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TheWordWeaver

TheWordWeaver

line-break-clipart-2.png.421f3824a8bdfee29df9876444eb7ac8.png 

The Serene Holds of Urzoa

line-break-clipart-2.png.421f3824a8bdfee29df9876444eb7ac8.png


Chapter 1: Unrest in Baromenes                                                                                                                                                          Part 1: A Gathering of Wanderers


HD-wallpaper-city-of-athens-art-world-gaoart-fantasy-luminos-gao-ciy-athens.jpg.4f2c51e1f451f6a5cd65fbad03e41b2a.jpg

🎵Theme🎵

PART 1:
A GATHERING OF WANDERERS

 

Tros was delighted with Billie's response, happy to hear that she would be interested in the competition and the prospect of training with him. Tros noticed a group stop at the hill that lead down to the pitch and watched as Billie looked at them and then back to him. He had been about to respond when she flicked a bead of sweat from his chest and ran over to throw another Javelin. He laughed the while.

"I'll be sure to bring two then!" He yelled over to her as he watched her. Clearly, she was a fast learner and Tros had to help from not letting the amazement on his face show too much as Billie seemed to almost perfectly match his movements from earlier. His face turned to awe as he saw the javelin sail through the air and land even farther past the last Javelin he had thrown. What she lacked in technique she more than made up with power. He wondered if that was true for other activities as well. He was broken out of his mesmerization when Billie strutted up to him and winked at him before gathering her things and heading to join the rest of her party.

Tros was entranced again as he watched her leave and admired the way she moved. "Tomorrow at Noon when the sun is highest in the sky! I'll be waiting here!" he yelled out to her, trying to regain his composure. His heart beat at double time and his skin was alive with electricity. After waving them off he walked back to grab the Javelins a smile plain across his face the whole time.

 


 

The journey to the Pillar was brisk, heading back the way you came was easy enough.

As you approach the Inn, you're struck by the imposing stone pillar that dominates the entrance that the establishment derives its name from. Its intricate carvings depict scenes from myth and legend, from heroic feats to epic battles, all in stunning detail.

As you step inside, the warm glow of oil lamps and the smell of roasting meat and spices fill your senses. The decor is rustic and inviting, with wooden tables and benches scattered throughout the room, and tapestries and shields adorning the walls. The patrons are a diverse mix of adventurers, traders, and locals, all gathered here to drink, eat, and share their stories. Some are dressed in simple tunics, while others wear armor and carry weapons. You spot a group of sailors huddled in a corner, swapping tales of sea monsters and far-off lands.

The bar is lined with amphorae of wine and ale, and a friendly bartender stands ready to serve you. You can order a flagon of mead or a glass of rich red wine, or perhaps try the tavern's specialty drink, a spiced honey mead that's said to have healing properties. A group of musicians tuning their instruments in the corner. They start playing a lively tune, and soon the entire tavern is alive with music and laughter. You can't help but feel a sense of camaraderie and adventure as if anything is possible in this magical place.

The Pillar itself is a sprawling, multi-level tavern with a layout designed to maximize space and accommodate a large number of patrons. The tavern is built around a central courtyard, which is open to the sky and surrounded by stone columns and archways. The courtyard serves as the heart of the tavern, where patrons mingle and enjoy the fresh air. An archway leads to an arena that is connected to the back of the Inn.

On the ground level, you find the main bar area, where customers are ordering drinks and food from the bar maidens. The bar is made of polished wood and is long enough to accommodate several patrons at once. Behind the bar, there are shelves lined with amphorae and bottles of wine, ale, and mead. The food is prepared in a kitchen located in the back of the tavern, where customers can catch a glimpse of the cooks at work.

As you make your presence known a nearby bar maiden sees you and rushes over. She is a sight to behold. Dressed in a flowing, sleeveless white tunic and draped in colorful scarves and jewelry, she moves about the floor with grace and confidence. Her long black hair is braided, and her skin is sun-kissed from spending long hours in the outdoor courtyard. In her hands, she carries a large ceramic jug filled with some kind of wine or ale that wafts into your nose, a smell of sweetness.

"Greetings my name is Aria," She says in an upbeat tone. "Welcome to the Pillar, please feel free to take any empty table, our more private ones are over there if you would prefer that. We will be having live music tonight as well as some events later on. Once you take your seats I or another will come over and take your orders." She says gesturing around the room before heading off back behind the bar.


Baromenes
4:45 pm
Wineday (Wednesday), 17th of Midsummer, 495 AC


SCENE INSTRUCTIONS

Tavern Time!

TheWordWeaver

TheWordWeaver

line-break-clipart-2.png.421f3824a8bdfee29df9876444eb7ac8.png 

The Serene Holds of Urzoa

line-break-clipart-2.png.421f3824a8bdfee29df9876444eb7ac8.png


Chapter 1: Unrest in Baromenes                                                                                                                                                          Part 1: A Gathering of Wanderers


HD-wallpaper-city-of-athens-art-world-gaoart-fantasy-luminos-gao-ciy-athens.jpg.4f2c51e1f451f6a5cd65fbad03e41b2a.jpg

🎵Theme🎵

PART 1:
A GATHERING OF WANDERERS

 

Tros was delighted with Billie's response, happy to hear that she would be interested in the competition and the prospect of training with him. Tros noticed a group stop at the hill that lead down to the pitch and watched as Billie looked at them and then back to him. He had been about to respond when she flicked a bead of sweat from his chest and ran over to throw another Javelin. He laughed the while.

"I'll be sure to bring two then!" He yelled over to her as he watched her. Clearly, she was a fast learner and Tros had to help from not letting the amazement on his face show too much as Billie seemed to almost perfectly match his movements from earlier. His face turned to awe as he saw the javelin sail through the air and land even farther past the last Javelin he had thrown. What she lacked in technique she more than made up with power. He wondered if that was true for other activities as well. He was broken out of his mesmerization when Billie strutted up to him and winked at him before gathering her things and heading to join the rest of her party.

Tros was entranced again as he watched her leave and admired the way she moved. "Tomorrow at Noon when the sun is highest in the sky! I'll be waiting here!" he yelled out to her, trying to regain his composure. His heart beat at double time and his skin was alive with electricity. After waving them off he walked back to grab the Javelins a smile plain across his face the whole time.

 


 

The journey to the Pillar was brisk, heading back the way you came was easy enough.

As you approach the Inn, you're struck by the imposing stone pillar that dominates the entrance that the establishment derives its name from. Its intricate carvings depict scenes from myth and legend, from heroic feats to epic battles, all in stunning detail.

As you step inside, the warm glow of oil lamps and the smell of roasting meat and spices fill your senses. The decor is rustic and inviting, with wooden tables and benches scattered throughout the room, and tapestries and shields adorning the walls. The patrons are a diverse mix of adventurers, traders, and locals, all gathered here to drink, eat, and share their stories. Some are dressed in simple tunics, while others wear armor and carry weapons. You spot a group of sailors huddled in a corner, swapping tales of sea monsters and far-off lands.

The bar is lined with amphorae of wine and ale, and a friendly bartender stands ready to serve you. You can order a flagon of mead or a glass of rich red wine, or perhaps try the tavern's specialty drink, a spiced honey mead that's said to have healing properties. A group of musicians tuning their instruments in the corner. They start playing a lively tune, and soon the entire tavern is alive with music and laughter. You can't help but feel a sense of camaraderie and adventure as if anything is possible in this magical place.

The Pillar itself is a sprawling, multi-level tavern with a layout designed to maximize space and accommodate a large number of patrons. The tavern is built around a central courtyard, which is open to the sky and surrounded by stone columns and archways. The courtyard serves as the heart of the tavern, where patrons mingle and enjoy the fresh air. An archway leads to an arena that is connected to the back of the Inn.

On the ground level, you find the main bar area, where customers are ordering drinks and food from the bar maidens. The bar is made of polished wood and is long enough to accommodate several patrons at once. Behind the bar, there are shelves lined with amphorae and bottles of wine, ale, and mead. The food is prepared in a kitchen located in the back of the tavern, where customers can catch a glimpse of the cooks at work.

As you make your presence known a nearby bar maiden sees you and rushes over. She is a sight to behold. Dressed in a flowing, sleeveless white tunic and draped in colorful scarves and jewelry, she moves about the floor with grace and confidence. Her long black hair is braided, and her skin is sun-kissed from spending long hours in the outdoor courtyard. In her hands, she carries a large ceramic jug filled with some kind of wine or ale that wafts into your nose, a smell of sweetness.

"Greetings my name is Aria," She says in an upbeat tone. "Welcome to the Pillar, please feel free to take any empty table, our more private ones are over there if you would prefer that. We will be having live music tonight as well as some events later on. Once you take your seats I or I will come over and take your orders." She says gesturing around the room before heading off back behind the bar.


Baromenes
4:45 pm
Wineday (Wednesday), 17th of Midsummer, 495 AC


SCENE INSTRUCTIONS

Tavern Time!

TheWordWeaver

TheWordWeaver

line-break-clipart-2.png.421f3824a8bdfee29df9876444eb7ac8.png 

The Serene Holds of Urzoa

line-break-clipart-2.png.421f3824a8bdfee29df9876444eb7ac8.png


Chapter 1: Unrest in Baromenes                                                                                                                                                          Part 1: A Gathering of Wanderers


HD-wallpaper-city-of-athens-art-world-gaoart-fantasy-luminos-gao-ciy-athens.jpg.4f2c51e1f451f6a5cd65fbad03e41b2a.jpg

🎵Theme 🎵image.gif

PART 1:
A GATHERING OF WANDERERS

 

Tros was delighted with Billie's response, happy to hear that she would be interested in the competition and the prospect of training with him. Tros noticed a group stop at the hill that lead down to the pitch and watched as Billie looked at them and then back to him. He had been about to respond when she flicked a bead of sweat from his chest and ran over to throw another Javelin. He laughed the while.

"I'll be sure to bring two then!" He yelled over to her as he watched her. Clearly, she was a fast learner and Tros had to help from not letting the amazement on his face show too much as Billie seemed to almost perfectly match his movements from earlier. His face turned to awe as he saw the javelin sail through the air and land even farther past the last Javelin he had thrown. What she lacked in technique she more than made up with power. He wondered if that was true for other activities as well. He was broken out of his mesmerization when Billie strutted up to him and winked at him before gathering her things and heading to join the rest of her party.

Tros was entranced again as he watched her leave and admired the way she moved. "Tomorrow at Noon when the sun is highest in the sky! I'll be waiting here!" he yelled out to her, trying to regain his composure. His heart beat at double time and his skin was alive with electricity. After waving them off he walked back to grab the Javelins a smile plain across his face the whole time.

 


 

The journey to the Pillar was brisk, heading back the way you came was easy enough.

As you approach the Inn, you're struck by the imposing stone pillar that dominates the entrance that the establishment derives its name from. Its intricate carvings depict scenes from myth and legend, from heroic feats to epic battles, all in stunning detail.

As you step inside, the warm glow of oil lamps and the smell of roasting meat and spices fill your senses. The decor is rustic and inviting, with wooden tables and benches scattered throughout the room, and tapestries and shields adorning the walls. The patrons are a diverse mix of adventurers, traders, and locals, all gathered here to drink, eat, and share their stories. Some are dressed in simple tunics, while others wear armor and carry weapons. You spot a group of sailors huddled in a corner, swapping tales of sea monsters and far-off lands.

The bar is lined with amphorae of wine and ale, and a friendly bartender stands ready to serve you. You can order a flagon of mead or a glass of rich red wine, or perhaps try the tavern's specialty drink, a spiced honey mead that's said to have healing properties. A group of musicians tuning their instruments in the corner. They start playing a lively tune, and soon the entire tavern is alive with music and laughter. You can't help but feel a sense of camaraderie and adventure as if anything is possible in this magical place.

The Pillar itself is a sprawling, multi-level tavern with a layout designed to maximize space and accommodate a large number of patrons. The tavern is built around a central courtyard, which is open to the sky and surrounded by stone columns and archways. The courtyard serves as the heart of the tavern, where patrons mingle and enjoy the fresh air. An archway leads to an arena that is connected to the back of the Inn.

On the ground level, you find the main bar area, where customers are ordering drinks and food from the bar maidens. The bar is made of polished wood and is long enough to accommodate several patrons at once. Behind the bar, there are shelves lined with amphorae and bottles of wine, ale, and mead. The food is prepared in a kitchen located in the back of the tavern, where customers can catch a glimpse of the cooks at work.

As you make your presence known a nearby bar maiden sees you and rushes over. She is a sight to behold. Dressed in a flowing, sleeveless white tunic and draped in colorful scarves and jewelry, she moves about the floor with grace and confidence. Her long black hair is braided, and her skin is sun-kissed from spending long hours in the outdoor courtyard. In her hands, she carries a large ceramic jug filled with some kind of wine or ale that wafts into your nose, a smell of sweetness.

"Greetings my name is Aria," She says in an upbeat tone. "Welcome to the Pillar, please feel free to take any empty table, our more private ones are over there if you would prefer that. We will be having live music tonight as well as some events later on. Once you take your seats I or I will come over and take your orders." She says gesturing around the room before heading off back behind the bar.


Baromenes
4:45 pm
Wineday (Wednesday), 17th of Midsummer, 495 AC


SCENE INSTRUCTIONS

Tavern Time!

TheWordWeaver

TheWordWeaver

line-break-clipart-2.png.421f3824a8bdfee29df9876444eb7ac8.png 

The Serene Holds of Urzoa

line-break-clipart-2.png.421f3824a8bdfee29df9876444eb7ac8.png


Chapter 1: Unrest in Baromenes                                                                                                                                                          Part 1: A Gathering of Wanderers


HD-wallpaper-city-of-athens-art-world-gaoart-fantasy-luminos-gao-ciy-athens.jpg.4f2c51e1f451f6a5cd65fbad03e41b2a.jpg

TheWordWeaver

TheWordWeaver

  line-break-clipart-2.png.421f3824a8bdfee29df9876444eb7ac8.png

The Serene Holds of Urzoa

line-break-clipart-2.png.421f3824a8bdfee29df9876444eb7ac8.png


Chapter 1: Unrest in Baromenes                                                                                                                                                                                        Part 1: A Gathering of Wanderers


HD-wallpaper-city-of-athens-art-world-gaoart-fantasy-luminos-gao-ciy-athens.jpg.4f2c51e1f451f6a5cd65fbad03e41b2a.jpg

WIP

TheWordWeaver

TheWordWeaver

  line-break-clipart-2.png.421f3824a8bdfee29df9876444eb7ac8.png

The Serene Holds of Urzoa

line-break-clipart-2.png.421f3824a8bdfee29df9876444eb7ac8.png


Chapter 1: Unrest in Baromenes                                                                                                                                                                                        Part 1: A Gathering of Wanderers


HD-wallpaper-city-of-athens-art-world-gaoart-fantasy-luminos-gao-ciy-athens.jpg.4f2c51e1f451f6a5cd65fbad03e41b2a.jpg

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