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Sorithar

Sorithar

 

Bellow the Roost 

Jesse slides through the crack with some effort and attempts to blend into the darkness beyond, the light from the torch barely filtering through the narrow crack. Though she finds not immediate objects to obscure her, there does seem to be some space beyond the crack and it seems to extend both right and left of the crack. Aeruiel muses out loud even as she moves to try and crouch behind a few of the still somewhat fresh kobold corpses and Maximilian readies his instruments while moving forward cautiously. Not wishing to leave Jesse alone beyond the crack in the wall, Rodin quickly follows after the hin, squeezing to slip though the narrow crack. His keen elven sight allows him to see that a corridor here extends to either side of the crack but bereft of light, he can tell little else.  

 

OOC

Note 1: Yellow is range of bright torchlight, dashed Orange is for those with low-light vision.

Note 2: All save Rodin still to act in Round 2.

Note 3: Anyone seeing the crack can estimate that it will take roughly a Move Action to wiggle through it unless Tiny or less in size.

Round 2


Initiative:

Rodin [][Moved through the crack]

Max [][]

Kethra [][]

Aeruiel [][]

Kobolds [][][][]

Jesse [][]

 

MAP

[For sake of clarity, any reference to cardinal directions in posts will assume that North is Top of Map as posted, unless a Compass Rose is visible.]

Sorithar

Sorithar

 

Bellow the Roost 

Jesse slides through the crack with some effort and attempts to blend into the darkness beyond, the light from the torch barely filtering through the narrow crack. Though she finds not immediate objects to obscure her, there does seem to be some space beyond the crack and it seems to extend both right and left of the crack. Aeruiel muses out loud even as she moves to try and crouch behind a few of the still somewhat fresh kobold corpses and Maximilian readies his instruments while moving forward cautiously. Not wishing to leave Jesse alone beyond the crack in the wall, Rodin quickly follows after the hin, squeezing to slip though the narrow crack. His keen elven sight allows him to see that a corridor here extends to either side of the crack but bereft of light, he can tell little else.  

 

OOC

Note 1: Yellow is range of bright torchlight, dashed Orange is for those with low-light vision.

Note 2: All save Rodin still to act in Round 2.

Note 3: Anyone seeing the crack can estimate that it will take roughly a Move Action to wiggle through it unless Tiny or less in size.

Round 2


Initiative:

Rodin [][]

Max [][]

Kethra [][]

Aeruiel [][]

Kobolds [][][][]

Jesse [][]

 

MAP

[For sake of clarity, any reference to cardinal directions in posts will assume that North is Top of Map as posted, unless a Compass Rose is visible.]

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