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KingGoblin

KingGoblin

HP

New, Level 4 Max HP: 33

New Class Features

ASI

+2 Charisma, to 19

Dragonlance Campaign Level 4 Bonus Feat

Adept of the Black Robes
  • Adept of the Black Robes

    Prerequisites: 4th level, initiate of high sorcery (nuitari) feat

       You chose the moon Nuitari to influence your magic, and your ambition and loyalty to the Order of the Black Robes have been recognized, granting you these benefits:

       Ambitious Magic. You learn one 2nd-level spell of your choice. The 2nd-level spell must be from the enchantment or necromancy school of magic. You can cast this feat’s 2nd-level spell without a spell slot, and you must finish a long rest before you can cast it in this way again. You can also cast this spell using spell slots you have of the appropriate level. The spell’s spellcasting ability is the one chosen when you gained the Initiate of High Sorcery feat.

       Life Channel. You can channel your life force into the power of your magic. When a creature you can see within 60 feet of you fails a saving throw against a spell that deals damage that you cast, you can expend a number of Hit Dice equal to the level of the spell. Roll the expended Hit Dice and add them together. The damage that the creature takes increases by an amount equal to that total.

    Source: DSotDQ, page 31

Spell Slots

Cantrips Known: 2 ▶ 3 add Minor Illusion

Spells known: 4 ▶ 5 add Misty Step

Feat Spell: Suggestion

Slots: still 2, Level 2

Any Other Features You’ve Gained

 

KingGoblin

KingGoblin

You’re now Level 4! Congratulations!

Please clone the following, post it in your character thread as a new post (not a modification of previous posts, please!), and fill in the blanks:


HP

New, Level 4 Max HP: 33

New Class Features

 

ASI

+2 Charisma, to 19

Dragonlance Campaign Level 4 Bonus Feat

Adept of the Black Robes
  • Adept of the Black Robes

    Prerequisites: 4th level, initiate of high sorcery (nuitari) feat

       You chose the moon Nuitari to influence your magic, and your ambition and loyalty to the Order of the Black Robes have been recognized, granting you these benefits:

       Ambitious Magic. You learn one 2nd-level spell of your choice. The 2nd-level spell must be from the enchantment or necromancy school of magic. You can cast this feat’s 2nd-level spell without a spell slot, and you must finish a long rest before you can cast it in this way again. You can also cast this spell using spell slots you have of the appropriate level. The spell’s spellcasting ability is the one chosen when you gained the Initiate of High Sorcery feat.

       Life Channel. You can channel your life force into the power of your magic. When a creature you can see within 60 feet of you fails a saving throw against a spell that deals damage that you cast, you can expend a number of Hit Dice equal to the level of the spell. Roll the expended Hit Dice and add them together. The damage that the creature takes increases by an amount equal to that total.

    Source: DSotDQ, page 31

Spell Slots

 

Cantrips Known: 2 ▶ 3 add Minor Illusion

Spells known: 4 ▶ 5 add Misty Step

Feat Spell: Jim's Glowing Coin

Slots: still 2, Level 2

Any Other Features You’ve Gained

 


See you near Kalaman!

KingGoblin

KingGoblin

You’re now Level 4! Congratulations!

Please clone the following, post it in your character thread as a new post (not a modification of previous posts, please!), and fill in the blanks:


HP

New, Level 4 Max HP: Roll your Hit Die. If you roll below half+1, then take half+1.

New Class Features

The actual wording of each of your new class features. Feel free to copy and paste from the site that shall not be named on MW.

ASI

+2 Charisma, to 19

Dragonlance Campaign Level 4 Bonus Feat

Adept of the Black Robes
  • Adept of the Black Robes

    Prerequisites: 4th level, initiate of high sorcery (nuitari) feat

       You chose the moon Nuitari to influence your magic, and your ambition and loyalty to the Order of the Black Robes have been recognized, granting you these benefits:

       Ambitious Magic. You learn one 2nd-level spell of your choice. The 2nd-level spell must be from the enchantment or necromancy school of magic. You can cast this feat’s 2nd-level spell without a spell slot, and you must finish a long rest before you can cast it in this way again. You can also cast this spell using spell slots you have of the appropriate level. The spell’s spellcasting ability is the one chosen when you gained the Initiate of High Sorcery feat.

       Life Channel. You can channel your life force into the power of your magic. When a creature you can see within 60 feet of you fails a saving throw against a spell that deals damage that you cast, you can expend a number of Hit Dice equal to the level of the spell. Roll the expended Hit Dice and add them together. The damage that the creature takes increases by an amount equal to that total.

    Source: DSotDQ, page 31

Spell Slots

 

Cantrips Known: 2 ▶ 3 add Minor Illusion

Spells known: 4 ▶ 5 add Misty Step

Feat Spell: Jim's Glowing Coin

Slots: still 2, Level 2

Any Other Features You’ve Gained

 


See you near Kalaman!

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