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Sorithar

Sorithar

 

Bellow the Roost 

Jesse quickly dashes across the chamber, finding it littered with the corpses of kobolds and unnaturally large looking bees. On the opposite side, at the edge of the light, she finds herself looking at a section of the cavern wall, roughly five feet in width, that seems made of masonry, rather than the natural stone of the cavern. A crack, little more than one foot wide and four feet high, narrow even for one of her stature, opens up into darkness beyond. Some light from the torch filters through but only slightly. Her keen ears pick up the receding sound of foot falls though, even as Rodin quickly moves to stand beside her. 

 

OOC

Note 1: Yellow is range of bright torchlight, dashed Orange is for those with low-light vision.

Note 2: All save Rodin still to act in Round 2.

Note 3: Anyone seeing the crack can estimate that it will take roughly a Move Action to wiggle through it unless Tiny or less in size.

Round 2


Initiative:

Rodin [][]

Max [][]

Kethra [][]

Aeruiel [][]

Kobolds [][][][]

Jesse [][]

 

MAP

[For sake of clarity, any reference to cardinal directions in posts will assume that North is Top of Map as posted, unless a Compass Rose is visible.]

Sorithar

Sorithar

 

Bellow the Roost 

Jesse quickly dashes across the chamber, finding it littered with the corpses of kobolds and unnaturally large looking bees. On the opposite side, at the edge of the light, she finds herself looking at a section of the cavern wall, roughly five feet in width, that seems made of masonry, rather than the natural stone of the cavern. A crack, little more than one foot wide and four feet high, narrow even for one of her stature, open up into darkness beyond. Some light from the torch filters through but only slightly. Her keen ears pick up the receding sound of foot falls though, even as Rodin quickly moves to stand beside her. 

 

OOC

Note 1: Yellow is range of bright torchlight, dashed Orange is for those with low-light vision.

Note 2: All save Rodin still to act in Round 2.

Note 3: Anyone seeing the crack can estimate that it will take roughly a Move Action to wiggle through it unless Tiny or less in size.

Round 2


Initiative:

Rodin [][]

Max [][]

Kethra [][]

Aeruiel [][]

Kobolds [][][][]

Jesse [][]

 

MAP

[For sake of clarity, any reference to cardinal directions in posts will assume that North is Top of Map as posted, unless a Compass Rose is visible.]

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