELATIONSHIPS:

INFLUENCE:
 

MOVES:

 
 

Backstory

Where did you come from?
Z'Chad comes from Kelinos, a planet of super powered beings who have created an Empire with their martial prowess. They have the cream of technologies from a dozen conquered races, but it pales in comparison to their own terrifying natural capacity as flying bricks.
 

Why did you come to Earth
Z'Chad an utter failure who lost every fight he's ever had against his peers. An absolute disgrace who only survived because Kelinoids do not kill one another, he fled as far as he could with a stolen ship, hoping to find a world with a population genetically similar to his own where he'd be important. Maybe lord over them, maybe just be important.  The existence of other alien races irks him some, though thank the ancestors that they've never heard of Kelinos!

Why do you want to stay here.
Earth's not perfect. There's aliens here already, and some of the super heroes can give him a run for his money, but compared to Kelinoids? Oh this is going to be a cake walk. Even if he can't conquer this place, he can be important here. Plus, his ship ran out of hyperfuel, so he's kind of stuck here. Not that he'll ever admit that. Here though, everyone wants to talk to him and he's a total bad ass.

Why do your people want you to come home?
Because he's such an absolute weakling compared to every other member of his race that he is an absolute embarrassment.
Plus he stole a ship to get out here. Chances are, if someone were to come it would be a member of his own family hoping to save family face.

Why do you care about the team
The concept of forming bonds with people who are simultaneously "His peers" (even if he has a racial superiority complex he has to overcome) is going to blow his mind.

 

MOMENT OF TRUTH:
 

 

TEAM MOVES:

POTENTIAL:
       
Every time you roll a miss on a move, mark potential.

ADVANCEMENT:
When you fill your potential track, you advance. Choose from the list below. When you've taken five advances from the top list, you can take advances from the list below the line.

Take another move from your playbook
Take another move from your playbook
Take a move from another playbook
Take a doom, doomtrack, and doomsigns from the Doomed playbook
Someone permanently loses influence over you, add +1 to a Label
Rearrange your Labels as you choose, and add +1 to a Label
Unlock your Moment of Truth
Mutate further and reveal another two new abilities (chosen from any playbook)


Unlock your Moment of Truth
Change playbooks
Take an adult move
Take an adult move
Lock a Label, and add +1 to a Label of your choice
Retire from the life or become a paragon of the city
 


 

 

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