Meryelle "Mery" Keryndon
Half-Elf Sage College of Lore Bard
AC: 13 (Leather Armor) | HP: 10/10 (1d8+2 | Speed: 30 ft.
Senses: Darkvision 60 ft., passive Perception 10, Insight 10, Investigation 11
Str: Save: -1 Athletics: -1 8 (-1) | Dex:Save: +4
Initiative: +2
Acrobatics: +2
Sleight of Hand: +2
Stealth: +2 14 (+2) | Con:Save: +2 14 (+2) | Int:Save: +2
Arcana: +4
History: +4
Investigation: +4
Nature: +2
Religion: +2 13 (+1) | Wis:Save: +0
Animal Handling: +0
Insight: +0
Medicine: +0
Perception: +0
Survival: +0 10 (+0) | Cha:Save: +5
Deception: +5
Intimidation: +5
Performance: +5
Persuasion: +5 17 (+3)
Languages: You can speak, read, and write Common, Elvish, Solamnic, Kharolian, and Draconic
Spell-casting: +5 or DC 13 | 1st 2/2
“My words,” | ‘My thoughts,’ | My actions
Mery did some things. She said some things. She did some more things.
Actions & Resources
Actions:
Rapier (martial, finesse). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 2) piercing damage.
Dagger (light, ranged or melee). Ranged Weapon Attack: +4 to hit, ranged 20/80 ft., one target. Hit: 3 (1d4 + 2) piercing damage.
Bonus Actions:
Healing Word
A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st.
Bardic Inspiration (3 per long rest, for 1d6)
As a bonus action, a creature (other than yourself) within 60 ft. that can hear you gains an inspiration die (1d6). For 10 minutes, the creature can add it to one ability check, attack roll, or saving throw. This can be added after seeing the roll, but before knowing the outcome.
Ammunition:
None
Spellcasting:
Mery is a 1st-level spellcaster. Her spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). She has the following bards available for spontaneous casting from her first level slots:
- Cantrips (2/2 slots): prestidigitation, vicious mockery
- 1st level (2/2 slots): healing word, hideous laughter
Class Features:
- 3/3 Bardic Inspiration